forked from SteamWar/SteamWar
Fix region water level
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+1
-1
@@ -325,7 +325,7 @@ public class FixedRegion implements Region {
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}
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}
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floorLevel = prototype.getFloorOffset() != 0 ? minPoint.getY() + prototype.getFloorOffset() : 0;
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floorLevel = prototype.getFloorOffset() != 0 ? minPoint.getY() + prototype.getFloorOffset() : 0;
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waterLevel = prototype.getWaterOffset() != 0 ? minPoint.getX() + prototype.getWaterOffset() : 0;
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waterLevel = prototype.getWaterOffset() != 0 ? minPoint.getY() + prototype.getWaterOffset() : 0;
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File found = null;
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File found = null;
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File baseFile = new File(BauSystem.getInstance().getDataFolder().getParentFile(), "FightSystem");
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File baseFile = new File(BauSystem.getInstance().getDataFolder().getParentFile(), "FightSystem");
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