CLine: render as a single display shown by view distance

The line no longer needs start, middle and end parts that were moved
around the player. It is one display that is visible for a player as soon
as any chunk the line passes through is in their view distance.
REntity#canView now receives the chunk positions of player and entity.
This commit is contained in:
2026-10-19 10:41:34 +02:00
parent 3fe2e006b9
commit 8e3e71dd96
4 changed files with 63 additions and 145 deletions
@@ -19,21 +19,23 @@
package de.steamwar.entity; package de.steamwar.entity;
import lombok.AccessLevel;
import lombok.Getter; import lombok.Getter;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.block.data.BlockData; import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Display; import org.bukkit.entity.Display;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.util.Consumer;
import org.bukkit.util.Transformation; import org.bukkit.util.Transformation;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import org.joml.Quaternionf; import org.joml.Quaternionf;
import org.joml.Vector3f; import org.joml.Vector3f;
import java.util.Objects; import java.util.Objects;
import java.util.function.Consumer;
/** /**
* Can be used for Axis Aligned Lines of near infinite length. * Can be used for Axis Aligned Lines of near infinite length.
* The line is a single display, which is shown to players based on their view distance.
*/ */
@Getter @Getter
public class CLine extends CEntity { public class CLine extends CEntity {
@@ -42,6 +44,8 @@ public class CLine extends CEntity {
private static final float offset = 1 / 1024f; private static final float offset = 1 / 1024f;
private static final Vector offsetVec = new Vector(offset, offset, offset); private static final Vector offsetVec = new Vector(offset, offset, offset);
@Getter(AccessLevel.NONE)
private LineDisplay line;
private Location from; private Location from;
private Location to; private Location to;
private float width = DEFAULT_WIDTH; private float width = DEFAULT_WIDTH;
@@ -99,9 +103,7 @@ public class CLine extends CEntity {
if (hide == this.hide) return; if (hide == this.hide) return;
this.hide = hide; this.hide = hide;
if (hide) { if (hide) {
if (startLine != null) startLine.hide(true); if (line != null) line.hide(true);
if (middleLine != null) middleLine.hide(true);
if (endLine != null) endLine.hide(true);
} else { } else {
tick(); tick();
} }
@@ -109,148 +111,26 @@ public class CLine extends CEntity {
@Override @Override
void tick() { void tick() {
if (from == null || to == null) { if (from == null || to == null || hide) {
if (startLine != null) startLine.hide(true); if (line != null) line.hide(true);
if (middleLine != null) middleLine.hide(true);
if (endLine != null) endLine.hide(true);
return;
} else {
if (startLine != null) startLine.hide(false);
if (middleLine != null) middleLine.hide(false);
if (endLine != null) endLine.hide(false);
}
if (hide) return;
updateStart();
updateMiddle();
updateEnd();
}
private RBlockDisplay startLine;
private void updateStart() {
Vector vec = to.clone().subtract(from).toVector();
if (vec.length() > 35) vec.normalize().multiply(35);
if (startLine == null) {
startLine = new RBlockDisplay(server, new Location(null, 0, 0, 0));
startLine.setBrightness(new Display.Brightness(15, 15));
startLine.setViewRange(560);
startLine.setBlock(blockData);
entities.add(startLine);
} else {
startLine.hide(false);
}
startLine.move(from.clone().subtract(offsetVec));
startLine.setTransform(new Transformation(new Vector3f(0, 0, 0), new Quaternionf(0, 0, 0, 1), addWidth(vec).toVector3f(), new Quaternionf(0, 0, 0, 1)));
}
private RBlockDisplay middleLine;
private void updateMiddle() {
Vector vec = to.clone().subtract(from).toVector();
if (vec.length() <= 70) {
if (middleLine != null) middleLine.hide(true);
return; return;
} }
if (vec.length() > 280) vec.normalize().multiply(280);
else vec = vec.clone().normalize().multiply(vec.length() - 60);
if (middleLine == null) { if (line == null) {
middleLine = new RBlockDisplay(server, new Location(null, 0, 0, 0)); line = new LineDisplay(server);
middleLine.setBrightness(new Display.Brightness(15, 15)); line.setBrightness(new Display.Brightness(15, 15));
middleLine.setViewRange(560); line.setViewRange(560);
middleLine.setBlock(blockData); line.setBlock(blockData);
entities.add(middleLine); entities.add(line);
} else { } else {
middleLine.hide(false); line.hide(false);
} }
Player player = server.getPlayers().stream().findFirst().orElse(null);
if (player == null) return;
Vector tempVector = vec.clone().normalize().multiply(30);
Location from = this.from.clone().add(tempVector);
Location to = this.to.clone().subtract(tempVector);
Vector lineVec = to.clone().subtract(from).toVector();
Vector playerVec = player.getLocation().toVector().subtract(from.toVector());
double lineVecDotItself = lineVec.dot(lineVec);
Vector projectionVec = lineVec.clone().multiply(lineVec.dot(playerVec)).divide(new Vector(lineVecDotItself, lineVecDotItself, lineVecDotItself));
Vector moveVec = from.toVector().add(projectionVec);
if (moveVec.getX() < from.getX()) {
moveVec.setX(from.getX());
}
if (moveVec.getX() > to.getX()) {
moveVec.setX(to.getX());
}
if (moveVec.getY() < from.getY()) {
moveVec.setY(from.getY());
}
if (moveVec.getY() > to.getY()) {
moveVec.setY(to.getY());
}
if (moveVec.getZ() < from.getZ()) {
moveVec.setZ(from.getZ());
}
if (moveVec.getZ() > to.getZ()) {
moveVec.setZ(to.getZ());
}
Vector translation = vec.clone().divide(new Vector(2, 2, 2));
translation.setX(-translation.getX());
translation.setY(-translation.getY());
translation.setZ(-translation.getZ());
Vector first = moveVec.clone().add(translation).subtract(from.toVector());
if (first.getX() < 0) {
translation.setX(translation.getX() - first.getX());
}
if (first.getY() < 0) {
translation.setY(translation.getY() - first.getY());
}
if (first.getZ() < 0) {
translation.setZ(translation.getZ() - first.getZ());
}
Vector second = to.toVector().subtract(moveVec.clone().subtract(translation));
if (second.getX() < 0) {
translation.setX(translation.getX() + second.getX());
}
if (second.getY() < 0) {
translation.setY(translation.getY() + second.getY());
}
if (second.getZ() < 0) {
translation.setZ(translation.getZ() + second.getZ());
}
middleLine.move(moveVec.toLocation(player.getWorld()).subtract(offsetVec));
middleLine.setTransform(new Transformation(translation.toVector3f(), new Quaternionf(0, 0, 0, 1), addWidth(vec).toVector3f(), new Quaternionf(0, 0, 0, 1)));
}
private RBlockDisplay endLine;
private void updateEnd() {
Vector vec = to.clone().subtract(from).toVector(); Vector vec = to.clone().subtract(from).toVector();
if (vec.length() <= 35) { line.setSpan(from, to);
if (endLine != null) endLine.hide(true); line.move(from.clone().subtract(offsetVec));
return; line.setTransform(new Transformation(new Vector3f(0, 0, 0), new Quaternionf(0, 0, 0, 1), addWidth(vec).toVector3f(), new Quaternionf(0, 0, 0, 1)));
} server.updateViewers(line);
if (vec.length() > 35) vec.normalize().multiply(35);
if (endLine == null) {
endLine = new RBlockDisplay(server, new Location(null, 0, 0, 0));
endLine.setBrightness(new Display.Brightness(15, 15));
endLine.setViewRange(560);
endLine.setBlock(blockData);
entities.add(endLine);
} else {
endLine.hide(false);
}
endLine.move(to.clone().subtract(offsetVec));
endLine.setTransform(new Transformation(vec.toVector3f().negate(), new Quaternionf(0, 0, 0, 1), addWidth(vec).toVector3f(), new Quaternionf(0, 0, 0, 1)));
} }
private Vector addWidth(Vector vector) { private Vector addWidth(Vector vector) {
@@ -267,4 +147,31 @@ public class CLine extends CEntity {
vector.add(offsetVec).add(offsetVec); vector.add(offsetVec).add(offsetVec);
return vector; return vector;
} }
/**
* The line is one display that is visible for a player as soon as any chunk it passes through is in the view distance,
* independent of the chunk its origin is in.
*/
private static class LineDisplay extends RBlockDisplay {
private int minChunkX, maxChunkX, minChunkZ, maxChunkZ;
private LineDisplay(REntityServer server) {
super(server, new Location(null, 0, 0, 0));
}
private void setSpan(Location from, Location to) {
minChunkX = Math.floorDiv((int) Math.floor(Math.min(from.getX(), to.getX())), 16);
maxChunkX = Math.floorDiv((int) Math.floor(Math.max(from.getX(), to.getX())), 16);
minChunkZ = Math.floorDiv((int) Math.floor(Math.min(from.getZ(), to.getZ())), 16);
maxChunkZ = Math.floorDiv((int) Math.floor(Math.max(from.getZ(), to.getZ())), 16);
}
@Override
protected boolean canView(Player player, int playerChunkX, int playerChunkZ, int entityChunkX, int entityChunkZ) {
int distanceX = Math.max(0, Math.max(minChunkX - playerChunkX, playerChunkX - maxChunkX));
int distanceZ = Math.max(0, Math.max(minChunkZ - playerChunkZ, playerChunkZ - maxChunkZ));
return inViewDistance(player, Math.max(distanceX, distanceZ));
}
}
} }
@@ -143,8 +143,8 @@ public abstract class RDisplay extends REntity {
* A view range of 1 equals 64 blocks. This is only a comparison, so huge values like {@link Float#MAX_VALUE} are cheap. * A view range of 1 equals 64 blocks. This is only a comparison, so huge values like {@link Float#MAX_VALUE} are cheap.
*/ */
@Override @Override
protected boolean canView(Player player, int chunkDistance) { protected boolean canView(Player player, int playerChunkX, int playerChunkZ, int entityChunkX, int entityChunkZ) {
return chunkDistance <= Math.ceil(viewRange * 64.0 / 16.0); return chunkDistance(playerChunkX, playerChunkZ, entityChunkX, entityChunkZ) <= Math.ceil(viewRange * 64.0 / 16.0);
} }
private static final EntityDataAccessor<Float> viewRangeWatcher = new EntityDataAccessor<>(17, EntityDataSerializers.FLOAT); private static final EntityDataAccessor<Float> viewRangeWatcher = new EntityDataAccessor<>(17, EntityDataSerializers.FLOAT);
@@ -129,9 +129,21 @@ public class REntity {
* Whether the given player should see this entity. * Whether the given player should see this entity.
* Defaults to the view distance of the player. * Defaults to the view distance of the player.
* *
* @param chunkDistance the larger of the chunk distances between the player and the entity on the x and z axis * @param playerChunkX the chunk the player is in
* @param entityChunkX the chunk the entity is in, the entity itself might not be moved there yet
*/ */
protected boolean canView(Player player, int chunkDistance) { protected boolean canView(Player player, int playerChunkX, int playerChunkZ, int entityChunkX, int entityChunkZ) {
return inViewDistance(player, chunkDistance(playerChunkX, playerChunkZ, entityChunkX, entityChunkZ));
}
/**
* @return the larger of the chunk distances on the x and z axis
*/
protected static int chunkDistance(int chunkX1, int chunkZ1, int chunkX2, int chunkZ2) {
return Math.max(Math.abs(chunkX1 - chunkX2), Math.abs(chunkZ1 - chunkZ2));
}
protected boolean inViewDistance(Player player, int chunkDistance) {
return chunkDistance <= server.viewRadius(player); return chunkDistance <= server.viewRadius(player);
} }
@@ -227,8 +227,7 @@ public class REntityServer implements Listener {
private boolean inView(REntity entity, Player player, int entityChunkX, int entityChunkZ) { private boolean inView(REntity entity, Player player, int entityChunkX, int entityChunkZ) {
Location location = lastLocation.get(player); Location location = lastLocation.get(player);
int distance = Math.max(Math.abs(posToChunk(location.getX()) - entityChunkX), Math.abs(posToChunk(location.getZ()) - entityChunkZ)); return entity.canView(player, posToChunk(location.getX()), posToChunk(location.getZ()), entityChunkX, entityChunkZ);
return entity.canView(player, distance);
} }
private void showTo(REntity entity, Player player) { private void showTo(REntity entity, Player player) {