diff --git a/BauSystem/BauSystem_RegionFixed/src/de/steamwar/bausystem/region/fixed/FixedRegion.java b/BauSystem/BauSystem_RegionFixed/src/de/steamwar/bausystem/region/fixed/FixedRegion.java index 62b83882..4a87922d 100644 --- a/BauSystem/BauSystem_RegionFixed/src/de/steamwar/bausystem/region/fixed/FixedRegion.java +++ b/BauSystem/BauSystem_RegionFixed/src/de/steamwar/bausystem/region/fixed/FixedRegion.java @@ -325,7 +325,7 @@ public class FixedRegion implements Region { } floorLevel = prototype.getFloorOffset() != 0 ? minPoint.getY() + prototype.getFloorOffset() : 0; - waterLevel = prototype.getWaterOffset() != 0 ? minPoint.getX() + prototype.getWaterOffset() : 0; + waterLevel = prototype.getWaterOffset() != 0 ? minPoint.getY() + prototype.getWaterOffset() : 0; File found = null; File baseFile = new File(BauSystem.getInstance().getDataFolder().getParentFile(), "FightSystem");