forked from SteamWar/SteamWar
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@@ -218,12 +218,10 @@ public class FlatteningWrapper {
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public boolean inWater(org.bukkit.World world, Vector tntPosition) {
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Block block = world.getBlockAt(tntPosition.getBlockX(), tntPosition.getBlockY(), tntPosition.getBlockZ());
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if (block.getType() == Material.WATER)
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return true;
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if (block.getType() == Material.WATER) return true;
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BlockData data = block.getBlockData();
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if (!(data instanceof Waterlogged))
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return false;
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if (!(data instanceof Waterlogged)) return false;
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return ((Waterlogged) data).isWaterlogged();
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}
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