Format code

This commit is contained in:
2026-05-16 23:08:09 +02:00
parent 81dd8045f2
commit d110df924e
562 changed files with 11025 additions and 10059 deletions
@@ -27,7 +27,7 @@ import de.steamwar.tntleague.game.TNTLeagueGame
import net.md_5.bungee.api.chat.ClickEvent
import org.bukkit.entity.Player
object InviteCommand: SWCommand("invite") {
object InviteCommand : SWCommand("invite") {
@Register
fun invitePlayer(@Validator("isLeader") sender: Player, target: Player) {
@@ -39,14 +39,16 @@ object InviteCommand: SWCommand("invite") {
team.invites.add(target)
message
.send("INVITED", target, message.parse("INVITED_HOVER", target, team.name),
ClickEvent(ClickEvent.Action.RUN_COMMAND, "/accept " + sender.name), sender.name.colorByTeam(team), team.name)
.send(
"INVITED", target, message.parse("INVITED_HOVER", target, team.name),
ClickEvent(ClickEvent.Action.RUN_COMMAND, "/accept " + sender.name), sender.name.colorByTeam(team), team.name
)
message.send("INVITED_PLAYER", sender, target.name)
}
@Validator("isLeader", local = false)
fun isLeader(): TypeValidator<Player> {
return TypeValidator<Player> { _, player, _ -> TNTLeagueGame.getTeam(player)?.leader == player}
return TypeValidator<Player> { _, player, _ -> TNTLeagueGame.getTeam(player)?.leader == player }
}
}