forked from SteamWar/SteamWar
Remove debug output
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+2
-2
@@ -243,8 +243,8 @@ public class SchematicCommand extends SWCommand {
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if (!result.isLimitedBlocksOK()) {
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Set<Material> toReplace = type.Schematic.Limited.stream()
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.filter(rule -> rule.MaxCount == 0)
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.flatMap(rule -> rule.Blocks.stream())
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.filter(rule -> rule.Amount == 0)
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.flatMap(rule -> rule.Materials.stream())
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.collect(Collectors.toSet());
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BlockState replaceType = Objects.requireNonNull(toReplace.contains(Material.END_STONE) ? BlockTypes.IRON_BLOCK : BlockTypes.END_STONE).getDefaultState();
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BlockVector3 min = clipboard.getMinimumPoint();
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