Cleanup BauSystem

This commit is contained in:
2026-05-15 14:52:17 +02:00
parent bd471330e1
commit fd266969f5
52 changed files with 512 additions and 2428 deletions
@@ -39,10 +39,7 @@ import lombok.Setter;
import org.bukkit.Material;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack;
import java.util.*;
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.util;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
@@ -30,6 +29,7 @@ import de.steamwar.command.SWCommand;
import de.steamwar.core.ProtocolWrapper;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.game.*;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.entity.Player;
@@ -45,16 +45,6 @@ import java.util.function.BiFunction;
@Linked
public class NoClipCommand extends SWCommand implements Listener {
public static final Class<?> gameStateChange = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundGameEventPacket");
private static final Reflection.Field<Float> floatFieldAccessor = Reflection.getField(gameStateChange, float.class, 0);
private static final Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private static final Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
private static final Class<?> useItem = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundUseItemOnPacket");
private static final Class<?> blockDig = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundPlayerActionPacket");
private static final Class<?> windowClick = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundContainerClickPacket");
private static final Class<?> setSlotStack = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundSetCreativeModeSlotPacket");
public static class NoClipData implements SWPlayer.Component {
private long lastTick = -1;
@@ -75,8 +65,8 @@ public class NoClipCommand extends SWCommand implements Listener {
noClipData.lastTick = TPSUtils.currentTick.get();
return o;
};
TinyProtocol.instance.addFilter(position, first);
TinyProtocol.instance.addFilter(positionLook, first);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, first);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, first);
BiFunction<Player, Object, Object> second = (player, o) -> {
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
@@ -85,9 +75,9 @@ public class NoClipCommand extends SWCommand implements Listener {
noClipData.lastTick = TPSUtils.currentTick.get();
return o;
};
TinyProtocol.instance.addFilter(useItem, second);
TinyProtocol.instance.addFilter(blockDig, second);
TinyProtocol.instance.addFilter(windowClick, second);
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, second);
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, second);
TinyProtocol.instance.addFilter(ServerboundContainerClickPacket.class, second);
BiFunction<Player, Object, Object> third = (player, o) -> {
if (SWPlayer.of(player).hasComponent(NoClipData.class)) {
@@ -95,7 +85,7 @@ public class NoClipCommand extends SWCommand implements Listener {
}
return o;
};
TinyProtocol.instance.addFilter(setSlotStack, third);
TinyProtocol.instance.addFilter(ServerboundSetCreativeModeSlotPacket.class, third);
}
@Register(help = true)
@@ -107,13 +97,9 @@ public class NoClipCommand extends SWCommand implements Listener {
player.setGameMode(GameMode.SPECTATOR);
NMSWrapper.impl.setPlayerBuildAbilities(player);
Object gameStateChangeObject = Reflection.newInstance(gameStateChange);
NMSWrapper.impl.setGameStateChangeReason(gameStateChangeObject);
floatFieldAccessor.set(gameStateChangeObject, 1F);
swPlayer.setComponent(new NoClipData());
BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player);
TinyProtocol.instance.sendPacket(player, gameStateChangeObject);
TinyProtocol.instance.sendPacket(player, new ClientboundGameEventPacket(ClientboundGameEventPacket.CHANGE_GAME_MODE, 1F));
pseudoGameMode(player, GameMode.SPECTATOR);
}
}
@@ -22,8 +22,8 @@ package de.steamwar.bausystem.features.util.items;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.util.KillAllCommand;
import de.steamwar.bausystem.linkage.BauGuiItem;
import de.steamwar.bausystem.features.util.RegionSelectionType;
import de.steamwar.bausystem.linkage.BauGuiItem;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;