forked from SteamWar/SteamWar
77 lines
2.5 KiB
Java
77 lines
2.5 KiB
Java
package de.steamwar.lobby.particle;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.lobby.LobbySystem;
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import de.steamwar.sql.SteamwarUser;
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import lombok.Getter;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Set;
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public class ParticleData {
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private final Material material;
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private final String name;
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private final List<String> attributes = new ArrayList<>();
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@Getter
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private final ParticleRequirement requirement;
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@Getter
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private final ParticleElement particleElement;
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public ParticleData(Material material, String name, ParticleElement particleElement) {
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this.material = material;
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this.name = name;
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this.requirement = ParticleRequirement.NO_REQUIRMENT;
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this.particleElement = particleElement;
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particleElement.aggregateAttributes(this);
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}
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public ParticleData(Material material, String name, ParticleRequirement requirement, ParticleElement particleElement) {
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this.material = material;
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this.name = name;
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this.requirement = requirement;
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this.particleElement = particleElement;
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particleElement.aggregateAttributes(this);
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}
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public ParticleData add(String attribute) {
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attributes.add(attribute);
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return this;
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}
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public SWItem toSWItem(Player player, SteamwarUser user, Set<Integer> eventTeilnahme, String eggHuntConfig) {
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String translatedName;
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try {
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translatedName = LobbySystem.getMessage().parse(name, player);
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} catch (Exception e) {
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translatedName = name;
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}
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List<String> lore = new ArrayList<>();
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lore.add("");
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if (!attributes.isEmpty()) {
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lore.add(LobbySystem.getMessage().parse("PARTICLE_ATTRIBUTE", player));
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attributes.forEach(attribute -> lore.add(LobbySystem.getMessage().parse(attribute, player)));
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lore.add("");
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}
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String unlockedBy = requirement.getRequirementName(player);
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if (unlockedBy != null) {
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lore.add(LobbySystem.getMessage().parse("PARTICLE_UNLOCKED_BY", player));
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lore.add(unlockedBy);
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lore.add("");
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}
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if (requirement.test(user, eventTeilnahme, eggHuntConfig)) {
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lore.add(LobbySystem.getMessage().parse("PARTICLE_SELECT", player));
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} else {
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lore.add(LobbySystem.getMessage().parse("PARTICLE_LOCKED", player));
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}
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return new SWItem(material, translatedName, lore, false, clickType -> {});
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}
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}
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