A very rude implementation for Tile-Entity Search

This commit is contained in:
Chaoscaot
2023-03-21 14:21:30 +01:00
parent b8d912881d
commit d48910ecb4
5 changed files with 59 additions and 39 deletions

View File

@@ -35,14 +35,7 @@ pub extern "system" fn Java_SchemSearch_search<'local>(mut env: JNIEnv<'local>,
let schematic = Schematic::load(&PathBuf::from(&schematic_path)).unwrap();
let pattern = Schematic::load(&PathBuf::from(&pattern_path)).unwrap();
let matches = search(schematic, &pattern, SearchBehavior {
ignore_block_data: true,
ignore_block_entities: true,
ignore_entities: true,
ignore_air: false,
air_as_any: false,
threshold: 0.0,
});
let matches = search(schematic, &pattern, SearchBehavior::default());
let mut result = String::new();
for (x, y, z, p) in matches {