diff --git a/SpigotCore/SpigotCore_Main/src/de/steamwar/core/worldedit/SteamEditSelectAdjacent.java b/SpigotCore/SpigotCore_Main/src/de/steamwar/core/worldedit/SteamEditSelectAdjacent.java
deleted file mode 100644
index fd6d0713..00000000
--- a/SpigotCore/SpigotCore_Main/src/de/steamwar/core/worldedit/SteamEditSelectAdjacent.java
+++ /dev/null
@@ -1,117 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2026 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.core.worldedit;
-
-import com.sk89q.worldedit.math.BlockVector3;
-import de.steamwar.core.Core;
-import org.bukkit.Location;
-import org.bukkit.block.BlockFace;
-import org.bukkit.util.Vector;
-
-import java.util.LinkedHashSet;
-import java.util.List;
-import java.util.stream.Stream;
-
-public class SteamEditSelectAdjacent {
-
- private static final BlockFace[] FACES = {
- BlockFace.NORTH,
- BlockFace.SOUTH,
- BlockFace.EAST,
- BlockFace.WEST,
- BlockFace.UP,
- BlockFace.DOWN,
- };
-
- private Location min;
- private Location max;
-
- private SteamEdit.AdjacentFilter filter;
-
- private LinkedHashSet frontier = new LinkedHashSet<>();
-
- public SteamEditSelectAdjacent(Location origin) {
- // TODO: Fix the flood fill algorithm!
- min = origin.clone();
- max = origin.clone();
- frontier.add(origin);
- filter = SteamEdit.ADJACENT_FILTERS.apply(origin);
-
- long time = System.currentTimeMillis();
- for (int i = 0; i < 500_000 && !frontier.isEmpty(); i++) {
- if (System.currentTimeMillis() - time > 1000) break;
- expandNext();
- }
-
- Core.getInstance().getLogger().finer(System.currentTimeMillis() - time + "ms " + frontier.size() + " " + min + " to " + max);
- }
-
- public BlockVector3 pos1() {
- return BlockVector3.at(min.getBlockX(), min.getBlockY(), min.getBlockZ());
- }
-
- public BlockVector3 pos2() {
- return BlockVector3.at(max.getBlockX(), max.getBlockY(), max.getBlockZ());
- }
-
- private boolean inside(Location loc, int offset) {
- return loc.getBlockX() >= min.getBlockX() + offset && loc.getBlockX() <= max.getBlockX() - offset &&
- loc.getBlockY() >= min.getBlockY() + offset && loc.getBlockY() <= max.getBlockY() - offset &&
- loc.getBlockZ() >= min.getBlockZ() + offset && loc.getBlockZ() <= max.getBlockZ() - offset;
- }
-
- public void expandNext() {
- Location location = frontier.removeFirst();
- expand(location);
- }
-
- private void expand(Location loc) {
- for (BlockFace face : FACES) {
- Vector direction = face.getDirection();
- Location location = loc.clone().add(direction);
- if (!filter.contains(location.getBlockX(), location.getBlockY(), location.getBlockZ())) continue;
- if (inside(location, 0)) continue;
- List layer = Stream.concat(selectFrontier(direction.getBlockX() == 0 ? null : loc.getBlockX(), direction.getBlockY() == 0 ? null : loc.getBlockY(), direction.getBlockZ() == 0 ? null : loc.getBlockZ())
- .map(Location::clone)
- .map(l -> l.add(direction)), Stream.of(location))
- .filter(l -> !l.getBlock().isEmpty())
- .filter(l -> !l.getBlock().isLiquid())
- .toList();
- if (layer.isEmpty()) continue;
-
- if (direction.getBlockX() < 0 || direction.getBlockY() < 0 || direction.getBlockZ() < 0) {
- min.add(direction);
- } else {
- max.add(direction);
- }
- layer.stream().filter(l -> !inside(l, 1))
- .filter(l -> filter.contains(l.getBlockX(), l.getBlockY(), l.getBlockZ()))
- .forEach(frontier::add);
- }
- }
-
- private Stream selectFrontier(Integer x, Integer y, Integer z) {
- Stream stream = frontier.stream();
- if (x != null) stream = stream.filter(loc -> loc.getBlockX() == x);
- if (y != null) stream = stream.filter(loc -> loc.getBlockY() == y);
- if (z != null) stream = stream.filter(loc -> loc.getBlockZ() == z);
- return stream;
- }
-}
diff --git a/SpigotCore/SpigotCore_Main/src/de/steamwar/core/worldedit/SteamEditWand.java b/SpigotCore/SpigotCore_Main/src/de/steamwar/core/worldedit/SteamEditWand.java
index eb1f180a..5c71ede3 100644
--- a/SpigotCore/SpigotCore_Main/src/de/steamwar/core/worldedit/SteamEditWand.java
+++ b/SpigotCore/SpigotCore_Main/src/de/steamwar/core/worldedit/SteamEditWand.java
@@ -19,21 +19,20 @@
package de.steamwar.core.worldedit;
-import com.comphenix.tinyprotocol.TinyProtocol;
-import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
+import com.sk89q.worldedit.extension.platform.Actor;
+import com.sk89q.worldedit.function.mask.Mask;
+import com.sk89q.worldedit.function.operation.Operations;
+import com.sk89q.worldedit.function.visitor.RecursiveVisitor;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.RegionSelector;
+import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
import com.sk89q.worldedit.regions.selector.limit.PermissiveSelectorLimits;
-import com.sk89q.worldedit.world.World;
import de.steamwar.core.Core;
-import de.steamwar.core.SWPlayer;
import de.steamwar.inventory.SWItem;
-import net.minecraft.core.BlockPos;
-import net.minecraft.network.protocol.Packet;
-import net.minecraft.network.protocol.game.*;
+import io.papermc.paper.event.player.PlayerPickBlockEvent;
import org.bukkit.*;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeModifier;
@@ -41,14 +40,13 @@ import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
-import org.bukkit.event.inventory.InventoryType;
import org.bukkit.event.player.PlayerInteractEvent;
+import org.bukkit.event.player.PlayerSwapHandItemsEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
-import org.bukkit.scheduler.BukkitTask;
-import org.bukkit.util.RayTraceResult;
import java.util.List;
+import java.util.Objects;
public class SteamEditWand implements Listener {
@@ -73,8 +71,13 @@ public class SteamEditWand implements Listener {
ITEM.setItemMeta(itemMeta);
}
- private boolean noWand(Player player) {
- return player.getInventory().getItemInMainHand().getType() != SteamEditWand.MATERIAL;
+ private static final int MAX_CONNECTED_DEPTH = 256;
+
+ private boolean checkWand(Player player) {
+ ItemStack item = player.getInventory().getItemInMainHand();
+ if (item.getType() != MATERIAL) return false;
+ if (!ITEM.equals(item)) player.getInventory().setItemInMainHand(ITEM);
+ return true;
}
private final WorldEditPlugin we;
@@ -82,278 +85,195 @@ public class SteamEditWand implements Listener {
SteamEditWand() {
we = WorldEditWrapper.getWorldEditPlugin();
Bukkit.getPluginManager().registerEvents(this, Core.getInstance());
-
- TinyProtocol.instance.addFilter(ServerboundSwingPacket.class, this::leftClick);
- TinyProtocol.instance.addFilter(ServerboundInteractPacket.class, (player, packet) -> {
- if (packet.isAttack()) {
- return leftClick(player, packet);
- } else {
- return rightClick(player, packet);
- }
- });
- TinyProtocol.instance.addFilter(ServerboundUseItemPacket.class, this::rightClick);
- TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, this::rightClick);
- TinyProtocol.instance.addFilter(ServerboundPickItemFromBlockPacket.class, this::middleClick);
- TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, this::swapHands);
}
@EventHandler
- public void onPlayerInteract(PlayerInteractEvent event) {
- if (noWand(event.getPlayer())) return;
+ private void onPlayerInteract(PlayerInteractEvent event) {
+ Player player = event.getPlayer();
+ if (!checkWand(player)) return;
+ Block block = event.getClickedBlock();
+ if (block == null) return;
+ BlockVector3 clicked = BukkitAdapter.asBlockVector(block.getLocation());
+ switch (event.getAction()) {
+ case LEFT_CLICK_BLOCK -> {
+ setCorner(player, Corner.PRIMARY, clicked);
+ }
+ case RIGHT_CLICK_BLOCK -> {
+ if (player.isSneaking()) {
+ setPos2OrExpand(player, clicked);
+ } else {
+ setCorner(player, Corner.SECONDARY, clicked);
+ }
+ }
+ default -> {
+ return;
+ }
+ }
event.setCancelled(true);
}
- private Packet> leftClick(Player player, Packet> packet) {
- if (noWand(player)) return packet;
- if (player.getOpenInventory().getType() != InventoryType.CREATIVE) return packet;
- double distance = WorldEditRendererCUIEditor.Type.CURSOR.getWidth(player).blocks;
- RayTraceResult result = player.rayTraceBlocks(distance, FluidCollisionMode.NEVER);
- if (result == null) return packet;
- Block block = result.getHitBlock();
- if (block == null) return packet;
- BlockVector3 pos1 = BlockVector3.at(block.getX(), block.getY(), block.getZ());
- setPos1(player, pos1);
- return null;
- }
-
- private void setPos1(Player player, BlockVector3 pos1) {
+ private void setCorner(Player player, Corner corner, BlockVector3 position) {
LocalSession session = we.getSession(player);
- World world = session.getSelectionWorld();
- if (world == null) return;
- selectPos1(session.getRegionSelector(world), player, session, pos1);
+ select(corner, regionSelector(player, session), player, session, position);
}
- private Packet> rightClick(Player player, Packet> packet) {
- if (noWand(player)) return packet;
- double distance = WorldEditRendererCUIEditor.Type.CURSOR.getWidth(player).blocks;
- RayTraceResult result = player.rayTraceBlocks(distance, FluidCollisionMode.NEVER);
- if (result == null) return packet;
- Block block = result.getHitBlock();
- if (block == null) return packet;
- BlockVector3 pos2 = BlockVector3.at(block.getX(), block.getY(), block.getZ());
- if (!player.isSneaking()) {
- setPos2(player, pos2);
- } else {
- setPos2OrExpand(player, pos2);
- }
- return null;
- }
-
- private void setPos2(Player player, BlockVector3 pos2) {
- LocalSession session = we.getSession(player);
- World world = session.getSelectionWorld();
- if (world == null) return;
- selectPos2(session.getRegionSelector(world), player, session, pos2);
+ private static RegionSelector regionSelector(Player player, LocalSession session) {
+ return session.getRegionSelector(BukkitAdapter.adapt(player.getWorld()));
}
private void setPos2OrExpand(Player player, BlockVector3 expand) {
LocalSession session = we.getSession(player);
- World world = session.getSelectionWorld();
- if (world == null) return;
- RegionSelector regionSelector = session.getRegionSelector(world);
+ RegionSelector regionSelector = regionSelector(player, session);
- // Only primary set for now
- if (!regionSelector.isDefined()) {
- selectPos2(session.getRegionSelector(world), player, session, expand);
- return;
- }
-
- List vertices = regionSelector.getVertices();
- // Probably not a cuboid selection!
- if (vertices.size() > 2) {
- selectPos2(session.getRegionSelector(world), player, session, expand);
+ if (!(regionSelector instanceof CuboidRegionSelector cuboidSelector) || !cuboidSelector.isDefined()) {
+ select(Corner.SECONDARY, regionSelector, player, session, expand);
return;
}
+ List vertices = cuboidSelector.getVertices();
BlockVector3 pos1 = vertices.get(0);
BlockVector3 pos2 = vertices.get(1);
+ if (expand.containedWithin(pos1.getMinimum(pos2), pos1.getMaximum(pos2))) return;
- BlockVector3 min = pos1.getMinimum(pos2);
- BlockVector3 max = pos1.getMaximum(pos2);
- if (expand.containedWithin(pos1, pos2)) {
- return;
+ int[][] corners = {toArray(pos1), toArray(pos2)};
+ int[] target = toArray(expand);
+
+ Corner[] closer = new Corner[3];
+ for (int axis = 0; axis < 3; axis++) {
+ closer[axis] = Corner.closer(corners[0][axis], corners[1][axis], target[axis]);
}
- Closer x = Closer.UNKNOWN;
- Closer y = Closer.UNKNOWN;
- Closer z = Closer.UNKNOWN;
-
- boolean insideX = min.x() < expand.x() && max.x() > expand.x();
- boolean insideY = min.y() < expand.y() && max.y() > expand.y();
- boolean insideZ = min.z() < expand.z() && max.z() > expand.z();
-
- if (insideX) {
- // No Change needed
- } else if (Math.abs(pos1.x() - expand.x()) > Math.abs(pos2.x() - expand.x())) {
- x = Closer.POS2;
- } else if (Math.abs(pos1.x() - expand.x()) < Math.abs(pos2.x() - expand.x())) {
- x = Closer.POS1;
+ for (int axis = 0; axis < 3; axis++) {
+ Corner corner = closer[axis];
+ // Both corners share this coordinate, move the one the other axes agree on
+ if (corners[0][axis] == corners[1][axis] && corners[0][axis] != target[axis]) {
+ corner = Objects.requireNonNullElse(Corner.agree(closer[(axis + 1) % 3], closer[(axis + 2) % 3]), Corner.PRIMARY);
+ }
+ if (corner != null) corners[corner.ordinal()][axis] = target[axis];
}
- if (insideY) {
- // No Change needed
- } else if (Math.abs(pos1.y() - expand.y()) > Math.abs(pos2.y() - expand.y())) {
- y = Closer.POS2;
- } else if (Math.abs(pos1.y() - expand.y()) < Math.abs(pos2.y() - expand.y())) {
- y = Closer.POS1;
- }
-
- if (insideZ) {
- // No Change needed
- } else if (Math.abs(pos1.z() - expand.z()) > Math.abs(pos2.z() - expand.z())) {
- z = Closer.POS2;
- } else if (Math.abs(pos1.z() - expand.z()) < Math.abs(pos2.z() - expand.z())) {
- z = Closer.POS1;
- }
-
- Closer x1 = Closer.UNKNOWN;
- Closer y1 = Closer.UNKNOWN;
- Closer z1 = Closer.UNKNOWN;
-
- if (!insideX && pos1.x() != expand.x() && pos2.x() != expand.x() && x == Closer.UNKNOWN) {
- x1 = y.and(z).or(Closer.POS1);
- }
- if (!insideY && pos1.y() != expand.y() && pos2.y() != expand.y() && y == Closer.UNKNOWN) {
- y1 = x.and(z).or(Closer.POS1);
- }
- if (!insideZ && pos1.z() != expand.z() && pos2.z() != expand.z() && z == Closer.UNKNOWN) {
- z1 = x.and(y).or(Closer.POS1);
- }
-
- if (x1 != Closer.UNKNOWN) x = x1;
- if (y1 != Closer.UNKNOWN) y = y1;
- if (z1 != Closer.UNKNOWN) z = z1;
-
- boolean p1updated = false;
- boolean p2updated = false;
-
- if (x == Closer.POS1) {
- pos1 = pos1.withX(expand.x());
- p1updated = true;
- } else if (x == Closer.POS2) {
- pos2 = pos2.withX(expand.x());
- p2updated = true;
- }
-
- if (y == Closer.POS1) {
- pos1 = pos1.withY(expand.y());
- p1updated = true;
- } else if (y == Closer.POS2) {
- pos2 = pos2.withY(expand.y());
- p2updated = true;
- }
-
- if (z == Closer.POS1) {
- pos1 = pos1.withZ(expand.z());
- p1updated = true;
- } else if (z == Closer.POS2) {
- pos2 = pos2.withZ(expand.z());
- p2updated = true;
- }
-
- if (p1updated) selectPos1(session.getRegionSelector(world), player, session, pos1);
- if (p2updated) selectPos2(session.getRegionSelector(world), player, session, pos2);
+ BlockVector3 newPos1 = BlockVector3.at(corners[0][0], corners[0][1], corners[0][2]);
+ BlockVector3 newPos2 = BlockVector3.at(corners[1][0], corners[1][1], corners[1][2]);
+ if (!newPos1.equals(pos1)) select(Corner.PRIMARY, regionSelector, player, session, newPos1);
+ if (!newPos2.equals(pos2)) select(Corner.SECONDARY, regionSelector, player, session, newPos2);
}
- private enum Closer {
- POS1,
- POS2,
- UNKNOWN,
+ private static int[] toArray(BlockVector3 vector) {
+ return new int[]{vector.x(), vector.y(), vector.z()};
+ }
+
+ @EventHandler
+ private void onPickBlock(PlayerPickBlockEvent event) {
+ Player player = event.getPlayer();
+ if (!checkWand(player)) return;
+ event.setCancelled(true);
+ LocalSession session = we.getSession(player);
+ RegionSelector regionSelector = regionSelector(player, session);
+ BlockVector3[] bounds = connectedBounds(event.getBlock());
+
+ boolean primaryChanged = Corner.PRIMARY.changed(regionSelector, bounds[0]);
+ boolean secondaryChanged = Corner.SECONDARY.changed(regionSelector, bounds[1]);
+ Corner.PRIMARY.select(regionSelector, bounds[0]);
+ Corner.SECONDARY.select(regionSelector, bounds[1]);
+ Actor actor = BukkitAdapter.adapt(player);
+ if (primaryChanged) Corner.PRIMARY.explain(regionSelector, actor, session, bounds[0]);
+ if (secondaryChanged) Corner.SECONDARY.explain(regionSelector, actor, session, bounds[1]);
+ WorldEditRenderer.renderPlayer(player);
+ }
+
+ private static BlockVector3[] connectedBounds(Block origin) {
+ World world = origin.getWorld();
+ SteamEdit.AdjacentFilter filter = SteamEdit.ADJACENT_FILTERS.apply(origin.getLocation());
+ BlockVector3 start = BukkitAdapter.asBlockVector(origin.getLocation());
+ BlockVector3[] bounds = {start, start};
+
+ Mask connected = new Mask() {
+ @Override
+ public boolean test(BlockVector3 position) {
+ int x = position.x();
+ int y = position.y();
+ int z = position.z();
+ if (!filter.contains(x, y, z)) return false;
+ Block block = world.getBlockAt(x, y, z);
+ return !block.isEmpty() && !block.isLiquid();
+ }
+
+ @Override
+ public Mask copy() {
+ return this;
+ }
+ };
+ RecursiveVisitor visitor = new RecursiveVisitor(connected, position -> {
+ bounds[0] = bounds[0].getMinimum(position);
+ bounds[1] = bounds[1].getMaximum(position);
+ return true;
+ }, MAX_CONNECTED_DEPTH, world.getMinHeight(), world.getMaxHeight() - 1);
+ visitor.visit(start);
+ Operations.complete(visitor);
+ return bounds;
+ }
+
+ private enum Corner {
+ PRIMARY {
+ @Override
+ void select(RegionSelector regionSelector, BlockVector3 position) {
+ regionSelector.selectPrimary(position, PermissiveSelectorLimits.getInstance());
+ }
+
+ @Override
+ void explain(RegionSelector regionSelector, Actor actor, LocalSession session, BlockVector3 position) {
+ regionSelector.explainPrimarySelection(actor, session, position);
+ }
+ },
+ SECONDARY {
+ @Override
+ void select(RegionSelector regionSelector, BlockVector3 position) {
+ regionSelector.selectSecondary(position, PermissiveSelectorLimits.getInstance());
+ }
+
+ @Override
+ void explain(RegionSelector regionSelector, Actor actor, LocalSession session, BlockVector3 position) {
+ regionSelector.explainSecondarySelection(actor, session, position);
+ }
+ },
;
- public Closer and(Closer closer) {
- if (this == closer) {
- return this;
- } else if (this == UNKNOWN) {
- return closer;
- } else if (closer == UNKNOWN) {
- return this;
- } else {
- return UNKNOWN;
- }
+ static Corner closer(int primary, int secondary, int target) {
+ if (Math.min(primary, secondary) < target && target < Math.max(primary, secondary)) return null;
+ int difference = Math.abs(primary - target) - Math.abs(secondary - target);
+ if (difference < 0) return PRIMARY;
+ if (difference > 0) return SECONDARY;
+ return null;
}
- public Closer or(Closer closer) {
- if (this == UNKNOWN) return closer;
- return this;
+ static Corner agree(Corner a, Corner b) {
+ if (a == null) return b;
+ if (b == null || a == b) return a;
+ return null;
}
+
+ boolean changed(RegionSelector regionSelector, BlockVector3 position) {
+ BlockVector3 current = regionSelector instanceof CuboidRegionSelector cuboidSelector ? cuboidSelector.getVertices().get(ordinal()) : null;
+ return !position.equals(current);
+ }
+
+ abstract void select(RegionSelector regionSelector, BlockVector3 position);
+
+ abstract void explain(RegionSelector regionSelector, Actor actor, LocalSession session, BlockVector3 position);
}
- private ServerboundPickItemFromBlockPacket middleClick(Player player, ServerboundPickItemFromBlockPacket packet) {
- if (noWand(player)) return packet;
- LocalSession session = we.getSession(player);
- World world = session.getSelectionWorld();
- if (world == null) return packet;
- RegionSelector regionSelector = session.getRegionSelector(world);
- BlockPos pos = packet.pos();
- SteamEditSelectAdjacent selector = new SteamEditSelectAdjacent(new Location(player.getWorld(), pos.getX(), pos.getY(), pos.getZ()));
- selectPos1(regionSelector, player, session, selector.pos1());
- selectPos2(regionSelector, player, session, selector.pos2());
- return null;
- }
-
- private static class Pos1Message implements SWPlayer.Component {
- private BukkitTask task;
-
- public Pos1Message(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos1) {
- task = Bukkit.getScheduler().runTaskLater(Core.getInstance(), () -> {
- regionSelector.explainPrimarySelection(BukkitAdapter.adapt(player), session, pos1);
- SWPlayer.of(player).removeComponent(Pos1Message.class);
- }, 1);
- }
-
- @Override
- public void onUnmount(SWPlayer player) {
- task.cancel();
- }
- }
-
- private void selectPos1(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos1) {
- try {
- if (!pos1.equals(regionSelector.getPrimaryPosition())) {
- SWPlayer.of(player).setComponent(new Pos1Message(regionSelector, player, session, pos1));
- }
- } catch (IncompleteRegionException e) {
- SWPlayer.of(player).setComponent(new Pos1Message(regionSelector, player, session, pos1));
- }
- regionSelector.selectPrimary(pos1, PermissiveSelectorLimits.getInstance());
+ private void select(Corner corner, RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 position) {
+ boolean changed = corner.changed(regionSelector, position);
+ corner.select(regionSelector, position);
+ if (changed) corner.explain(regionSelector, BukkitAdapter.adapt(player), session, position);
WorldEditRenderer.renderPlayer(player);
}
- private static class Pos2Message implements SWPlayer.Component {
- private BukkitTask task;
-
- public Pos2Message(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos2) {
- task = Bukkit.getScheduler().runTaskLater(Core.getInstance(), () -> {
- regionSelector.explainSecondarySelection(BukkitAdapter.adapt(player), session, pos2);
- SWPlayer.of(player).removeComponent(Pos1Message.class);
- }, 1);
- }
-
- @Override
- public void onUnmount(SWPlayer player) {
- task.cancel();
- }
- }
-
- private void selectPos2(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos2) {
- try {
- if (regionSelector.getVertices().size() == 2 && !pos2.equals(regionSelector.getVertices().get(1))) {
- SWPlayer.of(player).setComponent(new Pos2Message(regionSelector, player, session, pos2));
- }
- } catch (IncompleteRegionException e) {
- SWPlayer.of(player).setComponent(new Pos2Message(regionSelector, player, session, pos2));
- }
- regionSelector.selectSecondary(pos2, PermissiveSelectorLimits.getInstance());
- WorldEditRenderer.renderPlayer(player);
- }
-
- private ServerboundPlayerActionPacket swapHands(Player player, ServerboundPlayerActionPacket packet) {
- if (noWand(player)) return packet;
- if (packet.getAction() != ServerboundPlayerActionPacket.Action.SWAP_ITEM_WITH_OFFHAND) return packet;
- Bukkit.getScheduler().runTask(Core.getInstance(), () -> {
- WorldEditRendererCUIEditor.open(player, true);
- });
- return null;
+ @EventHandler
+ private void onSwapHands(PlayerSwapHandItemsEvent event) {
+ Player player = event.getPlayer();
+ if (!checkWand(player)) return;
+ event.setCancelled(true);
+ WorldEditRendererCUIEditor.open(player, true);
}
}