Add BauSystem module

Fix ci java version
Fix LinkageProcessor
This commit is contained in:
2024-08-05 13:28:50 +02:00
parent 41d31e6c9c
commit 3366a30b0c
526 changed files with 43550 additions and 149479 deletions
@@ -0,0 +1,50 @@
package de.steamwar.lobby.particle.particles;
import de.steamwar.lobby.particle.ParticleData;
import de.steamwar.lobby.particle.ParticleEnum;
import de.steamwar.lobby.particle.ParticleRequirement;
import de.steamwar.lobby.particle.elements.Circle;
import de.steamwar.lobby.particle.elements.LocationMutator;
import de.steamwar.lobby.particle.elements.NonFloor;
import de.steamwar.lobby.particle.elements.SimpleParticle;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.Material;
import org.bukkit.Particle;
@AllArgsConstructor
public enum TeamParticle implements ParticleEnum {
SQUID(new ParticleData(Material.INK_SAC, "PARTICLE_SQUID", ParticleRequirement.HAS_TEAM,
new SimpleParticle(Particle.SQUID_INK, 0.2F, 0.2F, 0.2F, 0.01))
),
BUBBLE(new ParticleData(Material.TUBE_CORAL, "PARTICLE_BUBBLE", ParticleRequirement.HAS_TEAM,
new SimpleParticle(Particle.BUBBLE_POP, 0.2F, 0.2F, 0.2F, 0.01))
),
HONEY(new ParticleData(Material.HONEY_BOTTLE, "PARTICLE_HONEY", ParticleRequirement.HAS_TEAM,
new SimpleParticle(Particle.DRIPPING_HONEY, 0.2F, 0.2F, 0.2F, 1))
),
NECTAR(new ParticleData(Material.HONEYCOMB, "PARTICLE_NECTAR", ParticleRequirement.HAS_TEAM,
new SimpleParticle(Particle.FALLING_NECTAR, 0.2F, 0.2F, 0.2F, 1))
),
FIREWORK(new ParticleData(Material.FIRE_CHARGE, "PARTICLE_FIREWORK", ParticleRequirement.HAS_TEAM,
new LocationMutator(new NonFloor(new SimpleParticle(Particle.FIREWORKS_SPARK, 0.1F, 0.1F, 0.1F, 0.2, 2)), 0, -0.2, 0))
),
DRAGON_BREATH(new ParticleData(Material.DRAGON_BREATH, "PARTICLE_DRAGON_BREATH", ParticleRequirement.HAS_TEAM,
new SimpleParticle(Particle.DRAGON_BREATH, 1F, 0.2F, 1F, 0.01))
),
DAMAGE(new ParticleData(Material.SPIDER_EYE, "PARTICLE_DAMAGE", ParticleRequirement.HAS_TEAM,
new SimpleParticle(Particle.DAMAGE_INDICATOR, 0.2F, 0, 0.2F, 0.01))
),
DOLPHIN(new ParticleData(Material.BLUE_DYE, "PARTICLE_DOLPHIN", ParticleRequirement.HAS_TEAM,
new SimpleParticle(Particle.DOLPHIN, 0.2F, 0, 0.2F, 0.01))
),
HEART(new ParticleData(Material.RED_CONCRETE, "PARTICLE_HEART", ParticleRequirement.HAS_TEAM,
new Circle(new LocationMutator(new SimpleParticle(Particle.HEART), 0, 2.2, 0)))
),
;
public static ParticleEnum[] particles = values();
@Getter
private ParticleData particle;
}