Add BauSystem module

Fix ci java version
Fix LinkageProcessor
This commit is contained in:
2024-08-05 13:28:50 +02:00
parent 41d31e6c9c
commit 3366a30b0c
526 changed files with 43550 additions and 149479 deletions
@@ -0,0 +1,81 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.lobby.util;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import java.util.List;
public class ItemBuilder {
private final ItemStack item;
private final ItemMeta meta;
public ItemBuilder(Material matrial) {
item = new ItemStack(matrial);
meta = item.getItemMeta();
}
public ItemBuilder(Material matrial, int amount) {
item = new ItemStack(matrial, amount);
meta = item.getItemMeta();
}
public ItemBuilder removeAllAttributes() {
meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
meta.addItemFlags(ItemFlag.HIDE_DESTROYS);
meta.addItemFlags(ItemFlag.HIDE_UNBREAKABLE);
meta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
meta.addItemFlags(ItemFlag.HIDE_PLACED_ON);
meta.addItemFlags(ItemFlag.HIDE_POTION_EFFECTS);
return this;
}
public ItemBuilder setDisplayName(String name) {
meta.setDisplayName(name);
return this;
}
public ItemBuilder addLore(List<String> lore) {
meta.setLore(lore);
return this;
}
public ItemBuilder addEnchantment(Enchantment enchantment, int level) {
meta.addEnchant(enchantment, level, true);
return this;
}
public ItemStack build() {
item.setItemMeta(meta);
return item;
}
public ItemBuilder setUnbreakable(boolean unbreakable) {
meta.setUnbreakable(unbreakable);
return this;
}
}