From 351350ae84f55fd3803e75d925d0b79334b80579 Mon Sep 17 00:00:00 2001 From: YoyoNow Date: Mon, 7 Sep 2026 09:15:08 +0200 Subject: [PATCH] Make Torii randomizable --- .../de/steamwar/bausystem/region/dynamic/path/PathArea.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BauSystem/BauSystem_RegionDynamic/src/de/steamwar/bausystem/region/dynamic/path/PathArea.java b/BauSystem/BauSystem_RegionDynamic/src/de/steamwar/bausystem/region/dynamic/path/PathArea.java index c96486f9..36bf29d7 100644 --- a/BauSystem/BauSystem_RegionDynamic/src/de/steamwar/bausystem/region/dynamic/path/PathArea.java +++ b/BauSystem/BauSystem_RegionDynamic/src/de/steamwar/bausystem/region/dynamic/path/PathArea.java @@ -63,8 +63,8 @@ public class PathArea extends Region.Area { private static final VariantSelector CORNER_INNER_GARDEN = VariantSelector.Get(new File(PATH_DIR, "cinner/garden")); private static final VariantSelector CORNER_OUTER_GARDEN = VariantSelector.Get(new File(PATH_DIR, "couter/garden")); - private static final VariantSelector TORII_CENTER = VariantSelector.Schematic("Path", "Torii", "Center"); - private static final VariantSelector TORII_SIDE_WATER = VariantSelector.Schematic("Path", "Torii", "Edge_Water"); + private static final VariantSelector TORII_CENTER = VariantSelector.Folder("Path", "Torii", "Center"); + private static final VariantSelector TORII_SIDE_WATER = VariantSelector.Folder("Path", "Torii", "Edge"); private static final SelectorSide SELECTOR_SIDE = new SelectorSide() .Case(Path, CENTER)