forked from SteamWar/SteamWar
Add MissileWars module
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.misslewars.scripts.implemented;
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import com.google.gson.JsonObject;
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import de.steamwar.misslewars.scripts.RunnableScript;
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import de.steamwar.misslewars.scripts.RunnableScriptEvent;
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import de.steamwar.misslewars.scripts.ScriptedItem;
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import de.steamwar.misslewars.scripts.utils.EntityUtils;
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import de.steamwar.misslewars.scripts.utils.EntityUtils.ScriptShortcut;
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import org.bukkit.entity.Projectile;
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public class LaunchScript implements RunnableScript {
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private ScriptFunction launch = null;
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public LaunchScript(JsonObject launch) {
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ScriptShortcut<Projectile> scriptShortcut = EntityUtils.getEntity(launch.getAsJsonPrimitive("entity").getAsString(), EntityUtils.EntityType.Projectile);
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if (scriptShortcut == null) return;
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this.launch = (runnableScriptEvent, doubles) -> {
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Projectile projectile = runnableScriptEvent.getPlayer().launchProjectile(scriptShortcut.entityClass);
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scriptShortcut.consumer.accept(launch, projectile, runnableScriptEvent);
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return false;
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};
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}
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@Override
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public boolean execute(RunnableScriptEvent runnableScriptEvent) {
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if (runnableScriptEvent.eventType != ScriptedItem.EventType.onClick) return true;
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return defaultExecution(launch, false, b -> true, runnableScriptEvent);
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}
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}
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