forked from SteamWar/SteamWar
Fix some more issues
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+2
-2
@@ -153,7 +153,7 @@ public class EventListener implements Listener {
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for (Player player : Bukkit.getOnlinePlayers()) {
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if(!Permission.BUILD.hasPermission(player)) continue;
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if (tntRegion.inRegion(player.getLocation())) {
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if (tntRegion.getArea().inRegion(player.getLocation(), false)) {
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ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event);
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}
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}
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@@ -175,7 +175,7 @@ public class EventListener implements Listener {
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for (Player player : Bukkit.getOnlinePlayers()) {
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if(!Permission.BUILD.hasPermission(player)) continue;
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if (tntRegion.inRegion(player.getLocation())) {
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if (tntRegion.getArea().inRegion(player.getLocation(), false)) {
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ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event);
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if (inBuild) {
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ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplodeInBuild, table, event);
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