Fix some more build errors

This commit is contained in:
2025-08-02 13:25:22 +02:00
parent ef19959eb2
commit 5e5bfedb52
7 changed files with 25 additions and 30 deletions
@@ -20,13 +20,8 @@
package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.loader.Loader;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.flags.*;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
import org.luaj.vm2.LuaTable;
@@ -49,24 +44,22 @@ public class RegionLib implements LuaLib {
table.set("name", getter(() -> region.get().getName()));
table.set("type", getter(() -> {
Region region1 = region.get();
if (region1 instanceof GlobalRegion) {
if (region1.getType().isGlobal()) {
return "global";
} else {
return region1.getPrototype().getName();
}
return region1.getPrototype().getName();
}));
LuaValue tntLib = LuaValue.tableOf();
tntLib.set("mode", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class).name()));
tntLib.set("enabled", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) != TNTMode.DENY));
tntLib.set("onlyTb", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_TB));
tntLib.set("onlyBuild", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_BUILD));
tntLib.set("mode", getter(() -> region.get().getFlag(Flag.TNT).get().name()));
tntLib.set("enabled", getter(() -> region.get().getFlag(Flag.TNT).get() != TNTMode.DENY));
tntLib.set("onlyTb", getter(() -> region.get().getFlag(Flag.TNT).get() == TNTMode.ONLY_TB));
tntLib.set("onlyBuild", getter(() -> region.get().getFlag(Flag.TNT).get() == TNTMode.ONLY_BUILD));
table.set("tnt", tntLib);
table.set("fire", getter(() -> region.get().getPlain(Flag.FIRE, FireMode.class) == FireMode.ALLOW));
table.set("freeze", getter(() -> region.get().getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE));
table.set("protect", getter(() -> region.get().getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE));
table.set("fire", getter(() -> region.get().getFlag(Flag.FIRE).get() == FireMode.ALLOW));
table.set("freeze", getter(() -> region.get().getFlag(Flag.FREEZE).get() == FreezeMode.ACTIVE));
table.set("protect", getter(() -> region.get().getFlag(Flag.PROTECT).get() == ProtectMode.ACTIVE));
//LuaValue traceLib = LuaValue.tableOf();
//traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer));