forked from SteamWar/SteamWar
@@ -47,7 +47,7 @@ public enum TeamParticle implements ParticleEnum {
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new SimpleParticle(Particle.FALLING_NECTAR, 0.2F, 0.2F, 0.2F, 1))
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),
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FIREWORK(new ParticleData(Material.FIRE_CHARGE, "PARTICLE_FIREWORK", ParticleRequirement.HAS_TEAM,
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new LocationMutator(new NonFloor(new SimpleParticle(Particle.FIREWORKS_SPARK, 0.1F, 0.1F, 0.1F, 0.2, 2)), 0, -0.2, 0))
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new LocationMutator(new NonFloor(new SimpleParticle(Particle.FIREWORK, 0.1F, 0.1F, 0.1F, 0.2, 2)), 0, -0.2, 0))
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),
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DRAGON_BREATH(new ParticleData(Material.DRAGON_BREATH, "PARTICLE_DRAGON_BREATH", ParticleRequirement.HAS_TEAM,
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new SimpleParticle(Particle.DRAGON_BREATH, 1F, 0.2F, 1F, 0.01))
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