Merge pull request 'Modular BauSystem Regions' (#26) from BauSystem/RegionSystem into main

Reviewed-on: SteamWar/SteamWar#26
Reviewed-by: D4rkr34lm <dark@steamwar.de>
This commit is contained in:
2025-09-29 09:25:20 +02:00
144 changed files with 2847 additions and 2233 deletions
@@ -8,7 +8,6 @@ import com.sk89q.worldedit.extension.platform.Actor;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.script.ScriptCommand;
import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.bausystem.features.world.WorldEditListener;
import de.steamwar.bausystem.utils.WorldEditUtils;
@@ -28,10 +27,12 @@ import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataType;
import org.luaj.vm2.LuaValue;
import java.lang.reflect.Field;
import java.util.*;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.Objects;
import java.util.logging.Level;
import java.util.stream.Collectors;
@@ -20,9 +20,7 @@
package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -21,12 +21,8 @@ package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionSelectionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
@@ -53,7 +49,7 @@ public class KillAllCommand extends SWCommand {
public void genericCommand(@Validator Player player, RegionSelectionType regionSelectionType) {
Region region = Region.getRegion(player.getLocation());
AtomicLong count = new AtomicLong(0);
if (regionSelectionType == RegionSelectionType.GLOBAL || GlobalRegion.getInstance() == region) {
if (regionSelectionType == RegionSelectionType.GLOBAL || region.getType().isGlobal()) {
WORLD.getEntities()
.stream()
.filter(e -> !(e instanceof Player))
@@ -66,7 +62,7 @@ public class KillAllCommand extends SWCommand {
WORLD.getEntities()
.stream()
.filter(e -> !(e instanceof Player))
.filter(e -> region.inRegion(e.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
.filter(e -> region.getArea().inRegion(e.getLocation(), false))
.forEach(entity -> {
entity.remove();
count.incrementAndGet();
@@ -74,5 +70,4 @@ public class KillAllCommand extends SWCommand {
RegionUtils.actionBar(region, "OTHER_KILLALL_REGION", count.get());
}
}
}
@@ -0,0 +1,7 @@
package de.steamwar.bausystem.features.util;
public enum RegionSelectionType {
LOCAL,
GLOBAL,
;
}
@@ -1,14 +1,12 @@
package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -23,19 +21,15 @@ public class SelectCommand extends SWCommand {
public void baurahmenCommand(@Validator Player p, RegionType regionType, @OptionalValue("NORMAL") RegionExtensionType regionExtensionType) {
Region region = Region.getRegion(p.getLocation());
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
BauSystem.MESSAGE.send("SELECT_GLOBAL_REGION", p);
return;
}
if (!region.hasType(regionType)) {
if (!regionType.getHasType().test(region)) {
BauSystem.MESSAGE.send("SELECT_NO_TYPE", p, BauSystem.MESSAGE.parse(regionType.getChatValue(), p));
return;
}
if (regionExtensionType == RegionExtensionType.EXTENSION && !region.hasExtensionType(regionType)) {
BauSystem.MESSAGE.send("SELECT_NO_EXTENSION", p);
return;
}
setSelection(regionType, regionExtensionType, region, p);
}
@@ -46,8 +40,8 @@ public class SelectCommand extends SWCommand {
}
private void setSelection(RegionType regionType, RegionExtensionType regionExtensionType, Region region, Player p) {
Point minPoint = region.getMinPoint(regionType, regionExtensionType);
Point maxPoint = region.getMaxPoint(regionType, regionExtensionType);
Point minPoint = regionType.getToMinPoint().apply(region, regionExtensionType.isExtension());
Point maxPoint = regionType.getToMaxPoint().apply(region, regionExtensionType.isExtension());
FlatteningWrapper.impl.setSelection(p, minPoint, maxPoint);
BauSystem.MESSAGE.send("SELECT_MESSAGE", p, minPoint.getX(), minPoint.getY(), minPoint.getZ(), maxPoint.getX(), maxPoint.getY(), maxPoint.getZ());
@@ -20,8 +20,9 @@
package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.command.*;
import de.steamwar.command.SWCommand;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
@@ -23,7 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.util.KillAllCommand;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.utils.RegionSelectionType;
import de.steamwar.bausystem.features.util.RegionSelectionType;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;