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Author SHA1 Message Date
Lixfel 97935de372 Merge branch 'FightSystem/DummyAI' into FightSystem/LixfelAI
# Conflicts:
#	FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/ai/AI.java
#	FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/ai/AIManager.java
#	FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/ai/DummyAI.java
2024-08-18 18:03:21 +02:00
Lixfel 5eac6a6c61 Merge branch 'main' into FightSystem/LixfelAI 2024-08-18 17:47:56 +02:00
Lixfel 88742f099d Lixfel AI transfer 2024-08-05 19:51:58 +02:00
542 changed files with 5238 additions and 20283 deletions
-4
View File
@@ -11,9 +11,5 @@ steamwar.properties
.idea
*.iml
# VSCode
bin/
.vscode
# Other
lib
+2 -2
View File
@@ -27,8 +27,8 @@ java {
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":BauSystem:BauSystem_Main"))
compileOnly(project(":SpigotCore"))
compileOnly(libs.nms15)
compileOnly(libs.worldedit15)
@@ -109,7 +109,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
@Override
public void setSelection(Player p, Point minPoint, Point maxPoint) {
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, minPoint.toBlockVector3(), maxPoint.toBlockVector3()));
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, toBlockVector3(minPoint), toBlockVector3(maxPoint)));
}
@Override
@@ -178,9 +178,9 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
pastePoint.set(v);
if (pasteBuilder.isReset()) {
e.setBlocks(new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
e.setBlocks(new CuboidRegion(toBlockVector3(pasteBuilder.getMinPoint()), toBlockVector3(pasteBuilder.getMaxPoint())), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
if (pasteBuilder.getWaterLevel() != 0) {
e.setBlocks(new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3().withY(pasteBuilder.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock());
e.setBlocks(new CuboidRegion(toBlockVector3(pasteBuilder.getMinPoint()), toBlockVector3(pasteBuilder.getMaxPoint()).withY(pasteBuilder.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock());
}
}
Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(pasteBuilder.isIgnoreAir()).build());
@@ -193,7 +193,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
@Override
public Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint) {
BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0));
CuboidRegion region = new CuboidRegion(bukkitWorld, minPoint.toBlockVector3(), maxPoint.toBlockVector3());
CuboidRegion region = new CuboidRegion(bukkitWorld, toBlockVector3(minPoint), toBlockVector3(maxPoint));
BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(bukkitWorld, -1)) {
ForwardExtentCopy copy = new ForwardExtentCopy(
@@ -204,7 +204,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
copy.setCopyingBiomes(false);
Operations.complete(copy);
clipboard.setOrigin(copyPoint.toBlockVector3());
clipboard.setOrigin(toBlockVector3(copyPoint));
return clipboard;
} catch (WorldEditException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
@@ -224,6 +224,10 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
}
}
private BlockVector3 toBlockVector3(Point point) {
return BlockVector3.at(point.getX(), point.getY(), point.getZ());
}
@Override
public boolean inWater(org.bukkit.World world, Vector tntPosition) {
Block block = world.getBlockAt(tntPosition.getBlockX(), tntPosition.getBlockY(), tntPosition.getBlockZ());
@@ -19,21 +19,27 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import net.minecraft.server.v1_15_R1.*;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.List;
import java.util.function.LongSupplier;
public class NMSWrapper15 implements NMSWrapper {
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
private static final Reflection.FieldAccessor<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
@Override
@SuppressWarnings("deprecation")
@@ -57,7 +63,7 @@ public class NMSWrapper15 implements NMSWrapper {
player.updateInventory();
}
private static final Reflection.Field<Integer> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, int.class, 0);
private static final Reflection.FieldAccessor<Integer> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, int.class, 0);
@Override
public void setGameStateChangeReason(Object packet) {
@@ -114,12 +120,12 @@ public class NMSWrapper15 implements NMSWrapper {
return invalid;
}
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
private final Class<?> explosionPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutExplosion");
private final Reflection.FieldAccessor<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.FieldAccessor<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.FieldAccessor<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.FieldAccessor<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.FieldAccessor<List> e = Reflection.getField(explosionPacket, List.class, 0);
@Override
public Object resetExplosionKnockback(Object packet) {
@@ -19,9 +19,12 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.bausystem.utils.PlayerMovementWrapper;
import net.minecraft.server.v1_15_R1.EntityPlayer;
import net.minecraft.server.v1_15_R1.PacketPlayInFlying;
import net.minecraft.server.v1_15_R1.PacketPlayOutEntity;
import net.minecraft.server.v1_15_R1.PacketPlayOutEntityTeleport;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
@@ -43,9 +46,14 @@ public class PlayerMovementWrapper15 implements PlayerMovementWrapper {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
Object packet = Reflection.newInstance(teleportPacket);
teleportEntity.set(packet, player.getEntityId());
teleportPosition.set(packet, packetPlayInFlying.a(0.0), packetPlayInFlying.b(0.0), packetPlayInFlying.c(0.0),
Float.isNaN(packetPlayInFlying.a(Float.NaN)) ? player.getLocation().getYaw() : packetPlayInFlying.a(0.0F),
Float.isNaN(packetPlayInFlying.b(Float.NaN)) ? player.getLocation().getPitch() : packetPlayInFlying.b(0.0F));
teleportPosition.set(packet, packetPlayInFlying.a(0.0), packetPlayInFlying.b(0.0), packetPlayInFlying.c(0.0));
if (Float.isNaN(packetPlayInFlying.a(Float.NaN))) {
teleportYaw.set(packet, rotToByte(player.getLocation().getYaw()));
teleportPitch.set(packet, rotToByte(player.getLocation().getPitch()));
} else {
teleportYaw.set(packet, rotToByte(packetPlayInFlying.a(0.0F)));
teleportPitch.set(packet, rotToByte(packetPlayInFlying.b(0.0F)));
}
return packet;
}
}
+2 -2
View File
@@ -27,8 +27,8 @@ java {
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":BauSystem:BauSystem_Main"))
compileOnly(project(":SpigotCore"))
compileOnly(libs.spigotapi)
compileOnly(libs.nms18)
@@ -19,26 +19,36 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.features.util.NoClipCommand;
import net.minecraft.SystemUtils;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.*;
import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.level.EnumGamemode;
import net.minecraft.world.phys.Vec3D;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_18_R2.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.List;
import java.util.function.LongSupplier;
public class NMSWrapper18 implements NMSWrapper {
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
private static final Reflection.FieldAccessor<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
@Override
@SuppressWarnings("deprecation")
@@ -63,7 +73,7 @@ public class NMSWrapper18 implements NMSWrapper {
player.updateInventory();
}
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
private static final Reflection.FieldAccessor<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override
public void setGameStateChangeReason(Object packet) {
@@ -120,12 +130,12 @@ public class NMSWrapper18 implements NMSWrapper {
return invalid;
}
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
private final Class<?> explosionPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutExplosion");
private final Reflection.FieldAccessor<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.FieldAccessor<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.FieldAccessor<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.FieldAccessor<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.FieldAccessor<List> e = Reflection.getField(explosionPacket, List.class, 0);
@Override
public Object resetExplosionKnockback(Object packet) {
@@ -19,7 +19,8 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.bausystem.utils.PlayerMovementWrapper;
import net.minecraft.network.protocol.game.PacketPlayInFlying;
import net.minecraft.server.level.EntityPlayer;
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
@@ -43,9 +44,14 @@ public class PlayerMovementWrapper18 implements PlayerMovementWrapper {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
Object packet = Reflection.newInstance(teleportPacket);
teleportEntity.set(packet, player.getEntityId());
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c,
packetPlayInFlying.h ? player.getLocation().getYaw() : packetPlayInFlying.d,
packetPlayInFlying.h ? player.getLocation().getPitch() : packetPlayInFlying.e);
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
if (packetPlayInFlying.h) {
teleportYaw.set(packet, rotToByte(player.getLocation().getYaw()));
teleportPitch.set(packet, rotToByte(player.getLocation().getPitch()));
} else {
teleportYaw.set(packet, rotToByte(packetPlayInFlying.d));
teleportPitch.set(packet, rotToByte(packetPlayInFlying.e));
}
return packet;
}
}
+2 -2
View File
@@ -27,8 +27,8 @@ java {
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":BauSystem:BauSystem_Main"))
compileOnly(project(":SpigotCore"))
compileOnly(libs.spigotapi)
compileOnly(libs.paperapi)
@@ -19,26 +19,37 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.features.util.NoClipCommand;
import net.minecraft.SystemUtils;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.*;
import net.minecraft.network.syncher.DataWatcher;
import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.level.EnumGamemode;
import net.minecraft.world.phys.Vec3D;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_19_R2.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_19_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_19_R2.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.List;
import java.util.function.LongSupplier;
public class NMSWrapper19 implements NMSWrapper {
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
private static final Reflection.FieldAccessor<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
@Override
@SuppressWarnings("deprecation")
@@ -62,7 +73,7 @@ public class NMSWrapper19 implements NMSWrapper {
player.updateInventory();
}
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
private static final Reflection.FieldAccessor<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override
public void setGameStateChangeReason(Object packet) {
@@ -119,12 +130,12 @@ public class NMSWrapper19 implements NMSWrapper {
return invalid;
}
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
private final Class<?> explosionPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutExplosion");
private final Reflection.FieldAccessor<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.FieldAccessor<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.FieldAccessor<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.FieldAccessor<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.FieldAccessor<List> e = Reflection.getField(explosionPacket, List.class, 0);
@Override
public Object resetExplosionKnockback(Object packet) {
@@ -19,12 +19,17 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import net.minecraft.network.protocol.game.PacketPlayInFlying;
import net.minecraft.server.level.EntityPlayer;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_19_R2.entity.CraftPlayer;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
public class PlayerMovementWrapper19 implements PlayerMovementWrapper {
@Override
@@ -43,9 +48,14 @@ public class PlayerMovementWrapper19 implements PlayerMovementWrapper {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
Object packet = Reflection.newInstance(teleportPacket);
teleportEntity.set(packet, player.getEntityId());
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c,
packetPlayInFlying.h ? player.getLocation().getYaw() : packetPlayInFlying.d,
packetPlayInFlying.h ? player.getLocation().getPitch() : packetPlayInFlying.e);
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
if (packetPlayInFlying.h) {
teleportYaw.set(packet, rotToByte(player.getLocation().getYaw()));
teleportPitch.set(packet, rotToByte(player.getLocation().getPitch()));
} else {
teleportYaw.set(packet, rotToByte(packetPlayInFlying.d));
teleportPitch.set(packet, rotToByte(packetPlayInFlying.e));
}
return packet;
}
}
+2 -2
View File
@@ -27,8 +27,8 @@ java {
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":BauSystem:BauSystem_Main"))
compileOnly(project(":SpigotCore"))
compileOnly(libs.spigotapi)
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
@@ -40,7 +40,7 @@ import java.util.List;
public class NMSWrapper20 implements NMSWrapper {
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
private static final Reflection.FieldAccessor<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
@Override
@SuppressWarnings("deprecation")
@@ -64,7 +64,7 @@ public class NMSWrapper20 implements NMSWrapper {
player.updateInventory();
}
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
private static final Reflection.FieldAccessor<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override
public void setGameStateChangeReason(Object packet) {
@@ -121,12 +121,12 @@ public class NMSWrapper20 implements NMSWrapper {
return invalid;
}
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
private final Class<?> explosionPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutExplosion");
private final Reflection.FieldAccessor<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.FieldAccessor<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.FieldAccessor<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.FieldAccessor<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.FieldAccessor<List> e = Reflection.getField(explosionPacket, List.class, 0);
@Override
public Object resetExplosionKnockback(Object packet) {
@@ -19,12 +19,18 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import net.minecraft.network.protocol.game.PacketPlayInFlying;
import net.minecraft.network.protocol.game.PacketPlayOutEntityTeleport;
import net.minecraft.server.level.EntityPlayer;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_20_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
public class PlayerMovementWrapper20 implements PlayerMovementWrapper {
@Override
@@ -43,9 +49,14 @@ public class PlayerMovementWrapper20 implements PlayerMovementWrapper {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
Object packet = Reflection.newInstance(teleportPacket);
teleportEntity.set(packet, player.getEntityId());
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c,
packetPlayInFlying.h ? player.getLocation().getYaw() : packetPlayInFlying.d,
packetPlayInFlying.h ? player.getLocation().getPitch() : packetPlayInFlying.e);
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
if (packetPlayInFlying.h) {
teleportYaw.set(packet, rotToByte(player.getLocation().getYaw()));
teleportPitch.set(packet, rotToByte(player.getLocation().getPitch()));
} else {
teleportYaw.set(packet, rotToByte(packetPlayInFlying.d));
teleportPitch.set(packet, rotToByte(packetPlayInFlying.e));
}
return packet;
}
}
-17
View File
@@ -1,17 +0,0 @@
plugins {
steamwar.java
}
java {
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.paperapi21)
compileOnly(libs.nms21)
}
@@ -1,141 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import net.minecraft.core.component.DataComponents;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.protocol.game.PacketPlayInSetCreativeSlot;
import net.minecraft.network.protocol.game.PacketPlayOutExplosion;
import net.minecraft.network.protocol.game.PacketPlayOutGameStateChange;
import net.minecraft.server.level.EntityPlayer;
import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.entity.player.EntityHuman;
import net.minecraft.world.entity.player.PlayerAbilities;
import net.minecraft.world.item.component.CustomData;
import net.minecraft.world.level.EnumGamemode;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_21_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_21_R2.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.Optional;
public class NMSWrapper21 implements NMSWrapper {
private static final Reflection.Field<PlayerInteractManager> playerInteractManager = Reflection.getField(EntityPlayer.class, null, PlayerInteractManager.class);
@Override
public void setInternalGameMode(Player player, GameMode gameMode) {
playerInteractManager.get(((CraftPlayer) player).getHandle()).a(EnumGamemode.a(gameMode.getValue()));
}
@Override
public void setSlotToItemStack(Player player, Object o) {
PacketPlayInSetCreativeSlot packetPlayInSetCreativeSlot = (PacketPlayInSetCreativeSlot) o;
int index = packetPlayInSetCreativeSlot.b();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.e()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override
public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, PacketPlayOutGameStateChange.d);
}
private static final Reflection.Field<PlayerAbilities> playerAbilities = Reflection.getField(EntityHuman.class, null, PlayerAbilities.class);
@Override
public void setPlayerBuildAbilities(Player player) {
PlayerAbilities abilities = playerAbilities.get(((CraftPlayer) player).getHandle());
abilities.d = true;
abilities.e = true;
}
@Override
public Material pathMaterial() {
return Material.DIRT_PATH;
}
private static final int threshold = 2048;
@Override
public boolean checkItemStack(ItemStack item) {
net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
NBTTagCompound tag = nmsItem.a(DataComponents.b, CustomData.a).c();
if (tag.e("BlockEntityTag")) {
NBTTagCompound blockTag = tag.p("BlockEntityTag");
if (blockTag.e("Items")) {
return drillDown(blockTag.c("Items", 10), 0, 0) > threshold;
}
}
return false;
}
private int drillDown(NBTTagList items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (NBTBase nbtBase : items) {
if (!(nbtBase instanceof NBTTagCompound slot))
continue;
if (slot.e("tag")) {
invalid += slot.f("Count");
NBTTagCompound iTag = slot.p("tag");
if (iTag.e("BlockEntityTag")) {
NBTTagCompound blockTag = iTag.p("BlockEntityTag");
if (blockTag.e("Items")) {
invalid = drillDown(blockTag.c("Items", 10), layer + 1, invalid);
}
}
}
if (invalid > threshold)
break;
}
return invalid;
}
@Override
public Object resetExplosionKnockback(Object packet) {
PacketPlayOutExplosion explosion = (PacketPlayOutExplosion) packet;
return new PacketPlayOutExplosion(
explosion.b(),
Optional.empty(),
explosion.f(),
explosion.g()
);
}
}
+3 -1
View File
@@ -33,12 +33,14 @@ java {
dependencies {
compileOnly(libs.classindex)
annotationProcessor(libs.classindex)
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":SpigotCore"))
compileOnly(libs.spigotapi)
compileOnly(libs.axiom)
compileOnly(libs.authlib)
compileOnly(libs.viaapi)
compileOnly(libs.nms20)
compileOnly(libs.fawe18)
implementation(libs.luaj)
@@ -271,7 +271,6 @@ SIMULATOR_CHANGE_HELP=§8/§esimulator change §8-§7 Change your simulator wand
SIMULATOR_DELETE_HELP=§8/§esimulator delete §8[§7name§8] §8-§7 Deletes the simulator
SIMULATOR_START_HELP=§8/§esimulator start §8[§7name§8] §8-§7 Starts the simulator
SIMULATOR_COPY_HELP=§8/§esimulator copy §8[§7to-copy§8] §8[§7name§8] §8-§7 Copy the simulator
SIMULATOR_RENAME_HELP=§8/§esimulator rename §8[§7to-rename§8] §8[§7name§8] §8-§7 Rename the simulator
SIMULATOR_GUI_ITEM_NAME=§eTNT Simulator
SIMULATOR_NO_SIM_IN_HAND=§cNo simulator item selected
SIMULATOR_GUI_SELECT_SIM=Simulator selection
@@ -308,7 +307,6 @@ SIMULATOR_POSITION_Z=§7z-Position
SIMULATOR_BACK=§eBack
SIMULATOR_GUI_TOTAL_TNT=§7Total TNT§8: §e{0}
SIMULATOR_DELETED=§cSimulator deleted
SIMULATOR_RENAMED=§cSimulator renamed from {0} to {1}
## GUI
SIMULATOR_POSITION_EDIT=§eEdit position
SIMULATOR_POSITION_ADD=§eSet position
@@ -406,8 +404,6 @@ BLOCK_COUNTER_MESSAGE_SECOND=§7Damage §8> §e{0} §7Blocks §e{1} §7TNT §e
BLOCK_COUNTER_ENABLE=§7BlockCounter activated
BLOCK_COUNTER_DISABLE=§7BlockCounter deactivated
# DepthCounter
DEPTH_COUNTER_DISABLE=§7Depth Counter disabled
DEPTH_COUNTER_ENABLE=§7Depth Counter enabled
DEPTH_COUNTER_MESSAGE=§7Depth §8> §7
DEPTH_COUNTER_COUNT={0}{1}§8×{2}{3}§8×{4}{5}
DEPTH_COUNTER_HOVER=§7X§8×§7Y§8×§7Z
@@ -947,9 +943,6 @@ SPEED_TAB_NAME=Input speed
WORLDEDIT_WAND=WorldEdit Wand
WORLDEDIT_LEFTCLICK=Left click: select pos #1
WORLDEDIT_RIGHTCLICK=Right click: select pos #2
TNT_DETAILS_COMMAND=§8/§etntdetails §8-§7 Toggle information printed after clicking on a TNT
TNT_DETAILS_ON = §eTNTDetails §aactivated
TNT_DETAILS_OFF = §eTNTDetails §cdeactivated
TNT_CLICK_HEADER=§8---=== §eTNT §8===---
TNT_CLICK_ORDER=§eEntity Order§8: §e{0}
TNT_CLICK_FUSE_TIME=§eFuseTime§8: §e{0}
@@ -1019,3 +1012,5 @@ COLORREPLACE_HELP=§8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §
TYPEREPLACE_HELP=§8//§etypereplace §8[§7type§8] §8[§7type§8] §8- §7Replace all blocks of one type with another
# Schematic
SCHEMATIC_GUI_ITEM=§eSchematics
#VersionAnnouncer
SERVER_VERSION=§7This server runs on Minecraft version §e{0}
@@ -254,7 +254,6 @@ SIMULATOR_CHANGE_HELP=§8/§esimulator change §8-§7 Wechsel zu einem anderen S
SIMULATOR_DELETE_HELP=§8/§esimulator delete §8[§7name§8] §8-§7 Löscht den Simulator
SIMULATOR_START_HELP=§8/§esimulator start §8[§7name§8] §8-§7 Startet die Simulation
SIMULATOR_COPY_HELP=§8/§esimulator copy §8[§7to-copy§8] §8[§7name§8] §8-§7 Kopiert einen Simulator
SIMULATOR_RENAME_HELP=§8/§esimulator rename §8[§7to-rename§8] §8[§7name§8] §8-§7 Benennt einen Simulator um
SIMULATOR_GUI_ITEM_NAME=§eTNT Simulator
SIMULATOR_NO_SIM_IN_HAND=§cKein Simulator Item gewählt
SIMULATOR_GUI_SELECT_SIM=Simulator wählen
@@ -291,7 +290,6 @@ SIMULATOR_POSITION_Z=§7z-Position
SIMULATOR_BACK=§eZurück
SIMULATOR_GUI_TOTAL_TNT=§7Gesamt TNT§8: §e{0}
SIMULATOR_DELETED=§cSimulator gelöscht
SIMULATOR_RENAMED=§cSimulator von {0} zu {1} umbenannt
## GUI
SIMULATOR_POSITION_EDIT=§ePosition bearbeiten
SIMULATOR_POSITION_ADD=§ePosition setzen
@@ -369,8 +367,6 @@ BLOCK_COUNTER_MESSAGE_SECOND=§7Schaden §8> §e{0} §7Blöcke §e{1} §7TNT
BLOCK_COUNTER_ENABLE=§7BlockCounter angemacht
BLOCK_COUNTER_DISABLE=§7BlockCounter ausgemacht
# DepthCounter
DEPTH_COUNTER_DISABLE=§7Depth Counter deaktiviert
DEPTH_COUNTER_ENABLE=§7Depth Counter aktiviert
DEPTH_COUNTER_MESSAGE=§7Tiefe §8> §7
# TPSLimit
TPSLIMIT_FREEZE_HELP=§8/§etpslimit 0 §8-§7 Friere TPS ein
@@ -889,9 +885,6 @@ SPEED_TAB_NAME=Geschwindigkeit eingeben
WORLDEDIT_WAND=WorldEdit Wand
WORLDEDIT_LEFTCLICK=Left click: select pos #1
WORLDEDIT_RIGHTCLICK=Right click: select pos #2
TNT_DETAILS_COMMAND=§8/§etntdetails §8-§7 Aktiviert/Deaktiviert das senden von Details beim Klick auf TNT
TNT_DETAILS_ON = §eTNTDetails §aaktiviert
TNT_DETAILS_OFF = §eTNTDetails §cdeaktiviert
TNT_CLICK_HEADER=§8---=== §eTNT §8===---
TNT_CLICK_ORDER=§eEntity Order§8: §e{0}
TNT_CLICK_FUSE_TIME=§eFuseTime§8: §e{0}
@@ -960,3 +953,5 @@ COLORREPLACE_HELP=§8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §
TYPEREPLACE_HELP=§8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Ersetzt einen Blockgruppe mit einer anderen
# Schematics
SCHEMATIC_GUI_ITEM=§eSchematics
#VersionAnnouncer
SERVER_VERSION=§7Dieser Server läuft auf Minecraft-Version §e{0}
@@ -25,12 +25,9 @@ import de.steamwar.bausystem.configplayer.ConfigConverter;
import de.steamwar.bausystem.features.gui.BauGUI;
import de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin;
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.panzern.Panzern;
import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm;
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.features.world.BauScoreboard;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.loader.PrototypeLoader;
@@ -73,7 +70,7 @@ import java.util.function.Consumer;
import java.util.logging.Level;
import java.util.stream.Collectors;
public class BauSystem extends JavaPlugin {
public class BauSystem extends JavaPlugin implements Listener {
// This should be treated as final!
public static Message MESSAGE;
@@ -185,9 +182,6 @@ public class BauSystem extends JavaPlugin {
if (any instanceof ConfigConverter) {
Config.addConfigConverter((ConfigConverter) any);
}
if (any instanceof BoundingBoxLoader) {
((BoundingBoxLoader) any).load();
}
});
instances.forEach((clazz, o) -> {
@@ -203,9 +197,6 @@ public class BauSystem extends JavaPlugin {
});
TickListener.impl.init();
TraceManager.instance.init();
TraceRecorder.instance.init();
}
@Override
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.cannon.depth;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
@@ -66,9 +65,7 @@ public class Depth {
dimensions.setZ(Math.abs(dimensions.getZ()));
RegionUtils.message(region, player -> {
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
}
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
});
}
@@ -1,45 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannon.depth;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@Linked
public class DepthCommand extends SWCommand {
public DepthCommand() {
super("depth");
}
@Register
public void toggle(Player player) {
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
Config.getInstance().get(player).put("depth_message", false);
BauSystem.MESSAGE.send("DEPTH_COUNTER_DISABLE", player);
} else {
Config.getInstance().get(player).put("depth_message", true);
BauSystem.MESSAGE.send("DEPTH_COUNTER_ENABLE", player);
}
}
}
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.gui.editor;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.gui.BauGUI;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked;
@@ -73,7 +72,7 @@ public class BauGuiEditor implements Listener {
inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> {
}).getItemStack());
inv.setItem(mapping.getSize() + 6, new SWItem(TrickyTrialsWrapper.impl.getTurtleScute(), BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
inv.setItem(mapping.getSize() + 6, new SWItem(Material.SCUTE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).getItemStack());
p.openInventory(inv);
@@ -93,7 +93,6 @@ public class Loader implements Listener {
element.execute(delay -> waitTime = delay);
if (waitTime > 0) {
if (element instanceof LoaderTNT) currentElement--;
waitTime--;
return;
}
}
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.loadtimer;
import de.steamwar.bausystem.region.Region;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
@@ -58,7 +57,7 @@ public class LoadtimerListener implements Listener {
@EventHandler
public void onEntitySpawn(EntitySpawnEvent event) {
if (!getTimers().isEmpty() && event.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) {
if (!getTimers().isEmpty() && event.getEntityType() == EntityType.PRIMED_TNT) {
Region r = Region.getRegion(event.getLocation());
if (hasTimer(r)) {
getTimer(r).onTntSpawn();
@@ -68,7 +67,7 @@ public class LoadtimerListener implements Listener {
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
if (!getTimers().isEmpty() && event.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) {
if (!getTimers().isEmpty() && event.getEntityType() == EntityType.PRIMED_TNT) {
Region r = Region.getRegion(event.getLocation());
if (hasTimer(r)) {
getTimer(r).onTntExplode(event);
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.features.observer;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.bausystem.region.Point;
import org.bukkit.Location;
import org.bukkit.Material;
@@ -170,7 +170,7 @@ public class ObserverTracer {
}
}
private static final Class<?> craftPoweredRail = Reflection.getClass("org.bukkit.craftbukkit.block.impl.CraftPoweredRail");
private static final Class<?> craftPoweredRail = Reflection.getClass("{obc}.block.impl.CraftPoweredRail");
private boolean checkAllowed(Block block, BlockData blockData) {
if (checkMaterial(block)) return true;
if (block.getType() == Material.BELL) {
@@ -1,37 +0,0 @@
package de.steamwar.bausystem.features.printerTool;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
@Linked
public class PrinterToolItem implements Listener {
public static ItemStack getItem(Player p) {
ItemStack itemStack = new SWItem(Material.WOODEN_PICKAXE, "Printer Tool").getItemStack();
ItemMeta itemMeta = itemStack.getItemMeta();
itemMeta.setCustomModelData(1);
itemStack.setItemMeta(itemMeta);
ItemUtils.setItem(itemStack, "printer_tool");
return itemStack;
}
public static boolean isItem(ItemStack itemStack) {
return itemStack != null && ItemUtils.isItem(itemStack, "printer_tool");
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
ItemStack item = event.getItem();
if(PrinterToolItem.isItem(item)) {
}
}
}
@@ -6,14 +6,12 @@ import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.core.Core;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.data.type.NoteBlock;
import org.bukkit.block.data.type.Switch;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@@ -33,7 +31,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
return;
}
e.setCancelled(true);
if (e.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) {
if (e.getEntityType() == EntityType.PRIMED_TNT) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
e.getLocation().getBlock().setType(Material.TNT, false);
}, 1L);
@@ -61,24 +59,6 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onPhysicsEvent(BlockPhysicsEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (e.getSourceBlock().getType() == Material.NOTE_BLOCK) {
BlockState state = e.getSourceBlock().getState();
NoteBlock noteBlock = (NoteBlock) state.getBlockData();
if (noteBlock.isPowered()) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
state.update(true, false);
}, 1);
}
}
if (e.getBlock().getType() == Material.NOTE_BLOCK) {
BlockState state = e.getBlock().getState();
NoteBlock noteBlock = (NoteBlock) state.getBlockData();
if (noteBlock.isPowered()) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
state.update(true, false);
}, 1);
}
}
e.setCancelled(true);
}
}
@@ -90,105 +70,6 @@ public class FreezeListener implements Listener, ScoreboardElement {
}
}
@EventHandler
public void onNotePlay(NotePlayEvent event) {
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=45, z=98},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=44, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=97},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=97},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=96},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-108, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=45, z=98},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-104, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=49, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
////[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=102},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-108, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-104, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
}
@EventHandler
public void onPistonRetract(BlockPistonRetractEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
@@ -226,13 +107,13 @@ public class FreezeListener implements Listener, ScoreboardElement {
}
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
@EventHandler(priority = EventPriority.MONITOR)
public void onBlockBreak(BlockBreakEvent e) {
if (Core.getVersion() < 19) return;
if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return;
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (e.isCancelled()) return;
e.setCancelled(true);
e.getBlock().setType(Material.BARRIER, false);
e.getBlock().setType(Material.AIR, false);
}
}
@@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
@@ -30,6 +31,7 @@ import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.sql.Punishment;
@@ -38,6 +40,7 @@ import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.io.IOException;
import java.util.logging.Level;
@Linked
@@ -58,7 +61,7 @@ public class ResetCommand extends SWCommand {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
for (Flag value : Flag.getResetFlags()) {
for (Flag value : Flag.values()) {
region.set(value, value.getDefaultValue());
}
RegionUtils.message(region, "REGION_RESET_RESETED");
@@ -24,13 +24,14 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@@ -70,10 +71,9 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerQuit(PlayerQuitEvent event) {
if(Permission.BUILD.hasPermission(event.getPlayer())) {
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfLeave, LuaValue.NIL, event);
}
StorageLib.removePlayer(event.getPlayer());
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfLeave, LuaValue.NIL, event);
}
@EventHandler(priority = EventPriority.HIGH)
@@ -146,7 +146,7 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.HIGH)
public void onEntitySpawn(EntitySpawnEvent event) {
if (event.getEntityType() != TrickyTrialsWrapper.impl.getTntEntityType()) {
if (event.getEntityType() != EntityType.PRIMED_TNT) {
return;
}
Region tntRegion = Region.getRegion(event.getLocation());
@@ -161,7 +161,7 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.LOWEST)
public void onEntityExplode(EntityExplodeEvent event) {
if (event.getEntityType() != TrickyTrialsWrapper.impl.getTntEntityType()) {
if (event.getEntityType() != EntityType.PRIMED_TNT) {
return;
}
Region tntRegion = Region.getRegion(event.getLocation());
@@ -51,7 +51,7 @@ public class TpsLib implements LuaLib {
tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
tpsLib.set("current", getter(TPSWatcher::getTPS));
tpsLib.set("limit", getter(TPSSystem::getCurrentTPSLimit));
tpsLib.set("limit", getter(tpsSystem::getCurrentTPSLimit));
return tpsLib;
}
}
@@ -1,113 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.tracer.TNTPoint;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.linkage.Linked;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.lib.ZeroArgFunction;
@Linked
public class TracerLib implements LuaLib {
@Override
public String name() {
return "tracer";
}
private static LuaTable convertTrace(Trace trace) {
LuaTable luaTrace = new LuaTable();
luaTrace.set("getRecords", new ZeroArgFunction() {
@Override
public LuaValue call() {
return LuaValue.listOf(
trace.getHistories()
.stream()
.map((history) -> LuaValue.listOf(history
.stream()
.map(TracerLib::convertTntPoint)
.toArray(LuaValue[]::new)))
.toArray(LuaValue[]::new));
}
});
luaTrace.set("getId", new ZeroArgFunction() {
@Override
public LuaValue call() {
return LuaValue.valueOf(trace.getUuid().toString());
}
});
return luaTrace;
}
private static LuaTable convertTntPoint(TNTPoint tntPoint) {
Location pointPos = tntPoint.getLocation();
LuaTable luaPos = LuaValue.tableOf(new LuaValue[]{
LuaValue.valueOf("x"), LuaValue.valueOf(pointPos.getX()),
LuaValue.valueOf("y"), LuaValue.valueOf(pointPos.getY()),
LuaValue.valueOf("z"), LuaValue.valueOf(pointPos.getZ()),
});
Vector pointVel = tntPoint.getVelocity();
LuaTable luaVel = LuaValue.tableOf(new LuaValue[]{
LuaValue.valueOf("x"), LuaValue.valueOf(pointVel.getX()),
LuaValue.valueOf("y"), LuaValue.valueOf(pointVel.getY()),
LuaValue.valueOf("z"), LuaValue.valueOf(pointVel.getZ()),
});
return LuaValue.tableOf(new LuaValue[]{
LuaValue.valueOf("pos"), luaPos,
LuaValue.valueOf("vel"), luaVel,
LuaValue.valueOf("ticksSinceStart"), LuaValue.valueOf(tntPoint.getTicksSinceStart()),
LuaValue.valueOf("fuse"), LuaValue.valueOf(tntPoint.getFuse()),
LuaValue.valueOf("isExplosion"), LuaValue.valueOf(tntPoint.isExplosion()),
LuaValue.valueOf("isInWater"), LuaValue.valueOf(tntPoint.isInWater()),
LuaValue.valueOf("hasDestroyedBuild"), LuaValue.valueOf(tntPoint.isDestroyedBuildArea()),
LuaValue.valueOf("hasDestroyedTestblock"), LuaValue.valueOf(tntPoint.isDestroyedTestBlock())
});
}
@Override
public LuaTable get(Player player) {
LuaTable rootTable = LuaValue.tableOf();
rootTable.set("getTraces", new ZeroArgFunction() {
@Override
public LuaValue call() {
return LuaValue.listOf(TraceManager.instance.getAll()
.stream()
.map(TracerLib::convertTrace)
.toArray(LuaValue[]::new));
}
}
);
return rootTable;
}
}
@@ -160,11 +160,6 @@ public class ShieldPrinting implements Listener {
private void paste(Map<Material, BlockDataConfiguration<?>[]> stateConfiguration) {
for (Map.Entry<Vector, BlockData> entry : shieldData.entrySet()) {
BlockData copied = entry.getValue();
if (copied.getMaterial().isAir()) {
continue;
}
Block block = entry.getKey().toLocation(WORLD).getBlock();
if (entry.getValue().getMaterial() != block.getType()) {
block.setBlockData(entry.getValue(), false);
@@ -176,11 +171,12 @@ public class ShieldPrinting implements Listener {
BlockDataConfiguration[] stateConfigurations = stateConfiguration.get(entry.getValue().getMaterial());
if (stateConfigurations == null) {
block.setBlockData(entry.getValue(), false);
continue;
}
BlockData worldOriginal = block.getBlockData();
copied = copied.clone();
BlockData copied = entry.getValue().clone();
for (BlockDataConfiguration blockDataConfiguration : stateConfigurations) {
if (blockDataConfiguration == null) continue;
blockDataConfiguration.apply(copied, worldOriginal);
@@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.simulator;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
@@ -62,7 +63,15 @@ public class SimulatorCommand extends SWCommand {
}
@Register(value = "copy", description = "SIMULATOR_COPY_HELP")
public void copy(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator, @Validator("simulatorName") String name) {
public void copy(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator, String name) {
if (SimulatorStorage.getSimulator(name) != null) {
BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", p);
return;
}
if (!name.matches("[a-zA-Z_0-9-]+")) {
BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", p);
return;
}
if (!SimulatorStorage.copy(simulator, name)) {
BauSystem.MESSAGE.send("SIMULATOR_ERROR_COPY", p);
}
@@ -76,18 +85,7 @@ public class SimulatorCommand extends SWCommand {
@Register(value = "start", description = "SIMULATOR_START_HELP")
public void start(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator) {
SimulatorExecutor.run(simulator, () -> {});
}
@Register(value = "rename", description = "SIMULATOR_RENAME_HELP")
public void rename(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator, @Validator("simulatorName") String name) {
String oldName = simulator.getName();
if (SimulatorStorage.copy(simulator, name)) {
SimulatorStorage.delete(simulator);
BauSystem.MESSAGE.send("SIMULATOR_RENAMED", p, oldName, name);
} else {
BauSystem.MESSAGE.send("SIMULATOR_ERROR_COPY", p);
}
SimulatorExecutor.run(simulator);
}
@ClassMapper(value = Simulator.class, local = true)
@@ -104,19 +102,4 @@ public class SimulatorCommand extends SWCommand {
}
};
}
@Validator(value = "simulatorName", local = true)
public TypeValidator<String> simulatorName() {
return (commandSender, name, messageSender) -> {
if (SimulatorStorage.getSimulator(name) != null) {
messageSender.send("SIMULATOR_NAME_ALREADY_EXISTS");
return false;
}
if (!name.matches("[a-zA-Z_0-9-]+")) {
messageSender.send("SIMULATOR_NAME_INVALID");
return false;
}
return true;
};
}
}
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.features.simulator;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
@@ -72,9 +72,9 @@ import java.util.stream.Collectors;
public class SimulatorCursor implements Listener {
private final World WORLD = Bukkit.getWorlds().get(0);
private Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private Class<?> look = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Rot");
private Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
private Class<?> position = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPosition");
private Class<?> look = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInLook");
private Class<?> positionLook = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPositionLook");
private Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
private Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
@@ -168,19 +168,9 @@ public class SimulatorCursor implements Listener {
}
return;
}
Simulator simulator = SimulatorStorage.getSimulator(player);
if (simulator != null && simulator.getStabGenerator() != null) {
removeCursor(player);
SimulatorWatcher.show(null, player);
SWUtils.sendToActionbar(player, "§cGenerating Stab");
synchronized (calculating) {
calculating.remove(player);
}
return;
}
SimulatorWatcher.show(simulator, player);
List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
if (rayTraceResult == null) {
@@ -367,7 +357,7 @@ public class SimulatorCursor implements Listener {
if (simulator == null) {
return;
}
SimulatorExecutor.run(simulator, () -> {});
SimulatorExecutor.run(simulator);
return;
}
@@ -44,7 +44,6 @@ import org.bukkit.inventory.meta.ItemMeta;
import java.io.File;
import java.io.IOException;
import java.util.*;
import java.util.stream.Collectors;
@Linked
@MinVersion(19)
@@ -131,7 +130,7 @@ public class SimulatorStorage implements Enable {
}
public static void openSimulatorSelector(Player player) {
SimulatorPageGui<Simulator> simulatorPageGui = new SimulatorPageGui<Simulator>(player, null, 6 * 9, simulatorMap.values().stream().sorted(Comparator.comparing(Simulator::getName)).collect(Collectors.toList())) {
SimulatorPageGui<Simulator> simulatorPageGui = new SimulatorPageGui<Simulator>(player, null, 6 * 9, new ArrayList<>(simulatorMap.values())) {
@Override
public String baseTitle() {
return "Simulators";
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.simulator.data;
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import de.steamwar.bausystem.features.simulator.execute.SimulatorStabGenerator;
import de.steamwar.inventory.InvCallback;
import de.steamwar.inventory.SWItem;
import lombok.Getter;
@@ -31,13 +30,13 @@ import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
@Getter
@Setter
@RequiredArgsConstructor
public final class Simulator {
private SimulatorStabGenerator stabGenerator = null;
private Material material = Material.BARREL;
private final String name;
private boolean autoTrace = false;
@@ -60,7 +60,6 @@ public final class TNTPhase extends SimulatorPhase {
@Override
public void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
if (count <= 0) return;
tickStart.accept(tickOffset, new SimulatorAction(order, count) {
@Override
public void accept(World world) {
@@ -1,34 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import lombok.AllArgsConstructor;
import org.bukkit.util.Vector;
import java.util.function.Function;
@AllArgsConstructor
public enum Direction {
X(Vector::getBlockX),
Y(Vector::getBlockY),
Z(Vector::getBlockZ);
public final Function<Vector, Integer> component;
}
@@ -46,7 +46,7 @@ public class SimulatorExecutor implements Listener {
private static Map<Long, Map<Integer, List<SimulatorAction>>> tickStartActions = new HashMap<>();
private static Map<Long, List<SimulatorAction>> tickEndActions = new HashMap<>();
public static boolean run(Simulator simulator, Runnable onEnd) {
public static boolean run(Simulator simulator) {
if (currentlyRunning.contains(simulator)) return false;
currentlyRunning.add(simulator);
@@ -69,7 +69,7 @@ public class SimulatorExecutor implements Listener {
public void accept(World world) {
currentlyRunning.remove(simulator);
if (simulator.isAutoTrace() && onEnd == null) {
if (simulator.isAutoTrace()) {
simulator.getGroups()
.stream()
.map(SimulatorGroup::getElements)
@@ -82,12 +82,10 @@ public class SimulatorExecutor implements Listener {
TraceRecorder.instance.stopRecording(region);
});
}
onEnd.run();
}
});
if (simulator.isAutoTrace() && onEnd == null) {
if (simulator.isAutoTrace()) {
simulator.getGroups()
.stream()
.map(SimulatorGroup::getElements)
@@ -1,45 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
public class SimulatorStabGenerator {
private final StabData stabData;
public SimulatorStabGenerator(Region region, Simulator simulator, TNTElement tntElement, int depthLimit) {
stabData = new StabData(region, simulator, tntElement, tntElement.getPhases(), depthLimit);
new StabSetup(stabData);
}
public void cancel() {
stabData.cancel = true;
stabData.simulator.setStabGenerator(null);
for (Player player : Bukkit.getOnlinePlayers()) {
BossBarService.instance.remove(player, stabData.region, "simulator_stab_generator");
}
}
}
@@ -1,52 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.region.Region;
import lombok.RequiredArgsConstructor;
import java.util.List;
import java.util.logging.Level;
@RequiredArgsConstructor
public class StabData {
protected static final int MAX_RECORDINGS = 5;
protected static final int MAX_TICK_DIFFERENCE = 3;
protected static final Level LEVEL = Level.INFO;
protected static final int TNT_INCREASE = 10;
protected static final int MIN_BLOCK_TO_COUNT_AS_DEPTH = 20;
protected final Region region;
protected final Simulator simulator;
protected final TNTElement tntElement;
protected final List<TNTPhase> phases;
protected final int depthLimit;
protected Clipboard clipboard;
protected boolean cancel = false;
protected Direction direction = null;
protected int currentDepth = 0;
}
@@ -1,103 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.tracer.TNTPoint;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import org.bukkit.Bukkit;
import org.bukkit.util.Vector;
import java.util.List;
import java.util.Objects;
public class StabDirection extends StabStep {
public StabDirection(StabData data) {
super(data);
}
@Override
protected void start() {
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
e.setBlocks((com.sk89q.worldedit.regions.Region) new CuboidRegion(data.region.getMinPointTestblockExtension().toBlockVector3(), data.region.getMaxPointTestblockExtension().toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
}
Trace trace = TraceRecorder.instance.startRecording(data.region);
runSimulator(() -> {
TraceRecorder.instance.stopRecording(data.region);
calculateDirection(trace);
});
}
private void calculateDirection(Trace trace) {
long tickSinceStart = -1;
List<TNTPoint> points = null;
for (List<TNTPoint> current : trace.getHistories()) {
long ticks = current.get(0).getTicksSinceStart();
if (points == null || ticks > tickSinceStart) {
tickSinceStart = ticks;
points = current;
} else if (ticks == tickSinceStart && points.get(0).getTntId() < current.get(0).getTntId()) {
points = current;
}
}
TraceManager.instance.remove(trace);
if (points == null) {
stop();
return;
}
TNTPoint current = points.getLast();
Vector velocity = current.getVelocity();
if (velocity.getX() < 0) velocity.setX(-velocity.getX());
if (velocity.getY() < 0) velocity.setY(-velocity.getY());
if (velocity.getZ() < 0) velocity.setZ(-velocity.getZ());
if (velocity.getX() > velocity.getY() && velocity.getX() > velocity.getZ()) {
data.direction = Direction.X;
} else if (velocity.getY() > velocity.getX() && velocity.getY() > velocity.getZ()) {
data.direction = Direction.Y;
} else if (velocity.getZ() > velocity.getX() && velocity.getZ() > velocity.getY()) {
data.direction = Direction.Z;
} else {
stop();
return;
}
Bukkit.getLogger().log(StabData.LEVEL, "Direction: {0}", data.direction);
data.phases.getFirst().setOrder(SimulatorPhase.ORDER_LIMIT);
data.phases.getFirst().setCount(StabData.TNT_INCREASE);
new StabGenerator(data);
}
@Override
protected void bossbar(BauSystemBossbar bossbar, boolean finished) {
bossbar.setProgress(0);
bossbar.setTitle("§eCalculating Stab Direction");
}
}
@@ -1,61 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
public class StabFinalizer extends StabStep {
public StabFinalizer(StabData data) {
super(data);
}
@Override
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
.color(data.region.getPlain(Flag.COLOR, ColorMode.class).getColor());
data.region.reset(pasteBuilder, RegionType.TESTBLOCK, RegionExtensionType.EXTENSION);
} catch (SecurityException e) {
stop();
throw e;
}
TraceRecorder.instance.startRecording(data.region);
runSimulator(() -> {
TraceRecorder.instance.stopRecording(data.region);
stop();
});
}
@Override
protected void bossbar(BauSystemBossbar bossbar, boolean stopped) {
bossbar.setProgress(Math.min(data.currentDepth / (double) data.depthLimit, 1.0));
bossbar.setTitle("§e" + data.currentDepth + "§8/§7" + data.depthLimit);
}
}
@@ -1,250 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
import java.util.*;
import java.util.stream.Collectors;
import static de.steamwar.bausystem.features.simulator.execute.Direction.Y;
public class StabGenerator extends StabStep implements Listener {
private int recordings = 0;
private List<Integer> currentDepths = new ArrayList<>();
private int lastDepth = 0;
private int retries = 0;
private final Map<Integer, Set<Location>> destroyedBlocksPerSlice = new HashMap<>();
private Set<Integer> gabStart = new HashSet<>();
private Set<TNTPhase> failedAtLeastOnce = new HashSet<>();
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
if (Region.getRegion(event.getEntity().getLocation()) == data.region) {
event.blockList().forEach(block -> {
if (!data.region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
int component = data.direction.component.apply(block.getLocation().toVector());
destroyedBlocksPerSlice.computeIfAbsent(component, __ -> new HashSet<>())
.add(block.getLocation());
});
}
}
public StabGenerator(StabData data) {
super(data);
}
@Override
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
.color(data.region.getPlain(Flag.COLOR, ColorMode.class).getColor());
data.region.reset(pasteBuilder, RegionType.TESTBLOCK, RegionExtensionType.EXTENSION);
} catch (SecurityException e) {
stop();
throw e;
}
if (data.cancel) {
HandlerList.unregisterAll(this);
return;
}
runSimulator(this::calculateStab);
}
private void calculateStab() {
TNTPhase lastPhase = data.phases.getLast();
List<Map.Entry<Integer, Set<Location>>> locations = destroyedBlocksPerSlice.entrySet()
.stream()
.sorted(Comparator.comparingInt(Map.Entry::getKey))
.collect(Collectors.toList());
int depth = 0;
for (int i = 0; i < locations.size(); i++) {
if (data.direction != Y && i > 0 && Math.abs(locations.get(i - 1).getKey() - locations.get(i).getKey()) > 3) {
if (gabStart.add(locations.get(i).getKey())) {
Bukkit.getLogger().log(StabData.LEVEL, "Increasing tnt count by {0} because of gap", StabData.TNT_INCREASE);
lastPhase.setCount(lastPhase.getCount() + StabData.TNT_INCREASE);
recordings = 0;
currentDepths.clear();
run();
return;
}
}
if (i == 0 || i == locations.size() - 1) {
if (locations.get(i).getValue().size() > StabData.MIN_BLOCK_TO_COUNT_AS_DEPTH) {
depth++;
}
} else {
depth++;
}
}
if (depth > 0) {
Bukkit.getLogger().log(StabData.LEVEL, "{0} {1} {2}", new Object[]{depth, destroyedBlocksPerSlice.size(), destroyedBlocksPerSlice.values().stream().map(Set::size).collect(Collectors.toList())});
destroyedBlocksPerSlice.clear();
currentDepths.add(depth);
} else {
destroyedBlocksPerSlice.clear();
lastPhase.setTickOffset(lastPhase.getTickOffset() + 1);
Bukkit.getLogger().log(StabData.LEVEL, "No dimension - Increasing tickOffset to: {0}", lastPhase.getTickOffset());
lastPhase.setOrder(0);
if (lastPhase.getTickOffset() > 80) {
stop();
} else {
run();
}
return;
}
int minDepth = currentDepths.stream().min(Integer::compareTo).orElse(0);
int maxDepth = currentDepths.stream().max(Integer::compareTo).orElse(0);
data.currentDepth = maxDepth;
int countWithoutLast = 0;
for (int i = 0; i < data.phases.size() - 1; i++) {
countWithoutLast += data.phases.get(i).getCount();
}
countWithoutLast -= gabStart.size();
boolean moreTNTNeeded = maxDepth - countWithoutLast >= lastPhase.getCount() - 5;
if (moreTNTNeeded) {
Bukkit.getLogger().log(StabData.LEVEL, "Increasing tnt count by {0}", StabData.TNT_INCREASE);
lastPhase.setCount(lastPhase.getCount() + StabData.TNT_INCREASE);
recordings = 0;
currentDepths.clear();
run();
return;
}
if (recordings++ < StabData.MAX_RECORDINGS) {
run();
return;
}
recordings = 0;
currentDepths.clear();
if (maxDepth - minDepth > lastPhase.getCount()) {
Bukkit.getLogger().log(StabData.LEVEL, "Stab failed at least once. Adding one tnt to {0}", minDepth - 3);
int current = 0;
TNTPhase last = null;
for (TNTPhase phase : data.phases) {
if (current < minDepth - 3) {
current += phase.getCount();
last = phase;
continue;
}
if (failedAtLeastOnce.add(last)) {
last = null;
break;
}
if (last != null) {
last.setCount(last.getCount() + 1);
Bukkit.getLogger().log(StabData.LEVEL, "Added to phase {0} now has {1} tnt", new Object[]{data.phases.indexOf(last), last.getCount()});
}
break;
}
if (last != null) {
run();
return;
}
}
Bukkit.getLogger().log(StabData.LEVEL, "No more TNT needed on phase adjusting - {0} new count; {1} current count", new Object[]{maxDepth - countWithoutLast, lastPhase.getCount()});
lastPhase.setCount(maxDepth - countWithoutLast);
if (lastPhase.getCount() <= 0) {
Bukkit.getLogger().log(StabData.LEVEL, "Count was 0 or negative - removing last phase");
data.phases.removeLast();
}
if (maxDepth > data.depthLimit) {
Bukkit.getLogger().log(StabData.LEVEL, "Depth is greater than {0} - finished", data.depthLimit);
new StabFinalizer(data);
return;
}
if (maxDepth <= lastDepth) {
if (lastPhase.getCount() <= 0) {
retries++;
}
if (lastPhase.getCount() > 0 || retries > StabData.MAX_TICK_DIFFERENCE) {
Bukkit.getLogger().log(StabData.LEVEL, "Depth is equal to last depth recorded {0} - finished", maxDepth);
new StabFinalizer(data);
return;
}
}
lastDepth = maxDepth;
newPhase(data, lastPhase);
run();
}
public static void newPhase(StabData data, TNTPhase lastPhase) {
Bukkit.getLogger().log(StabData.LEVEL, "Adding new phase in next tick");
TNTPhase nextPhase = new TNTPhase();
nextPhase.setCount(StabData.TNT_INCREASE);
nextPhase.setTickOffset(lastPhase.getTickOffset() + 1);
nextPhase.setXJump(lastPhase.isXJump());
nextPhase.setYJump(lastPhase.isYJump());
nextPhase.setZJump(lastPhase.isZJump());
data.phases.add(nextPhase);
}
@Override
protected void bossbar(BauSystemBossbar bossbar, boolean finished) {
bossbar.setProgress(Math.min(data.currentDepth / (double) data.depthLimit, 1.0));
if (finished) {
bossbar.setTitle("§e" + data.currentDepth + "§8/§7" + data.depthLimit);
return;
}
StringBuilder st = new StringBuilder();
st.append("§7Direction §e").append(data.direction);
st.append(" §e").append(data.currentDepth).append("§8/§7").append(data.depthLimit);
if (recordings > 0) {
st.append(" §7Retries§8:§e ").append(recordings).append("§8/§7").append(StabData.MAX_RECORDINGS);
}
bossbar.setTitle(st.toString());
}
}
@@ -1,85 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import java.util.Comparator;
import java.util.List;
import java.util.Optional;
public class StabSetup extends StabStep {
public StabSetup(StabData data) {
super(data);
}
@Override
protected void start() {
TNTPhase tntPhase = data.simulator.getGroups().stream()
.filter(simulatorGroup -> !simulatorGroup.isDisabled())
.map(SimulatorGroup::getElements)
.flatMap(List::stream)
.filter(TNTElement.class::isInstance)
.map(TNTElement.class::cast)
.filter(tntElement -> !tntElement.isDisabled())
.filter(tntElement -> data.tntElement != tntElement)
.map(tntElement -> tntElement.getPhases().stream().max(Comparator.comparingInt(TNTPhase::getTickOffset)))
.filter(Optional::isPresent)
.map(Optional::get)
.peek(phase -> {
if (phase.getOrder() > TNTPhase.ORDER_LIMIT) {
phase.setOrder(TNTPhase.ORDER_LIMIT);
}
})
.filter(phase -> phase != data.phases.get(0))
.max(Comparator.comparingInt(TNTPhase::getTickOffset))
.orElse(null);
if (tntPhase == null) {
throw new SecurityException("");
}
TNTPhase phase = data.phases.get(0);
data.phases.clear();
data.phases.add(phase);
phase.setCount(1);
phase.setTickOffset(tntPhase.getTickOffset());
phase.setOrder(100);
TraceRecorder.instance.stopRecording(data.region);
if (TraceRecorder.instance.isAutoTraceEnabledInRegion(data.region)) {
TraceRecorder.instance.removeAutoTraceRegion(data.region);
}
data.clipboard = FlatteningWrapper.impl.copy(data.region.getMinPointTestblockExtension(), data.region.getMaxPointTestblockExtension(), data.region.getTestBlockPoint());
new StabDirection(data);
}
@Override
protected void bossbar(BauSystemBossbar bossbar, boolean finished) {
bossbar.setProgress(0);
bossbar.setTitle("§eSetting up Simulator");
}
}
@@ -1,95 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import org.bukkit.Bukkit;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
public abstract class StabStep {
protected final StabData data;
protected StabStep(StabData data) {
this.data = data;
run();
}
protected final void run() {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
for (Player player : Bukkit.getOnlinePlayers()) {
BauSystemBossbar bossbar = BossBarService.instance.get(player, data.region, "simulator_stab_generator");
bossbar.setColor(BarColor.GREEN);
bossbar.setStyle(BarStyle.SEGMENTED_10);
bossbar(bossbar, false);
}
}, 1);
if (this instanceof Listener) {
Bukkit.getPluginManager().registerEvents((Listener) this, BauSystem.getInstance());
}
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::start, 20);
}
protected abstract void start();
protected final void runSimulator(Runnable onFinish) {
SimulatorExecutor.run(data.simulator, () -> {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
if (this instanceof Listener) {
HandlerList.unregisterAll((Listener) this);
}
onFinish.run();
}, 20);
});
}
protected abstract void bossbar(BauSystemBossbar bossbar, boolean stopped);
protected final void stop() {
data.simulator.setStabGenerator(null);
SimulatorWatcher.update(data.simulator);
for (Player player : Bukkit.getOnlinePlayers()) {
BauSystemBossbar bossbar = BossBarService.instance.get(player, data.region, "simulator_stab_generator");
bossbar.setColor(BarColor.GREEN);
bossbar.setStyle(BarStyle.SEGMENTED_10);
bossbar(bossbar, true);
}
new Thread(() -> {
try {
Thread.sleep(4000);
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
} finally {
for (Player player : Bukkit.getOnlinePlayers()) {
BossBarService.instance.remove(player, data.region, "simulator_stab_generator");
}
}
}).start();
}
}
@@ -53,16 +53,6 @@ public class SimulatorMaterialGui extends SimulatorPageGui<Material> {
this.back = back;
}
@Override
public boolean shouldOpen() {
if (player.getItemOnCursor().getType().isAir()) {
return true;
}
change.accept(player.getItemOnCursor().getType());
SimulatorWatcher.update(simulator);
return false;
}
@Override
public String baseTitle() {
return "Material";
@@ -24,11 +24,8 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorStabGenerator;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.bausystem.region.Region;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -100,14 +97,6 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
tnt.setDisabled(!tnt.isDisabled());
SimulatorWatcher.update(simulator);
}));
inventory.setItem(49, new SWItem(Material.CALIBRATED_SCULK_SENSOR, "§eCreate Stab", click -> {
new SimulatorAnvilGui<>(player, "Depth Limit", "", Integer::parseInt, depthLimit -> {
if (depthLimit <= 0) return false;
simulator.setStabGenerator(new SimulatorStabGenerator(Region.getRegion(player.getLocation()), simulator, tnt, depthLimit));
SimulatorWatcher.update(simulator);
return true;
}, null).open();
}));
inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> {
TNTElement tntElement = new TNTElement(tnt.getPosition().clone());
tntElement.add(new TNTPhase());
@@ -44,7 +44,7 @@ public class SimulatorAnvilGui<T extends Number> {
if (error.get()) {
anvilInv.open();
} else {
if (back != null) back.open();
back.open();
}
error.set(false);
}, 0);
@@ -45,8 +45,6 @@ public abstract class SimulatorBaseGui {
}
public final void open() {
if (!shouldOpen()) return;
String newTitle = title();
String originalTitle = player.getOpenInventory().getTitle();
@@ -63,11 +61,7 @@ public abstract class SimulatorBaseGui {
if (Core.getVersion() > 19) {
player.getOpenInventory().setTitle(title());
}
if (simulator != null && simulator.getStabGenerator() != null) {
populateStabGenerator();
} else {
populate();
}
populate();
if (player.getOpenInventory().getTopInventory() == inv) {
inventory.open();
SimulatorWatcher.watch(player, simulator, this::open);
@@ -75,7 +69,7 @@ public abstract class SimulatorBaseGui {
return;
}
player.closeInventory();
player.getOpenInventory().close();
inventory = new SWInventory(player, () -> {
inv = Bukkit.createInventory(null, size, title());
@@ -87,25 +81,10 @@ public abstract class SimulatorBaseGui {
});
SimulatorWatcher.watch(player, simulator, this::open);
if (simulator != null && simulator.getStabGenerator() != null) {
populateStabGenerator();
} else {
populate();
}
populate();
inventory.open();
}
private void populateStabGenerator() {
inventory.setItem(22, new SWItem(Material.BARRIER, "§cCancel Stab Generator", click -> {
simulator.getStabGenerator().cancel();
SimulatorWatcher.update(simulator);
}));
}
public boolean shouldOpen() {
return true;
}
private void setup() {
for (int i = 0; i < 9; i++) {
inventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§8", clickType -> {
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.bausystem.features.tracer.TNTPoint;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.utils.FlatteningWrapper;
@@ -35,6 +34,7 @@ import org.bukkit.util.Vector;
import java.util.*;
import java.util.function.BiPredicate;
import java.util.stream.Collectors;
public class ProcessingTracesState implements LaufbauState {
@@ -45,9 +45,8 @@ public class ProcessingTracesState implements LaufbauState {
private final List<BlockBoundingBox> elements;
private final int factor;
private final List<Trace> Traces;
private final List<TNTPoint> TNTPoints = new ArrayList<>();
private final int totalTraces;
private final List<TNTPoint> TNTPoints;
private final int totalTntRecords;
private final Set<Point> affectedBlocks = new HashSet<>();
private final Map<Point, Set<Cuboid>> cuboidsPerChunk = new HashMap<>();
@@ -59,13 +58,18 @@ public class ProcessingTracesState implements LaufbauState {
this.elements = elements;
this.factor = factor;
Traces = new ArrayList<>(TraceManager.instance.getAll());
totalTraces = Traces.size();
// TODO: Optimize only retrieving traces inside of the affected regions!
TNTPoints = TraceManager.instance.getAll()
.stream()
.flatMap(trace -> trace.getHistories().stream())
.flatMap(Collection::stream)
.collect(Collectors.toList());
totalTntRecords = TNTPoints.size();
}
@Override
public String actionBarMessage(Player p) {
return BauSystem.MESSAGE.parse("LAUFBAU_SIMPLE_PROGRESS", p, BauSystem.MESSAGE.parse("LAUFBAU_STATE_PROCESSING_TRACES", p), totalTraces - Traces.size(), totalTraces, eta(p, start, totalTraces - Traces.size(), totalTraces));
return BauSystem.MESSAGE.parse("LAUFBAU_SIMPLE_PROGRESS", p, BauSystem.MESSAGE.parse("LAUFBAU_STATE_PROCESSING_TRACES", p), totalTntRecords - TNTPoints.size(), totalTntRecords, eta(p, start, totalTntRecords - TNTPoints.size(), totalTntRecords));
}
private boolean inRegion(Vector location, int expansion) {
@@ -74,17 +78,11 @@ public class ProcessingTracesState implements LaufbauState {
@Override
public boolean hasNext() {
return !Traces.isEmpty() || !TNTPoints.isEmpty();
return !TNTPoints.isEmpty();
}
@Override
public void next() {
if (TNTPoints.isEmpty()) {
Trace trace = Traces.remove(0);
trace.getHistories().stream().flatMap(Collection::stream).forEach(TNTPoints::add);
return;
}
TNTPoint current = TNTPoints.remove(0);
if (FlatteningWrapper.impl.inWater(world, current.getLocation().toVector())) return;
if (!(inRegion(current.getLocation().toVector(), 1) || (current.getPrevious().isPresent() && inRegion(current.getPrevious().get().getLocation().toVector(), 1))))
@@ -25,7 +25,6 @@ import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.core.Core;
import lombok.Getter;
import lombok.SneakyThrows;
import org.bukkit.Location;
@@ -57,7 +56,7 @@ public class Panzern {
private BaseBlock blockType;
private BaseBlock slabType;
private static final BaseBlock jukeboxType = (Core.getVersion() > 19 ? BlockTypes.get("lodestone"): BlockTypes.get("jukebox")).getDefaultState().toBaseBlock();
private static final BaseBlock jukeboxType = BlockTypes.JUKEBOX.getDefaultState().toBaseBlock();
private static final BaseBlock cobwebType = BlockTypes.COBWEB.getDefaultState().toBaseBlock();
private static final BaseBlock airType = BlockTypes.AIR.getDefaultState().toBaseBlock();
@@ -19,8 +19,8 @@
package de.steamwar.bausystem.features.smartplace;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.configplayer.Config;
@@ -81,7 +81,7 @@ public class SmartPlaceListener implements Listener {
IGNORED.remove(Material.BARRIER);
}
private static final Class<?> useItem = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundUseItemOnPacket");
private static final Class<?> useItem = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInUseItem");
private static final Set<Player> SMART_PLACING = new HashSet<>();
private static final Set<Player> WAS_EXECUTED = new HashSet<>();
@@ -223,7 +223,7 @@ public class SmartPlaceListener implements Listener {
Block block = event.getBlock().getRelative(BlockFace.DOWN);
BlockState old = block.getState();
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
block.setType(Material.GLASS, true);
block.setType(Material.GLASS);
old.update(true, false);
}, 1);
}
@@ -23,8 +23,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.core.TrickyParticleWrapper;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Particle;
@@ -58,7 +56,7 @@ public class BoundaryViewer implements Listener {
}
private void showRegion(Region region, Player player) {
drawCuboid(player, TrickyParticleWrapper.impl.getVillagerHappy(), region.getMinPoint(), region.getMaxPoint());
drawCuboid(player, Particle.VILLAGER_HAPPY, region.getMinPoint(), region.getMaxPoint());
if (region.hasType(RegionType.TESTBLOCK)) {
drawCuboid(player, Particle.END_ROD, region.getMinPointTestblockExtension(), region.getMaxPointTestblockExtension());
}
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.features.tpslimit;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.BountifulWrapper;
import de.steamwar.core.ChatWrapper;
@@ -45,18 +45,18 @@ class PacketCache {
private static Set<Entity> entities = new HashSet<>();
private static BukkitTask task = null;
private static Class<?> vec3dClass = Reflection.getClass("net.minecraft.world.phys.Vec3");
private static Reflection.Field<Object> zeroVec3d = (Reflection.Field<Object>) Reflection.getField(vec3dClass, vec3dClass, 0);
private static Class<?> vec3dClass = Reflection.getClass("{nms.world.phys}.Vec3D");
private static Reflection.FieldAccessor<Object> zeroVec3d = (Reflection.FieldAccessor<Object>) Reflection.getField(vec3dClass, vec3dClass, 0);
private static Object ZERO_VEC3D = zeroVec3d.get(null);
private static Class<?> velocityPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket");
private static Reflection.Constructor velocityPacketConstructor = Reflection.getConstructor(velocityPacketClass, int.class, vec3dClass);
private static Class<?> velocityPacketClass = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutEntityVelocity");
private static Reflection.ConstructorInvoker velocityPacketConstructor = Reflection.getConstructor(velocityPacketClass, int.class, vec3dClass);
private static Class<?> teleportPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket");
private static Class<?> entityClass = Reflection.getClass("net.minecraft.world.entity.Entity");
private static Reflection.Constructor teleportPacketConstructor = Reflection.getConstructor(teleportPacketClass, entityClass);
private static Class<?> teleportPacketClass = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutEntityTeleport");
private static Class<?> entityClass = Reflection.getClass("{nms.world.entity}.Entity");
private static Reflection.ConstructorInvoker teleportPacketConstructor = Reflection.getConstructor(teleportPacketClass, entityClass);
private static Class<?> craftEntityClass = Reflection.getClass("org.bukkit.craftbukkit.entity.CraftEntity");
private static Reflection.Method getHandle = Reflection.getMethod(craftEntityClass, "getHandle");
private static Class<?> craftEntityClass = Reflection.getClass("{obc}.entity.CraftEntity");
private static Reflection.MethodInvoker getHandle = Reflection.getMethod(craftEntityClass, "getHandle");
private static Object noGravityDataWatcher = BountifulWrapper.impl.getDataWatcherObject(5, Boolean.class);
private static Object fuseDataWatcher = BountifulWrapper.impl.getDataWatcherObject(8, Integer.class);
@@ -42,16 +42,16 @@ public class TPSCommand extends SWCommand {
public void genericCommand(Player p, String... args) {
BauSystem.MESSAGE.sendPrefixless("OTHER_TPS_HEAD", p);
BauSystem.MESSAGE.sendPrefixless("OTHER_TPS_MESSAGE", p,
TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.ONE_SECOND),
TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.TEN_SECONDS),
TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.ONE_MINUTE),
TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.FIVE_MINUTES),
TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.TEN_MINUTES)
TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_SECOND),
TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_SECONDS),
TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_MINUTE),
TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES),
TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)
);
}
@Register
public void genericCommand(Player p, TPSWatcher.TPSType type) {
BauSystem.MESSAGE.sendPrefixless("OTHER_TPS_SINGLE", p, TPSWatcher.getTPSUnlimited(type));
BauSystem.MESSAGE.sendPrefixless("OTHER_TPS_SINGLE", p, tpsSystem.getTPS(type));
}
}
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.features.tpslimit;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import lombok.Getter;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
@@ -28,11 +28,11 @@ import org.bukkit.World;
@UtilityClass
public class TPSFreezeUtils {
private static Reflection.Field<Boolean> fieldAccessor;
private static Reflection.FieldAccessor<Boolean> fieldAccessor;
@Getter
private static final boolean canFreeze;
private static final Reflection.Method getWorldHandle = Reflection.getTypedMethod(Reflection.getClass("org.bukkit.craftbukkit.CraftWorld"), "getHandle", null);
private static final Reflection.MethodInvoker getWorldHandle = Reflection.getTypedMethod(Reflection.getClass("{obc}.CraftWorld"), "getHandle", null);
@Getter
private static boolean frozen = false;
@@ -40,9 +40,9 @@ public class TPSFreezeUtils {
private static final World world = Bukkit.getWorlds().get(0);
static {
Reflection.Field<Boolean> fieldAccessor;
Reflection.FieldAccessor<Boolean> fieldAccessor;
try {
fieldAccessor = Reflection.getField(Reflection.getClass("net.minecraft.server.level.ServerLevel"), "freezed", boolean.class);
fieldAccessor = Reflection.getField(Reflection.getClass("{nms.server.level}.WorldServer"), "freezed", boolean.class);
} catch (IllegalArgumentException e) {
fieldAccessor = null;
}
@@ -19,12 +19,15 @@
package de.steamwar.bausystem.features.tpslimit;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.utils.PlayerMovementWrapper;
import de.steamwar.core.Core;
import de.steamwar.core.TPSWatcher;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitTask;
@@ -101,8 +104,8 @@ public class TPSLimitUtils {
}
*/
private static final Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private static final Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
private static final Class<?> position = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPosition");
private static final Class<?> positionLook = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPositionLook");
static {
BiFunction<Player, Object, Object> positionSetter = (player, o) -> {
if (tpsLimiter != null) {
@@ -38,7 +38,6 @@ import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.MaxVersion;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Material;
@@ -52,11 +51,14 @@ import org.bukkit.inventory.ItemStack;
import java.util.Arrays;
@Linked
@MaxVersion(20) // Hotfix for 1.21 tps limit! -> Backport coming later
public class TPSSystem implements Listener {
@Getter
private static double currentTPSLimit = 20;
private double currentTPSLimit = 20;
public double getTPS(TPSWatcher.TPSType tpsType) {
return TPSWatcher.getTPSUnlimited(tpsType);
}
public TPSSystem() {
if (TPSFreezeUtils.isCanFreeze()) {
@@ -334,26 +336,26 @@ public class TPSSystem implements Listener {
} else if (TPSFreezeUtils.frozen()) {
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: " + BauSystem.MESSAGE.parse("SCOREBOARD_TPS_FROZEN", p);
} else {
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: " + tpsColor() + TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.ONE_SECOND) + tpsLimit();
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: " + tpsColor() + tpsSystem.getTPS(TPSWatcher.TPSType.ONE_SECOND) + tpsLimit();
}
}
private String tpsColor() {
double tps = TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.ONE_SECOND);
if (tps > TPSSystem.getCurrentTPSLimit() * 0.9) {
double tps = tpsSystem.getTPS(TPSWatcher.TPSType.ONE_SECOND);
if (tps > tpsSystem.getCurrentTPSLimit() * 0.9) {
return "§a";
}
if (tps > TPSSystem.getCurrentTPSLimit() * 0.5) {
if (tps > tpsSystem.getCurrentTPSLimit() * 0.5) {
return "§e";
}
return "§c";
}
private String tpsLimit() {
if (TPSSystem.getCurrentTPSLimit() == 20) {
if (tpsSystem.getCurrentTPSLimit() == 20) {
return "";
}
return "§8/§7" + TPSSystem.getCurrentTPSLimit();
return "§8/§7" + tpsSystem.getCurrentTPSLimit();
}
}
@@ -22,8 +22,6 @@ package de.steamwar.bausystem.features.tracer;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import lombok.AccessLevel;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Location;
@@ -41,9 +39,8 @@ import java.util.Optional;
/**
* Recording of a tnt at a specific tick
*/
@AllArgsConstructor(access = AccessLevel.PACKAGE)
@Getter
public class TNTPoint{
public class TNTPoint implements Externalizable {
/**
* Unique number to identify records being of the same tnt
*/
@@ -100,9 +97,12 @@ public class TNTPoint{
private List<TNTPoint> history;
/**
* Constructor for object creation in trace recording
* Constructor for deserialization only !! Do not Call !!
*/
protected TNTPoint(int tntId, TNTPrimed tnt, boolean explosion, boolean afterFirstExplosion, long ticksSinceStart,
public TNTPoint() {
}
public TNTPoint(int tntId, TNTPrimed tnt, boolean explosion, boolean afterFirstExplosion, long ticksSinceStart,
List<TNTPoint> history, List<Block> destroyedBlocks) {
this.tntId = tntId;
this.explosion = explosion;
@@ -161,6 +161,44 @@ public class TNTPoint{
this.history = history;
}
@Override
public void writeExternal(ObjectOutput objectOutput) throws IOException {
objectOutput.writeInt(tntId);
objectOutput.writeBoolean(explosion);
objectOutput.writeBoolean(inWater);
objectOutput.writeBoolean(afterFirstExplosion);
objectOutput.writeBoolean(destroyedBuildArea);
objectOutput.writeBoolean(destroyedTestBlock);
objectOutput.writeLong(ticksSinceStart);
objectOutput.writeInt(fuse);
objectOutput.writeDouble(location.getX());
objectOutput.writeDouble(location.getY());
objectOutput.writeDouble(location.getZ());
objectOutput.writeDouble(velocity.getX());
objectOutput.writeDouble(velocity.getY());
objectOutput.writeDouble(velocity.getZ());
}
@Override
public void readExternal(ObjectInput objectInput) throws IOException {
tntId = objectInput.readInt();
explosion = objectInput.readBoolean();
inWater = objectInput.readBoolean();
afterFirstExplosion = objectInput.readBoolean();
destroyedBuildArea = objectInput.readBoolean();
destroyedTestBlock = objectInput.readBoolean();
ticksSinceStart = objectInput.readLong();
fuse = objectInput.readInt();
double locX = objectInput.readDouble();
double locY = objectInput.readDouble();
double locZ = objectInput.readDouble();
location = new Location(Bukkit.getWorlds().get(0), locX, locY, locZ);
double velX = objectInput.readDouble();
double velY = objectInput.readDouble();
double velZ = objectInput.readDouble();
velocity = new Vector(velX, velY, velZ);
}
@Override
public String toString() {
return "TNTPoint{" +
@@ -26,16 +26,20 @@ import de.steamwar.bausystem.features.tracer.rendering.ViewFlag;
import de.steamwar.bausystem.region.Region;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import lombok.Cleanup;
import lombok.Getter;
import lombok.Setter;
import lombok.SneakyThrows;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.io.File;
import java.io.*;
import java.lang.ref.SoftReference;
import java.util.*;
import java.util.logging.Level;
import java.util.logging.Logger;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import java.util.zip.GZIPInputStream;
public class Trace {
/**
@@ -73,10 +77,6 @@ public class Trace {
*/
private SoftReference<List<TNTPoint>> records;
@Setter
@Getter
private int recordsCount;
/**
* A map of all REntityServers rendering this trace
*/
@@ -91,25 +91,46 @@ public class Trace {
@SneakyThrows
public Trace(Region region, List<TNTPoint> recordList) {
this.uuid = UUID.randomUUID();
recordsSaveFile = new File(TraceManager.tracesFolder, uuid + ".records");
this.region = region;
this.date = new Date();
records = new SoftReference<>(recordList);
recordsSaveFile = new File(TraceRepository.tracesFolder, uuid + ".records");
metadataSaveFile = new File(TraceRepository.tracesFolder, uuid + ".meta");
metadataSaveFile = new File(TraceManager.tracesFolder, uuid + ".meta");
@Cleanup
ObjectOutputStream outputStream = new ObjectOutputStream(new FileOutputStream(metadataSaveFile));
outputStream.writeUTF(uuid.toString());
outputStream.writeUTF(region.getName());
outputStream.writeObject(date);
}
/**
* Constructor for deserialising a trace from the file system
* Constructor for serialising a trace from the file system
*
* @param metadataSaveFile the file for this traces metadata
*/
@SneakyThrows
protected Trace(UUID uuid, Region region, Date date, File metadataFile, File recordsFile, int recordsCount) {
this.metadataSaveFile = metadataFile;
recordsSaveFile = recordsFile;
this.uuid = uuid;
this.region = region;
this.date = date;
this.records = new SoftReference<>(null);
this.recordsCount = recordsCount;
public Trace(File metadataSaveFile) {
String uuid = null;
Region region = null;
Date date = null;
this.metadataSaveFile = metadataSaveFile;
try {
@Cleanup
ObjectInputStream inputStream = new ObjectInputStream(new FileInputStream(metadataSaveFile));
uuid = inputStream.readUTF();
region = Region.getREGION_MAP().get(inputStream.readUTF());
date = (Date) inputStream.readObject();
inputStream.close();
} finally {
this.uuid = UUID.fromString(uuid);
this.region = region;
this.date = date;
recordsSaveFile = new File(TraceManager.tracesFolder, uuid + ".records");
this.records = new SoftReference<>(null);
}
}
/**
@@ -152,8 +173,7 @@ public class Trace {
entityServer = new REntityServer();
entityServer.addPlayer(player);
entityServer.setCallback((p, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.INTERACT)
return;
if (entityAction != REntityServer.EntityAction.INTERACT) return;
if (rEntity instanceof TraceEntity) {
((TraceEntity) rEntity).printIntoChat(p);
}
@@ -175,8 +195,7 @@ public class Trace {
REntityServer newEntityServer = new REntityServer();
newEntityServer.addPlayer(k);
newEntityServer.setCallback((p, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.INTERACT)
return;
if (entityAction != REntityServer.EntityAction.INTERACT) return;
if (rEntity instanceof TraceEntity) {
((TraceEntity) rEntity).printIntoChat(p);
}
@@ -215,8 +234,7 @@ public class Trace {
List<TraceEntity> entities = new LinkedList<>();
for (List<TNTPoint> bundle : bundles) {
entities.add(new TraceEntity(entityServer, bundle.get(0).getLocation(), bundle.get(0).isExplosion(), bundle,
this));
entities.add(new TraceEntity(entityServer, bundle.get(0).getLocation(), bundle.get(0).isExplosion(), bundle, this));
}
// Apply modifiers
@@ -294,7 +312,38 @@ public class Trace {
* Loads the records of this trace from storage to memory
*/
private void loadRecords() {
records = new SoftReference<>(TraceRepository.readTraceRecords(this));
List<TNTPoint> records = new ArrayList<>();
long readBytes = 0;
try {
FileInputStream fileInputStream = new FileInputStream(recordsSaveFile);
@Cleanup
ObjectInputStream inputStream = new ObjectInputStream(new GZIPInputStream(fileInputStream));
long fileLenght = recordsSaveFile.length();
while (fileInputStream.getChannel().position() < fileLenght) {
records.add((TNTPoint) inputStream.readObject());
readBytes = fileInputStream.getChannel().position();
}
} catch (EOFException e) {
Logger logger = Bukkit.getLogger();
logger.log(Level.WARNING, "EOF in trace read detected in " + uuid);
logger.log(Level.WARNING, "Read " + readBytes + "/" + recordsSaveFile.length() + " Bytes");
logger.log(Level.WARNING, "Read so far: " + records);
e.printStackTrace();
} catch (IOException | ClassNotFoundException e) {
e.printStackTrace();
}
Map<Integer, List<TNTPoint>> histories = new HashMap<>();
for (TNTPoint record : records) {
int tntId = record.getTntId();
List<TNTPoint> history = histories.computeIfAbsent(tntId, id -> new ArrayList<>());
history.add(record);
record.setHistory(history);
}
this.records = new SoftReference<>(records);
}
public synchronized List<TNTPoint> getRecords() {
@@ -311,7 +360,6 @@ public class Trace {
", region=" + region +
", creationTime=" + date +
", recordsSaveFile=" + recordsSaveFile.getName() +
", recordCount=" + recordsCount +
", records=" + getRecords() +
'}';
}
@@ -30,14 +30,11 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.server.PluginEnableEvent;
import java.io.File;
import java.util.*;
import java.util.stream.Collectors;
import static de.steamwar.bausystem.features.tracer.TraceRepository.tracesFolder;
@Linked
public class TraceManager implements Listener {
@@ -47,9 +44,9 @@ public class TraceManager implements Listener {
instance = this;
}
public static File tracesFolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "traces");
public void init() {
public TraceManager() {
if (!tracesFolder.exists())
tracesFolder.mkdir();
@@ -61,15 +58,7 @@ public class TraceManager implements Listener {
if (traceFile.getName().contains(".records"))
continue;
if (TraceRepository.getVersion(traceFile) == TraceRepository.SERIALISATION_VERSION) {
add(TraceRepository.readTrace(traceFile));
} else {
String uuid = traceFile.getName().replace(".meta", "");
new File(tracesFolder, uuid + ".records").deleteOnExit();
new File(tracesFolder, uuid + ".meta").deleteOnExit();
}
add(new Trace(traceFile));
}
}
@@ -142,18 +131,17 @@ public class TraceManager implements Listener {
*
* @param trace the trace to be removed
*/
public void remove(Trace trace) {
public boolean remove(Trace trace) {
Map<Integer, Trace> traces = tracesByRegion.getOrDefault(trace.getRegion(), Collections.emptyMap());
Integer traceId = traces.entrySet().stream()
.filter(entry -> entry.getValue() == trace)
.map(Map.Entry::getKey)
.findFirst()
.orElse(null);
if (traceId == null) throw new RuntimeException("Trace not found while trying to remove see (c978eb98-b0b2-4009-91d8-acfa34e2831a)");
if (traceId == null) return false;
traces.remove(traceId);
trace.hide();
trace.getMetadataSaveFile().delete();
trace.getRecordsSaveFile().delete();
return true;
}
/**
@@ -31,7 +31,6 @@ import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.server.PluginEnableEvent;
import java.util.*;
import java.util.logging.Level;
@@ -71,7 +70,7 @@ public class TraceRecorder implements Listener {
*/
private final Set<Region> autoTraceRegions = new HashSet<>();
public void init() {
public TraceRecorder() {
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
record();
checkForAutoTraceFinish();
@@ -102,14 +101,11 @@ public class TraceRecorder implements Listener {
*
* @param region region to be recorded
*/
public Trace startRecording(Region region) {
if (activeTraces.containsKey(region)) {
return activeTraces.get(region).getTrace();
}
public void startRecording(Region region) {
if (activeTraces.containsKey(region)) return;
TraceRecordingWrapper wrappedTrace = new TraceRecordingWrapper(region);
activeTraces.put(region, wrappedTrace);
return wrappedTrace.getTrace();
}
/**
@@ -174,13 +170,14 @@ public class TraceRecorder implements Listener {
if (history.size() == 0) {
try {
historyMap.put(tntPrimed, history);
} catch (NullPointerException e) {
}
catch (NullPointerException e) {
Logger logger = Bukkit.getLogger();
//TODO remove when no longer neccecary
logger.log(Level.WARNING, "Nullpointer thrown by historyMap");
logger.log(Level.WARNING, "TNT History: " + history);
logger.log(Level.WARNING, "History Map: " + historyMap);
throw e;
throw e;
}
tntID = wrappedTrace.getNextOpenRecordIdAndIncrement();
} else {
@@ -24,22 +24,28 @@ import de.steamwar.bausystem.region.Region;
import lombok.Getter;
import lombok.SneakyThrows;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.ObjectOutputStream;
import java.util.ArrayList;
import java.util.List;
import java.util.zip.GZIPOutputStream;
public class TraceRecordingWrapper {
@Getter
private final Trace trace;
@Getter
private final long startTick;
private final List<TNTPoint> recordsToAdd;
private final List<TNTPoint> recordList;
private final ObjectOutputStream recordsOutputStream;
private int nextOpenRecordId = 0;
@Getter
private boolean explosionRecorded = false;
@Getter
private final Trace trace;
@SneakyThrows
public TraceRecordingWrapper(Region region) {
startTick = TPSUtils.currentRealTick.get();
@@ -47,6 +53,8 @@ public class TraceRecordingWrapper {
recordList = new ArrayList<>();
trace = new Trace(region, recordList);
File recordsSaveFile = new File(TraceManager.tracesFolder, trace.getUuid() + ".records");
recordsOutputStream = new ObjectOutputStream(new GZIPOutputStream(new FileOutputStream(recordsSaveFile)));
}
public int getNextOpenRecordIdAndIncrement() {
@@ -64,14 +72,23 @@ public class TraceRecordingWrapper {
public void commitRecorded() {
TraceManager.instance.showPartial(trace, recordsToAdd);
recordsToAdd.forEach(record -> {
try {
recordsOutputStream.writeObject(record);
recordsOutputStream.flush();
} catch (IOException e) {
e.printStackTrace();
}
});
recordList.addAll(recordsToAdd);
trace.setRecordsCount(recordList.size());
recordsToAdd.clear();
}
@SneakyThrows
protected void finalizeRecording() {
TraceRepository.writeTrace(trace, recordList);
recordsOutputStream.flush();
recordsOutputStream.close();
TraceManager.instance.add(trace);
}
}
@@ -1,136 +0,0 @@
package de.steamwar.bausystem.features.tracer;
import de.steamwar.bausystem.region.Region;
import lombok.Cleanup;
import lombok.SneakyThrows;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.util.Vector;
import java.io.*;
import java.util.*;
public class TraceRepository {
/**
* Increment this when changing serialisation format
*/
public static final int SERIALISATION_VERSION = 1;
public static File tracesFolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "traces");
@SneakyThrows
protected static int getVersion(File metadataFile) {
@Cleanup
ObjectInputStream reader = new ObjectInputStream(new FileInputStream(metadataFile));
reader.readUTF();
reader.readUTF();
reader.readObject();
try {
int version = reader.readInt();
return version;
} catch (EOFException e) {
return 0;
}
}
@SneakyThrows
public static Trace readTrace(File metadataFile) {
@Cleanup
ObjectInputStream reader = new ObjectInputStream(new FileInputStream(metadataFile));
UUID uuid = UUID.fromString(reader.readUTF());
Region region = Region.getREGION_MAP().get(reader.readUTF());
Date date = (Date) reader.readObject();
File recordsFile = new File(tracesFolder,uuid + ".records");
int serialisationVersion = reader.readInt();
int recordsCount = reader.readInt();
return new Trace(uuid, region, date, metadataFile, recordsFile, recordsCount);
}
@SneakyThrows
protected static void writeTrace(Trace trace, List<TNTPoint> records) {
ObjectOutputStream outputStream = new ObjectOutputStream(new FileOutputStream(trace.getMetadataSaveFile()));
outputStream.writeUTF(trace.getUuid().toString());
outputStream.writeUTF(trace.getRegion().getName());
outputStream.writeObject(trace.getDate());
outputStream.writeInt(SERIALISATION_VERSION);
outputStream.writeInt(records.size());
outputStream.flush();
outputStream.close();
writeTraceRecords(trace.getRecordsSaveFile(), records);
}
@SneakyThrows
protected static void writeTraceRecords(File recordsFile, List<TNTPoint> records) {
DataOutputStream outputStream = new DataOutputStream(new FileOutputStream(recordsFile));
for (TNTPoint record : records) {
outputStream.writeInt(record.getTntId());
outputStream.writeBoolean(record.isExplosion());
outputStream.writeBoolean(record.isInWater());
outputStream.writeBoolean(record.isAfterFirstExplosion());
outputStream.writeBoolean(record.isDestroyedBuildArea());
outputStream.writeBoolean(record.isDestroyedTestBlock());
outputStream.writeLong(record.getTicksSinceStart());
outputStream.writeInt(record.getFuse());
Location location = record.getLocation();
outputStream.writeDouble(location.getX());
outputStream.writeDouble(location.getY());
outputStream.writeDouble(location.getZ());
Vector velocity = record.getVelocity();
outputStream.writeDouble(velocity.getX());
outputStream.writeDouble(velocity.getY());
outputStream.writeDouble(velocity.getZ());
}
outputStream.flush();
outputStream.close();
}
@SneakyThrows
protected static TNTPoint readTraceRecord(DataInputStream objectInput) {
int tntId = objectInput.readInt();
boolean explosion = objectInput.readBoolean();
boolean inWater = objectInput.readBoolean();
boolean afterFirstExplosion = objectInput.readBoolean();
boolean destroyedBuildArea = objectInput.readBoolean();
boolean destroyedTestBlock = objectInput.readBoolean();
long ticksSinceStart = objectInput.readLong();
int fuse = objectInput.readInt();
double locX = objectInput.readDouble();
double locY = objectInput.readDouble();
double locZ = objectInput.readDouble();
Location location = new Location(Bukkit.getWorlds().get(0), locX, locY, locZ);
double velX = objectInput.readDouble();
double velY = objectInput.readDouble();
double velZ = objectInput.readDouble();
Vector velocity = new Vector(velX, velY, velZ);
return new TNTPoint(tntId, explosion, inWater, afterFirstExplosion, destroyedBuildArea, destroyedTestBlock, ticksSinceStart, fuse, location, velocity, Collections.emptyList());
}
@SneakyThrows
protected static List<TNTPoint> readTraceRecords(Trace trace) {
File recordsFile = trace.getRecordsSaveFile();
@Cleanup
DataInputStream inputStream = new DataInputStream(new FileInputStream(recordsFile));
List<TNTPoint> records = new ArrayList<>();
for (int i = 0; i < trace.getRecordsCount(); i++) {
records.add(readTraceRecord(inputStream));
}
Map<Integer, List<TNTPoint>> histories = new HashMap<>();
for (TNTPoint record : records) {
int tntId = record.getTntId();
List<TNTPoint> history = histories.computeIfAbsent(tntId, id -> new ArrayList<>());
history.add(record);
record.setHistory(history);
}
return records;
}
}
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.tracer.rendering;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.tracer.TNTPoint;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceManager;
@@ -31,13 +30,10 @@ import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import yapion.hierarchy.types.YAPIONValue;
import java.util.List;
import java.util.stream.Collectors;
import static de.steamwar.bausystem.features.util.TNTClickListener.TNT_CLICK_DETAILS;
/**
* Wrapper for the rendering of a record bundle
*/
@@ -70,7 +66,6 @@ public class TraceEntity extends RFallingBlockEntity {
* @param player the player the message should be printed for
*/
public void printIntoChat(Player player) {
if (!Config.getInstance().get(player).getOrSetDefault(TNT_CLICK_DETAILS, new YAPIONValue<>(true)).asBoolean().orElse(true)) return;
TNTPoint representative = records.get(0);
BauSystem.MESSAGE.sendPrefixless("TNT_CLICK_HEADER", player);
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.features.util;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.bausystem.BauSystem;
@@ -49,15 +49,15 @@ import java.util.function.BiFunction;
@Linked
public class NoClipCommand extends SWCommand implements Listener {
public static final Class<?> gameStateChange = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundGameEventPacket");
private static final Reflection.Field<Float> floatFieldAccessor = Reflection.getField(gameStateChange, float.class, 0);
public static final Class<?> gameStateChange = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutGameStateChange");
private static final Reflection.FieldAccessor<Float> floatFieldAccessor = Reflection.getField(gameStateChange, float.class, 0);
private static final Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private static final Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
private static final Class<?> useItem = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundUseItemOnPacket");
private static final Class<?> blockDig = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundPlayerActionPacket");
private static final Class<?> windowClick = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundContainerClickPacket");
private static final Class<?> setSlotStack = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundSetCreativeModeSlotPacket");
private static final Class<?> position = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPosition");
private static final Class<?> positionLook = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPositionLook");
private static final Class<?> useItem = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInUseItem");
private static final Class<?> blockDig = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInBlockDig");
private static final Class<?> windowClick = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInWindowClick");
private static final Class<?> setSlotStack = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInSetCreativeSlot");
@Getter
private static final List<Player> NOCLIPS = new ArrayList<>();
@@ -42,15 +42,6 @@ public class SkullCommand extends SWCommand {
super("skull", "head");
}
@Register
public void giveCommand(@Validator Player p) {
if (p.getName().startsWith(".")) {
BauSystem.MESSAGE.send("SKULL_INVALID", p);
return;
}
giveCommand(p, p.getName());
}
@Register(description = "SKULL_HELP")
public void giveCommand(@Validator Player p, @Mapper("player") @ErrorMessage("SKULL_INVALID") String skull) {
ItemStack is = SWItem.getPlayerSkull(skull).getItemStack();
@@ -72,7 +63,7 @@ public class SkullCommand extends SWCommand {
@Override
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
return Bukkit.getOnlinePlayers().stream().map(Player::getName).filter(s1 -> !s1.startsWith(".")).collect(Collectors.toList());
return Bukkit.getOnlinePlayers().stream().map(Player::getName).filter(s1 -> !s1.endsWith("⍇")).collect(Collectors.toList());
}
};
}
@@ -39,12 +39,12 @@ public class SpeedCommand extends SWCommand {
@Register
public void speedCommand(Player p, float speed) {
if (speed < -10F) {
speed = speed / 10F;
if (speed < -1F) {
BauSystem.MESSAGE.send("SPEED_TOO_SMALL", p, speed);
} else if (speed > 10F) {
} else if (speed > 1F) {
BauSystem.MESSAGE.send("SPEED_TOO_HIGH", p, speed);
} else {
speed = speed / 10F;
p.setFlySpeed(speed);
p.setWalkSpeed(Math.min(speed + 0.1F, 1F));
BauSystem.MESSAGE.send("SPEED_CURRENT", p, (p.getFlySpeed() * 10F));
@@ -21,46 +21,22 @@ package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.inventory.EquipmentSlot;
import yapion.hierarchy.types.YAPIONObject;
import yapion.hierarchy.types.YAPIONValue;
@Linked
public class TNTClickListener extends SWCommand implements Listener {
public static final String TNT_CLICK_DETAILS = "tnt_click_details";
public TNTClickListener() {
super("tntdetails");
}
@Register(description = "TNT_DETAILS_COMMAND")
public void toggle(Player player) {
YAPIONObject yapionObject = Config.getInstance().get(player);
if (yapionObject.getOrSetDefault(TNT_CLICK_DETAILS, new YAPIONValue<>(true)).asBoolean().orElse(true)) {
yapionObject.put(TNT_CLICK_DETAILS, false);
BauSystem.MESSAGE.send("TNT_DETAILS_OFF", player);
} else {
yapionObject.put(TNT_CLICK_DETAILS, true);
BauSystem.MESSAGE.send("TNT_DETAILS_ON", player);
}
}
public class TNTClickListener implements Listener {
@EventHandler
public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (event.getHand() != EquipmentSlot.HAND) return;
if (!Config.getInstance().get(event.getPlayer()).getOrSetDefault(TNT_CLICK_DETAILS, new YAPIONValue<>(true)).asBoolean().orElse(true)) return;
Entity entity = event.getRightClicked();
if (event.getRightClicked() instanceof TNTPrimed) {
@@ -47,6 +47,7 @@ public class NightVisionBauGuiItem extends BauGuiItem {
PotionMeta meta = (PotionMeta) itemStack.getItemMeta();
meta.setColor(PotionEffectType.NIGHT_VISION.getColor());
meta.setDisplayName(BauSystem.MESSAGE.parse("NIGHT_VISION_ITEM_ON", player));
meta.addItemFlags(ItemFlag.HIDE_POTION_EFFECTS);
meta.setCustomModelData(1);
itemStack.setItemMeta(meta);
return itemStack;
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.world;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.CRIUWakeupEvent;
import de.steamwar.core.CheckpointUtils;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
@@ -70,9 +69,4 @@ public class AFKStopperListener implements Listener {
if(Bukkit.getOnlinePlayers().isEmpty() || (Bukkit.getOnlinePlayers().size() == 1 && Bukkit.getOnlinePlayers().contains(event.getPlayer())))
CheckpointUtils.freeze();
}
@EventHandler
public void onCRIUWakeup(CRIUWakeupEvent event) {
lastMovementTime = System.currentTimeMillis();
}
}
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.world;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.core.CRIUWakeupEvent;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.BauweltMember;
import de.steamwar.sql.SteamwarUser;
@@ -33,6 +32,7 @@ import org.bukkit.event.player.PlayerJoinEvent;
@Linked
public class AntiBauAddMemberFix implements Listener {
@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) {
if (BauSystem.DEV_SERVER) return;
@@ -44,9 +44,4 @@ public class AntiBauAddMemberFix implements Listener {
throw new SecurityException("The player " + event.getPlayer().getName() + " joined on the server of " + SteamwarUser.get(BauServer.getInstance().getOwnerID()).getUserName() + " without being added!");
}
}
@EventHandler
public void onCRIUWakeup(CRIUWakeupEvent event) {
BauweltMember.clear();
}
}
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.features.world;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.linkage.Linked;
@@ -32,7 +32,7 @@ public class AntiCursorReCentering implements Enable {
@Override
public void enable() {
Class<?> closeWindow = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundContainerClosePacket");
Class<?> closeWindow = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutCloseWindow");
TinyProtocol.instance.addFilter(closeWindow, (player, object) -> {
if (player.getOpenInventory().getTopInventory().getType() == InventoryType.CRAFTING) {
return object;
@@ -56,7 +56,7 @@ public class BauScoreboard implements Listener {
public void handlePlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
SWScoreboard.impl.createScoreboard(player, new ScoreboardCallback() {
SWScoreboard.createScoreboard(player, new ScoreboardCallback() {
@Override
public HashMap<String, Integer> getData() {
Region region = Region.getRegion(player.getLocation());
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.features.world;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.utils.NMSWrapper;
import de.steamwar.linkage.Linked;
@@ -29,7 +29,7 @@ import org.bukkit.GameMode;
public class NoCreativeKnockback {
public NoCreativeKnockback() {
TinyProtocol.instance.addFilter(Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket"), (player, o) -> {
TinyProtocol.instance.addFilter(Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutExplosion"), (player, o) -> {
if (player.getGameMode() != GameMode.CREATIVE) return o;
return NMSWrapper.impl.resetExplosionKnockback(o);
});
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.features.world;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
@@ -48,21 +48,21 @@ import org.bukkit.util.Vector;
@MinVersion(20)
public class SignEditFrom20 implements Listener {
private static final Class<?> blockPosition = Reflection.getClass("net.minecraft.core.BlockPos");
private static final Class<?> craftBlock = Reflection.getClass("org.bukkit.craftbukkit.block.CraftBlock");
private static final Class<?> craftWorld = Reflection.getClass("org.bukkit.craftbukkit.CraftWorld");
private static final Class<?> generatorAccess = Reflection.getClass("net.minecraft.world.level.LevelAccessor");
private static final Reflection.Method getPosition = Reflection.getTypedMethod(craftBlock, "getPosition", blockPosition);
private static final Reflection.Method getWorldHandle = Reflection.getTypedMethod(craftWorld, "getHandle", null);
private static final Reflection.Method at = Reflection.getTypedMethod(craftBlock, "at", craftBlock, generatorAccess, blockPosition);
private static final Class<?> blockPosition = Reflection.getClass("{nms.core}.BlockPosition");
private static final Class<?> craftBlock = Reflection.getClass("{obc}.block.CraftBlock");
private static final Class<?> craftWorld = Reflection.getClass("{obc}.CraftWorld");
private static final Class<?> generatorAccess = Reflection.getClass("{nms.world.level}.GeneratorAccess");
private static final Reflection.MethodInvoker getPosition = Reflection.getTypedMethod(craftBlock, "getPosition", blockPosition);
private static final Reflection.MethodInvoker getWorldHandle = Reflection.getTypedMethod(craftWorld, "getHandle", null);
private static final Reflection.MethodInvoker at = Reflection.getTypedMethod(craftBlock, "at", craftBlock, generatorAccess, blockPosition);
private static final Class<?> openSign = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundOpenSignEditorPacket");
private static final Reflection.Field<?> blockPositionFieldAccessor = Reflection.getField(openSign, blockPosition, 0);
private static final Reflection.Field<?> sideFieldAccessor = Reflection.getField(openSign, boolean.class, 0);
private static final Class<?> openSign = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutOpenSignEditor");
private static final Reflection.FieldAccessor<?> blockPositionFieldAccessor = Reflection.getField(openSign, blockPosition, 0);
private static final Reflection.FieldAccessor<?> sideFieldAccessor = Reflection.getField(openSign, boolean.class, 0);
private static final Class<?> updateSign = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundSignUpdatePacket");
private static final Reflection.Field<?> getBlockPositionFieldAccessor = Reflection.getField(updateSign, blockPosition, 0);
private static final Reflection.Field<String[]> stringFieldAccessor = Reflection.getField(updateSign, String[].class, 0);
private static final Class<?> updateSign = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInUpdateSign");
private static final Reflection.FieldAccessor<?> getBlockPositionFieldAccessor = Reflection.getField(updateSign, blockPosition, 0);
private static final Reflection.FieldAccessor<String[]> stringFieldAccessor = Reflection.getField(updateSign, String[].class, 0);
@EventHandler
public void editSign(PlayerInteractEvent event) {
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.features.world;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
@@ -40,20 +40,20 @@ import org.bukkit.event.player.PlayerInteractEvent;
@MaxVersion(19)
public class SignEditUntil19 implements Listener {
private static final Class<?> blockPosition = Reflection.getClass("net.minecraft.core.BlockPos");
private static final Class<?> craftBlock = Reflection.getClass("org.bukkit.craftbukkit.block.CraftBlock");
private static final Class<?> craftWorld = Reflection.getClass("org.bukkit.craftbukkit.CraftWorld");
private static final Class<?> generatorAccess = Reflection.getClass("net.minecraft.world.level.LevelAccessor");
private static final Reflection.Method getPosition = Reflection.getTypedMethod(craftBlock, "getPosition", blockPosition);
private static final Reflection.Method getWorldHandle = Reflection.getTypedMethod(craftWorld, "getHandle", null);
private static final Reflection.Method at = Reflection.getTypedMethod(craftBlock, "at", craftBlock, generatorAccess, blockPosition);
private static final Class<?> blockPosition = Reflection.getClass("{nms.core}.BlockPosition");
private static final Class<?> craftBlock = Reflection.getClass("{obc}.block.CraftBlock");
private static final Class<?> craftWorld = Reflection.getClass("{obc}.CraftWorld");
private static final Class<?> generatorAccess = Reflection.getClass("{nms.world.level}.GeneratorAccess");
private static final Reflection.MethodInvoker getPosition = Reflection.getTypedMethod(craftBlock, "getPosition", blockPosition);
private static final Reflection.MethodInvoker getWorldHandle = Reflection.getTypedMethod(craftWorld, "getHandle", null);
private static final Reflection.MethodInvoker at = Reflection.getTypedMethod(craftBlock, "at", craftBlock, generatorAccess, blockPosition);
private static final Class<?> openSign = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundOpenSignEditorPacket");
private static final Reflection.Field<?> blockPositionFieldAccessor = Reflection.getField(openSign, blockPosition, 0);
private static final Class<?> openSign = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutOpenSignEditor");
private static final Reflection.FieldAccessor<?> blockPositionFieldAccessor = Reflection.getField(openSign, blockPosition, 0);
private static final Class<?> updateSign = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundSignUpdatePacket");
private static final Reflection.Field<?> getBlockPositionFieldAccessor = Reflection.getField(updateSign, blockPosition, 0);
private static final Reflection.Field<String[]> stringFieldAccessor = Reflection.getField(updateSign, String[].class, 0);
private static final Class<?> updateSign = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInUpdateSign");
private static final Reflection.FieldAccessor<?> getBlockPositionFieldAccessor = Reflection.getField(updateSign, blockPosition, 0);
private static final Reflection.FieldAccessor<String[]> stringFieldAccessor = Reflection.getField(updateSign, String[].class, 0);
@EventHandler
public void editSign(PlayerInteractEvent event) {
@@ -179,12 +179,7 @@ public class SpectatorListener implements Listener {
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
if (event.getMessage().startsWith("/schem save") ||
event.getMessage().startsWith("//schem save") ||
event.getMessage().startsWith("/schematic save") ||
event.getMessage().startsWith("//schematic save") ||
event.getMessage().startsWith("/download") ||
event.getMessage().startsWith("//download")) {
if (event.getMessage().startsWith("/schem save") || event.getMessage().startsWith("//schem save") || event.getMessage().startsWith("/schematic save") || event.getMessage().startsWith("//schematic save")) {
if (!Permission.SUPERVISOR.hasPermission(event.getPlayer())) {
event.setCancelled(true);
event.setMessage("/");
@@ -1,92 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.world;
import com.sk89q.worldedit.regions.RegionSelector;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.checkerframework.checker.units.qual.min;
import java.io.*;
import java.util.List;
import java.util.logging.Level;
import java.util.stream.Collectors;
@Linked
@MinVersion(18)
public class WorldEditSelectionSaver implements Listener {
private File WORLD_EDIT_SELECTIONS = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "world_edit_selections");
{
WORLD_EDIT_SELECTIONS.mkdir();
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
SteamwarUser steamwarUser = SteamwarUser.get(event.getPlayer().getUniqueId());
File file = new File(WORLD_EDIT_SELECTIONS, Integer.toString(steamwarUser.getId()));
if (!file.exists()) return;
try {
BufferedReader bufferedReader = new BufferedReader(new InputStreamReader(new FileInputStream(file)));
Class<? extends RegionSelector> clazz = (Class<? extends RegionSelector>) Class.forName(bufferedReader.readLine());
List<Location> locations = bufferedReader.lines()
.map(s -> s.split(" "))
.map(strings -> strings.length != 3 ? null : new Location(event.getPlayer().getWorld(), Integer.parseInt(strings[0]), Integer.parseInt(strings[1]), Integer.parseInt(strings[2])))
.collect(Collectors.toList());
WorldEditUtils.setVertices(event.getPlayer(), clazz, locations);
} catch (IOException | ClassNotFoundException e) {
BauSystem.getInstance().getLogger().log(Level.SEVERE, e.getMessage(), e);
file.delete();
}
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
SteamwarUser steamwarUser = SteamwarUser.get(event.getPlayer().getUniqueId());
Pair<Class<? extends RegionSelector>, List<Location>> data = WorldEditUtils.getVertices(event.getPlayer());
File file = new File(WORLD_EDIT_SELECTIONS, Integer.toString(steamwarUser.getId()));
try {
BufferedWriter bufferedWriter = new BufferedWriter(new OutputStreamWriter(new FileOutputStream(file)));
bufferedWriter.write(data.getKey().getTypeName());
for (Location location : data.getValue()) {
if (location == null) {
bufferedWriter.write("\n");
} else {
bufferedWriter.write("\n" + location.getBlockX() + " " + location.getBlockY() + " " + location.getBlockZ());
}
}
bufferedWriter.close();
} catch (IOException e) {
BauSystem.getInstance().getLogger().log(Level.SEVERE, e.getMessage(), e);
file.delete();
}
}
}
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.features.xray;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.techhider.TechHiderCommand;
@@ -108,8 +108,8 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
});
}
private static final Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private static final Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
private static final Class<?> position = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPosition");
private static final Class<?> positionLook = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPositionLook");
{
BiFunction<Player, Object, Object> positionSetter = (player, o) -> {
@@ -73,8 +73,4 @@ public class Point {
public Location toLocation(Player player, double dx, double dy, double dz) {
return new Location(player.getWorld(), x + dx, y + dy, z + dz, player.getLocation().getYaw(), player.getLocation().getPitch());
}
public BlockVector3 toBlockVector3() {
return BlockVector3.at(this.x, this.y, this.z);
}
}
@@ -21,40 +21,41 @@ package de.steamwar.bausystem.region.flags;
import de.steamwar.bausystem.region.flags.flagvalues.*;
import de.steamwar.bausystem.shared.EnumDisplay;
import lombok.AllArgsConstructor;
import lombok.Getter;
import java.util.EnumSet;
import java.util.Set;
import java.util.stream.Collectors;
@Getter
@AllArgsConstructor
public enum Flag implements EnumDisplay {
COLOR("FLAG_COLOR", ColorMode.class, ColorMode.YELLOW, false),
TNT("FLAG_TNT", TNTMode.class, TNTMode.ONLY_TB, true),
FIRE("FLAG_FIRE", FireMode.class, FireMode.ALLOW, true),
FREEZE("FLAG_FREEZE", FreezeMode.class, FreezeMode.INACTIVE, true),
PROTECT("FLAG_PROTECT", ProtectMode.class, ProtectMode.ACTIVE, true),
ITEMS("FLAG_ITEMS", ItemMode.class, ItemMode.INACTIVE, true),
NO_GRAVITY("FLAG_NO_GRAVITY", NoGravityMode.class, NoGravityMode.INACTIVE, true),
COLOR("FLAG_COLOR", ColorMode.class, ColorMode.YELLOW),
TNT("FLAG_TNT", TNTMode.class, TNTMode.ONLY_TB),
FIRE("FLAG_FIRE", FireMode.class, FireMode.ALLOW),
FREEZE("FLAG_FREEZE", FreezeMode.class, FreezeMode.INACTIVE),
PROTECT("FLAG_PROTECT", ProtectMode.class, ProtectMode.ACTIVE),
ITEMS("FLAG_ITEMS", ItemMode.class, ItemMode.INACTIVE),
NO_GRAVITY("FLAG_NO_GRAVITY", NoGravityMode.class, NoGravityMode.INACTIVE),
;
@Getter
private static final Set<Flag> flags;
@Getter
private static final Set<Flag> resetFlags;
static {
flags = EnumSet.allOf(Flag.class);
resetFlags = flags.stream().filter(flag -> flag.reset).collect(Collectors.toUnmodifiableSet());
}
private final String chatValue;
private final Class<? extends Value<?>> valueType;
private final Flag.Value<?> defaultValue;
private final boolean reset;
private final Value<?>[] values;
<T extends Enum<T> & Value<T>> Flag(String chatValue, final Class<? extends Value<T>> valueType, final Flag.Value<T> defaultValue) {
this.chatValue = chatValue;
this.valueType = valueType;
this.defaultValue = defaultValue;
this.values = defaultValue.getValues();
}
public Value<?> getFlagValueOf(final String name) {
return this.defaultValue.getValueOf(name);
@@ -24,7 +24,6 @@ import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.function.pattern.WaterloggedRemover;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.region.Color;
import de.steamwar.bausystem.region.Point;
@@ -35,7 +34,9 @@ import lombok.NonNull;
import java.io.File;
import java.io.IOException;
import java.util.*;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.function.BiConsumer;
import java.util.function.BiPredicate;
@@ -105,28 +106,51 @@ public class PasteBuilder {
public PasteBuilder color(Color color) {
if (color == Color.PINK) return this;
Map<String, BaseBlock> blockCache = new HashMap<>();
BaseBlock WOOL = Objects.requireNonNull(BlockTypes.PINK_WOOL).getDefaultState().toBaseBlock();
BaseBlock CLAY = Objects.requireNonNull(BlockTypes.PINK_TERRACOTTA).getDefaultState().toBaseBlock();
BaseBlock GLAZED = Objects.requireNonNull(BlockTypes.PINK_GLAZED_TERRACOTTA).getDefaultState().toBaseBlock();
BaseBlock GLASS = Objects.requireNonNull(BlockTypes.PINK_STAINED_GLASS).getDefaultState().toBaseBlock();
BaseBlock GLASS_PANE = Objects.requireNonNull(BlockTypes.PINK_STAINED_GLASS_PANE).getDefaultState().toBaseBlock();
BaseBlock CONCRETE = Objects.requireNonNull(BlockTypes.PINK_CONCRETE).getDefaultState().toBaseBlock();
BaseBlock CONCRETE_POWDER = Objects.requireNonNull(BlockTypes.PINK_CONCRETE_POWDER).getDefaultState().toBaseBlock();
BaseBlock CARPET = Objects.requireNonNull(BlockTypes.PINK_CARPET).getDefaultState().toBaseBlock();
BaseBlock wool = Objects.requireNonNull(BlockTypes.get(color.name().toLowerCase() + "_wool")).getDefaultState().toBaseBlock();
BaseBlock clay = Objects.requireNonNull(BlockTypes.get(color.name().toLowerCase() + "_terracotta")).getDefaultState().toBaseBlock();
BaseBlock glazed = Objects.requireNonNull(BlockTypes.get(color.name().toLowerCase() + "_glazed_terracotta")).getDefaultState().toBaseBlock();
BaseBlock glass = Objects.requireNonNull(BlockTypes.get(color.name().toLowerCase() + "_stained_glass")).getDefaultState().toBaseBlock();
BaseBlock glassPane = Objects.requireNonNull(BlockTypes.get(color.name().toLowerCase() + "_stained_glass_pane")).getDefaultState().toBaseBlock();
BaseBlock carpet = Objects.requireNonNull(BlockTypes.get(color.name().toLowerCase() + "_carpet")).getDefaultState().toBaseBlock();
BaseBlock concrete = Objects.requireNonNull(BlockTypes.get(color.name().toLowerCase() + "_concrete")).getDefaultState().toBaseBlock();
BaseBlock concretePowder = Objects.requireNonNull(BlockTypes.get(color.name().toLowerCase() + "_concrete_powder")).getDefaultState().toBaseBlock();
return map((clipboard, blockVector3) -> {
BaseBlock block = clipboard.getFullBlock(blockVector3);
if (block.getBlockType().getId().startsWith("minecraft:pink_")) {
BaseBlock baseBlock = blockCache.computeIfAbsent(block.getBlockType().getId(), s -> {
String replaced = s.replace("minecraft:pink_", "minecraft:" + color.name().toLowerCase() + "_");
BlockType blockType = BlockTypes.get(replaced);
if (blockType == null) return null;
return blockType.getDefaultState().toBaseBlock();
});
if (baseBlock == null) return;
clipboard.setBlock(blockVector3, baseBlock);
if (block.equals(WOOL)) {
clipboard.setBlock(blockVector3, wool);
} else if (block.equals(CLAY)) {
clipboard.setBlock(blockVector3, clay);
} else if (block.equals(GLAZED)) {
clipboard.setBlock(blockVector3, glazed);
} else if (block.equals(GLASS)) {
clipboard.setBlock(blockVector3, glass);
} else if (block.equals(GLASS_PANE)) {
clipboard.setBlock(blockVector3, glassPane);
} else if (block.equals(CARPET)) {
clipboard.setBlock(blockVector3, carpet);
} else if (block.equals(CONCRETE)) {
clipboard.setBlock(blockVector3, concrete);
} else if (block.equals(CONCRETE_POWDER)) {
clipboard.setBlock(blockVector3, concretePowder);
}
});
}
/**
* Can only be used before {@link #color(Color)}.
*/
public PasteBuilder onlyColors(boolean onlyColors) {
if (!onlyColors) return this;
return only((baseBlock, s) -> s.startsWith("minecraft:pink_"));
return only((baseBlock, s) -> {
return s.endsWith("_wool") || s.endsWith("_terracotta") || s.endsWith("_glazed_terracotta") || s.endsWith("_stained_glass") || s.endsWith("_stained_glass_pane") || s.endsWith("_carpet") || s.endsWith("_concrete") || s.endsWith("_concrete_powder");
});
}
public PasteBuilder removeTNT(boolean removeTNT) {
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.experimental.UtilityClass;
@@ -81,12 +81,12 @@ public class PlaceItemUtils {
.collect(Collectors.toSet());
}
private static final Class<?> blockPosition = Reflection.getClass("net.minecraft.core.BlockPos");
private static final Reflection.Constructor blockPositionConstructor = Reflection.getConstructor(blockPosition, int.class, int.class, int.class);
private static final Class<?> craftBlock = Reflection.getClass("org.bukkit.craftbukkit.block.CraftBlockState");
private static final Class<?> craftWorld = Reflection.getClass("org.bukkit.craftbukkit.CraftWorld");
private static final Reflection.Field<?> positionAccessor = Reflection.getField(craftBlock, blockPosition, 0);
private static final Reflection.Field<?> worldAccessor = Reflection.getField(craftBlock, craftWorld, 0);
private static final Class<?> blockPosition = Reflection.getClass("{nms.core}.BlockPosition");
private static final Reflection.ConstructorInvoker blockPositionConstructor = Reflection.getConstructor(blockPosition, int.class, int.class, int.class);
private static final Class<?> craftBlock = Reflection.getClass("{obc}.block.CraftBlockState");
private static final Class<?> craftWorld = Reflection.getClass("{obc}.CraftWorld");
private static final Reflection.FieldAccessor<?> positionAccessor = Reflection.getField(craftBlock, blockPosition, 0);
private static final Reflection.FieldAccessor<?> worldAccessor = Reflection.getField(craftBlock, craftWorld, 0);
/**
* Attempt to place an {@link ItemStack} the {@link Player} is holding against a {@link Block} inside the World.
@@ -19,20 +19,26 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.BountifulWrapper;
import de.steamwar.core.Core;
import de.steamwar.core.VersionDependent;
import de.steamwar.entity.REntity;
import org.bukkit.entity.Player;
public interface PlayerMovementWrapper {
Class<?> teleportPacket = REntity.teleportPacket;
Reflection.Field<Integer> teleportEntity = REntity.teleportEntity;
BountifulWrapper.PositionSetter teleportPosition = REntity.teleportPosition;
Class<?> teleportPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutEntityTeleport");
Reflection.FieldAccessor<Integer> teleportEntity = Reflection.getField(teleportPacket, Integer.TYPE, 0);
BountifulWrapper.PositionSetter teleportPosition = BountifulWrapper.impl.getPositionSetter(teleportPacket, Core.getVersion() == 8 ? 1 : 0);
Reflection.FieldAccessor<Byte> teleportYaw = Reflection.getField(teleportPacket, Byte.TYPE, 0);
Reflection.FieldAccessor<Byte> teleportPitch = Reflection.getField(teleportPacket, Byte.TYPE, 1);
PlayerMovementWrapper impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
void setPosition(Player player, Object object);
Object convertToOut(Player player, Object object);
default byte rotToByte(float rot) {
return (byte)((int)(rot * 256.0F / 360.0F));
}
}
@@ -0,0 +1,49 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.viaversion.viaversion.api.Via;
import com.viaversion.viaversion.api.ViaAPI;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.linkage.Linked;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
@Linked
public class VersionAnnouncer implements Listener {
private final String versionString = Bukkit.getBukkitVersion().split("-", 2)[0];
@SuppressWarnings("unchecked")
private final ViaAPI<Player> via = Via.getAPI();
@EventHandler
public void onJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
if(via.getServerVersion().supportedVersions().contains(via.getPlayerVersion(player)))
return;
BauSystem.MESSAGE.sendPrefixless("SERVER_VERSION", player, ChatMessageType.ACTION_BAR, versionString);
}
}
@@ -19,21 +19,17 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.extension.factory.PatternFactory;
import com.sk89q.worldedit.extension.platform.permission.ActorSelectorLimits;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.internal.registry.InputParser;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.regions.selector.limit.SelectorLimits;
import de.steamwar.bausystem.shared.Pair;
import lombok.SneakyThrows;
import lombok.experimental.UtilityClass;
@@ -41,9 +37,6 @@ import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import java.util.List;
import java.util.stream.Collectors;
@UtilityClass
public class WorldEditUtils {
@@ -84,40 +77,6 @@ public class WorldEditUtils {
return WorldEdit.getInstance().getPatternFactory();
}
public Pair<Class<? extends RegionSelector>, List<Location>> getVertices(Player player) {
RegionSelector regionSelector = WorldEdit.getInstance()
.getSessionManager()
.get(BukkitAdapter.adapt(player))
.getRegionSelector(BukkitAdapter.adapt(player.getWorld()));
return new Pair<>(regionSelector.getClass(), regionSelector.getVertices()
.stream()
.map(blockVector3 -> blockVector3 == null ? null : adapt(player.getWorld(), blockVector3))
.collect(Collectors.toList()));
}
public void setVertices(Player player, Class<? extends RegionSelector> clazz, List<Location> vertices) {
LocalSession localSession = WorldEdit.getInstance()
.getSessionManager()
.get(BukkitAdapter.adapt(player));
Reflection.Constructor constructorInvoker = Reflection.getConstructor(clazz, com.sk89q.worldedit.world.World.class);
RegionSelector regionSelector = (RegionSelector) constructorInvoker.invoke(BukkitAdapter.adapt(player.getWorld()));
localSession.setRegionSelector(BukkitAdapter.adapt(player.getWorld()), regionSelector);
if (vertices.isEmpty()) return;
SelectorLimits selectorLimits = ActorSelectorLimits.forActor(BukkitAdapter.adapt(player));
for (int i = 0; i < vertices.size(); i++) {
Location location = vertices.get(i);
if (location == null) continue;
if (i == 0) {
regionSelector.selectPrimary(BukkitAdapter.adapt(location).toBlockPoint(), selectorLimits);
} else {
regionSelector.selectSecondary(BukkitAdapter.adapt(location).toBlockPoint(), selectorLimits);
}
}
}
public Pair<Location, Location> getSelection(Player player) {
RegionSelector regionSelector = WorldEdit.getInstance()
.getSessionManager()
@@ -1,204 +0,0 @@
package de.steamwar.bausystem.utils.cursor;
import de.steamwar.bausystem.utils.RayTraceUtils;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action;
import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONType;
import java.util.function.BiConsumer;
import java.util.function.BiFunction;
@Getter
public class RCursor {
private final World WORLD = Bukkit.getWorlds().get(0);
private final REntityServer targetServer;
private final REntityServer cursorServer;
private final Player owner;
private final Material highlightMaterial;
private final ClickHandler onClickHandler;
private RFallingBlockEntity cursorEntity;
private Location cursorLocation;
private boolean isHittingEntity = false;
@Setter
private Material cursorMaterial;
@Setter
private CursorMode cursorMode;
private boolean visible = true;
public RCursor(REntityServer targetServer, Player owner, Material highlightMaterial, Material cursorMaterial, CursorMode cursorMode, ClickHandler onClickHandler) {
this.targetServer = targetServer;
this.owner = owner;
this.highlightMaterial = highlightMaterial;
this.cursorMaterial = cursorMaterial;
this.cursorMode = cursorMode;
this.onClickHandler = onClickHandler;
cursorServer = new REntityServer();
cursorServer.addPlayer(owner);
RCursorManager.getInstance().registerCursor(this);
}
public void render() {
if (!visible) return;
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(owner, owner.getLocation(), targetServer.getEntities());
if (rayTraceResult == null) {
if(cursorEntity != null) cursorEntity.die();
cursorEntity = null;
return;
}
REntity hitEntity = rayTraceResult.getHitEntity() == cursorEntity ? null : rayTraceResult.getHitEntity();
Material activeCursorMaterial = hitEntity == null ? cursorMaterial : highlightMaterial;
Location activeCursorLocation = hitEntity == null ? cursorMode.positionTransform.apply(owner, rayTraceResult).toLocation(WORLD)
: new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD);
cursorLocation = activeCursorLocation;
isHittingEntity = hitEntity != null;
if (cursorEntity == null) {
cursorEntity = new RFallingBlockEntity(cursorServer, activeCursorLocation, activeCursorMaterial);
cursorEntity.setNoGravity(true);
} if (cursorEntity.getMaterial() == activeCursorMaterial) {
cursorEntity.move(activeCursorLocation);
} else {
cursorEntity.die();
cursorEntity = new RFallingBlockEntity(cursorServer, activeCursorLocation, activeCursorMaterial);
cursorEntity.setNoGravity(true);
if(activeCursorMaterial == highlightMaterial) {
cursorEntity.setGlowing(true);
}
}
}
public void hide() {
visible = false;
if (cursorEntity != null) {
cursorEntity.die();
cursorEntity = null;
}
}
public void show() {
visible = true;
}
void handleClick(Action action) {
if(!visible || cursorLocation == null) return;
onClickHandler.handle(cursorLocation, isHittingEntity, action);
}
public void close() {
cursorServer.close();
RCursorManager.getInstance().unregisterCursor(this);
}
@AllArgsConstructor
public enum CursorMode {
FREE((player, rayTraceResult) -> {
Vector pos = rayTraceResult.getHitPosition();
BlockFace face = rayTraceResult.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
if (face.getModY() == 0 && player.isSneaking()) {
pos.setY(pos.getY() - 0.49);
}
}
if (!player.isSneaking()) {
pos.setX(pos.getBlockX() + 0.5);
if (face == null || face.getModY() == 0)
pos.setY(pos.getBlockY() + 0.0);
pos.setZ(pos.getBlockZ() + 0.5);
}
return pos;
}),
BLOCK_ALIGNED((player, rayTraceResult) -> {
Vector pos = rayTraceResult.getHitPosition();
BlockFace face = rayTraceResult.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
}
pos.setX(pos.getBlockX() + 0.5);
if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
pos.setY(pos.getBlockY() + 1.0);
} else {
pos.setY(pos.getBlockY());
}
pos.setZ(pos.getBlockZ() + 0.5);
return pos;
});
private final BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> positionTransform;
}
public interface ClickHandler{
public void handle(Location cursorLocation, boolean didHitEntity, Action action);
}
}
@@ -1,112 +0,0 @@
package de.steamwar.bausystem.utils.cursor;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.linkage.Linked;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.lang.ref.SoftReference;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.function.BiFunction;
@Linked
public class RCursorManager implements Listener {
@Getter
private static RCursorManager instance;
private final Set<Player> calculationActive = new HashSet<>();
private final Map<Player, RCursor> activeCursors = new HashMap<>();
public RCursorManager() {
if (instance == null) {
instance = this;
}
BiFunction<Player, Object, Object> function = (player, object) -> {
updateCursor(player);
return object;
};
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
Set<Player> playersWithActiveCursor = activeCursors.keySet();
playersWithActiveCursor.forEach(this::updateCursor);
}, 0);
Class<?> positionPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
Class<?> lookPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Rot");
Class<?> positionLookPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
TinyProtocol.instance.addFilter(positionPacketClass, function);
TinyProtocol.instance.addFilter(lookPacketClass, function);
TinyProtocol.instance.addFilter(positionLookPacketClass, function);
}
void registerCursor(RCursor cursor) {
closeCursorOf(cursor.getOwner());
activeCursors.put(cursor.getOwner(), cursor);
}
void unregisterCursor(RCursor cursor) {
activeCursors.remove(cursor.getOwner());
}
private void closeCursorOf(Player player) {
RCursor currentPlayerCursor = activeCursors.get(player);
if(currentPlayerCursor != null) {
currentPlayerCursor.close();
};
}
private void updateCursor(Player player) {
if (!activeCursors.containsKey(player)) {
return;
}
synchronized (calculationActive) {
if (calculationActive.contains(player)) {
return;
} else {
calculationActive.add(player);
}
}
RCursor cursor = activeCursors.get(player);
if (cursor != null) {
cursor.render();
}
synchronized (calculationActive) {
calculationActive.remove(player);
}
}
@EventHandler
private void handlePlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
RCursor cursorOfPlayer = activeCursors.get(player);
cursorOfPlayer.handleClick(event.getAction());
}
@EventHandler
private void handlePlayerQuit(PlayerQuitEvent event) {
closeCursorOf(event.getPlayer());
}
}
+2
View File
@@ -2,6 +2,8 @@ name: BauSystem
authors: [ Lixfel, YoyoNow, Chaoscaot, Zeanon, D4rkr34lm ]
version: "2.0"
depend: [ WorldEdit, SpigotCore ]
softdepend:
- ViaVersion
load: POSTWORLD
main: de.steamwar.bausystem.BauSystem
api-version: "1.13"
-419
View File
@@ -1,419 +0,0 @@
# SteamWar.de - Script System
---
<!-- TOC -->
* [SteamWar.de - Script System](#steamwarde---script-system)
* [Einleitung](#einleitung)
* [Nutzung mit einer IDE](#nutzung-mit-einer-ide)
* [Basis-Apis](#basis-apis)
* [SteamWar.de-Api](#steamwarde-api)
* [player](#player)
* [random](#random)
* [region](#region)
* [tnt](#tnt)
* [trace](#trace)
* [server](#server)
* [tps](#tps)
* [storage](#storage)
* [inventory](#inventory)
* [SteamWar.de-Global-Api](#steamwarde-global-api)
* [Commands](#commands)
* [Hotkeys](#hotkeys)
* [Eventtypen](#eventtypen)
* [BlockEvent](#blockevent)
* [InteractEvent](#interactevent)
* [Position](#position)
* [Instabile APIs](#instabile-apis)
* [_worldedit](#worldedit)
* [Beispiele](#beispiele)
* [Hello, World!](#hello-world)
* [Code](#code)
* [Ausgabe](#ausgabe)
* [BauGUI on DoubleSwap](#baugui-on-doubleswap)
* [Code](#code-1)
* [SL Command](#sl-command)
* [Code](#code-2)
* [Paste Hotkey](#paste-hotkey)
* [Code](#code-3)
* [Inventory](#inventory-1)
* [Code](#code-4)
<!-- TOC -->
## Einleitung
Das Script System auf SteamWar.de basiert auf [Lua](https://www.lua.org/docs.html).
Der Code wird einfach in ein Minecraft Buch geschrieben und kann mit einem Links-Klick ausgeführt werden.
## Nutzung mit einer IDE
Im Repository liegen [Lua-Definitionen](sw.def.lua) für [Luanalysis](https://plugins.jetbrains.com/plugin/14698-luanalysis).
Diese können in der IDE genutzt werden, um die APIs zu nutzen.
Einfach die `sw.def.lua` in denselben Ordner wie das Script legen und die IDE sollte die APIs erkennen.
# Basis-Apis
Es werden folgende Standard-Apis zur Verfügung gestellt:
- [`math`](https://www.lua.org/manual/5.4/manual.html#6.7)
- [`string`](https://www.lua.org/manual/5.4/manual.html#6.4)
- [`table`](https://www.lua.org/manual/5.4/manual.html#6.6)
- [`bit32`](https://www.lua.org/manual/5.2/manual.html#6.7)
# SteamWar.de-Api
APIs, die mit einem `_` beginnen sind noch nicht stabil und können sich jederzeit ändern.
Sie sollten daher nicht verwendet werden, da sie sich noch in der Entwicklung befinden.
Diese können auch undokumentierte Funktionen enthalten, die nicht in der Dokumentation aufgeführt sind.
In den Scripten gibt es dazu noch folgende globale Variablen:
- [`player`](#player)
- [`random`](#random)
- [`region`](#region)
- [`server`](#server)
- [`storage`](#storage)
- [`inventory`](#inventory)
- `_worldedit`
Ohne eine Kategorie sind folgende Funktionen verfügbar, die nicht allgemein sind:
| Name | Signature | Beschreibung |
|-----------|-----------------------------------|-------------------------------------------------------------------------------------------------------------------|
| `print` | print(String...) | @see chat(String...) |
| `input` | input(String, Function\<String>) | Fragt den User nach einer Eingabe mit der Nachricht und called die zugehörige Funktion nach dieser |
| `delayed` | delayed(Number, Function\<Void>) | Wartet die angegebene Anzahl an Ticks und führt danach die zugehörige Funktion aus |
| `pos` | pos(Number, Number, Number) | Erstellt aus drei Zahlen eine Position-Table. Die Koordinaten sind unter den Namen `x`, `y` und `z` abgespeichert |
| `exec` | exec(String...) | Führt den angegebenen Befehl als Spieler aus |
| `length` | length(Any): Int | Gibt die Länge des Objekts zurück |
| `join` | length(String, String...): String | Füge die Texte mit den ersten Parameter zusammen |
### player
Das `player`-Modul stellt Funktionen zur Verfügung, die den Spieler betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|------------------|--------------------------------|---------------------------------------------------------------------------------------------------------------------------|
| `name` | name(): String | Gibt den `displayName` des Spielers zurück |
| `chat` | chat(String...) | Sendet den Text in den Chat des Spielers |
| `actionbar` | actionbar(String...) | Sendet den Text in die ActionBar des Spielers |
| `x` | x(Number), x(): Number | Setzt oder gibt die X-Koordinate des Spielers |
| `y` | y(Number), y(): Number | Setzt oder gibt die Y-Koordinate des Spielers |
| `z` | z(Number), z(): Number | Setzt oder gibt die Z-Koordinate des Spielers |
| `yaw` | yaw(Number), yaw(): Number | Setzt oder gibt die Gierung des Spielers |
| `pitch` | pitch(Number), pitch(): Number | Setzt oder gibt die Steigung des Spielers |
| `sneaking` | sneaking(): Boolean | Wahr, wenn der Spieler am Sneaken ist |
| `sprinting` | sprinting(): Boolean | Wahr, wenn der Spieler am Sprinten ist |
| `slot` | slot(Number), slot(): Number | Setzt oder gibt den Slot des gehaltenden Items des Spielers [(Wiki)](https://minecraft.fandom.com/wiki/Slot#Java_Edition) |
| `item` | item(): String | Gibt den Itemtyp der Main-Hand zurück |
| `offHandItem` | offHandItem(): String | Gibt den Itemtyp der Off-Hand zurück |
| `closeInventory` | closeInventory() | Schließe das aktuell geöffnete Inventar des Spielers |
### random
Das `random`-Modul stellt Funktionen zur Verfügung, die Zufallszahlen betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|------------|------------------------------------|-------------------------------------------------------------------------------|
| nextInt | nextInt(): Int | Gibt eine Zufallszahl zurück zwischen Integer.MIN_VALUE und Integer.MAX_VALUE |
| -"- | nextInt(Int): Int | Gibt eine Zufallszahl zurück zischen 0 und dem Argument |
| -"- | nextInt(Int, Int): Int | Gibt eine Zufallszahl zurück zwischen dem ersten und zweiten Argument |
| nextDouble | nextDouble(): Double | Gibt eine Zufallszahl zurück zwischen 0 und 1 |
| -"- | nextDouble(Double): Double | Gibt eine Zufallszahl zurück zwischen 0 und dem Argument |
| -"- | nextDouble(Double, Double): Double | Gibt eine Zufallszahl zurück zwischen ersten und zweiten Argument |
| nextBool | nextBool(): Boolean | Gibt true oder false zurück |
### region
Das `region`-Modul stellt Funktion zur Verfügung, die die Region des Spielers betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|-----------|---------------------|------------------------------------------------------------------------------------------------------------|
| `name` | name(): String | Gibt den Regionsnamen |
| `type` | type(): String | Gibt den Regionstyp |
| `fire` | fire(): Boolean | Gibt den Fire-Modus der Region zurück |
| `freeze` | freeze(): Boolean | Gibt den Freeze-Modus der Region zurück |
| `protect` | protect(): Boolean | Gibt den Protect-Modus der Region zurück |
| `loader` | loader(): String | Gibt den Status des Loaders des Spielers zurück, die Werte sind: `OFF`, `SETUP`, `RUNNING`, `PAUSE`, `END` |
| `get` | get(String): Region | Gibt die Region mit dem Namen zurück. Die Region ist gleich aufgebaut wie das Regions-Modul |
| `list` | list(): Region[] | Gibt alle Region zurück. Die Region ist gleich aufgebaut wie das Regions-Modul |
Es gibt folgende weitere Module:
| Name | Beschreibung |
|---------|-----------------|
| `tnt` | [tnt](#tnt) |
| `trace` | [trace](#trace) |
#### tnt
Das `tnt`-Modul stellt Funktionen zur Verfügung, die den TNT-Modus in der Region des Spielers betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|-------------|----------------------|-------------------------------------------------------------------------------------|
| `mode` | mode(): String | Gibt den Aktuellen TNT-Modus zurück, die werte sind: `ALLOW`, `DENY` oder `ONLY_TB` |
| `enabled` | enabled(): Boolean | Gibt zurück, ob der TNT-Modus in der Region des Spielers aktiviert ist oder nicht |
| `onlyTb` | onlyTb(): Boolean | Gibt zurück, ob der TNT-Modus auf Only-Tb ist |
| `onlyBuild` | onlyBuild(): Boolean | Gibt zurück, ob der TNT-Modus auf Only-Build ist |
#### trace
Das `trace`-Modul stellt Funktionen zur Verfügung, die den Status des Tracers der Region betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|----------|-------------------|--------------------------------------------------------------------------------|
| `active` | active(): Boolean | Gibt zurück, ob der Tracer in der Region des Spielers aktiviert ist oder nicht |
| `auto` | auto(): Boolean | Gibt zurück, ob der Tracer in der Region ein Auto-Tracer ist |
| `status` | status(): String | Gibt den Status des Tracers zurück |
| `time` | time(): String | Gibt die Zeit des Tracers zurück |
## server
Das `server`-Modul stellt Funktionen zur Verfügung, die den Server betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|--------------|-------------------------|---------------------------------------------------------------------|
| `time` | time(): String | Gibt die aktuelle Zeit im Format `HH:mm:ss` zurück |
| `ticks` | ticks(): Number | Gibt die Ticks seit start des Serverstarts zurück |
| `getBlockAt` | getBlockAt(Pos): String | Gibt das Material an der Position zurück |
| `setBlockAt` | setBlockAt(Pos, String) | Setzt das Material an der angegebenen Stelle (z.B. Stein = `STONE`) |
Es gibt folgende weitere Module:
| Name | Beschreibung |
|-------|--------------|
| `tps` | [tps](#tps) |
#### tps
Das `tps`-Modul stellt Funktionen zur Verfügung, die die TPS des Servers betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|--------------|----------------------|-------------------------------------------------------------------|
| `current` | current(): Number | Gibt die aktuelle TPS zurück (Das selbe wie `oneSecound()`) |
| `oneSecond` | oneSecond(): Number | Gibt die durchschnittliche TPS über die letzte Sekunde zurück |
| `tenSecond` | tenSecond(): Number | Gibt die durchschnittliche TPS über die letzte 10 Sekunden zurück |
| `oneMinute` | oneMinute(): Number | Gibt die durchschnittliche TPS über die letzte Minute zurück |
| `fiveMinute` | fiveMinute(): Number | Gibt die durchschnittliche TPS über die letzte 5 Minuten zurück |
| `tenMinute` | tenMinute(): Number | Gibt die durchschnittliche TPS über die letzte 10 Minuten zurück |
| `limit` | limit(): Number | Gibt das TPS-Limit zurück |
## storage
Das `storage`-Modul stellt Funktionen zur Verfügung, mit welchen man Werte speichern kann.
Es gibt folgende Module:
| Name | Beschreibung |
|----------|---------------------|
| `player` | Spieler abhängig |
| `region` | Region des Spielers |
| `global` | Alle Skripte |
Alle Module haben folgende Funktionen:
| Name | Signature | Beschreibung |
|------------|----------------------------|--------------------------------------------------------|
| `get` | get(String): Any | Gibt den Wert des Schlüssels zurück |
| `set` | set(String, Any) | Setzt den Wert des Schlüssels auf den angegebenen Wert |
| `has` | has(String): Boolean | Prüft ob ein Wert vorhanden ist |
| `remove` | remove(String) | Löscht den Schlüssel |
| `accessor` | accessor(String): Accessor | Gibt einen Accessor zurück |
Ein Accessor ist ein Objekt, womit du direkt auf einen Wert zugreifen kannst und es ändern kannst.
Es geht wie folgt:
```lua
keyAccessor = storage.player.accessor("key")
keyAccessor("Hello World") -- Setzt den Wert auf "Hello World"
print(keyAccessor()) -- Gibt den Wert zurück
```
## inventory
Das `inventory`-Modul stellt Funktionen zur Verfügung, um ein Inventar zu öffnen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|----------|-----------------------------------|-------------------------------------------------------------------|
| `create` | create(String, Number): Inventory | Erstellt ein Inventar mit dem Title und der Anzahl an Zeilen |
Das `Inventory`-Objekt hat folgende Funktionen:
| Name | Signature | Beschreibung |
|-------------------|--------------------------------------------------------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `item` | item(Number, String, String, Function\<String>) | Setze ein Item mit dem Typen des ersten Strings an den Slot (Startet bei 0) mit dem Namen des zweiten Strings mit einem Klick-Handler der den Klick-Typen rein gibt (z.B. `LEFT`, `SHIFT_LEFT`, `RIGHT`, `SHIFT_RIGHT`) |
| -"- | item(Number, String, String, Function\<String>, List<String>) | Füge eine Lore an das Item hinzu |
| -"- | item(Number, String, String, Function\<String>, List<String>, Boolean) | Gebe an, ob das Item enchanted sein soll |
| -"- | item(Number, String, String, Function\<String>, List<String>, Boolean, Number) | Gebe die Anzahl der Items an |
| `setCloseHandler` | setCloseHandler(Function\<Void>) | Gebe einen Handler an, der beim schließen des Inventares ausgeführt wird |
| `open` | open() | Öffne das Inventar |
Siehe auch: [Inventory Beispiel](#inventory-1)
Siehe auch: [Liste an Materials](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html)
```
⚠️⚠️⚠️
Wenn eine Barrier statt des richtigen Items angezeigt wird, dann ist das angegebene Material nicht gültig.
⚠️⚠️⚠️
```
# SteamWar.de-Global-Api
Mit `/script` kann man Script-Bücher global abspeichern. Diese haben dann zugrif auf die `global`-Api.
Die `global`-Api stellt Funktionen zur Verfügung um auf Events, Commands und Hotkeys mit einem Script zu reagieren.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|-----------|-----------------------------------|-----------------------------------------------------------------------------|
| `event` | event(EventType, Function(Any)) | Registriere einen Event Listener |
| `command` | command(String, Function(Args)) | Registriere einen Befehl |
| `hotkey` | hotkey(String, Function(Boolean)) | Registriere einen Hotkey, the function gets a boolean if the key is pressed |
Es gibt folgende Variablen:
| Name | Beschreibung |
|----------|----------------------------------|
| `events` | Siehe: [Event Type](#eventtypen) |
## Commands
Der Command Handler kriegt eine Liste aller angegeben argumenten. Die Argumente sind vom Typ `String`. Mit dem Wert gespeichert unter `args.alias` oder `args["alias"]` erhältst du, welcher command eingegeben wurde. Wenn ein handler für mehrere Befehle registriert wurde kannst du es hiermit erkennen.
Du kannst `args.hasShortFlag(String)` um herauszufinden ob eine Flag angegeben wurde wie zum Beispiel `-f`. Mit `args.removeShortFlag(String)` kannst du die Flag entfernen und erhältst ob sie angegeben wurde.
## Hotkeys
Hotkeys werden im folgenden Format angegeben: `MODIFIER+KEY`. Bei den Hotkey erstellung ist die Großschreibung egal. Es gibt folgende Modifier:
- `ctrl`
- `shift`
- `alt`
- `meta`
Es können auch mehrere Modifier angegeben werden, z.B. `ctrl+shift+alt+c`. Die Reihenfolge der Modifier und des Keys ist egal.
## Eventtypen
Einige Events sind auch abbrechbar, dazu muss die Funktion `setCancelled()` aufgerufen werden.
| Name | Wenn | Parameter | Abbrechbar |
|---------------------|-----------------------------------------------------|---------------------------------|------------|
| `DoubleSwap` | Beim Doppelten Drücken der Swap-Hands taste | NIL | false |
| `PlaceBlock` | Beim Platzieren von Blöcken | [BlockEvent](#blockevent) | true |
| `BreakBlock` | Beim Zerstören von Blöcken | [BlockEvent](#blockevent) | true |
| `RightClick` | Beim Rechtsklick | [InteractEvent](#interactevent) | true |
| `LeftClick` | Beim Linksklick | [InteractEvent](#interactevent) | true |
| `TNTSpawn` | Wenn ein TNT in der aktuellen Region spawnt | NIL | false |
| `TNTExplode` | Wenn ein TNT in der aktuellen Region explodiert | [Position](#position) | true |
| `TNTExplodeInBuild` | Wenn ein TNT in der aktuellen Bau Region explodiert | [Position](#position) | true |
| `SelfJoin` | Wenn man selbst den Server betritt | NIL | false |
| `SelfLeave` | Wenn man den Server verlässt | NIL | false |
| `DropItem` | Wenn man ein Item droppt | (type: Material) | true |
| `EntityDeath` | Wenn ein Entity stirbt | (type: Entity Type) | false |
### BlockEvent
Das übergebene Objekt an den Handler hat folgende Variablen:
| Name | Beschreibung |
|--------|-----------------------------|
| `x` | Die X-Koordinate des Blocks |
| `y` | Die Y-Koordinate des Blocks |
| `z` | Die Z-Koordinate des Blocks |
| `type` | Das Material des Blocks |
### InteractEvent
Das übergebene Objekt an den Handler hat folgende Variablen:
| Name | Beschreibung |
|------------|-------------------------------------------------------------------------------------------------------------------------------|
| `action` | Die Action die ausgeführt wurde, Mögliche Werte: `RIGHT_CLICK_BLOCK`, `RIGHT_CLICK_AIR`, `LEFT_CLICK_BLOCK`, `LEFT_CLICK_AIR` |
| `hand` | Die Hand die zum ausführen genutzt wird, Mögliche Werte: `HAND`, `OFF_HAND`, `null` |
| `block` | Der Typ des Items mit dem geklickt wurde |
| `hasBlock` | Wahr, wenn auf einen Block geklickt wurde |
Wenn `hasBlock` wahr ist, gibt es folgende Variablen:
| Name | Beschreibung |
|-------------|-----------------------------------------|
| `blockX` | Die X-Koordinate des Blocks |
| `blockY` | Die Y-Koordinate des Blocks |
| `blockZ` | Die Z-Koordinate des Blocks |
| `blockFace` | Die Seite des Blocks die geklickt wurde |
### Position
Die Position ist ein Objekt mit folgenden Variablen:
| Name | Beschreibung |
|------|------------------|
| `x` | Die X-Koordinate |
| `y` | Die Y-Koordinate |
| `z` | Die Z-Koordinate |
# Instabile APIs
Hier sind einige APIs aufgelistet, die nicht stabil sind und sich jederzeit ändern können.
## _worldedit
| Name | Signatur | Beschreibung |
|-------------|-----------------------------------------------------------|-----------------------------------|
| `selection` | selection(Liste\<Pos>), selection(): {min: Pos, max: Pos} | Die aktuelle auswahl des Spielers |
# Beispiele
## Hello, World!
Ein einfaches Hello, World!-Script.
#### Code
```lua
print("Hello, World!")
```
#### Ausgabe
```
Hello, World!
```
## BauGUI on DoubleSwap
Das Standardskript für das Öffnen des BauGUIs
#### Code
```lua
function handler(event)
exec("gui")
end
event(events.DoubleSwap, handler)
```
## SL Command
Ein einfacher Command Redefiner.
#### Code
```lua
function handler(args)
exec("stoplag")
end
command("sl", handler)
```
## Paste Hotkey
Ein Hotkey zum Pasten des Clipboard-Inhalts.
#### Code
```lua
function handler(pressed)
if pressed then
exec("/paste -o")
end
end
hotkey("ctrl+v", handler)
```
## Inventory
Ein Beispiel für ein Inventar.
#### Code
```lua
inv = inventory.create("Test Inv", 3)
inv.item(13, "STONE", "Ich bin ein Stein", function(e) player.chat(e) end, {"Die Lore", "Die Zweite Zeile"}, true)
inv.open()
```
+1 -18
View File
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -32,21 +32,4 @@ dependencies {
implementation(project(":BauSystem:BauSystem_18"))
implementation(project(":BauSystem:BauSystem_19"))
implementation(project(":BauSystem:BauSystem_20"))
implementation(project(":BauSystem:BauSystem_21"))
}
tasks.register<DevServer>("DevBau20") {
group = "run"
description = "Run a 1.20 Dev Bau"
dependsOn(":SpigotCore:shadowJar")
dependsOn(":BauSystem:shadowJar")
template = "Bau20"
}
tasks.register<DevServer>("DevBau21") {
group = "run"
description = "Run a 1.21 Dev Bau"
dependsOn(":SpigotCore:shadowJar")
dependsOn(":BauSystem:shadowJar")
template = "Bau21"
}
-87
View File
@@ -1,87 +0,0 @@
-- This file is a part of the SteamWar software.
--
-- Copyright (C) 2025 SteamWar.de-Serverteam
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU Affero General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Affero General Public License for more details.
--
-- You should have received a copy of the GNU Affero General Public License
-- along with this program. If not, see <https://www.gnu.org/licenses/>.
---
--- This serves both as an example and a quick start to the Stewamwar Script Api
---
function hotkeys_freeze(pressed)
if pressed then
exec("/freeze")
end
end
function hotkeys_rgc(pressed)
if pressed then
exec("/rgc")
end
end
function hotkeys_rgp(pressed)
if pressed then
exec("/rgp")
end
end
trace_cycle_counter = 0;
function hotkeys_cycle_trace_view(pressed)
if not pressed then
return
end
trace_cycle = (trace_cycle + 1) % 3
trace_commands = {"trace hide", "trace show", "trace show -e -c"}
exec(trace_commands[trace_cycle + 1])
end
function hotkeys_tick_step(pressed)
if pressed then
exec("tick step")
end
end
function hotkeys_tpslimit(pressed)
if not pressed then
return
end
if tps.limit() == 20 then
exec("tpslimit 200")
else
exec("tpslimit 20")
end
end
function hotkeys_tb(pressed)
if pressed then
exec("tb -e")
end
end
function hotkeys_trace_delete(pressed)
if pressed then
exec("trace delete")
end
end
hotkey("ctrl+g", hotkeys_freeze)
hotkey("ctrl+c", hotkeys_rgc)
hotkey("ctrl+v", hotkeys_rgp)
hotkey("ctrl+x", hotkeys_tick_step)
hotkey("shift+x", hotkeys_cycle_trace_view)
hotkey("ctrl+y", hotkeys_tb)
hotkey("ctrl+alt", hotkeys_trace_delete)
hotkey("ctrl+h", hotkeys_trace_delete)
+1 -1
View File
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
+6 -22
View File
@@ -21,7 +21,6 @@ package de.steamwar.sql;
import de.steamwar.sql.internal.Field;
import de.steamwar.sql.internal.SelectStatement;
import de.steamwar.sql.internal.Statement;
import de.steamwar.sql.internal.Table;
import lombok.AllArgsConstructor;
import lombok.Getter;
@@ -43,11 +42,6 @@ public class Event {
private static final SelectStatement<Event> byId = table.select(Table.PRIMARY);
private static final SelectStatement<Event> byName = table.select("eventName");
private static final SelectStatement<Event> byComing = new SelectStatement<>(table, "SELECT * FROM Event WHERE Start > now()");
private static final SelectStatement<Event> all = new SelectStatement<>(table, "SELECT * FROM Event");
private static final Statement create = table.insertFields(true, "eventName", "deadline", "start", "end", "maximumTeamMembers", "publicSchemsOnly");
private static final Statement update = table.update(Table.PRIMARY, "eventName", "deadline", "start", "end", "schemType", "maximumTeamMembers", "publicSchemsOnly");
private static final Statement delete = table.delete(Table.PRIMARY);
private static Event current = null;
@@ -59,14 +53,6 @@ public class Event {
return current;
}
public static List<Event> getAll(){
return all.listSelect();
}
public static Event create(String eventName, Timestamp start, Timestamp end){
return get(create.insertGetKey(eventName, start, start, end, 5, false));
}
public static Event get(int eventID){
return byId.select(eventID);
}
@@ -101,10 +87,16 @@ public class Event {
private final SchematicType schemType;
@Field
private final boolean publicSchemsOnly;
@Deprecated
@Field
private final boolean spectateSystem;
public boolean publicSchemsOnly() {
return publicSchemsOnly;
}
public boolean spectateSystem(){
return spectateSystem;
}
public SchematicType getSchematicType() {
return schemType;
@@ -114,12 +106,4 @@ public class Event {
Instant now = Instant.now();
return now.isAfter(start.toInstant()) && now.isBefore(end.toInstant());
}
public void update(String eventName, Timestamp deadline, Timestamp start, Timestamp end, SchematicType schemType, int maximumTeamMembers, boolean publicSchemsOnly) {
update.update(eventName, deadline, start, end, schemType, maximumTeamMembers, publicSchemsOnly, eventID);
}
public void delete() {
delete.update(eventID);
}
}
@@ -25,7 +25,6 @@ import de.steamwar.sql.internal.Statement;
import de.steamwar.sql.internal.Table;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.Setter;
import java.sql.Timestamp;
import java.util.*;
@@ -43,11 +42,6 @@ public class EventFight implements Comparable<EventFight> {
private static final Statement setResult = table.update(Table.PRIMARY, "Ergebnis");
private static final Statement setFight = table.update(Table.PRIMARY, "Fight");
private static final Statement create = table.insertFields(true, "eventID", "startTime", "spielmodus", "map", "teamBlue", "teamRed", "spectatePort");
private static final Statement update = table.update(Table.PRIMARY, "startTime", "spielModus", "map", "teamBlue", "teamRed", "spectatePort");
private static final Statement delete = table.delete(Table.PRIMARY);
@Getter
private static final Queue<EventFight> fights = new PriorityQueue<>();
public static EventFight get(int fightID) {
@@ -63,8 +57,8 @@ public class EventFight implements Comparable<EventFight> {
return event.listSelect(eventID);
}
public static EventFight create(int event, Timestamp from, String spielmodus, String map, int blueTeam, int redTeam, Integer spectatePort) {
return get(create.insertGetKey(event, from, spielmodus, map, blueTeam, redTeam, spectatePort));
public static Queue<EventFight> getFights() {
return fights;
}
@Getter
@@ -74,29 +68,27 @@ public class EventFight implements Comparable<EventFight> {
@Field(keys = {Table.PRIMARY}, autoincrement = true)
private final int fightID;
@Getter
@Setter
@Field
private Timestamp startTime;
@Getter
@Setter
@Field
private String spielmodus;
private final String spielmodus;
@Getter
@Setter
@Field
private String map;
private final String map;
@Getter
@Setter
@Field
private int teamBlue;
private final int teamBlue;
@Getter
@Setter
@Field
private int teamRed;
private final int teamRed;
@Getter
@Setter
@Field(nullable = true)
private Integer spectatePort;
@Field
@Deprecated
private final int kampfleiter;
@Getter
@Field
private final int spectatePort;
@Getter
@Field(def = "0")
private int ergebnis;
@@ -141,18 +133,4 @@ public class EventFight implements Comparable<EventFight> {
public int compareTo(EventFight o) {
return startTime.compareTo(o.startTime);
}
public void update(Timestamp startTime, String spielmodus, String map, int teamBlue, int teamRed, Integer spectatePort) {
update.update(startTime, spielmodus, map, teamBlue, teamRed, spectatePort, fightID);
this.startTime = startTime;
this.spielmodus = spielmodus;
this.map = map;
this.teamBlue = teamBlue;
this.teamRed = teamRed;
this.spectatePort = spectatePort;
}
public void delete() {
delete.update(fightID);
}
}
@@ -35,9 +35,8 @@ import java.util.stream.Collectors;
public class Fight {
private static final Table<Fight> table = new Table<>(Fight.class);
private static final SelectStatement<Fight> getPage = new SelectStatement<>(table, "SELECT f.*, (b.NodeId IS NULL OR b.AllowReplay) AND (r.NodeId IS NULL OR r.AllowReplay) AS ReplayAllowed FROM Fight f LEFT OUTER JOIN SchematicNode b ON f.BlueSchem = b.NodeId LEFT OUTER JOIN SchematicNode r ON f.RedSchem = r.NodeId ORDER BY FightID DESC LIMIT ?, ?");
private static final SelectStatement<Fight> getPage = new SelectStatement<>(table, "SELECT f.*, (b.NodeId IS NULL OR b.AllowReplay) AND (r.NodeId IS NULL OR r.AllowReplay) AS ReplayAllowed, (SELECT COUNT(1) FROM Replay WHERE Replay.FightID = f.FightID) as ReplayAvailable FROM Fight f LEFT OUTER JOIN SchematicNode b ON f.BlueSchem = b.NodeId LEFT OUTER JOIN SchematicNode r ON f.RedSchem = r.NodeId ORDER BY FightID DESC LIMIT ?, ?");
private static final Statement insert = table.insertFields(true, "GameMode", "Server", "StartTime", "Duration", "BlueLeader", "RedLeader", "BlueSchem", "RedSchem", "Win", "WinCondition");
private static final Statement updateReplayAvailable = table.update(Table.PRIMARY, "ReplayAvailable");
public static List<Fight> getPage(int page, int elementsPerPage) {
List<Fight> fights = getPage.listSelect(page * elementsPerPage, elementsPerPage);
@@ -55,10 +54,6 @@ public class Fight {
return insert.insertGetKey(gamemode, server, starttime, duration, blueleader, redleader, blueschem, redschem, win, wincondition);
}
public static void markReplayAvailable(int fightID) {
updateReplayAvailable.update(true, fightID);
}
@Getter
@Field(keys = {Table.PRIMARY}, autoincrement = true)
private final int fightID;
@@ -85,10 +80,10 @@ public class Fight {
private final int win;
@Field
private final String wincondition;
@Field
private final boolean replayAvailable;
@Field // Virtual field for easy select
private final boolean replayAllowed;
@Field // Virtual field for easy select
private final boolean replayAvailable;
@Getter
private final List<FightPlayer> bluePlayers = new ArrayList<>();
@@ -28,14 +28,12 @@ import java.sql.PreparedStatement;
import java.util.zip.GZIPInputStream;
@AllArgsConstructor
@Getter
public class NodeData {
static {
new SqlTypeMapper<>(PipedInputStream.class, "BLOB", (rs, identifier) -> { throw new SecurityException("PipedInputStream is write only datatype"); }, PreparedStatement::setBinaryStream);
new SqlTypeMapper<>(ByteArrayInputStream.class, "BLOB", (rs, identifier) -> { throw new SecurityException("ByteArrayInputStream is write only datatype"); }, PreparedStatement::setBinaryStream);
new SqlTypeMapper<>(BufferedInputStream.class, "BLOB", (rs, identifier) -> { throw new SecurityException("BufferedInputStream is write only datatype"); }, PreparedStatement::setBinaryStream);
SqlTypeMapper.ordinalEnumMapper(SchematicFormat.class);
}
private static final Table<NodeData> table = new Table<>(NodeData.class);
@@ -50,24 +48,21 @@ public class NodeData {
throw new IllegalArgumentException("Node is a directory");
return get.select(rs -> {
if(rs.next()) {
return new NodeData(node.getId(), SchematicFormat.values()[rs.getInt("NodeFormat")]);
return new NodeData(node.getId(), rs.getBoolean("NodeFormat"));
} else {
return new NodeData(node.getId(), SchematicFormat.MCEDIT);
return new NodeData(node.getId(), false);
}
}, node);
}
@Getter
@Field(keys = {Table.PRIMARY})
private final int nodeId;
@Field
private SchematicFormat nodeFormat;
private boolean nodeFormat;
public InputStream schemData() throws IOException {
return schemData(true);
}
public InputStream schemData(boolean decompress) throws IOException {
try {
return selSchemData.select(rs -> {
rs.next();
@@ -76,11 +71,7 @@ public class NodeData {
if(rs.wasNull() || schemData.available() == 0) {
throw new SecurityException("SchemData is null");
}
if (decompress) {
return new GZIPInputStream(schemData);
} else {
return schemData;
}
return new GZIPInputStream(schemData);
} catch (IOException e) {
throw new SecurityException("SchemData is wrong", e);
}
@@ -90,18 +81,12 @@ public class NodeData {
}
}
public void saveFromStream(InputStream blob, SchematicFormat newFormat) {
public void saveFromStream(InputStream blob, boolean newFormat) {
updateDatabase.update(nodeId, newFormat, blob);
nodeFormat = newFormat;
}
@AllArgsConstructor
@Getter
public enum SchematicFormat {
MCEDIT(".schematic"),
SPONGE_V2(".schem"),
SPONGE_V3(".schem");
private final String fileEnding;
public boolean getNodeFormat() {
return nodeFormat;
}
}

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