Compare commits

..
Author SHA1 Message Date
D4rkr34lm 1fceb93e8f removed resolved todo 2025-12-13 12:32:50 +01:00
D4rkr34lm 057c0ae9a0 Fixed left right switchup 2025-12-05 13:43:26 +01:00
D4rkr34lm 6ab0d207fc Add remaining todos 2025-11-06 17:00:13 +01:00
D4rkr34lm e1b1366306 Fixed build errors after merge 2025-11-06 16:57:20 +01:00
D4rkr34lm 6c651e6d1c Merge branch 'main' into BauSystem/refactor-simulator-cursor-for-reuse 2025-11-06 16:04:59 +01:00
D4rkr34lm 3f021933af remove unused imporrt 2025-11-06 09:36:43 +01:00
D4rkr34lm d66f3fe89f Refactored cursor manager for new simulator cursor and adappted usage 2025-11-06 02:43:37 +01:00
D4rkr34lm 4c82469171 Refactor old sim cursor to use new cursor construct 2025-10-26 14:18:36 +01:00
D4rkr34lm 633dc67be0 Made it possible for more RCursors per player to be active 2025-10-23 17:15:13 +02:00
D4rkr34lm ca521f5495 Improved Cursor mode logic 2025-08-05 21:19:49 +02:00
D4rkr34lm 7a598185a0 Removed unused imports 2025-08-05 20:06:01 +02:00
D4rkr34lm 54b088214f Remove softRef construct, add onPlayerLeave cleanup 2025-07-31 22:13:18 +02:00
D4rkr34lm c133d57250 Fix 2025-07-31 22:13:18 +02:00
D4rkr34lm a0dd017389 Added cleanup of cursor 2025-07-31 22:13:18 +02:00
D4rkr34lm 863d32ffc3 Add onclick handler 2025-07-31 22:13:18 +02:00
D4rkr34lm 8061ea52f5 Fix jumpy cursor 2025-07-31 22:13:18 +02:00
D4rkr34lm 14886eb523 Fix nullpointer in RCursor 2025-07-31 22:13:17 +02:00
Manuel Frohn bdd681c727 Fixed bugs, added block align or free render 2025-07-31 22:13:17 +02:00
Manuel Frohn 77ae31822f Implemented cursor manager for deduplicated cursor updating 2025-07-31 22:13:17 +02:00
D4rkr34lm 3d9b16f1b1 Started refactoring simulator cursor for reuse 2025-07-31 22:13:17 +02:00
377 changed files with 9468 additions and 8712 deletions
+1 -2
View File
@@ -20,5 +20,4 @@ lib
/WebsiteBackend/data /WebsiteBackend/data
/WebsiteBackend/logs /WebsiteBackend/logs
/WebsiteBackend/skins /WebsiteBackend/skins
/WebsiteBackend/config.json /WebsiteBackend/config.json
/WebsiteBackend/sessions
@@ -1,46 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import net.minecraft.server.level.ServerPlayer;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class PlayerMovementWrapper21 implements PlayerMovementWrapper {
@Override
public void setPosition(Player player, Object object) {
ServerboundMovePlayerPacket packetPlayInFlying = ((ServerboundMovePlayerPacket) object);
ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
if (packetPlayInFlying.hasPos) {
serverPlayer.setPosRaw(packetPlayInFlying.x, packetPlayInFlying.y, packetPlayInFlying.z);
}
if (packetPlayInFlying.hasRot) {
serverPlayer.setXRot(packetPlayInFlying.xRot);
serverPlayer.setYRot(packetPlayInFlying.yRot);
}
}
@Override
public Object convertToOut(Player player, Object object) {
return object;
}
}
@@ -100,6 +100,7 @@ public class TickManager21 implements TickManager {
manager.setFrozen(true); manager.setFrozen(true);
bukkitTask.cancel(); bukkitTask.cancel();
}, 1, 1); }, 1, 1);
manager.tick();
} }
@Override @Override
@@ -52,9 +52,6 @@ FLAG_ITEMS=Items
FLAG_NO_GRAVITY = No Gravity FLAG_NO_GRAVITY = No Gravity
FLAG_TESTBLOCK=Testblock FLAG_TESTBLOCK=Testblock
FLAG_CHANGED=Changed FLAG_CHANGED=Changed
FLAG_WATER_DESTROY=Water Destroy
FLAG_WATER_DESTROY_ALLOW=§coff
FLAG_WATER_DESTROY_DENY=§aon
FLAG_FIRE_ALLOW=§con FLAG_FIRE_ALLOW=§con
FLAG_FIRE_DENY=§aoff FLAG_FIRE_DENY=§aoff
FLAG_FREEZE_ACTIVE=§aon FLAG_FREEZE_ACTIVE=§aon
@@ -143,7 +140,6 @@ BAU_INFO_ITEM_LORE_ITEMS=§7Items§8: §e{0}
BAU_INFO_ITEM_LORE_NO_GRAVITY = §7NoGravity§8: §e{0} BAU_INFO_ITEM_LORE_NO_GRAVITY = §7NoGravity§8: §e{0}
BAU_INFO_ITEM_LORE_TESTBLOCK=§7Testblock§8: §e{0} BAU_INFO_ITEM_LORE_TESTBLOCK=§7Testblock§8: §e{0}
BAU_INFO_ITEM_LORE_CHANGED=§7Changed§8: §e{0} BAU_INFO_ITEM_LORE_CHANGED=§7Changed§8: §e{0}
BAU_INFO_ITEM_LORE_WATER_DESTROY=§7Water Destroy§8: §e{0}
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Information regarding this build server BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Information regarding this build server
BAU_INFO_COMMAND_OWNER=§7Owner§8: §e{0} BAU_INFO_COMMAND_OWNER=§7Owner§8: §e{0}
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2} BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
@@ -760,9 +756,6 @@ REGION_FIRE_DISABLED=§aFire damage activated in this region
REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
REGION_FREEZE_ENABLED=§cRegion frozen REGION_FREEZE_ENABLED=§cRegion frozen
REGION_FREEZE_DISABLED=§aRegion thawed REGION_FREEZE_DISABLED=§aRegion thawed
REGION_WATER_HELP=§8/§ewaterdestroy §8- §7Toggle water damage
REGION_WATER_ENABLED=§aWater damage deactivated in this region
REGION_WATER_DISABLED=§cWater damage activated in this region
REGION_ITEMS_HELP=§8/§eitems §8- §7Toggle Items REGION_ITEMS_HELP=§8/§eitems §8- §7Toggle Items
REGION_ITEMS_ENABLED=§aItems enabled in this region REGION_ITEMS_ENABLED=§aItems enabled in this region
REGION_ITEMS_DISABLED=§cItems disabled in this region REGION_ITEMS_DISABLED=§cItems disabled in this region
@@ -1037,7 +1030,6 @@ SCHEMATIC_GUI_ITEM=§eSchematics
# TNTListener # TNTListener
TLS_MESSAGE_79=§7TLS§8> §7Tick §e{0} §8- §7TNT §e{1} TLS_MESSAGE_79=§7TLS§8> §7Tick §e{0} §8- §7TNT §e{1}
TLS_MESSAGE_80=§7TLS§8> §7Tick §e{0} §8- §7TNT §e{1} §8(§e{2} §7with Fuse 80§8) TLS_MESSAGE_80=§7TLS§8> §7Tick §e{0} §8- §7TNT §e{1} §8(§e{2} §7with Fuse 80§8)
TLS_START_HELP=§8/§etls start §8- §7Start the TNT Listener TLS_START_HELP=§8/§etls start §8: §7Start the TNT Listener
TLS_STOP_HELP=§8/§etls stop §8- §7Stop the TNT Listener TLS_STOP_HELP=§8/§etls stop §8: §7Stop the TNT Listener
TLS_SCOREBOARD_ELEMENT=§eTLS§8: §aon TLS_SCOREBOARD_ELEMENT=§eTLS§8: §aon
TLS_TOGGLE_HELP=§8/§etls§8: §7Toggle the TNT Listener
@@ -54,9 +54,6 @@ FLAG_FREEZE_ACTIVE=§aan
FLAG_FREEZE_INACTIVE=§caus FLAG_FREEZE_INACTIVE=§caus
FLAG_PROTECT_ACTIVE=§aan FLAG_PROTECT_ACTIVE=§aan
FLAG_PROTECT_INACTIVE=§caus FLAG_PROTECT_INACTIVE=§caus
FLAG_WATER_DESTROY=Wasserschaden
FLAG_WATER_DESTROY_ALLOW=§cerlaubt
FLAG_WATER_DESTROY_DENY=§aaus
FLAG_TNT_ALLOW=§aan FLAG_TNT_ALLOW=§aan
FLAG_TNT_DENY=§caus FLAG_TNT_DENY=§caus
FLAG_TNT_ONLY_TB=§7Kein §eBaurahmen FLAG_TNT_ONLY_TB=§7Kein §eBaurahmen
@@ -125,7 +122,6 @@ BAU_INFO_ITEM_NAME=§eBau-Management
BAU_INFO_ITEM_LORE_FIRE=§7Feuer§8: §e{0} BAU_INFO_ITEM_LORE_FIRE=§7Feuer§8: §e{0}
BAU_INFO_ITEM_LORE_COLOR=§7Farbe§8: §e{0} BAU_INFO_ITEM_LORE_COLOR=§7Farbe§8: §e{0}
BAU_INFO_ITEM_LORE_CHANGED=§7Verändert§8: §e{0} BAU_INFO_ITEM_LORE_CHANGED=§7Verändert§8: §e{0}
BAU_INFO_ITEM_LORE_WATER_DESTROY=§7Wasserschaden§8: §e{0}
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Gibt Informationen über den Bau BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Gibt Informationen über den Bau
BAU_INFO_COMMAND_OWNER=§7Besitzer§8: §e{0} BAU_INFO_COMMAND_OWNER=§7Besitzer§8: §e{0}
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2} BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
@@ -708,9 +704,6 @@ REGION_PROTECT_FALSE_REGION=§cDu befindest dich derzeit in keiner (M)WG-Region
REGION_NO_GRAVITY_HELP = §8/§enogravity §8- §7Toggle NoGravity REGION_NO_GRAVITY_HELP = §8/§enogravity §8- §7Toggle NoGravity
REGION_NO_GRAVITY_ENABLED = §aNoGravity aktiviert in dieser Region REGION_NO_GRAVITY_ENABLED = §aNoGravity aktiviert in dieser Region
REGION_NO_GRAVITY_DISABLED = §cNoGravity deaktiviert in dieser Region REGION_NO_GRAVITY_DISABLED = §cNoGravity deaktiviert in dieser Region
REGION_WATER_HELP=§8/§ewaterblock §8- §7Wasserschaden umschalten
REGION_WATER_ENABLED=§aWasserschaden deaktiviert
REGION_WATER_DISABLED=§cWasserschaden aktiviert
REGION_REGION_HELP_UNDO=§8/§eregion undo §8- §7Mache die letzten 20 /testblock oder /reset rückgängig REGION_REGION_HELP_UNDO=§8/§eregion undo §8- §7Mache die letzten 20 /testblock oder /reset rückgängig
REGION_REGION_HELP_REDO=§8/§eregion redo §8- §7Wiederhole die letzten 20 §8/§7rg undo REGION_REGION_HELP_REDO=§8/§eregion redo §8- §7Wiederhole die letzten 20 §8/§7rg undo
REGION_REGION_HELP_RESTORE=§8/§eregion restore §8- §7Setzte die Region zurück, ohne das Gebaute zu löschen REGION_REGION_HELP_RESTORE=§8/§eregion restore §8- §7Setzte die Region zurück, ohne das Gebaute zu löschen
@@ -968,7 +961,6 @@ TYPEREPLACE_HELP=§8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Erset
# Schematics # Schematics
SCHEMATIC_GUI_ITEM=§eSchematics SCHEMATIC_GUI_ITEM=§eSchematics
TLS_MESSAGE_80=§7TLS§8> §7Tick §e{0} §8- §7TNT §e{1} §8(§e{2} §7mit Fuse 80§8) TLS_MESSAGE_80=§7TLS§8> §7Tick §e{0} §8- §7TNT §e{1} §8(§e{2} §7mit Fuse 80§8)
TLS_START_HELP=§8/§etls start §8- §7Starte den TNT Listener TLS_START_HELP=§8/§etls start §8: §7Starte den TNT Listener
TLS_STOP_HELP=§8/§etls stop §8- §7Stope den TNT Listener TLS_STOP_HELP=§8/§etls stop §8: §7Stope den TNT Listener
TLS_SCOREBOARD_ELEMENT=§eTLS§8: §aan TLS_SCOREBOARD_ELEMENT=§eTLS§8: §aan
TLS_TOGGLE_HELP=§8/§etls §8: §7Toggle den TNT Listener
@@ -1,20 +1,18 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem; package de.steamwar.bausystem;
@@ -40,16 +38,12 @@ import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator; import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommandUtils; import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.CRIUSleepEvent; import de.steamwar.core.CRIUSleepEvent;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor; import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.core.WorldIdentifier;
import de.steamwar.linkage.AbstractLinker; import de.steamwar.linkage.AbstractLinker;
import de.steamwar.linkage.SpigotLinker; import de.steamwar.linkage.SpigotLinker;
import de.steamwar.message.Message; import de.steamwar.message.Message;
import de.steamwar.providers.BauServerInfo;
import lombok.Getter; import lombok.Getter;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.GameRule;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
@@ -75,6 +69,7 @@ public class BauSystem extends JavaPlugin implements Listener {
@Getter @Getter
private static BauSystem instance; private static BauSystem instance;
@Getter
private SpigotLinker linker; private SpigotLinker linker;
@Override @Override
@@ -124,7 +119,6 @@ public class BauSystem extends JavaPlugin implements Listener {
} catch (AbstractLinker.LinkException e) { } catch (AbstractLinker.LinkException e) {
getLogger().log(Level.SEVERE, "Could not link a class.", e); getLogger().log(Level.SEVERE, "Could not link a class.", e);
Bukkit.shutdown(); Bukkit.shutdown();
return;
} }
TickListener.impl.init(); TickListener.impl.init();
@@ -133,11 +127,6 @@ public class BauSystem extends JavaPlugin implements Listener {
TraceRecorder.instance.init(); TraceRecorder.instance.init();
new WorldEditRendererCUIEditor(); new WorldEditRendererCUIEditor();
Bukkit.getWorlds().get(0).setGameRule(GameRule.SEND_COMMAND_FEEDBACK, false);
String identifier = BauServerInfo.getOwnerUser().getUUID().toString().replace("-", "");
WorldIdentifier.set("bau/" + Core.getVersion() + "/" + identifier);
} }
@EventHandler @EventHandler
@@ -193,7 +182,8 @@ public class BauSystem extends JavaPlugin implements Listener {
@Override @Override
public void run() { public void run() {
if (TickManager.impl.isFrozen()) return; if (TickManager.impl.isFrozen())
return;
if (counter >= delay) { if (counter >= delay) {
runnable.run(); runnable.run();
cancel(); cancel();
@@ -211,7 +201,8 @@ public class BauSystem extends JavaPlugin implements Listener {
@Override @Override
public void run() { public void run() {
if (TickManager.impl.isFrozen()) return; if (TickManager.impl.isFrozen())
return;
if (counter >= (first ? delay : period)) { if (counter >= (first ? delay : period)) {
first = false; first = false;
runnable.run(); runnable.run();
@@ -227,4 +218,4 @@ public class BauSystem extends JavaPlugin implements Listener {
AtomicReference<BukkitTask> task = new AtomicReference<>(); AtomicReference<BukkitTask> task = new AtomicReference<>();
task.set(runTaskTimer(plugin, () -> consumer.accept(task.get()), delay, period)); task.set(runTaskTimer(plugin, () -> consumer.accept(task.get()), delay, period));
} }
} }
@@ -27,6 +27,8 @@ import de.steamwar.sql.SteamwarUser;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.HashSet;
import java.util.Set;
import java.util.function.Predicate; import java.util.function.Predicate;
@AllArgsConstructor @AllArgsConstructor
@@ -37,12 +39,13 @@ public enum Permission {
return bauweltMember.isSupervisor(); return bauweltMember.isSupervisor();
}), }),
BUILD(bauweltMember -> { BUILD(bauweltMember -> {
if (isTempOnlySpectator(bauweltMember)) return false;
return bauweltMember.isBuild() || SUPERVISOR.permissionPredicate.test(bauweltMember); return bauweltMember.isBuild() || SUPERVISOR.permissionPredicate.test(bauweltMember);
}), }),
/** /**
* Only used for {@link BauMemberUpdate} * Only used for {@link BauMemberUpdate}
*/ */
SPECTATOR(bauweltMember -> { REAL_SPECTATOR(bauweltMember -> {
return !bauweltMember.isBuild() && !bauweltMember.isSupervisor(); return !bauweltMember.isBuild() && !bauweltMember.isSupervisor();
}), }),
/** /**
@@ -52,6 +55,28 @@ public enum Permission {
return true; return true;
}); });
private static final Set<Integer> TEMP_ONLY_SPECTATOR = new HashSet<>();
private static boolean isTempOnlySpectator(BauweltMember bauweltMember) {
return TEMP_ONLY_SPECTATOR.contains(bauweltMember.getMemberID());
}
public static boolean isTempOnlySpectator(Player player) {
return TEMP_ONLY_SPECTATOR.contains(SteamwarUser.get(player.getUniqueId()).getId());
}
public static void forceOnlySpectator(Player player) {
TEMP_ONLY_SPECTATOR.add(SteamwarUser.get(player.getUniqueId()).getId());
BauMemberUpdate.baumemberUpdate();
}
/**
* Only used by {@link BauMemberUpdate}
*/
public static void removeForceOnlySpectator(Player player) {
TEMP_ONLY_SPECTATOR.remove(SteamwarUser.get(player.getUniqueId()).getId());
}
private final Predicate<BauweltMember> permissionPredicate; private final Predicate<BauweltMember> permissionPredicate;
public boolean hasPermission(BauweltMember bauweltMember) { public boolean hasPermission(BauweltMember bauweltMember) {
@@ -61,10 +86,10 @@ public enum Permission {
public boolean hasPermission(Player member) { public boolean hasPermission(Player member) {
if (SteamwarUser.get(member.getUniqueId()).getId() == BauServer.getInstance().getOwnerID()) { if (SteamwarUser.get(member.getUniqueId()).getId() == BauServer.getInstance().getOwnerID()) {
return this != SPECTATOR; return this != REAL_SPECTATOR;
} }
BauweltMember bauweltMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId()); BauweltMember bauweltMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
if (bauweltMember == null) return this == SPECTATOR; if (bauweltMember == null) return this == REAL_SPECTATOR;
return permissionPredicate.test(bauweltMember); return permissionPredicate.test(bauweltMember);
} }
} }
@@ -36,7 +36,7 @@ public class BauServer {
private Integer owner; private Integer owner;
public UUID getOwner() { public UUID getOwner() {
return SteamwarUser.byId(getOwnerID()).getUUID(); return SteamwarUser.get(getOwnerID()).getUUID();
} }
public int getOwnerID() { public int getOwnerID() {
@@ -32,7 +32,6 @@ import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.type.Chest; import org.bukkit.block.data.type.Chest;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent; import org.bukkit.event.entity.EntityExplodeEvent;
@@ -121,7 +120,6 @@ public class AutostartListener implements Listener {
@EventHandler @EventHandler
public void onEntityExplode(EntityExplodeEvent event) { public void onEntityExplode(EntityExplodeEvent event) {
if (!(event.getEntity() instanceof TNTPrimed)) return;
if (regionStartTime.isEmpty()) { if (regionStartTime.isEmpty()) {
return; return;
} }
@@ -59,7 +59,7 @@ public class BackupCommand extends SWCommand {
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {
return; return;
} }
if (region.getRegionData().get(Flag.CHANGED).isWithDefault(ChangedMode.NO_CHANGE)) { if (region.getFlags().get(Flag.CHANGED).isWithDefault(ChangedMode.NO_CHANGE)) {
BauSystem.MESSAGE.send("BACKUP_CREATE_NO_CHANGE", p); BauSystem.MESSAGE.send("BACKUP_CREATE_NO_CHANGE", p);
return; return;
} }
@@ -56,8 +56,8 @@ public class BauInfoBauGuiItem extends BauGuiItem {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
List<String> stringList = new ArrayList<>(); List<String> stringList = new ArrayList<>();
for (Flag flag : Flag.getFlags()) { for (Flag flag : Flag.getFlags()) {
if (!region.getRegionData().has(flag).isApplicable()) continue; if (!region.getFlags().has(flag).isApplicable()) continue;
FlagOptional<?> value = region.getRegionData().get(flag); FlagOptional<?> value = region.getFlags().get(flag);
if (value.isPresent()) { if (value.isPresent()) {
stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), player))); stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), player)));
} }
@@ -0,0 +1,71 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.bau;
import de.steamwar.bausystem.Permission;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.Collection;
import java.util.stream.Collectors;
@Linked
public class ForceSpectatorCommand extends SWCommand {
public ForceSpectatorCommand() {
super("forcespectator");
}
@Register
public void forceSpectator(@Validator("supervisor") Player player, @Mapper("builder") Player other) {
Permission.forceOnlySpectator(other);
}
@Mapper("builder")
public TypeMapper<Player> spectatorMapper() {
return new TypeMapper<>() {
@Override
public Player map(CommandSender commandSender, String[] previousArguments, String s) {
Player player = Bukkit.getPlayer(s);
if (player == null) {
return null;
}
if (Permission.BUILD.hasPermission(player) && !Permission.SUPERVISOR.hasPermission(player)) {
return player;
}
return null;
}
@Override
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
return Bukkit.getOnlinePlayers().stream()
.filter(Permission.BUILD::hasPermission)
.filter(player -> !Permission.SUPERVISOR.hasPermission(player))
.map(Player::getName)
.collect(Collectors.toList());
}
};
}
}
@@ -47,11 +47,11 @@ public class InfoCommand extends SWCommand {
@Register(description = "BAU_INFO_COMMAND_HELP") @Register(description = "BAU_INFO_COMMAND_HELP")
public void genericCommand(Player p) { public void genericCommand(Player p) {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.byId(bauServer.getOwnerID()).getUserName()); BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName());
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
for (Flag flag : Flag.getFlags()) { for (Flag flag : Flag.getFlags()) {
if (!region.getRegionData().has(flag).isApplicable()) continue; if (!region.getFlags().has(flag).isApplicable()) continue;
FlagOptional<?> value = region.getRegionData().get(flag); FlagOptional<?> value = region.getFlags().get(flag);
if (value.isPresent()) { if (value.isPresent()) {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_FLAG", p, BauSystem.MESSAGE.parse(flag.getChatValue(), p), BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), p)); BauSystem.MESSAGE.send("BAU_INFO_COMMAND_FLAG", p, BauSystem.MESSAGE.parse(flag.getChatValue(), p), BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), p));
} }
@@ -97,7 +97,7 @@ public class InfoCommand extends SWCommand {
st.append("§8, "); st.append("§8, ");
} }
st.append("§7"); st.append("§7");
st.append(SteamwarUser.byId(bauweltMembers.get(i).getMemberID()).getUserName()); st.append(SteamwarUser.get(bauweltMembers.get(i).getMemberID()).getUserName());
} }
return st.toString(); return st.toString();
} }
@@ -21,10 +21,9 @@ package de.steamwar.bausystem.features.countingwand;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point; import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.ItemUtils; import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.core.SWPlayer;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import lombok.Data;
import lombok.experimental.UtilityClass; import lombok.experimental.UtilityClass;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -32,32 +31,13 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta; import org.bukkit.inventory.meta.ItemMeta;
import java.util.Arrays; import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
@UtilityClass @UtilityClass
public class Countingwand { public class Countingwand {
@Data
public class CountingWandComponent implements SWPlayer.Component {
private Point pos1;
private Point pos2;
public boolean setPosition(boolean pos1, Point point) {
if (this.pos1 == null || this.pos2 == null) {
this.pos1 = point;
this.pos2 = point;
return true;
}
Point current = pos1 ? this.pos1 : this.pos2;
if (current.equals(point)) return false;
if (pos1) {
this.pos1 = point;
} else {
this.pos2 = point;
}
return true;
}
}
public static ItemStack getWandItem(Player player) { public static ItemStack getWandItem(Player player) {
ItemStack itemStack = new SWItem(Material.STICK, BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE1", player), BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE2", player)), false, null).getItemStack(); ItemStack itemStack = new SWItem(Material.STICK, BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE1", player), BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE2", player)), false, null).getItemStack();
ItemUtils.setItem(itemStack, "countingwand"); ItemUtils.setItem(itemStack, "countingwand");
@@ -67,20 +47,61 @@ public class Countingwand {
return itemStack; return itemStack;
} }
public boolean isCountingwand(ItemStack itemStack) { private final Map<String, Pair<Point, Point>> selections = new HashMap<>();
return ItemUtils.isItem(itemStack, "countingwand");
}
public void checkSelection(final Point point, final boolean pos1, final Player p) { public boolean isCountingwand(ItemStack itemStack) {
SWPlayer player = SWPlayer.of(p); return ItemUtils.isItem(itemStack, "countingwand");
CountingWandComponent countingWandComponent = player.getComponentOrDefault(CountingWandComponent.class, CountingWandComponent::new); }
if (countingWandComponent.setPosition(pos1, point)) {
Point point1 = countingWandComponent.pos1; public void checkSelection(final Point point, final boolean pos1, final Player p) {
Point point2 = countingWandComponent.pos2; Pair<Point, Point> selection = selections.get(p.getUniqueId().toString());
int amount = (Math.abs(point1.getX() - point2.getX()) + 1) * (Math.abs(point1.getY() - point2.getY()) + 1) * (Math.abs(point1.getZ() - point2.getZ()) + 1); final boolean newPos;
String dimension = player.using(BauSystem.MESSAGE).parse("COUNTINGWAND_MESSAGE_VOLUME", amount); if (selection != null) {
String volume = player.parse("COUNTINGWAND_MESSAGE_DIMENSION", Math.abs(point1.getX() - point2.getX()) + 1, Math.abs(point1.getY() - point2.getY()) + 1, Math.abs(point1.getZ() - point2.getZ()) + 1); if (pos1) {
player.sendMessage(pos1 ? "COUNTINGWAND_MESSAGE_RCLICK" : "COUNTINGWAND_MESSAGE_LCLICK", point.getX(), point.getY(), point.getZ(), dimension, volume); newPos = !point.equals(selection.setKey(point));
} } else {
} newPos = !point.equals(selection.setValue(point));
}
} else {
if (pos1) {
selection = new Pair<>(point, null);
} else {
selection = new Pair<>(null, point);
}
selections.put(p.getUniqueId().toString(), selection);
newPos = true;
}
if (newPos) {
String dimension = getDimensions(p, selection.getKey(), selection.getValue());
String volume = getVolume(p, selection.getKey(), selection.getValue());
if (pos1) {
BauSystem.MESSAGE.send("COUNTINGWAND_MESSAGE_RCLICK", p, point.getX(), point.getY(), point.getZ(), dimension, volume);
} else {
BauSystem.MESSAGE.send("COUNTINGWAND_MESSAGE_LCLICK", p, point.getX(), point.getY(), point.getZ(), dimension, volume);
}
}
}
public void removePlayer(Player p) {
selections.remove(p.getUniqueId().toString());
}
public String getVolume(Player player, final Point point1, final Point point2) {
if (point1 == null || point2 == null) {
return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_VOLUME", player, 0);
}
return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_VOLUME", player, getAmount(point1, point2));
}
public String getDimensions(Player player, final Point point1, final Point point2) {
if (point1 == null || point2 == null) {
return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_DIMENSION", player, 0, 0, 0);
}
return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_DIMENSION", player, Math.abs(point1.getX() - point2.getX()) + 1, Math.abs(point1.getY() - point2.getY()) + 1, Math.abs(point1.getZ() - point2.getZ()) + 1);
}
public int getAmount(final Point point1, final Point point2) {
return (Math.abs(point1.getX() - point2.getX()) + 1) * (Math.abs(point1.getY() - point2.getY()) + 1) * (Math.abs(point1.getZ() - point2.getZ()) + 1);
}
} }
@@ -27,6 +27,7 @@ import org.bukkit.event.Listener;
import org.bukkit.event.block.Action; import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent; import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.util.RayTraceResult; import org.bukkit.util.RayTraceResult;
import java.util.Objects; import java.util.Objects;
@@ -66,4 +67,9 @@ public class CountingwandListener implements Listener {
event.setCancelled(true); event.setCancelled(true);
Countingwand.checkSelection(Point.fromLocation(Objects.requireNonNull(event.getClickedBlock()).getLocation()), false, event.getPlayer()); Countingwand.checkSelection(Point.fromLocation(Objects.requireNonNull(event.getClickedBlock()).getLocation()), false, event.getPlayer());
} }
@EventHandler
public void onLeave(PlayerQuitEvent event) {
Countingwand.removePlayer(event.getPlayer());
}
} }
@@ -31,7 +31,10 @@ import org.bukkit.Material;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.*; import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors; import java.util.stream.Collectors;
public class DesignEndStone { public class DesignEndStone {
@@ -53,10 +56,11 @@ public class DesignEndStone {
this.maxY = region.getBuildArea().getMaxPoint(false).getY(); this.maxY = region.getBuildArea().getMaxPoint(false).getY();
this.maxZ = region.getBuildArea().getMaxPoint(false).getZ(); this.maxZ = region.getBuildArea().getMaxPoint(false).getZ();
limited = Arrays.stream(Material.values()) limited = region.getGameModeConfig().Schematic.Limited
.filter(Material::isBlock) .entrySet()
.filter(material -> !material.isLegacy()) .stream()
.filter(material -> material.getBlastResistance() > region.getGameModeConfig().Schematic.MaxDesignBlastResistance) .filter(entry -> entry.getValue() == 0)
.flatMap(entry -> entry.getKey().stream())
.collect(Collectors.toSet()); .collect(Collectors.toSet());
calculateFromBottom = region.getGameModeConfig().Arena.NoFloor; calculateFromBottom = region.getGameModeConfig().Arena.NoFloor;
@@ -25,11 +25,8 @@ import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.autostart.AutostartListener; import de.steamwar.bausystem.features.autostart.AutostartListener;
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage; import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
import de.steamwar.bausystem.features.detonator.storage.ItemStorage; import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
import de.steamwar.core.SWPlayer;
import de.steamwar.entity.REntityServer; import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity; import de.steamwar.entity.RFallingBlockEntity;
import lombok.Getter;
import lombok.Setter;
import lombok.experimental.UtilityClass; import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
@@ -48,28 +45,7 @@ import java.util.*;
@UtilityClass @UtilityClass
public class Detonator { public class Detonator {
public class DetonatorComponent implements SWPlayer.Component { private static final Map<Player, REntityServer> ENTITIES_MAP = new HashMap<>();
private final REntityServer entities = new REntityServer();
@Getter
@Setter
private boolean hasUpdated = false;
@Override
public void onMount(SWPlayer player) {
entities.addPlayer(player.getPlayer());
entities.setCallback((player1, entity, action) -> {
Vector vector = new Vector(entity.getX(), entity.getY(), entity.getZ());
DetonatorListener.addLocationToDetonator(vector.toLocation(player.getWorld()).getBlock().getLocation(), player1);
});
}
@Override
public void onUnmount(SWPlayer player) {
entities.close();
}
}
private static final Vector HALF = new Vector(0.5, 0, 0.5); private static final Vector HALF = new Vector(0.5, 0, 0.5);
public static boolean isDetonator(ItemStack itemStack) { public static boolean isDetonator(ItemStack itemStack) {
@@ -77,19 +53,28 @@ public class Detonator {
} }
public static void showDetonator(Player p, List<Location> locs) { public static void showDetonator(Player p, List<Location> locs) {
DetonatorComponent detonatorComponent = SWPlayer.of(p).getComponentOrDefault(DetonatorComponent.class, DetonatorComponent::new); if (ENTITIES_MAP.containsKey(p)) return;
REntityServer entities = new REntityServer();
entities.setCallback((player, rEntity, entityAction) -> {
Vector vector = new Vector(rEntity.getX(), rEntity.getY(), rEntity.getZ());
DetonatorListener.addLocationToDetonator(vector.toLocation(player.getWorld()).getBlock().getLocation(), player);
DetonatorListener.HAS_UPDATED.add(player);
});
entities.addPlayer(p);
ENTITIES_MAP.put(p, entities);
locs.forEach(location -> { locs.forEach(location -> {
RFallingBlockEntity entity = new RFallingBlockEntity(detonatorComponent.entities, location.clone().add(HALF), Material.RED_STAINED_GLASS); RFallingBlockEntity entity = new RFallingBlockEntity(entities, location.clone().add(HALF), Material.RED_STAINED_GLASS);
entity.setNoGravity(true); entity.setNoGravity(true);
}); });
} }
public static void hideDetonator(Player p) { public static void hideDetonator(Player p) {
SWPlayer.of(p).removeComponent(DetonatorComponent.class); ENTITIES_MAP.remove(p).close();
} }
public static boolean hasActiveDetonatorShow(Player p) { public static boolean hasActiveDetonatorShow(Player p) {
return SWPlayer.of(p).hasComponent(DetonatorComponent.class); return ENTITIES_MAP.containsKey(p);
} }
public static void activateDetonator(DetonatorStorage detonator) { public static void activateDetonator(DetonatorStorage detonator) {
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils; import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage; import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
import de.steamwar.bausystem.features.detonator.storage.ItemStorage; import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -37,11 +36,15 @@ import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.event.player.PlayerMoveEvent; import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent; import org.bukkit.event.player.PlayerSwapHandItemsEvent;
import java.util.HashSet;
import java.util.Set;
@Linked @Linked
public class DetonatorListener implements Listener { public class DetonatorListener implements Listener {
static final Set<Player> HAS_UPDATED = new HashSet<>();
static void addLocationToDetonator(Location location, Player p) { static void addLocationToDetonator(Location location, Player p) {
SWPlayer.of(p).getComponent(Detonator.DetonatorComponent.class).ifPresent(detonatorComponent -> detonatorComponent.setHasUpdated(true));
Detoblock detoblock = Detonator.getBlock(location.getBlock()); Detoblock detoblock = Detonator.getBlock(location.getBlock());
if (detoblock == Detoblock.INVALID) { if (detoblock == Detoblock.INVALID) {
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("DETONATOR_INVALID_BLOCK", p)); SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("DETONATOR_INVALID_BLOCK", p));
@@ -63,59 +66,64 @@ public class DetonatorListener implements Listener {
@EventHandler @EventHandler
public void onBlockBreak(BlockBreakEvent event) { public void onBlockBreak(BlockBreakEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return; if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
Player p = event.getPlayer(); Player p = event.getPlayer();
if (Detonator.isDetonator(p.getInventory().getItemInMainHand())) { if (Detonator.isDetonator(p.getInventory().getItemInMainHand())) {
event.setCancelled(true); event.setCancelled(true);
addLocationToDetonator(event.getBlock().getLocation(), p); addLocationToDetonator(event.getBlock().getLocation(), p);
HAS_UPDATED.add(event.getPlayer());
} }
} }
@EventHandler @EventHandler
public void onPlayerInteract(PlayerInteractEvent event) { public void onPlayerInteract(PlayerInteractEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return; if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Detonator.isDetonator(event.getItem())) return; if (!Detonator.isDetonator(event.getItem())) {
return;
}
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) { if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
event.setCancelled(true); event.setCancelled(true);
DetonatorStorage detonator = new ItemStorage(event.getPlayer()); DetonatorStorage detonator = new ItemStorage(event.getPlayer());
Detonator.activateDetonator(detonator); Detonator.activateDetonator(detonator);
SWPlayer.of(event.getPlayer()).getComponent(Detonator.DetonatorComponent.class).ifPresent(detonatorComponent -> detonatorComponent.setHasUpdated(true)); HAS_UPDATED.add(event.getPlayer());
} }
} }
@EventHandler(ignoreCancelled = true) @EventHandler(ignoreCancelled = true)
public void onPlayerMove(PlayerMoveEvent event) { public void onPlayerMove(PlayerMoveEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer()) || !Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) { if (!Permission.BUILD.hasPermission(event.getPlayer()) ||!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) { if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
Detonator.hideDetonator(event.getPlayer()); Detonator.hideDetonator(event.getPlayer());
} }
return; } else {
if (!Detonator.hasActiveDetonatorShow(event.getPlayer())) {
Detonator.showDetonator(event.getPlayer(), new ItemStorage(event.getPlayer()).getLocations());
}
} }
if (!Detonator.hasActiveDetonatorShow(event.getPlayer())) {
Detonator.showDetonator(event.getPlayer(), new ItemStorage(event.getPlayer()).getLocations()); if (HAS_UPDATED.contains(event.getPlayer())) {
return; HAS_UPDATED.remove(event.getPlayer());
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
Detonator.hideDetonator(event.getPlayer());
Detonator.showDetonator(event.getPlayer(), new ItemStorage(event.getPlayer()).getLocations());
}
} }
Detonator.DetonatorComponent component = SWPlayer.of(event.getPlayer())
.getComponentAndFilter(Detonator.DetonatorComponent.class, Detonator.DetonatorComponent::isHasUpdated)
.orElse(null);
if (component == null) return;
component.setHasUpdated(false);
Detonator.hideDetonator(event.getPlayer());
Detonator.showDetonator(event.getPlayer(), new ItemStorage(event.getPlayer()).getLocations());
} }
@EventHandler @EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) { public void onPlayerItemHeld(PlayerItemHeldEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return; if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) return; if (Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
SWPlayer.of(event.getPlayer()).getComponent(Detonator.DetonatorComponent.class).ifPresent(detonatorComponent -> detonatorComponent.setHasUpdated(true)); HAS_UPDATED.add(event.getPlayer());
}
} }
@EventHandler @EventHandler
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) { public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return; if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!(Detonator.isDetonator(event.getMainHandItem()) || Detonator.isDetonator(event.getOffHandItem()))) return; if (Detonator.isDetonator(event.getMainHandItem()) || Detonator.isDetonator(event.getOffHandItem())) {
SWPlayer.of(event.getPlayer()).getComponent(Detonator.DetonatorComponent.class).ifPresent(detonatorComponent -> detonatorComponent.setHasUpdated(true)); HAS_UPDATED.add(event.getPlayer());
}
} }
} }
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.bausystem.features.loader.elements.impl.LoaderTNT; import de.steamwar.bausystem.features.loader.elements.impl.LoaderTNT;
import de.steamwar.bausystem.features.loader.elements.impl.LoaderWait; import de.steamwar.bausystem.features.loader.elements.impl.LoaderWait;
import de.steamwar.bausystem.shared.EnumDisplay; import de.steamwar.bausystem.shared.EnumDisplay;
import de.steamwar.core.SWPlayer;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SWListInv;
@@ -41,17 +40,21 @@ import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map;
import java.util.concurrent.atomic.AtomicBoolean; import java.util.concurrent.atomic.AtomicBoolean;
public class Loader implements Listener, SWPlayer.Component { public class Loader implements Listener {
private static final Map<Player, Loader> LOADER_MAP = new HashMap<>();
public static Loader getLoader(Player player) { public static Loader getLoader(Player player) {
return SWPlayer.of(player).getComponent(Loader.class).orElse(null); return LOADER_MAP.get(player);
} }
public static void newLoader(Player player) { public static void newLoader(Player player) {
SWPlayer.of(player).setComponent(new Loader(player)); LOADER_MAP.put(player, new Loader(player));
} }
private final Player p; private final Player p;
@@ -142,7 +145,7 @@ public class Loader implements Listener, SWPlayer.Component {
recorder = null; recorder = null;
} }
elements.clear(); elements.clear();
SWPlayer.of(p).removeComponent(Loader.class); LOADER_MAP.remove(p);
} }
public boolean setTicksBetweenShots(int delay) { public boolean setTicksBetweenShots(int delay) {
@@ -29,7 +29,6 @@ import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle; import org.bukkit.boss.BarStyle;
import org.bukkit.boss.BossBar; import org.bukkit.boss.BossBar;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.block.Action; import org.bukkit.event.block.Action;
@@ -157,7 +156,6 @@ public class Loadtimer implements Listener {
} }
public void onTntExplode(EntityExplodeEvent event) { public void onTntExplode(EntityExplodeEvent event) {
if (!(event.getEntity() instanceof TNTPrimed)) return;
if (region.getBuildArea().inRegion(event.getLocation(), true) && stage == Stage.IGNITION) { if (region.getBuildArea().inRegion(event.getLocation(), true) && stage == Stage.IGNITION) {
stage = Stage.END; stage = Stage.END;
explode = TPSUtils.currentRealTick.get(); explode = TPSUtils.currentRealTick.get();
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.observer;
import de.steamwar.Reflection; import de.steamwar.Reflection;
import de.steamwar.bausystem.region.Point; import de.steamwar.bausystem.region.Point;
import de.steamwar.core.SWPlayer;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.Particle; import org.bukkit.Particle;
@@ -35,7 +34,7 @@ import org.bukkit.entity.Player;
import java.util.*; import java.util.*;
public class ObserverTracer implements SWPlayer.Component { public class ObserverTracer {
private static final Set<BlockFace> ALLOWED = EnumSet.of(BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST, BlockFace.UP, BlockFace.DOWN); private static final Set<BlockFace> ALLOWED = EnumSet.of(BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST, BlockFace.UP, BlockFace.DOWN);
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.observer;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -42,23 +41,23 @@ public class ObserverTracerCommand extends SWCommand {
@Register(value = "disable", description = "OBSERVER_HELP_DISABLE") @Register(value = "disable", description = "OBSERVER_HELP_DISABLE")
public void disable(Player p) { public void disable(Player p) {
ObserverTracerListener.enabled.remove(p); ObserverTracerListener.enabled.remove(p);
SWPlayer.of(p).removeComponent(ObserverTracer.class); ObserverTracerListener.observerTracerMap.remove(p);
BauSystem.MESSAGE.send("OBSERVER_DISABLE", p); BauSystem.MESSAGE.send("OBSERVER_DISABLE", p);
} }
@Register(value = "delete", description = "OBSERVER_HELP_DELETE") @Register(value = "delete", description = "OBSERVER_HELP_DELETE")
public void delete(@Validator Player p) { public void delete(@Validator Player p) {
SWPlayer.of(p).removeComponent(ObserverTracer.class); ObserverTracerListener.observerTracerMap.remove(p);
BauSystem.MESSAGE.send("OBSERVER_DELETE", p); BauSystem.MESSAGE.send("OBSERVER_DELETE", p);
} }
@Register(value = "retrace", description = "OBSERVER_HELP_RETRACE") @Register(value = "retrace", description = "OBSERVER_HELP_RETRACE")
public void retrace(@Validator Player p) { public void retrace(@Validator Player p) {
if (SWPlayer.of(p).hasComponent(ObserverTracer.class)) { if (ObserverTracerListener.observerTracerMap.containsKey(p)) {
BauSystem.MESSAGE.send("OBSERVER_RETRACE_NO_TRACE", p); BauSystem.MESSAGE.send("OBSERVER_RETRACE_NO_TRACE", p);
return; return;
} }
SWPlayer.of(p).getComponent(ObserverTracer.class).ifPresent(ObserverTracer::trace); ObserverTracerListener.observerTracerMap.get(p).trace();
BauSystem.MESSAGE.send("OBSERVER_RETRACE_DONE", p); BauSystem.MESSAGE.send("OBSERVER_RETRACE_DONE", p);
} }
} }
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.observer;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent; import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.GameMode; import org.bukkit.GameMode;
@@ -35,19 +34,23 @@ import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import java.util.Map;
import java.util.Set; import java.util.Set;
@Linked @Linked
public class ObserverTracerListener implements Listener { public class ObserverTracerListener implements Listener {
static Set<Player> enabled = new HashSet<>(); static Set<Player> enabled = new HashSet<>();
static Map<Player, ObserverTracer> observerTracerMap = new HashMap<>();
public ObserverTracerListener() { public ObserverTracerListener() {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> { Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> { observerTracerMap.forEach((player, observerTracer) -> {
if (pair.getPlayer().getGameMode() != GameMode.SPECTATOR) return; if (player.getGameMode() == GameMode.SPECTATOR) {
pair.getComponent().show(); observerTracer.show();
}
}); });
}, 15L, 15L); }, 15L, 15L);
} }
@@ -55,16 +58,20 @@ public class ObserverTracerListener implements Listener {
@EventHandler @EventHandler
public void onPlayerInteract(PlayerInteractEvent event) { public void onPlayerInteract(PlayerInteractEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return; if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!enabled.contains(event.getPlayer())) return; if (!enabled.contains(event.getPlayer())) {
if (event.getClickedBlock() == null) return; return;
ObserverTracer observerTracer = SWPlayer.of(event.getPlayer()).getComponent(ObserverTracer.class).orElse(null); }
if (observerTracer != null) { if (event.getClickedBlock() == null) {
return;
}
if (observerTracerMap.containsKey(event.getPlayer())) {
ObserverTracer observerTracer = observerTracerMap.get(event.getPlayer());
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> { Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
if (!observerTracer.trace()) { if (!observerTracer.trace()) {
createNew(event); createNew(event);
} }
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> { observerTracerMap.forEach((player, o) -> {
pair.getComponent().trace(); o.trace();
}); });
}, 1L); }, 1L);
} else { } else {
@@ -79,13 +86,13 @@ public class ObserverTracerListener implements Listener {
if (event.getClickedBlock().getType() == Material.OBSERVER) { if (event.getClickedBlock().getType() == Material.OBSERVER) {
ObserverTracer observerTracer = new ObserverTracer(event.getPlayer(), event.getClickedBlock()); ObserverTracer observerTracer = new ObserverTracer(event.getPlayer(), event.getClickedBlock());
observerTracer.trace(); observerTracer.trace();
SWPlayer.of(event.getPlayer()).setComponent(observerTracer); observerTracerMap.put(event.getPlayer(), observerTracer);
} }
} }
@EventHandler @EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) { public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewBuilder().forEach(player -> SWPlayer.of(player).removeComponent(ObserverTracer.class)); event.getNewSpectator().forEach(observerTracerMap::remove);
} }
@EventHandler @EventHandler
@@ -96,5 +103,6 @@ public class ObserverTracerListener implements Listener {
@EventHandler @EventHandler
public void onPlayerQuit(PlayerQuitEvent event) { public void onPlayerQuit(PlayerQuitEvent event) {
enabled.remove(event.getPlayer()); enabled.remove(event.getPlayer());
observerTracerMap.remove(event.getPlayer());
} }
} }
@@ -51,17 +51,17 @@ public class ColorCommand extends SWCommand {
public void genericColorSet(@Validator Player p, ColorMode color, ColorizationType colorizationType) { public void genericColorSet(@Validator Player p, ColorMode color, ColorizationType colorizationType) {
if (colorizationType == ColorizationType.GLOBAL) { if (colorizationType == ColorizationType.GLOBAL) {
Region.getRegions().forEach(region -> { Region.getRegions().forEach(region -> {
region.getRegionData().set(Flag.COLOR, color); region.getFlags().set(Flag.COLOR, color);
}); });
BauSystem.MESSAGE.send("REGION_COLOR_GLOBAL", p, BauSystem.MESSAGE.parse(color.getChatValue(), p)); BauSystem.MESSAGE.send("REGION_COLOR_GLOBAL", p, BauSystem.MESSAGE.parse(color.getChatValue(), p));
return; return;
} }
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (!region.getRegionData().has(Flag.COLOR).isWritable()) { if (!region.getFlags().has(Flag.COLOR).isWritable()) {
BauSystem.MESSAGE.send("REGION_COLOR_NO_REGION", p); BauSystem.MESSAGE.send("REGION_COLOR_NO_REGION", p);
return; return;
} }
region.getRegionData().set(Flag.COLOR, color); region.getFlags().set(Flag.COLOR, color);
try { try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile())) PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
.ignoreAir(true) .ignoreAir(true)
@@ -53,11 +53,11 @@ public class FireCommand extends SWCommand {
} }
private boolean toggle(Region region) { private boolean toggle(Region region) {
if (region.getRegionData().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) { if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
region.getRegionData().set(Flag.FIRE, FireMode.DENY); region.getFlags().set(Flag.FIRE, FireMode.DENY);
return true; return true;
} else { } else {
region.getRegionData().set(Flag.FIRE, FireMode.ALLOW); region.getFlags().set(Flag.FIRE, FireMode.ALLOW);
return false; return false;
} }
} }
@@ -36,12 +36,12 @@ public class FireListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onFireDamage(BlockBurnEvent e) { public void onFireDamage(BlockBurnEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true); if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
} }
@EventHandler @EventHandler
public void onFireSpread(BlockSpreadEvent e) { public void onFireSpread(BlockSpreadEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true); if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
} }
@Override @Override
@@ -56,7 +56,7 @@ public class FireListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) return null; if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.FIRE).getWithDefault().getChatValue(), p); return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.FIRE).getWithDefault().getChatValue(), p);
} }
} }
@@ -53,11 +53,11 @@ public class FreezeCommand extends SWCommand {
} }
private boolean toggle(Region region) { private boolean toggle(Region region) {
if (region.getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
region.getRegionData().set(Flag.FREEZE, FreezeMode.INACTIVE); region.getFlags().set(Flag.FREEZE, FreezeMode.INACTIVE);
return false; return false;
} else { } else {
region.getRegionData().set(Flag.FREEZE, FreezeMode.ACTIVE); region.getFlags().set(Flag.FREEZE, FreezeMode.ACTIVE);
return true; return true;
} }
} }
@@ -46,19 +46,9 @@ import org.bukkit.event.player.PlayerInteractEvent;
@Linked @Linked
public class FreezeListener implements Listener, ScoreboardElement { public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockExplode(BlockExplodeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
e.setCancelled(true);
BlockState state = e.getBlock().getState();
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
state.update(true, false);
}, 1L);
}
@EventHandler @EventHandler
public void onEntitySpawn(EntitySpawnEvent e) { public void onEntitySpawn(EntitySpawnEvent e) {
if (Region.getRegion(e.getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return; if (Region.getRegion(e.getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
e.setCancelled(true); e.setCancelled(true);
if (e.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) { if (e.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> { Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
@@ -70,7 +60,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onBlockCanBuild(BlockCanBuildEvent e) { public void onBlockCanBuild(BlockCanBuildEvent e) {
if (!e.isBuildable()) return; if (!e.isBuildable()) return;
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return; if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
if (e.getMaterial() == Material.TNT) { if (e.getMaterial() == Material.TNT) {
e.setBuildable(false); e.setBuildable(false);
e.getBlock().setType(Material.TNT, false); e.getBlock().setType(Material.TNT, false);
@@ -79,14 +69,14 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onEntityChangeBlock(EntityChangeBlockEvent e) { public void onEntityChangeBlock(EntityChangeBlockEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onPhysicsEvent(BlockPhysicsEvent e) { public void onPhysicsEvent(BlockPhysicsEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (e.getSourceBlock().getType() == Material.NOTE_BLOCK) { if (e.getSourceBlock().getType() == Material.NOTE_BLOCK) {
BlockState state = e.getSourceBlock().getState(); BlockState state = e.getSourceBlock().getState();
NoteBlock noteBlock = (NoteBlock) state.getBlockData(); NoteBlock noteBlock = (NoteBlock) state.getBlockData();
@@ -111,44 +101,44 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onPistonExtend(BlockPistonExtendEvent e) { public void onPistonExtend(BlockPistonExtendEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onPistonRetract(BlockPistonRetractEvent e) { public void onPistonRetract(BlockPistonRetractEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onBlockGrow(BlockGrowEvent e) { public void onBlockGrow(BlockGrowEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onRedstoneEvent(BlockRedstoneEvent e) { public void onRedstoneEvent(BlockRedstoneEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setNewCurrent(e.getOldCurrent()); e.setNewCurrent(e.getOldCurrent());
} }
} }
@EventHandler @EventHandler
public void onBlockDispense(BlockDispenseEvent e) { public void onBlockDispense(BlockDispenseEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onInventoryMoveEvent(InventoryMoveItemEvent e) { public void onInventoryMoveEvent(InventoryMoveItemEvent e) {
if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
} else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { } else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@@ -157,7 +147,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
public void onBlockBreak(BlockBreakEvent e) { public void onBlockBreak(BlockBreakEvent e) {
if (Core.getVersion() < 19) return; if (Core.getVersion() < 19) return;
if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return; if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return;
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
e.getBlock().setType(Material.BARRIER, false); e.getBlock().setType(Material.BARRIER, false);
e.getBlock().setType(Material.AIR, false); e.getBlock().setType(Material.AIR, false);
@@ -180,35 +170,35 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onFluidLevelChange(FluidLevelChangeEvent e) { public void onFluidLevelChange(FluidLevelChangeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onBlockSpread(BlockSpreadEvent e) { public void onBlockSpread(BlockSpreadEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onBlockFromTo(BlockFromToEvent e) { public void onBlockFromTo(BlockFromToEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onSpongeAbsorb(SpongeAbsorbEvent e) { public void onSpongeAbsorb(SpongeAbsorbEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onBlockForm(BlockFormEvent e) { public void onBlockForm(BlockFormEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@@ -216,7 +206,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onPlayerInteract(PlayerInteractEvent e) { public void onPlayerInteract(PlayerInteractEvent e) {
if (e.getAction() != Action.RIGHT_CLICK_BLOCK) return; if (e.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if (Region.getRegion(e.getClickedBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getClickedBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
Block block = e.getClickedBlock(); Block block = e.getClickedBlock();
if (block.getType() == Material.LEVER) { if (block.getType() == Material.LEVER) {
Switch data = ((Switch) block.getBlockData()); Switch data = ((Switch) block.getBlockData());
@@ -228,7 +218,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onBlockFade(BlockFadeEvent e) { public void onBlockFade(BlockFadeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@@ -245,7 +235,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return null; if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.FREEZE).getWithDefault().getChatValue(), p); return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.FREEZE).getWithDefault().getChatValue(), p);
} }
} }
@@ -55,11 +55,11 @@ public class ItemsCommand extends SWCommand {
} }
private boolean toggle(Region region) { private boolean toggle(Region region) {
if (region.getRegionData().get(Flag.ITEMS).isWithDefault(ItemMode.ACTIVE)) { if (region.getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.ACTIVE)) {
region.getRegionData().set(Flag.ITEMS, ItemMode.INACTIVE); region.getFlags().set(Flag.ITEMS, ItemMode.INACTIVE);
return false; return false;
} else { } else {
region.getRegionData().set(Flag.ITEMS, ItemMode.ACTIVE); region.getFlags().set(Flag.ITEMS, ItemMode.ACTIVE);
return true; return true;
} }
} }
@@ -37,7 +37,7 @@ public class ItemsListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onItemSpawn(ItemSpawnEvent event) { public void onItemSpawn(ItemSpawnEvent event) {
if (Region.getRegion(event.getLocation()).getRegionData().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) { if (Region.getRegion(event.getLocation()).getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) {
event.setCancelled(true); event.setCancelled(true);
} }
} }
@@ -54,7 +54,7 @@ public class ItemsListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getRegionData().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) return null; if (region.getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.ITEMS).getWithDefault().getChatValue(), p); return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.ITEMS).getWithDefault().getChatValue(), p);
} }
} }
@@ -53,11 +53,11 @@ public class NoGravityCommand extends SWCommand {
} }
private boolean toggle(Region region) { private boolean toggle(Region region) {
if (region.getRegionData().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) { if (region.getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
region.getRegionData().set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE); region.getFlags().set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
return false; return false;
} else { } else {
region.getRegionData().set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE); region.getFlags().set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
return true; return true;
} }
} }
@@ -37,7 +37,7 @@ public class NoGravityListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onEntitySpawn(EntitySpawnEvent event) { public void onEntitySpawn(EntitySpawnEvent event) {
if (event.getEntityType() == EntityType.PLAYER) return; if (event.getEntityType() == EntityType.PLAYER) return;
if (Region.getRegion(event.getLocation()).getRegionData().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) { if (Region.getRegion(event.getLocation()).getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
event.getEntity().setGravity(false); event.getEntity().setGravity(false);
} }
} }
@@ -54,7 +54,7 @@ public class NoGravityListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getRegionData().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.INACTIVE)) return null; if (region.getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.NO_GRAVITY).getWithDefault().getChatValue(), p); return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.NO_GRAVITY).getWithDefault().getChatValue(), p);
} }
} }
@@ -39,18 +39,18 @@ public class ProtectCommand extends SWCommand {
public void genericProtectCommand(@Validator Player p) { public void genericProtectCommand(@Validator Player p) {
Region region = regionCheck(p); Region region = regionCheck(p);
if (region == null) return; if (region == null) return;
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) { if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
region.getRegionData().set(Flag.PROTECT, ProtectMode.INACTIVE); region.getFlags().set(Flag.PROTECT, ProtectMode.INACTIVE);
RegionUtils.actionBar(region, "REGION_PROTECT_DISABLE"); RegionUtils.actionBar(region, "REGION_PROTECT_DISABLE");
} else { } else {
region.getRegionData().set(Flag.PROTECT, ProtectMode.ACTIVE); region.getFlags().set(Flag.PROTECT, ProtectMode.ACTIVE);
RegionUtils.actionBar(region, "REGION_PROTECT_ENABLE"); RegionUtils.actionBar(region, "REGION_PROTECT_ENABLE");
} }
} }
private Region regionCheck(Player player) { private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (!region.getRegionData().has(Flag.PROTECT).isApplicable()) { if (!region.getFlags().has(Flag.PROTECT).isApplicable()) {
BauSystem.MESSAGE.send("REGION_PROTECT_FALSE_REGION", player); BauSystem.MESSAGE.send("REGION_PROTECT_FALSE_REGION", player);
return null; return null;
} }
@@ -41,7 +41,7 @@ public class ProtectListener implements Listener, ScoreboardElement {
private void explode(List<Block> blockList, Location location) { private void explode(List<Block> blockList, Location location) {
Region region = Region.getRegion(location); Region region = Region.getRegion(location);
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return; if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return;
Point p1 = region.getBuildArea().getMinPoint(true); Point p1 = region.getBuildArea().getMinPoint(true);
Point p2 = region.getTestblockArea().getMinPoint(true); Point p2 = region.getTestblockArea().getMinPoint(true);
int floorLevel = Math.min(p1.getY(), p2.getY()); int floorLevel = Math.min(p1.getY(), p2.getY());
@@ -70,7 +70,7 @@ public class ProtectListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return null; if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.PROTECT).getWithDefault().getChatValue(), p); return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.PROTECT).getWithDefault().getChatValue(), p);
} }
} }
@@ -102,7 +102,7 @@ public class RegionCommand extends SWCommand {
try { try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile())) PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
.ignoreAir(true) .ignoreAir(true)
.color(region.getRegionData().get(Flag.COLOR).getWithDefault()); .color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false); region.getArea().reset(pasteBuilder, false);
RegionUtils.message(region, "REGION_REGION_RESTORED"); RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (SecurityException e) { } catch (SecurityException e) {
@@ -124,7 +124,7 @@ public class RegionCommand extends SWCommand {
try { try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node)) PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.ignoreAir(true) .ignoreAir(true)
.color(region.getRegionData().get(Flag.COLOR).getWithDefault()); .color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false); region.getArea().reset(pasteBuilder, false);
RegionUtils.message(region, "REGION_REGION_RESTORED"); RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (SecurityException e) { } catch (SecurityException e) {
@@ -182,6 +182,6 @@ public class RegionListener implements Listener {
} }
private static void tagChangedRegion(final Location location) { private static void tagChangedRegion(final Location location) {
Region.getRegion(location).getRegionData().set(Flag.CHANGED, ChangedMode.HAS_CHANGE); Region.getRegion(location).getFlags().set(Flag.CHANGED, ChangedMode.HAS_CHANGE);
} }
} }
@@ -53,8 +53,9 @@ public class ResetCommand extends SWCommand {
if (region == null) return; if (region == null) return;
try { try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile())) PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
.color(region.getRegionData().get(Flag.COLOR).getWithDefault()); .color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false); region.getArea().reset(pasteBuilder, false);
region.getFlags().clear();
region.getRegionData().clear(); region.getRegionData().clear();
RegionUtils.message(region, "REGION_RESET_RESETED"); RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (SecurityException e) { } catch (SecurityException e) {
@@ -83,7 +84,7 @@ public class ResetCommand extends SWCommand {
} }
try { try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node)) PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.color(region.getRegionData().get(Flag.COLOR).getWithDefault()); .color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, true); region.getArea().reset(pasteBuilder, true);
RegionUtils.message(region, "REGION_RESET_RESETED"); RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (SecurityException e) { } catch (SecurityException e) {
@@ -92,7 +92,7 @@ public class TNTCommand extends SWCommand {
@Override @Override
public List<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) { public List<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
Region region = Region.getRegion(((Player) sender).getLocation()); Region region = Region.getRegion(((Player) sender).getLocation());
if (region.getRegionData().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) { if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
return new ArrayList<>(tntModeMap.keySet()); return new ArrayList<>(tntModeMap.keySet());
} else { } else {
return new ArrayList<>(tntModeMapReduced.keySet()); return new ArrayList<>(tntModeMapReduced.keySet());
@@ -102,7 +102,7 @@ public class TNTCommand extends SWCommand {
@Override @Override
public TNTMode map(CommandSender sender, PreviousArguments previousArguments, String s) { public TNTMode map(CommandSender sender, PreviousArguments previousArguments, String s) {
Region region = Region.getRegion(((Player) sender).getLocation()); Region region = Region.getRegion(((Player) sender).getLocation());
if (region.getRegionData().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) { if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
return tntModeMap.getOrDefault(s, null); return tntModeMap.getOrDefault(s, null);
} else { } else {
return tntModeMapReduced.getOrDefault(s, null); return tntModeMapReduced.getOrDefault(s, null);
@@ -124,23 +124,23 @@ public class TNTCommand extends SWCommand {
} }
private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) { private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) {
if (requestedMode != null && region.getRegionData().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) { if (requestedMode != null && region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
region.getRegionData().set(Flag.TNT, requestedMode); region.getFlags().set(Flag.TNT, requestedMode);
RegionUtils.actionBar(region, requestedMessage); RegionUtils.actionBar(region, requestedMessage);
return; return;
} }
switch (region.getRegionData().get(Flag.TNT).getWithDefault()) { switch (region.getFlags().get(Flag.TNT).getWithDefault()) {
case ALLOW: case ALLOW:
case ONLY_TB: case ONLY_TB:
region.getRegionData().set(Flag.TNT, TNTMode.DENY); region.getFlags().set(Flag.TNT, TNTMode.DENY);
RegionUtils.actionBar(region, getDisableMessage()); RegionUtils.actionBar(region, getDisableMessage());
break; break;
case DENY: case DENY:
if (region.getRegionData().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) { if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
region.getRegionData().set(Flag.TNT, TNTMode.ONLY_TB); region.getFlags().set(Flag.TNT, TNTMode.ONLY_TB);
RegionUtils.actionBar(region, getTestblockEnableMessage()); RegionUtils.actionBar(region, getTestblockEnableMessage());
} else { } else {
region.getRegionData().set(Flag.TNT, TNTMode.ALLOW); region.getFlags().set(Flag.TNT, TNTMode.ALLOW);
RegionUtils.actionBar(region, getEnableMessage()); RegionUtils.actionBar(region, getEnableMessage());
} }
break; break;
@@ -26,10 +26,8 @@ import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode; import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@@ -41,14 +39,11 @@ import java.util.List;
@Linked @Linked
public class TNTListener implements Listener, ScoreboardElement { public class TNTListener implements Listener, ScoreboardElement {
private void explode(List<Block> blockList, boolean destroy) { private void explode(List<Block> blockList) {
blockList.removeIf(block -> { blockList.removeIf(block -> {
Region region = Region.getRegion(block.getLocation()); Region region = Region.getRegion(block.getLocation());
TNTMode value = region.getRegionData().get(Flag.TNT).getWithDefault(); TNTMode value = region.getFlags().get(Flag.TNT).getWithDefault();
if (value == TNTMode.ALLOW) { if (value == TNTMode.ALLOW) {
if (destroy && block.getType() != Material.TNT) {
block.setType(Material.AIR);
}
return false; return false;
} else if (value == TNTMode.ONLY_TB) { } else if (value == TNTMode.ONLY_TB) {
if (region.getBuildArea().inRegion(block.getLocation(), true)) { if (region.getBuildArea().inRegion(block.getLocation(), true)) {
@@ -62,16 +57,12 @@ public class TNTListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onBlockExplode(BlockExplodeEvent event) { public void onBlockExplode(BlockExplodeEvent event) {
explode(event.blockList(), false); explode(event.blockList());
} }
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true) @EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onExplode(EntityExplodeEvent event) { public void onExplode(EntityExplodeEvent event) {
if (!(event.getEntity() instanceof TNTPrimed)) { explode(event.blockList());
event.blockList().clear();
return;
}
explode(event.blockList(), true);
} }
@Override @Override
@@ -86,7 +77,7 @@ public class TNTListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getRegionData().get(Flag.TNT).isWithDefault(TNTMode.ALLOW)) return null; if (region.getFlags().get(Flag.TNT).isWithDefault(TNTMode.ALLOW)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.TNT).getWithDefault().getChatValue(), p); return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.TNT).getWithDefault().getChatValue(), p);
} }
} }
@@ -31,6 +31,7 @@ import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper; import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import de.steamwar.sql.BauweltMember;
import de.steamwar.sql.Punishment; import de.steamwar.sql.Punishment;
import de.steamwar.sql.SchematicNode; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.SteamwarUser;
@@ -72,14 +73,6 @@ public class TestblockCommand extends SWCommand {
resetRegion(p, node, isExtension ? RegionExtensionType.EXTENSION : RegionExtensionType.NORMAL, isIgnoreAir, isOnlyColor, replaceTNT, replaceWater); resetRegion(p, node, isExtension ? RegionExtensionType.EXTENSION : RegionExtensionType.NORMAL, isIgnoreAir, isOnlyColor, replaceTNT, replaceWater);
} }
@Register(value="default")
public void setTestblockDefault(Player p) {
Region region = regionCheck(p);
if (region == null) return;
region.getRegionData().setTestblockSchematic(null);
resetRegion(p, null, RegionExtensionType.EXTENSION, false, false, false, false);
}
private void resetRegion(Player p, SchematicNode node, RegionExtensionType regionExtensionType, boolean ignoreAir, boolean onlyColors, boolean removeTNT, boolean removeWater) { private void resetRegion(Player p, SchematicNode node, RegionExtensionType regionExtensionType, boolean ignoreAir, boolean onlyColors, boolean removeTNT, boolean removeWater) {
Region region = regionCheck(p); Region region = regionCheck(p);
if (region == null) return; if (region == null) return;
@@ -100,10 +93,29 @@ public class TestblockCommand extends SWCommand {
} }
} }
if (node == null) { // Beta Tester enabled
node = region.getRegionData().getTestblockSchematic(); switch (BauServer.getInstance().getOwnerID()) {
} else { case 245:
region.getRegionData().setTestblockSchematic(node); case 403:
case 1898:
case 3320:
case 4603:
case 5262:
case 5399:
case 6032:
case 7862:
case 11077:
case 11888:
case 12258:
case 16009:
if (node == null) {
node = region.getRegionData().getTestblockSchematic();
} else {
region.getRegionData().setTestblockSchematic(node);
}
break;
default:
break;
} }
PasteBuilder.ClipboardProvider clipboardProvider; PasteBuilder.ClipboardProvider clipboardProvider;
@@ -119,7 +131,7 @@ public class TestblockCommand extends SWCommand {
.onlyColors(onlyColors) .onlyColors(onlyColors)
.removeTNT(removeTNT) .removeTNT(removeTNT)
.removeWater(removeWater) .removeWater(removeWater)
.color(region.getRegionData().get(Flag.COLOR).getWithDefault()); .color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getTestblockArea().reset(pasteBuilder, regionExtensionType == RegionExtensionType.EXTENSION); region.getTestblockArea().reset(pasteBuilder, regionExtensionType == RegionExtensionType.EXTENSION);
RegionUtils.message(region, "REGION_TB_DONE"); RegionUtils.message(region, "REGION_TB_DONE");
} catch (SecurityException e) { } catch (SecurityException e) {
@@ -186,7 +198,7 @@ public class TestblockCommand extends SWCommand {
@Override @Override
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) { public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
List<String> stringList = new ArrayList<>(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s)); List<String> stringList = new ArrayList<>(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.byId(0), s)); stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.get(0), s));
return stringList; return stringList;
} }
@@ -194,7 +206,7 @@ public class TestblockCommand extends SWCommand {
public SchematicNode map(CommandSender commandSender, PreviousArguments previousArguments, String s) { public SchematicNode map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s); SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
if (node == null) { if (node == null) {
node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s); node = SchematicNode.getNodeFromPath(SteamwarUser.get(0), s);
} }
return node; return node;
} }
@@ -1,64 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.WaterDestroyMode;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@Linked
public class WaterDestroyCommand extends SWCommand {
public WaterDestroyCommand() {
super("waterdestroy");
}
private String getEnableMessage(){
return "REGION_WATER_ENABLED";
}
private String getDisableMessage(){
return "REGION_WATER_DISABLED";
}
@Register(description = "REGION_WATER_HELP")
public void toggleCommand(@Validator Player p) {
Region region = Region.getRegion(p.getLocation());
if (toggle(region)) {
RegionUtils.actionBar(region, getEnableMessage());
} else {
RegionUtils.actionBar(region, getDisableMessage());
}
}
private boolean toggle(Region region) {
if (region.getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.DENY)) {
region.getRegionData().set(Flag.WATER_DESTROY, WaterDestroyMode.ALLOW);
return false;
} else {
region.getRegionData().set(Flag.WATER_DESTROY, WaterDestroyMode.DENY);
return true;
}
}
}
@@ -1,57 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.WaterDestroyMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockFromToEvent;
@Linked
public class WaterDestroyListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockFromTo(BlockFromToEvent event) {
if (event.getBlock().getType() == Material.WATER && event.getToBlock().getType() != Material.AIR && Region.getRegion(event.getBlock().getLocation()).getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.DENY)) event.setCancelled(true);
}
@Override
public ScoreboardGroup getGroup() {
return ScoreboardGroup.REGION;
}
@Override
public int order() {
return 5;
}
@Override
public String get(Region region, Player p) {
if (region.getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.ALLOW)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.WATER_DESTROY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.WATER_DESTROY).getWithDefault().getChatValue(), p);
}
}
@@ -84,14 +84,14 @@ public class ColorBauGuiItem extends BauGuiItem {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
ColorMode mode = region.getRegionData().get(Flag.COLOR).orElse(ColorMode.PINK); ColorMode mode = region.getFlags().get(Flag.COLOR).orElse(ColorMode.PINK);
return new SWItem(mapColor(mode), BauSystem.MESSAGE.parse("REGION_ITEM_COLOR", player, BauSystem.MESSAGE.parse(mode.getChatValue(), player))).getItemStack(); return new SWItem(mapColor(mode), BauSystem.MESSAGE.parse("REGION_ITEM_COLOR", player, BauSystem.MESSAGE.parse(mode.getChatValue(), player))).getItemStack();
} }
@Override @Override
public boolean click(ClickType click, Player p) { public boolean click(ClickType click, Player p) {
p.closeInventory(); p.closeInventory();
ColorMode current = Region.getRegion(p.getLocation()).getRegionData().get(Flag.COLOR).orElse(ColorMode.PINK); ColorMode current = Region.getRegion(p.getLocation()).getFlags().get(Flag.COLOR).orElse(ColorMode.PINK);
List<SWListInv.SWListEntry<ColorMode>> items = new ArrayList<>(); List<SWListInv.SWListEntry<ColorMode>> items = new ArrayList<>();
for (ColorMode value : ColorMode.values()) { for (ColorMode value : ColorMode.values()) {
items.add(new SWListInv.SWListEntry<>(new SWItem(mapColor(value), (byte) 0, "§f" + BauSystem.MESSAGE.parse(value.getChatValue(), p), Collections.emptyList(), value == current, clickType -> { items.add(new SWListInv.SWListEntry<>(new SWItem(mapColor(value), (byte) 0, "§f" + BauSystem.MESSAGE.parse(value.getChatValue(), p), Collections.emptyList(), value == current, clickType -> {
@@ -42,10 +42,10 @@ public class FireBauGuiItem extends BauGuiItem {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (!region.getRegionData().has(Flag.FIRE).isApplicable()) { if (!region.getFlags().has(Flag.FIRE).isApplicable()) {
return new SWItem(Material.BARRIER, "").getItemStack(); return new SWItem(Material.BARRIER, "").getItemStack();
} }
if (region.getRegionData().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) { if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
return new SWItem(Material.FIRE_CHARGE, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_ALLOW", player)).getItemStack(); return new SWItem(Material.FIRE_CHARGE, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_ALLOW", player)).getItemStack();
} else { } else {
return new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_DISALLOW", player)).getItemStack(); return new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_DISALLOW", player)).getItemStack();
@@ -42,10 +42,10 @@ public class FreezeBauGuiItem extends BauGuiItem {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (!region.getRegionData().has(Flag.FREEZE).isApplicable()) { if (!region.getFlags().has(Flag.FREEZE).isApplicable()) {
return new SWItem(Material.BARRIER, "").getItemStack(); return new SWItem(Material.BARRIER, "").getItemStack();
} }
if (region.getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
return new SWItem(Material.GUNPOWDER, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_ALLOW", player)).getItemStack(); return new SWItem(Material.GUNPOWDER, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_ALLOW", player)).getItemStack();
} else { } else {
return new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_DISALLOW", player)).getItemStack(); return new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_DISALLOW", player)).getItemStack();
@@ -43,10 +43,10 @@ public class ProtectBauGuiItem extends BauGuiItem {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (!region.getRegionData().has(Flag.PROTECT).isApplicable()) { if (!region.getFlags().has(Flag.PROTECT).isApplicable()) {
return new SWItem(Material.BARRIER, "").getItemStack(); return new SWItem(Material.BARRIER, "").getItemStack();
} }
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) { if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
return SWUtils.setCustomModelData(new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_ALLOW", player)), 1).getItemStack(); return SWUtils.setCustomModelData(new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_ALLOW", player)), 1).getItemStack();
} else { } else {
return SWUtils.setCustomModelData(new SWItem(Material.STONE, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_DISALLOW", player)), 1).getItemStack(); return SWUtils.setCustomModelData(new SWItem(Material.STONE, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_DISALLOW", player)), 1).getItemStack();
@@ -42,7 +42,7 @@ public class TntBauGuiItem extends BauGuiItem {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
switch (Region.getRegion(player.getLocation()).getRegionData().get(Flag.TNT).getWithDefault()) { switch (Region.getRegion(player.getLocation()).getFlags().get(Flag.TNT).getWithDefault()) {
case DENY: case DENY:
return new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_OFF", player)).getItemStack(); return new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_OFF", player)).getItemStack();
case ONLY_TB: case ONLY_TB:
@@ -55,7 +55,7 @@ public class TntBauGuiItem extends BauGuiItem {
@Override @Override
public boolean click(ClickType click, Player p) { public boolean click(ClickType click, Player p) {
if (click == ClickType.LEFT) { if (click == ClickType.LEFT) {
switch (Region.getRegion(p.getLocation()).getRegionData().get(Flag.TNT).getWithDefault()) { switch (Region.getRegion(p.getLocation()).getFlags().get(Flag.TNT).getWithDefault()) {
case DENY: case DENY:
updateTntMode(TNTMode.ALLOW, p); updateTntMode(TNTMode.ALLOW, p);
break; break;
@@ -38,7 +38,7 @@ public class ScriptHelper {
BookMeta meta = (BookMeta) itemStack.getItemMeta(); BookMeta meta = (BookMeta) itemStack.getItemMeta();
if(!writeable) { if(!writeable) {
meta.setTitle(script.getName()); meta.setTitle(script.getName());
meta.setAuthor(SteamwarUser.byId(script.getUserId()).getUserName()); meta.setAuthor(SteamwarUser.get(script.getUserId()).getUserName());
} }
meta.setPages(getScriptPages(script)); meta.setPages(getScriptPages(script));
itemStack.setItemMeta(meta); itemStack.setItemMeta(meta);
@@ -67,7 +67,7 @@ public class ScriptListener implements Listener {
@EventHandler @EventHandler
public void onPlayerQuit(PlayerQuitEvent event) { public void onPlayerQuit(PlayerQuitEvent event) {
playerSet.remove(event.getPlayer()); ScriptRunner.remove(event.getPlayer());
} }
@EventHandler @EventHandler
@@ -23,11 +23,8 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.lua.CommandRegister; import de.steamwar.bausystem.features.script.lua.CommandRegister;
import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin; import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
import de.steamwar.bausystem.features.script.lua.SteamWarPlatform; import de.steamwar.bausystem.features.script.lua.SteamWarPlatform;
import de.steamwar.core.SWPlayer;
import de.steamwar.sql.Script; import de.steamwar.sql.Script;
import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.SteamwarUser;
import lombok.Getter;
import lombok.Setter;
import lombok.experimental.UtilityClass; import lombok.experimental.UtilityClass;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable; import org.bukkit.event.Cancellable;
@@ -47,25 +44,12 @@ public class ScriptRunner {
// Key -> bau-script-<BUCH NAME> // Key -> bau-script-<BUCH NAME>
// Value -> <LUA Script> // Value -> <LUA Script>
public class ScriptData implements SWPlayer.Component { private static final Map<Player, Map<SteamWarGlobalLuaPlugin.EventType, List<LuaFunction>>> EVENT_MAP = new HashMap<>();
private Map<SteamWarGlobalLuaPlugin.EventType, List<LuaFunction>> events = new EnumMap<>(SteamWarGlobalLuaPlugin.EventType.class); private static final Map<Player, Map<Hotkey, List<LuaFunction>>> HOTKEY_MAP = new HashMap<>();
private Map<Hotkey, List<LuaFunction>> hotkeys = new HashMap<>(); private static final Map<Player, Map<String, CommandRegister>> COMMAND_MAP = new HashMap<>();
private Map<String, CommandRegister> commands = new HashMap<>();
@Getter
private Set<String> calledCommands = new HashSet<>();
@Getter
@Setter
private Long lastF = Long.MAX_VALUE;
@Getter
@Setter
private boolean ignore;
}
public Set<String> getCommandsOfPlayer(Player player) { public Set<String> getCommandsOfPlayer(Player player) {
return SWPlayer.of(player).getComponentOrDefault(ScriptData.class, ScriptData::new).commands.keySet(); return COMMAND_MAP.getOrDefault(player, new HashMap<>()).keySet();
} }
public static void runScript(String script, Player player) { public static void runScript(String script, Player player) {
@@ -80,12 +64,10 @@ public class ScriptRunner {
public static void createGlobalScript(List<String> scripts, Player player) { public static void createGlobalScript(List<String> scripts, Player player) {
remove(player); remove(player);
SWPlayer swPlayer = SWPlayer.of(player);
ScriptData scriptData = swPlayer.getComponentOrDefault(ScriptData.class, ScriptData::new);
Globals globals = SteamWarPlatform.createGlobalGlobals(player, Globals globals = SteamWarPlatform.createGlobalGlobals(player,
(s, luaFunction) -> scriptData.events.computeIfAbsent(s, s1 -> new ArrayList<>()).add(luaFunction), (s, luaFunction) -> EVENT_MAP.computeIfAbsent(player, player1 -> new EnumMap<>(SteamWarGlobalLuaPlugin.EventType.class)).computeIfAbsent(s, s1 -> new ArrayList<>()).add(luaFunction),
(s, luaFunction) -> scriptData.hotkeys.computeIfAbsent(Hotkey.fromString(s), s1 -> new ArrayList<>()).add(luaFunction), (s, luaFunction) -> HOTKEY_MAP.computeIfAbsent(player, player1 -> new HashMap<>()).computeIfAbsent(Hotkey.fromString(s), s1 -> new ArrayList<>()).add(luaFunction),
commandRegister -> scriptData.commands.put(commandRegister.getName(), commandRegister)); commandRegister -> COMMAND_MAP.computeIfAbsent(player, player1 -> new HashMap<>()).put(commandRegister.getName(), commandRegister));
for (String script : scripts) { for (String script : scripts) {
catchScript("SCRIPT_ERROR_GLOBAL", player, () -> globals.load(script).call()); catchScript("SCRIPT_ERROR_GLOBAL", player, () -> globals.load(script).call());
@@ -93,14 +75,13 @@ public class ScriptRunner {
} }
public static void remove(Player player) { public static void remove(Player player) {
SWPlayer.of(player).removeComponent(ScriptData.class); EVENT_MAP.remove(player);
COMMAND_MAP.remove(player);
HOTKEY_MAP.remove(player);
} }
public static void callEvent(Player player, SteamWarGlobalLuaPlugin.EventType event, LuaValue eventValue, Event wrappedEvent) { public static void callEvent(Player player, SteamWarGlobalLuaPlugin.EventType event, LuaValue eventValue, Event wrappedEvent) {
List<LuaFunction> luaFunctions = SWPlayer.of(player).getComponent(ScriptData.class) List<LuaFunction> luaFunctions = EVENT_MAP.getOrDefault(player, Collections.emptyMap()).getOrDefault(event, Collections.emptyList());
.map(scriptData -> scriptData.events)
.orElse(Collections.emptyMap())
.getOrDefault(event, Collections.emptyList());
if (luaFunctions.isEmpty()) { if (luaFunctions.isEmpty()) {
if(event == SteamWarGlobalLuaPlugin.EventType.DoubleSwap) { if(event == SteamWarGlobalLuaPlugin.EventType.DoubleSwap) {
player.performCommand("gui"); player.performCommand("gui");
@@ -143,10 +124,7 @@ public class ScriptRunner {
} }
public static boolean callCommand(Player player, String command, String[] argsArray) { public static boolean callCommand(Player player, String command, String[] argsArray) {
CommandRegister commandRegister = SWPlayer.of(player).getComponent(ScriptData.class) CommandRegister commandRegister = COMMAND_MAP.getOrDefault(player, Collections.emptyMap()).get(command);
.map(scriptData -> scriptData.commands)
.orElse(Collections.emptyMap())
.get(command);
if (commandRegister == null) { if (commandRegister == null) {
return false; return false;
} }
@@ -210,11 +188,7 @@ public class ScriptRunner {
public static void callHotkey(int mods, int key, Player player, boolean pressed) { public static void callHotkey(int mods, int key, Player player, boolean pressed) {
Hotkey hotkey = Hotkey.fromChar(key, mods); Hotkey hotkey = Hotkey.fromChar(key, mods);
List<LuaFunction> hotkeys = SWPlayer.of(player).getComponent(ScriptData.class) catchScript("SCRIPT_ERROR_GLOBAL", player, () -> HOTKEY_MAP.getOrDefault(player, Collections.emptyMap()).getOrDefault(hotkey, Collections.emptyList()).forEach(luaFunction -> luaFunction.call(LuaValue.valueOf(pressed))));
.map(scriptData -> scriptData.hotkeys)
.orElse(Collections.emptyMap())
.getOrDefault(hotkey, Collections.emptyList());
catchScript("SCRIPT_ERROR_GLOBAL", player, () -> hotkeys.forEach(luaFunction -> luaFunction.call(LuaValue.valueOf(pressed))));
} }
public static void catchScript(String errorMsg, Player player, Runnable run) { public static void catchScript(String errorMsg, Player player, Runnable run) {
@@ -21,24 +21,44 @@ package de.steamwar.bausystem.features.script.event;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.script.ScriptRunner; import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerCommandPreprocessEvent; import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
@Linked @Linked
public class CommandListener implements Listener { public class CommandListener implements Listener {
private Map<Player, Set<String>> calledCommands = new HashMap<>();
@EventHandler @EventHandler
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) { public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return; if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
String[] split = event.getMessage().split(" "); String[] split = event.getMessage().split(" ");
ScriptRunner.ScriptData scriptData = SWPlayer.of(event.getPlayer()).getComponentOrDefault(ScriptRunner.ScriptData.class, ScriptRunner.ScriptData::new); if (calledCommands.getOrDefault(event.getPlayer(), new HashSet<>()).contains(split[0])) {
if (scriptData.getCalledCommands().contains(split[0])) return; return;
}
scriptData.getCalledCommands().add(split[0]); calledCommands.getOrDefault(event.getPlayer(), new HashSet<>()).add(split[0]);
event.setCancelled(ScriptRunner.callCommand(event.getPlayer(), split[0].substring(1), split)); event.setCancelled(ScriptRunner.callCommand(event.getPlayer(), split[0].substring(1), split));
scriptData.getCalledCommands().remove(split[0]); calledCommands.getOrDefault(event.getPlayer(), new HashSet<>()).remove(split[0]);
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
calledCommands.put(event.getPlayer(), new HashSet<>());
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
calledCommands.remove(event.getPlayer());
} }
} }
@@ -25,7 +25,6 @@ import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin; import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
import de.steamwar.bausystem.features.script.lua.libs.StorageLib; import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.core.SWPlayer;
import de.steamwar.core.TrickyTrialsWrapper; import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@@ -44,27 +43,32 @@ import org.bukkit.event.player.*;
import org.luaj.vm2.LuaTable; import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue; import org.luaj.vm2.LuaValue;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
@Linked @Linked
public class EventListener implements Listener { public class EventListener implements Listener {
private static final Map<Player, Long> LAST_FS = new HashMap<>();
static { static {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> { Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
long millis = System.currentTimeMillis(); long millis = System.currentTimeMillis();
SWPlayer.allWithSingleComponent(ScriptRunner.ScriptData.class) LAST_FS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
.filter(pair -> millis - pair.getComponent().getLastF() > 200)
.forEach(pair -> pair.getComponent().setLastF(Long.MAX_VALUE));
}, 1, 1); }, 1, 1);
} }
@EventHandler(priority = EventPriority.MONITOR) @EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return; if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfJoin, LuaValue.NIL, event); ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfJoin, LuaValue.NIL, event);
} }
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onPlayerQuit(PlayerQuitEvent event) { public void onPlayerQuit(PlayerQuitEvent event) {
if (Permission.BUILD.hasPermission(event.getPlayer())) { if(Permission.BUILD.hasPermission(event.getPlayer())) {
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfLeave, LuaValue.NIL, event); ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfLeave, LuaValue.NIL, event);
} }
StorageLib.removePlayer(event.getPlayer()); StorageLib.removePlayer(event.getPlayer());
@@ -72,20 +76,19 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) { public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return; if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
ScriptRunner.ScriptData scriptData = SWPlayer.of(event.getPlayer()).getComponentOrDefault(ScriptRunner.ScriptData.class, ScriptRunner.ScriptData::new); if (LAST_FS.containsKey(event.getPlayer())) {
if (scriptData.getLastF() != Long.MAX_VALUE) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> { Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DoubleSwap, LuaValue.NIL, event); ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DoubleSwap, LuaValue.NIL, event);
}, 1); }, 1);
} else { } else {
scriptData.setLastF(System.currentTimeMillis()); LAST_FS.put(event.getPlayer(), System.currentTimeMillis());
} }
} }
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onBlockPlace(BlockPlaceEvent event) { public void onBlockPlace(BlockPlaceEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return; if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
LuaTable table = new LuaTable(); LuaTable table = new LuaTable();
table.set("x", event.getBlock().getX()); table.set("x", event.getBlock().getX());
table.set("y", event.getBlock().getY()); table.set("y", event.getBlock().getY());
@@ -96,7 +99,7 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onBlockBreak(BlockBreakEvent event) { public void onBlockBreak(BlockBreakEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return; if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
LuaTable table = new LuaTable(); LuaTable table = new LuaTable();
table.set("x", event.getBlock().getX()); table.set("x", event.getBlock().getX());
table.set("y", event.getBlock().getY()); table.set("y", event.getBlock().getY());
@@ -105,12 +108,12 @@ public class EventListener implements Listener {
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.BreakBlock, table, event); ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.BreakBlock, table, event);
} }
private final Set<Player> ignore = new HashSet<>();
@EventHandler(priority = EventPriority.LOW) @EventHandler(priority = EventPriority.LOW)
public void onPlayerInteract(PlayerInteractEvent event) { public void onPlayerInteract(PlayerInteractEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return; if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
ScriptRunner.ScriptData scriptData = SWPlayer.of(event.getPlayer()).getComponentOrDefault(ScriptRunner.ScriptData.class, ScriptRunner.ScriptData::new); if (ignore.remove(event.getPlayer())) {
if (scriptData.isIgnore()) {
scriptData.setIgnore(false);
return; return;
} }
LuaTable table = new LuaTable(); LuaTable table = new LuaTable();
@@ -121,7 +124,7 @@ public class EventListener implements Listener {
table.set("hand", event.getHand().name()); table.set("hand", event.getHand().name());
} }
table.set("block", event.getItem() == null ? Material.AIR.name() : event.getItem().getType().name()); table.set("block", event.getItem() == null ? Material.AIR.name() : event.getItem().getType().name());
if (event.getAction() == Action.RIGHT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_BLOCK) { if(event.getAction() == Action.RIGHT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_BLOCK) {
table.set("hasBlock", LuaValue.valueOf(true)); table.set("hasBlock", LuaValue.valueOf(true));
table.set("blockX", event.getClickedBlock().getX()); table.set("blockX", event.getClickedBlock().getX());
table.set("blockY", event.getClickedBlock().getY()); table.set("blockY", event.getClickedBlock().getY());
@@ -147,7 +150,7 @@ public class EventListener implements Listener {
Region tntRegion = Region.getRegion(event.getLocation()); Region tntRegion = Region.getRegion(event.getLocation());
for (Player player : Bukkit.getOnlinePlayers()) { for (Player player : Bukkit.getOnlinePlayers()) {
if (!Permission.BUILD.hasPermission(player)) continue; if(!Permission.BUILD.hasPermission(player)) continue;
if (tntRegion.getArea().inRegion(player.getLocation(), false)) { if (tntRegion.getArea().inRegion(player.getLocation(), false)) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event); ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event);
} }
@@ -169,7 +172,7 @@ public class EventListener implements Listener {
boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.getBuildArea().inRegion(block.getLocation(), true)); boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.getBuildArea().inRegion(block.getLocation(), true));
for (Player player : Bukkit.getOnlinePlayers()) { for (Player player : Bukkit.getOnlinePlayers()) {
if (!Permission.BUILD.hasPermission(player)) continue; if(!Permission.BUILD.hasPermission(player)) continue;
if (tntRegion.getArea().inRegion(player.getLocation(), false)) { if (tntRegion.getArea().inRegion(player.getLocation(), false)) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event); ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event);
if (inBuild) { if (inBuild) {
@@ -181,9 +184,8 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onPlayerDropItem(PlayerDropItemEvent event) { public void onPlayerDropItem(PlayerDropItemEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return; if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
ScriptRunner.ScriptData scriptData = SWPlayer.of(event.getPlayer()).getComponentOrDefault(ScriptRunner.ScriptData.class, ScriptRunner.ScriptData::new); ignore.add(event.getPlayer());
scriptData.setIgnore(true);
LuaTable table = new LuaTable(); LuaTable table = new LuaTable();
table.set("type", event.getItemDrop().getItemStack().getType().name()); table.set("type", event.getItemDrop().getItemStack().getType().name());
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DropItem, table, event); ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DropItem, table, event);
@@ -192,7 +194,7 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onEntityDeath(EntityDeathEvent event) { public void onEntityDeath(EntityDeathEvent event) {
for (Player player : Bukkit.getOnlinePlayers()) { for (Player player : Bukkit.getOnlinePlayers()) {
if (!Permission.BUILD.hasPermission(player)) continue; if(!Permission.BUILD.hasPermission(player)) continue;
LuaTable table = new LuaTable(); LuaTable table = new LuaTable();
table.set("type", event.getEntityType().name()); table.set("type", event.getEntityType().name());
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.EntityDeath, table, event); ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.EntityDeath, table, event);
@@ -48,7 +48,6 @@ import java.util.logging.Level;
public class SteamWarLuaPlugin extends TwoArgFunction { public class SteamWarLuaPlugin extends TwoArgFunction {
private static final boolean hasFAWE = Bukkit.getPluginManager().getPlugin("FastAsyncWorldEdit") != null; private static final boolean hasFAWE = Bukkit.getPluginManager().getPlugin("FastAsyncWorldEdit") != null;
private static final Set<String> ignoreCommandFromWorldEdit = Set.of("select", "schem", "/schem", "schematic", "/schematic");
protected static final Map<Class<?>, List<LuaLib>> LUA_LIBS = new HashMap<>(); protected static final Map<Class<?>, List<LuaLib>> LUA_LIBS = new HashMap<>();
@@ -117,7 +116,7 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
command = preprocessEvent.getMessage().substring(1); command = preprocessEvent.getMessage().substring(1);
Bukkit.getLogger().log(Level.INFO, player.getName() + " dispatched command: " + command); Bukkit.getLogger().log(Level.INFO, player.getName() + " dispatched command: " + command);
String[] commandSplit = command.split(" "); String[] commandSplit = command.split(" ");
if (!ignoreCommandFromWorldEdit.contains(commandSplit[0]) && hasFAWE && WorldEditListener.isWorldEditCommand("/" + commandSplit[0])) { if (!commandSplit[0].equals("select") && hasFAWE && WorldEditListener.isWorldEditCommand("/" + commandSplit[0])) {
EditSession editSession = WorldEditUtils.getEditSession(player); EditSession editSession = WorldEditUtils.getEditSession(player);
Actor actor = BukkitAdapter.adapt(player); Actor actor = BukkitAdapter.adapt(player);
WorldEdit.getInstance().getPlatformManager().getPlatformCommandManager().handleCommandOnCurrentThread(new CommandEvent(actor, command, editSession)); WorldEdit.getInstance().getPlatformManager().getPlatformCommandManager().handleCommandOnCurrentThread(new CommandEvent(actor, command, editSession));
@@ -59,14 +59,14 @@ public class RegionLib implements LuaLib {
})); }));
LuaValue tntLib = LuaValue.tableOf(); LuaValue tntLib = LuaValue.tableOf();
tntLib.set("mode", getter(() -> region.get().getRegionData().get(Flag.TNT).nameWithDefault())); tntLib.set("mode", getter(() -> region.get().getFlags().get(Flag.TNT).nameWithDefault()));
tntLib.set("enabled", getter(() -> region.get().getRegionData().get(Flag.TNT).orElse(null) != TNTMode.DENY)); tntLib.set("enabled", getter(() -> region.get().getFlags().get(Flag.TNT).orElse(null) != TNTMode.DENY));
tntLib.set("onlyTb", getter(() -> region.get().getRegionData().get(Flag.TNT).orElse(null) == TNTMode.ONLY_TB)); tntLib.set("onlyTb", getter(() -> region.get().getFlags().get(Flag.TNT).orElse(null) == TNTMode.ONLY_TB));
table.set("tnt", tntLib); table.set("tnt", tntLib);
table.set("fire", getter(() -> region.get().getRegionData().get(Flag.FIRE).orElse(null) == FireMode.ALLOW)); table.set("fire", getter(() -> region.get().getFlags().get(Flag.FIRE).orElse(null) == FireMode.ALLOW));
table.set("freeze", getter(() -> region.get().getRegionData().get(Flag.FREEZE).orElse(null) == FreezeMode.ACTIVE)); table.set("freeze", getter(() -> region.get().getFlags().get(Flag.FREEZE).orElse(null) == FreezeMode.ACTIVE));
table.set("protect", getter(() -> region.get().getRegionData().get(Flag.PROTECT).orElse(null) == ProtectMode.ACTIVE)); table.set("protect", getter(() -> region.get().getFlags().get(Flag.PROTECT).orElse(null) == ProtectMode.ACTIVE));
//LuaValue traceLib = LuaValue.tableOf(); //LuaValue traceLib = LuaValue.tableOf();
//traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer)); //traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer));
@@ -89,7 +89,7 @@ public class StorageLib implements LuaLib, Enable, Disable {
jsonObject.keySet().forEach(key -> { jsonObject.keySet().forEach(key -> {
map.put(key, fromJson(jsonObject.get(key))); map.put(key, fromJson(jsonObject.get(key)));
}); });
SteamwarUser steamwarUser = SteamwarUser.byId(Integer.parseInt(playerStorage.getName().substring(0, playerStorage.getName().length() - ".json".length()))); SteamwarUser steamwarUser = SteamwarUser.get(Integer.parseInt(playerStorage.getName().substring(0, playerStorage.getName().length() - ".json".length())));
PLAYER_STORAGE.put(steamwarUser.getUUID(), map); PLAYER_STORAGE.put(steamwarUser.getUUID(), map);
} catch (Exception e) {} } catch (Exception e) {}
} }
@@ -1,20 +1,18 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator; package de.steamwar.bausystem.features.simulator;
@@ -22,7 +20,9 @@ package de.steamwar.bausystem.features.simulator;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils; import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.display.SimulatorCursor;
import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor; import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
import de.steamwar.bausystem.features.simulator.SimulatorCursorManager;
import de.steamwar.command.PreviousArguments; import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper; import de.steamwar.command.TypeMapper;
@@ -40,7 +40,7 @@ import java.util.Collection;
public class SimulatorCommand extends SWCommand { public class SimulatorCommand extends SWCommand {
@LinkedInstance @LinkedInstance
public SimulatorCursor simulatorCursor; public SimulatorCursorManager cursorManager;
public SimulatorCommand() { public SimulatorCommand() {
super("sim", "simulator"); super("sim", "simulator");
@@ -49,12 +49,12 @@ public class SimulatorCommand extends SWCommand {
@Register(description = "SIMULATOR_HELP") @Register(description = "SIMULATOR_HELP")
public void genericCommand(@Validator Player p) { public void genericCommand(@Validator Player p) {
SWUtils.giveItemToPlayer(p, SimulatorStorage.getWand(p)); SWUtils.giveItemToPlayer(p, SimulatorStorage.getWand(p));
simulatorCursor.calcCursor(p); cursorManager.showCursor(p, null);
} }
@Register(value = "change", description = "SIMULATOR_CHANGE_HELP") @Register(value = "change", description = "SIMULATOR_CHANGE_HELP")
public void change(@Validator Player p) { public void change(@Validator Player p) {
if (!SimulatorCursor.isSimulatorItem(p.getInventory().getItemInMainHand()) && !SimulatorCursor.isSimulatorItem(p.getInventory().getItemInOffHand())) { if (!SimulatorUtils.isSimulatorItem(p.getInventory().getItemInMainHand()) && !SimulatorUtils.isSimulatorItem(p.getInventory().getItemInOffHand())) {
BauSystem.MESSAGE.send("SIMULATOR_NO_SIM_IN_HAND", p); BauSystem.MESSAGE.send("SIMULATOR_NO_SIM_IN_HAND", p);
return; return;
} }
@@ -1,472 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.bausystem.utils.RayTraceUtils;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.*;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import java.util.*;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.stream.Collectors;
@Linked
@MinVersion(19)
public class SimulatorCursor implements Listener {
private static final World WORLD = Bukkit.getWorlds().get(0);
private Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private Class<?> look = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Rot");
private Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
private static Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
private static Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
private static final Set<Player> calculating = new HashSet<>();
public static boolean isSimulatorItem(ItemStack itemStack) {
return ItemUtils.isItem(itemStack, "simulator");
}
public SimulatorCursor() {
BiFunction<Player, Object, Object> function = (player, object) -> {
calcCursor(player);
return object;
};
TinyProtocol.instance.addFilter(position, function);
TinyProtocol.instance.addFilter(look, function);
TinyProtocol.instance.addFilter(positionLook, function);
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
calcCursor(event.getPlayer());
}, 0);
}
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
calcCursor(event.getPlayer());
}
@EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
calcCursor(event.getPlayer());
}, 1);
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getChanged().forEach(SimulatorCursor::calcCursor);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
cursorType.remove(event.getPlayer());
cursors.remove(event.getPlayer());
synchronized (calculating) {
calculating.remove(event.getPlayer());
}
}
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
static {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
long millis = System.currentTimeMillis();
LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
}, 1, 1);
}
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
if (!event.isSneaking()) return;
Player player = event.getPlayer();
if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
return;
}
if (LAST_SNEAKS.containsKey(player)) {
CursorType currentType = cursorType.getOrDefault(player, CursorType.TNT);
if (currentType == CursorType.TNT) {
cursorType.put(player, CursorType.REDSTONE_BLOCK);
} else {
cursorType.put(player, CursorType.TNT);
}
calcCursor(player);
} else {
LAST_SNEAKS.put(player, System.currentTimeMillis());
}
}
public static CursorType getCursorType(Player player) {
return cursorType.getOrDefault(player, CursorType.TNT);
}
public static void setCursorType(Player player, CursorType cursorType) {
SimulatorCursor.cursorType.put(player, cursorType);
calcCursor(player);
}
public static void calcCursor(Player player) {
synchronized (calculating) {
if (calculating.contains(player)) return;
calculating.add(player);
}
if (!Permission.BUILD.hasPermission(player) || (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand()))) {
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
SWUtils.sendToActionbar(player, "");
}
synchronized (calculating) {
calculating.remove(player);
}
return;
}
Simulator simulator = SimulatorStorage.getSimulator(player);
if (simulator != null && simulator.getStabGenerator() != null) {
removeCursor(player);
SimulatorWatcher.show(null, player);
SWUtils.sendToActionbar(player, "§cGenerating Stab");
synchronized (calculating) {
calculating.remove(player);
}
return;
}
SimulatorWatcher.show(simulator, player);
List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
if (rayTraceResult == null) {
removeCursor(player);
if (simulator == null) {
SWUtils.sendToActionbar(player, "§eSelect Simulator");
} else {
SWUtils.sendToActionbar(player, "§eOpen Simulator");
}
synchronized (calculating) {
calculating.remove(player);
}
return;
}
showCursor(player, rayTraceResult, simulator != null);
synchronized (calculating) {
calculating.remove(player);
}
}
private static synchronized boolean removeCursor(Player player) {
REntityServer entityServer = cursors.get(player);
boolean hadCursor = entityServer != null && !entityServer.getEntities().isEmpty();
if (entityServer != null) {
entityServer.getEntities().forEach(REntity::die);
}
return hadCursor;
}
private static synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, boolean hasSimulatorSelected) {
REntityServer entityServer = cursors.computeIfAbsent(player, __ -> {
REntityServer rEntityServer = new REntityServer();
rEntityServer.addPlayer(player);
return rEntityServer;
});
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
REntity hitEntity = rayTraceResult.getHitEntity();
Location location = hitEntity != null ? new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD) :
type.position.apply(player, rayTraceResult).toLocation(WORLD);
Material material = hitEntity != null ? Material.GLASS : type.getMaterial();
List<RFallingBlockEntity> entities = entityServer.getEntitiesByType(RFallingBlockEntity.class);
entities.removeIf(rFallingBlockEntity -> {
if (rFallingBlockEntity.getMaterial() != material) {
rFallingBlockEntity.die();
return true;
}
rFallingBlockEntity.move(location);
return false;
});
if (entities.isEmpty()) {
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, location, material);
rFallingBlockEntity.setNoGravity(true);
if (material == Material.GLASS) {
rFallingBlockEntity.setGlowing(true);
}
}
if (hasSimulatorSelected) {
if (hitEntity != null) {
SWUtils.sendToActionbar(player, "§eEdit Position");
} else {
SWUtils.sendToActionbar(player, "§eAdd new " + type.name);
}
} else {
SWUtils.sendToActionbar(player, "§eCreate new Simulator");
}
}
public static Vector getPosFree(Player player, RayTraceUtils.RRayTraceResult result) {
Vector pos = result.getHitPosition();
BlockFace face = result.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
if (face.getModY() == 0 && player.isSneaking()) {
pos.setY(pos.getY() - 0.49);
}
}
if (!player.isSneaking()) {
pos.setX(pos.getBlockX() + 0.5);
if (face == null || face.getModY() == 0)
pos.setY(pos.getBlockY() + 0.0);
pos.setZ(pos.getBlockZ() + 0.5);
}
return pos;
}
private static Vector getPosBlockAligned(Player player, RayTraceUtils.RRayTraceResult result) {
Vector pos = result.getHitPosition();
BlockFace face = result.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
}
pos.setX(pos.getBlockX() + 0.5);
if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
pos.setY(pos.getBlockY() + 1.0);
} else {
pos.setY(pos.getBlockY());
}
pos.setZ(pos.getBlockZ() + 0.5);
return pos;
}
@Getter
@AllArgsConstructor
public enum CursorType {
TNT(Material.TNT, Material.GUNPOWDER, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, Material.QUARTZ, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
;
public final Material material;
public final Material nonSelectedMaterial;
public final BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
public final String name;
public final Function<Vector, SimulatorElement<?>> elementFunction;
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
return;
}
event.setCancelled(true);
Player player = event.getPlayer();
Simulator simulator = SimulatorStorage.getSimulator(player);
if (event.getAction() == Action.LEFT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_AIR) {
if (simulator == null) {
return;
}
SimulatorExecutor.run(event.getPlayer(), simulator, null);
return;
}
if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.RIGHT_CLICK_AIR) {
return;
}
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), SimulatorWatcher.getEntitiesOfSimulator(simulator));
if (simulator == null) {
if (rayTraceResult == null) {
SimulatorStorage.openSimulatorSelector(player);
} else {
SWAnvilInv anvilInv = new SWAnvilInv(player, "Name");
anvilInv.setCallback(s -> {
Simulator sim = SimulatorStorage.getSimulator(s);
if (sim != null) {
BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", player);
return;
}
if (!s.matches("[a-zA-Z_0-9-]+")) {
BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", player);
return;
}
sim = new Simulator(s);
SimulatorStorage.addSimulator(s, sim);
createElement(player, rayTraceResult, sim);
SimulatorStorage.setSimulator(player, sim);
});
anvilInv.open();
}
return;
}
if (rayTraceResult == null) {
new SimulatorGui(player, simulator).open();
return;
}
if (rayTraceResult.getHitEntity() != null) {
REntity hitEntity = rayTraceResult.getHitEntity();
Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
}).collect(Collectors.toList());
switch (elements.size()) {
case 0:
return;
case 1:
// Open single element present in Simulator
SimulatorElement<?> element = elements.get(0);
SimulatorGroup group1 = element.getGroup(simulator);
SimulatorBaseGui back = new SimulatorGui(player, simulator);
if (group1.getElements().size() > 1) {
back = new SimulatorGroupGui(player, simulator, group1, back);
}
element.open(player, simulator, group1, back);
break;
default:
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
if (parents.size() == 1) {
// Open multi element present in Simulator in existing group
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
new SimulatorGroupGui(player, simulator, parents.get(0), simulatorGui).open();
} else {
// Open multi element present in Simulator in implicit group
SimulatorGroup group2 = new SimulatorGroup();
group2.setMaterial(null);
group2.getElements().addAll(elements);
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
new SimulatorGroupGui(player, simulator, group2, simulatorGui).open();
}
break;
}
return;
}
// Add new Element to current simulator
createElement(player, rayTraceResult, simulator);
}
private void createElement(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, Simulator simulator) {
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
Vector vector = type.position.apply(player, rayTraceResult);
if (type == CursorType.REDSTONE_BLOCK) {
vector.subtract(new Vector(0.5, 0, 0.5));
}
SimulatorElement<?> element = type.elementFunction.apply(vector);
SimulatorGroup group = new SimulatorGroup().add(element);
simulator.getGroups().add(group);
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
element.open(player, simulator, group, simulatorGui);
SimulatorWatcher.update(simulator);
calcCursor(player);
}
}
@@ -0,0 +1,103 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify it under the terms of the
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License along with this program.
* If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.display.ASimulatorCursor;
import de.steamwar.bausystem.features.simulator.display.EmptySimulatorCursor;
import de.steamwar.bausystem.features.simulator.display.SimulatorCursor;
import de.steamwar.bausystem.features.simulator.display.SimulatorCursorMode;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.*;
import org.bukkit.inventory.ItemStack;
import java.util.*;
// TODO fix memory leak when players leave the server
// TODO fix cursor not being hidden when player deequips simulator item
@Linked
@MinVersion(19)
public class SimulatorCursorManager implements Listener {
public static final SimulatorCursorManager INSTANCE = new SimulatorCursorManager();
private final Map<Player, Map<Simulator, ASimulatorCursor>> openCursorsByPlayerBySimulator = new HashMap<>();
private final Map<Player, ASimulatorCursor> activeCursorByPlayer = new HashMap<>();
@EventHandler
public void onPlayerItemEquip(PlayerItemHeldEvent event) {
ItemStack newItem = event.getPlayer().getInventory().getItem(event.getNewSlot());
if (SimulatorUtils.isSimulatorItem(newItem)) {
Simulator simulator = SimulatorStorage.getSimulator(newItem);
showCursor(event.getPlayer(), simulator);
}
}
/**
* Shows the cursor for the given simulator to the given player. Shows an empty cursor if the
* simulator is null.
*/
public void showCursor(Player player, Simulator simulator) {
var currentActiveCursor = activeCursorByPlayer.get(player);
if (currentActiveCursor != null) {
currentActiveCursor.hide();
}
var cursorMode = currentActiveCursor != null ? currentActiveCursor.getCursorMode() : SimulatorCursorMode.TNT;
var cursorsBySimulator = openCursorsByPlayerBySimulator.computeIfAbsent(player, __ -> new HashMap<>());
var cursor = cursorsBySimulator.get(simulator);
if (cursor == null) {
if (simulator == null) {
ASimulatorCursor emptyCursor = new EmptySimulatorCursor(player, cursorMode);
cursorsBySimulator.put(simulator, emptyCursor);
cursor = emptyCursor;
} else {
ASimulatorCursor newCursor = new SimulatorCursor(simulator, player, cursorMode);
cursorsBySimulator.put(simulator, newCursor);
cursor = newCursor;
}
}
cursor.show();
}
public Optional<SimulatorCursorMode> getActiveCursorMode(Player player) {
var currentActiveCursor = activeCursorByPlayer.get(player);
if (currentActiveCursor != null) {
return Optional.of(currentActiveCursor.getCursorMode());
} else {
return Optional.empty();
}
}
public void setActiveCursorMode(Player player, SimulatorCursorMode mode) {
var currentActiveCursor = activeCursorByPlayer.get(player);
if (currentActiveCursor != null) {
currentActiveCursor.setCursorMode(mode);
}
}
}
@@ -1,20 +1,18 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator; package de.steamwar.bausystem.features.simulator;
@@ -56,12 +54,13 @@ public class SimulatorStorage implements Enable {
public static Simulator getSimulator(Player player) { public static Simulator getSimulator(Player player) {
Simulator simulator = getSimulator(player.getInventory().getItemInMainHand()); Simulator simulator = getSimulator(player.getInventory().getItemInMainHand());
if (simulator != null) return simulator; if (simulator != null)
return simulator;
return getSimulator(player.getInventory().getItemInOffHand()); return getSimulator(player.getInventory().getItemInOffHand());
} }
public static Simulator getSimulator(ItemStack itemStack) { public static Simulator getSimulator(ItemStack itemStack) {
if (!SimulatorCursor.isSimulatorItem(itemStack)) { if (!SimulatorUtils.isSimulatorItem(itemStack)) {
return null; return null;
} }
String selection = ItemUtils.getTag(itemStack, simulatorSelection); String selection = ItemUtils.getTag(itemStack, simulatorSelection);
@@ -86,11 +85,11 @@ public class SimulatorStorage implements Enable {
YAPIONFormatSimulatorLoader yapionFormatSimulatorLoader = new YAPIONFormatSimulatorLoader(); YAPIONFormatSimulatorLoader yapionFormatSimulatorLoader = new YAPIONFormatSimulatorLoader();
File[] files = simulatorsDir.listFiles(); File[] files = simulatorsDir.listFiles();
if (files == null) return; if (files == null)
return;
for (File file : files) { for (File file : files) {
try { try {
List<Simulator> simulators = simFormatSimulatorLoader.load(file) List<Simulator> simulators = simFormatSimulatorLoader.load(file).orElse(null);
.orElse(null);
if (simulators != null) { if (simulators != null) {
simulators.forEach(simulator -> { simulators.forEach(simulator -> {
simulatorMap.put(simulator.getName(), simulator); simulatorMap.put(simulator.getName(), simulator);
@@ -102,8 +101,7 @@ public class SimulatorStorage implements Enable {
} }
try { try {
List<Simulator> simulators = simulatorFormatSimulatorLoader.load(file) List<Simulator> simulators = simulatorFormatSimulatorLoader.load(file).orElse(null);
.orElse(null);
if (simulators != null) { if (simulators != null) {
simulators.forEach(simulator -> { simulators.forEach(simulator -> {
simulatorMap.put(simulator.getName(), simulator); simulatorMap.put(simulator.getName(), simulator);
@@ -116,8 +114,7 @@ public class SimulatorStorage implements Enable {
} }
try { try {
List<Simulator> simulators = yapionFormatSimulatorLoader.load(file) List<Simulator> simulators = yapionFormatSimulatorLoader.load(file).orElse(null);
.orElse(null);
if (simulators != null) { if (simulators != null) {
simulators.forEach(simulator -> { simulators.forEach(simulator -> {
simulatorMap.put(simulator.getName(), simulator); simulatorMap.put(simulator.getName(), simulator);
@@ -131,7 +128,8 @@ public class SimulatorStorage implements Enable {
} }
public static void openSimulatorSelector(Player player) { public static void openSimulatorSelector(Player player) {
SimulatorPageGui<Simulator> simulatorPageGui = new SimulatorPageGui<Simulator>(player, null, 6 * 9, simulatorMap.values().stream().sorted(Comparator.comparing(Simulator::getName)).collect(Collectors.toList())) { SimulatorPageGui<Simulator> simulatorPageGui = new SimulatorPageGui<Simulator>(player, null, 6 * 9,
simulatorMap.values().stream().sorted(Comparator.comparing(Simulator::getName)).collect(Collectors.toList())) {
@Override @Override
public String baseTitle() { public String baseTitle() {
return "Simulators"; return "Simulators";
@@ -171,7 +169,11 @@ public class SimulatorStorage implements Enable {
} }
public static ItemStack getWand(Player p) { public static ItemStack getWand(Player p) {
ItemStack itemStack = new SWItem(Material.BLAZE_ROD, BauSystem.MESSAGE.parse("SIMULATOR_WAND_NAME", p), Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_1", p), BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_2", p), BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_3", p), BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_4", p), BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_5", p)), false, null).getItemStack(); ItemStack itemStack = new SWItem(Material.BLAZE_ROD, BauSystem.MESSAGE.parse("SIMULATOR_WAND_NAME", p),
Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_1", p), BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_2", p),
BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_3", p), BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_4", p),
BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_5", p)),
false, null).getItemStack();
ItemMeta itemMeta = itemStack.getItemMeta(); ItemMeta itemMeta = itemStack.getItemMeta();
itemMeta.setCustomModelData(1); itemMeta.setCustomModelData(1);
itemStack.setItemMeta(itemMeta); itemStack.setItemMeta(itemMeta);
@@ -183,9 +185,9 @@ public class SimulatorStorage implements Enable {
ItemStack mainHand = player.getInventory().getItemInMainHand(); ItemStack mainHand = player.getInventory().getItemInMainHand();
ItemStack offHand = player.getInventory().getItemInOffHand(); ItemStack offHand = player.getInventory().getItemInOffHand();
ItemStack itemStack; ItemStack itemStack;
if (SimulatorCursor.isSimulatorItem(mainHand)) { if (SimulatorUtils.isSimulatorItem(mainHand)) {
itemStack = mainHand; itemStack = mainHand;
} else if (SimulatorCursor.isSimulatorItem(offHand)) { } else if (SimulatorUtils.isSimulatorItem(offHand)) {
itemStack = offHand; itemStack = offHand;
} else { } else {
itemStack = null; itemStack = null;
@@ -0,0 +1,12 @@
package de.steamwar.bausystem.features.simulator;
import org.bukkit.inventory.ItemStack;
import de.steamwar.bausystem.utils.ItemUtils;
import lombok.experimental.UtilityClass;
@UtilityClass
public class SimulatorUtils {
public static boolean isSimulatorItem(ItemStack itemStack) {
return ItemUtils.isItem(itemStack, "simulator");
}
}
@@ -1,129 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.storage.SimulatorSaver;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.util.Vector;
import java.util.*;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.stream.Collectors;
@UtilityClass
public class SimulatorWatcher {
private final World WORLD = Bukkit.getWorlds().get(0);
private Map<Simulator, REntityServer> entityServers = new HashMap<>();
private Map<Player, Pair<Simulator, Runnable>> watchers = new HashMap<>();
public void watch(Player player, Simulator simulator, Runnable watcher) {
if (simulator == null || watcher == null) {
watchers.remove(player);
} else {
watchers.put(player, new Pair<>(simulator, watcher));
}
}
public synchronized void update(Simulator simulator) {
REntityServer rEntityServer = entityServers.get(simulator);
if (rEntityServer != null) {
rEntityServer.getEntities().forEach(REntity::die);
createSim(rEntityServer, simulator);
}
new ArrayList<>(watchers.values()).forEach(simulatorRunnablePair -> {
if (simulatorRunnablePair.getKey() == simulator) {
simulatorRunnablePair.getValue().run();
}
});
SimulatorSaver.saveSimulator(SimulatorStorage.simulatorsDir, simulator);
}
@Linked
@MinVersion(19)
public static class QuitListener implements Listener {
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
watchers.remove(event.getPlayer());
show(null, event.getPlayer());
}
}
private REntityServer createSim(REntityServer server, Simulator simulator) {
if (simulator == null) {
return null;
}
Map<Vector, Set<Class<?>>> positionCache = new HashMap<>();
simulator.getGroups().stream().map(group -> group.getElements().stream().map(element -> new Pair<>(group, element)).collect(Collectors.toList())).flatMap(List::stream).forEach(pair -> {
SimulatorGroup group = pair.getKey();
SimulatorElement<?> element = pair.getValue();
boolean wasNotPresent = positionCache.computeIfAbsent(element.getPosition(), __ -> new HashSet<>())
.add(element.getClass());
if (!wasNotPresent) return;
Material material = group.isDisabled() || element.isDisabled() ? element.getWorldDisabledMaterial() : element.getWorldMaterial();
Location location = element.getWorldPos().toLocation(WORLD);
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(server, location, material);
rFallingBlockEntity.setNoGravity(true);
});
return server;
}
public synchronized boolean show(Simulator sim, Player player) {
AtomicBoolean removed = new AtomicBoolean();
entityServers.forEach((simulator, rEntityServer) -> {
if (rEntityServer == null) return;
if (rEntityServer.getPlayers().contains(player) && sim != simulator) {
rEntityServer.removePlayer(player);
removed.set(true);
}
});
if (sim == null) return removed.get();
entityServers.computeIfAbsent(sim, __ -> createSim(new REntityServer(), sim)).addPlayer(player);
return removed.get();
}
synchronized List<REntity> getEntitiesOfSimulator(Simulator simulator) {
REntityServer entityServer = entityServers.get(simulator);
if (entityServer == null) {
return Collections.emptyList();
}
return entityServer.getEntities();
}
}
@@ -65,7 +65,7 @@ public final class TNTPhase extends SimulatorPhase {
@Override @Override
public void accept(World world) { public void accept(World world) {
Location location = position.toLocation(world); Location location = position.toLocation(world);
if (Region.getRegion(location).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) return; if (Region.getRegion(location).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) return;
TNTPrimed tnt = world.spawn(location, TNTPrimed.class); TNTPrimed tnt = world.spawn(location, TNTPrimed.class);
if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0)); if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0));
if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0)); if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0));
@@ -0,0 +1,54 @@
package de.steamwar.bausystem.features.simulator.display;
import java.util.List;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerToggleSneakEvent;
import de.steamwar.bausystem.utils.cursor.Cursor;
import de.steamwar.entity.REntityServer;
import lombok.Getter;
public abstract class ASimulatorCursor extends Cursor implements Listener {
protected final Player owner;
@Getter
protected SimulatorCursorMode cursorMode;
protected ASimulatorCursor(Player owner, REntityServer targetServer, SimulatorCursorMode cursorMode) {
super(targetServer, owner, Material.GLASS, Material.TNT, List.of(Cursor.CursorMode.FREE, Cursor.CursorMode.BLOCK_ALIGNED));
this.cursorMode = cursorMode;
this.owner = owner;
}
public void swapCursorMode() {
cursorMode = cursorMode.switchType();
setCursorMaterial(cursorMode.getMaterial());
setAllowedCursorModes(cursorMode.getAllowedCursorModes());
}
public void setCursorMode(SimulatorCursorMode mode) {
this.cursorMode = mode;
setCursorMaterial(cursorMode.getMaterial());
setAllowedCursorModes(cursorMode.getAllowedCursorModes());
}
public void hide() {
super.hide();
super.getTargetServer().removePlayer(owner);
}
public void show() {
super.show();
super.getTargetServer().addPlayer(owner);
}
@EventHandler
public void onPlayerShift(PlayerToggleSneakEvent event) {
if (event.getPlayer() != owner) {
return;
}
swapCursorMode();
}
}
@@ -0,0 +1,47 @@
package de.steamwar.bausystem.features.simulator.display;
import java.util.Optional;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.block.Action;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.simulator.SimulatorStorage;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.entity.REntityServer;
import de.steamwar.inventory.SWAnvilInv;
public class EmptySimulatorCursor extends ASimulatorCursor {
public EmptySimulatorCursor(Player owner, SimulatorCursorMode cursorMode) {
super(owner, new REntityServer(), cursorMode);
}
@Override
public void onClick(Optional<Location> clickedLocation, boolean clickedOnEntity, Action clickAction) {
if (clickAction == Action.RIGHT_CLICK_AIR) {
SimulatorStorage.openSimulatorSelector(owner);
} else if (clickAction == Action.RIGHT_CLICK_BLOCK) {
SWAnvilInv anvilInv = new SWAnvilInv(owner, "Name");
anvilInv.setCallback(name -> {
Simulator sim = SimulatorStorage.getSimulator(name);
if (sim != null) {
BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", owner);
return;
}
if (!name.matches("[a-zA-Z_0-9-]+")) {
BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", owner);
return;
}
sim = new Simulator(name);
SimulatorStorage.addSimulator(name, sim);
SimulatorElement<?> element = cursorMode.getElementFunction().apply(clickedLocation.get().toVector());
SimulatorGroup group = new SimulatorGroup();
group.add(element);
sim.add(group);
SimulatorStorage.setSimulator(owner, sim);
});
anvilInv.open();
}
}
}
@@ -0,0 +1,69 @@
package de.steamwar.bausystem.features.simulator.display;
import java.util.List;
import java.util.Optional;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.block.Action;
import org.bukkit.util.Vector;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
public class SimulatorCursor extends ASimulatorCursor {
private final Simulator simulator;
public SimulatorCursor(Simulator simulator, Player owner, SimulatorCursorMode cursorMode) {
super(owner, SimulatorRenderer.renderSimulator(simulator), cursorMode);
this.simulator = simulator;
}
@Override
public void onClick(Optional<Location> clickedLocation, boolean clickedOnEntity, Action clickAction) {
if (clickAction == Action.LEFT_CLICK_AIR || clickAction == Action.LEFT_CLICK_BLOCK) {
SimulatorExecutor.run(owner, simulator, null);
} else if (!clickedOnEntity || clickedLocation.isEmpty()) {
new SimulatorGui(owner, simulator);
} else {
Vector vector = clickedLocation.get().toVector();
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream)
.filter(element -> element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0)).toList();
switch (elements.size()) {
case 0:
return;
case 1:
// Open single element present in Simulator
SimulatorElement<?> element = elements.get(0);
SimulatorGroup group1 = element.getGroup(simulator);
SimulatorBaseGui back = new SimulatorGui(owner, simulator);
if (group1.getElements().size() > 1) {
back = new SimulatorGroupGui(owner, simulator, group1, back);
}
element.open(owner, simulator, group1, back);
break;
default:
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().toList();
if (parents.size() == 1) {
// Open multi element present in Simulator in existing group
SimulatorGui simulatorGui = new SimulatorGui(owner, simulator);
new SimulatorGroupGui(owner, simulator, parents.get(0), simulatorGui).open();
} else {
// Open multi element present in Simulator in implicit group
SimulatorGroup group2 = new SimulatorGroup();
group2.setMaterial(null);
group2.getElements().addAll(elements);
SimulatorGui simulatorGui = new SimulatorGui(owner, simulator);
new SimulatorGroupGui(owner, simulator, group2, simulatorGui).open();
}
break;
}
}
}
}
@@ -0,0 +1,41 @@
package de.steamwar.bausystem.features.simulator.display;
import java.util.List;
import java.util.function.Function;
import org.bukkit.Material;
import org.bukkit.util.Vector;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.utils.cursor.Cursor.CursorMode;
import lombok.AllArgsConstructor;
import lombok.Getter;
@AllArgsConstructor
@Getter
public enum SimulatorCursorMode {
TNT(Material.TNT, Material.GUNPOWDER, "TNT", vector -> new TNTElement(vector).add(new TNTPhase()),
List.of(CursorMode.FREE, CursorMode.BLOCK_ALIGNED)), REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE_WIRE, "Redstone Block",
vector -> new RedstoneElement(vector).add(new RedstonePhase()), List.of(CursorMode.BLOCK_ALIGNED)), OBSERVER(Material.OBSERVER, Material.QUARTZ,
"Observer", vector -> new ObserverElement(vector).add(new ObserverPhase()), List.of(CursorMode.BLOCK_ALIGNED)),;
public final Material material;
public final Material nonSelectedMaterial;
public final String name;
public final Function<Vector, SimulatorElement<?>> elementFunction;
public final List<CursorMode> allowedCursorModes;
public SimulatorCursorMode switchType() {
if (this == TNT) {
return REDSTONE_BLOCK;
}
if (this == REDSTONE_BLOCK) {
return OBSERVER;
}
return TNT;
}
}
@@ -0,0 +1,78 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify it under the terms of the
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License along with this program.
* If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.display;
import de.steamwar.bausystem.features.simulator.SimulatorStorage;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.storage.SimulatorSaver;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.event.Listener;
import org.bukkit.util.Vector;
import java.util.*;
import java.util.stream.Collectors;
@UtilityClass
public class SimulatorRenderer implements Listener {
private final World WORLD = Bukkit.getWorlds().get(0);
private Map<Simulator, REntityServer> entityServers = new HashMap<>();
public synchronized void update(Simulator simulator) {
renderSimulator(simulator);
SimulatorSaver.saveSimulator(SimulatorStorage.simulatorsDir, simulator);
}
public REntityServer renderSimulator(Simulator simulator) {
if (simulator == null) {
return null;
}
REntityServer server = entityServers.computeIfAbsent(simulator, __ -> new REntityServer());
server.getEntities().forEach(REntity::die);
Map<Vector, Set<Class<?>>> positionCache = new HashMap<>();
simulator.getGroups().stream().map(group -> group.getElements().stream().map(element -> new Pair<>(group, element)).toList()).flatMap(List::stream)
.forEach(pair -> {
SimulatorGroup group = pair.getKey();
SimulatorElement<?> element = pair.getValue();
boolean wasNotPresent = positionCache.computeIfAbsent(element.getPosition(), __ -> new HashSet<>()).add(element.getClass());
if (!wasNotPresent)
return;
Material material = group.isDisabled() || element.isDisabled() ? element.getWorldDisabledMaterial() : element.getWorldMaterial();
Location location = element.getWorldPos().toLocation(WORLD);
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(server, location, material);
rFallingBlockEntity.setNoGravity(true);
});
return server;
}
}
@@ -35,8 +35,8 @@ public class StabFinalizer extends StabStep {
try { try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard); PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider); PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getRegionData().has(Flag.COLOR).isReadable()) { if (data.region.getFlags().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getRegionData().get(Flag.COLOR).getWithDefault()); pasteBuilder.color(data.region.getFlags().get(Flag.COLOR).getWithDefault());
} }
data.region.getTestblockArea().reset(pasteBuilder, true); data.region.getTestblockArea().reset(pasteBuilder, true);
} catch (SecurityException e) { } catch (SecurityException e) {
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar; import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@@ -52,7 +51,6 @@ public class StabGenerator extends StabStep implements Listener {
@EventHandler @EventHandler
public void onEntityExplode(EntityExplodeEvent event) { public void onEntityExplode(EntityExplodeEvent event) {
if (!(event.getEntity() instanceof TNTPrimed)) return;
if (Region.getRegion(event.getEntity().getLocation()) == data.region) { if (Region.getRegion(event.getEntity().getLocation()) == data.region) {
event.blockList().forEach(block -> { event.blockList().forEach(block -> {
if (!data.region.getTestblockArea().inRegion(block.getLocation(), true)) if (!data.region.getTestblockArea().inRegion(block.getLocation(), true))
@@ -73,8 +71,8 @@ public class StabGenerator extends StabStep implements Listener {
try { try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard); PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider); PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getRegionData().has(Flag.COLOR).isReadable()) { if (data.region.getFlags().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getRegionData().get(Flag.COLOR).getWithDefault()); pasteBuilder.color(data.region.getFlags().get(Flag.COLOR).getWithDefault());
} }
data.region.getTestblockArea().reset(pasteBuilder, true); data.region.getTestblockArea().reset(pasteBuilder, true);
} catch (SecurityException e) { } catch (SecurityException e) {
@@ -20,7 +20,7 @@
package de.steamwar.bausystem.features.simulator.execute; package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher; import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar; import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService; import de.steamwar.bausystem.utils.bossbar.BossBarService;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@@ -72,7 +72,7 @@ public abstract class StabStep {
protected final void stop() { protected final void stop() {
data.simulator.setStabGenerator(null); data.simulator.setStabGenerator(null);
SimulatorWatcher.update(data.simulator); SimulatorRenderer.update(data.simulator);
for (Player player : Bukkit.getOnlinePlayers()) { for (Player player : Bukkit.getOnlinePlayers()) {
BauSystemBossbar bossbar = BossBarService.instance.get(player, data.region, "simulator_stab_generator"); BauSystemBossbar bossbar = BossBarService.instance.get(player, data.region, "simulator_stab_generator");
@@ -1,35 +1,35 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorCursor; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.simulator.SimulatorCursorManager;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.display.SimulatorCursorMode;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.Collections; import java.util.Collections;
public class SimulatorCursorSwitcherGui extends SimulatorBaseGui { public class SimulatorCursorSwitcherGui extends SimulatorBaseGui {
private final SimulatorCursorManager cursorManager = BauSystem.getInstance().getLinker().get(SimulatorCursorManager.class).orElseThrow();
private SimulatorBaseGui back; private SimulatorBaseGui back;
@@ -50,14 +50,12 @@ public class SimulatorCursorSwitcherGui extends SimulatorBaseGui {
}).setCustomModelData(CMDs.BACK)); }).setCustomModelData(CMDs.BACK));
int slot = 2; int slot = 2;
SimulatorCursor.CursorType currentType = SimulatorCursor.getCursorType(player); SimulatorCursorMode currentType = cursorManager.getActiveCursorMode(player).orElse(SimulatorCursorMode.TNT);
for (SimulatorCursor.CursorType type : SimulatorCursor.CursorType.values()) { for (SimulatorCursorMode type : SimulatorCursorMode.values()) {
boolean selected = type == currentType; boolean selected = type == currentType;
SWItem swItem = new SWItem(selected ? type.material : type.nonSelectedMaterial, "§e" + type.name) SWItem swItem = new SWItem(selected ? type.material : type.nonSelectedMaterial, "§e" + type.name)
.setCustomModelData(selected ? 0 : CMDs.Simulator.NEW_PHASE) .setCustomModelData(selected ? 0 : CMDs.Simulator.NEW_PHASE).setLore(Collections.singletonList("§eClick to select")).setCallback(click -> {
.setLore(Collections.singletonList("§eClick to select")) cursorManager.setActiveCursorMode(player, type);
.setCallback(click -> {
SimulatorCursor.setCursorType(player, type);
player.closeInventory(); player.closeInventory();
}); });
inventory.setItem(slot, swItem); inventory.setItem(slot, swItem);
@@ -1,28 +1,26 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement; import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
import de.steamwar.inventory.InvCallback; import de.steamwar.inventory.InvCallback;
@@ -38,8 +36,11 @@ public class SimulatorGroupChooserGui extends SimulatorPageGui<SimulatorGroup> {
private final SimulatorGroup parent; private final SimulatorGroup parent;
private final SimulatorBaseGui back; private final SimulatorBaseGui back;
public SimulatorGroupChooserGui(Player player, Simulator simulator, SimulatorElement<?> subject, SimulatorGroup parent, SimulatorBaseGui back) { public SimulatorGroupChooserGui(Player player, Simulator simulator, SimulatorElement<?> subject,
super(player, simulator, 6 * 9, simulator.getGroups().stream().filter(e -> e != parent).filter(e -> subject.canBeInGroup(e)).collect(Collectors.toList())); SimulatorGroup parent, SimulatorBaseGui back) {
super(player, simulator, 6 * 9,
simulator.getGroups().stream().filter(e -> e != parent).filter(e -> subject.canBeInGroup(e))
.collect(Collectors.toList()));
this.subject = subject; this.subject = subject;
this.parent = parent; this.parent = parent;
this.back = back; this.back = back;
@@ -56,7 +57,7 @@ public class SimulatorGroupChooserGui extends SimulatorPageGui<SimulatorGroup> {
simulator.getGroups().add(newParent); simulator.getGroups().add(newParent);
parent.getElements().remove(subject); parent.getElements().remove(subject);
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
if (parent.getElements().size() == 1) { if (parent.getElements().size() == 1) {
parent.setDisabled(false); parent.setDisabled(false);
parent.setMaterial(Material.BARREL); parent.setMaterial(Material.BARREL);
@@ -83,7 +84,7 @@ public class SimulatorGroupChooserGui extends SimulatorPageGui<SimulatorGroup> {
parent.setMaterial(Material.BARREL); parent.setMaterial(Material.BARREL);
} }
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}; };
return simulatorGroup.toItem(player, invCallback, invCallback); return simulatorGroup.toItem(player, invCallback, invCallback);
} }
@@ -1,28 +1,26 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement; import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
@@ -60,7 +58,7 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
} }
if (simulatorGroup.getElements().removeIf(element -> element.getPhases().isEmpty())) { if (simulatorGroup.getElements().removeIf(element -> element.getPhases().isEmpty())) {
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
} }
if (simulatorGroup.getElements().size() < 2) { if (simulatorGroup.getElements().size() < 2) {
back.open(); back.open();
@@ -75,11 +73,12 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
simulatorGroup.getElements().clear(); simulatorGroup.getElements().clear();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }).setCustomModelData(CMDs.Simulator.DELETE));
inventory.setItem(4, simulatorGroup.toItem(player, clickType -> { inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
if (simulatorGroup.getMaterial() == null) return; if (simulatorGroup.getMaterial() == null)
return;
new SimulatorMaterialGui(player, simulator, simulatorGroup::getMaterial, simulatorGroup::setMaterial, this).open(); new SimulatorMaterialGui(player, simulator, simulatorGroup::getMaterial, simulatorGroup::setMaterial, this).open();
}, clickType -> { }, clickType -> {
})); }));
@@ -87,17 +86,19 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorGroupSettingsGui(player, simulator, simulatorGroup, this).open(); new SimulatorGroupSettingsGui(player, simulator, simulatorGroup, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }).setCustomModelData(CMDs.Simulator.SETTINGS));
boolean disabled = simulatorGroup.getMaterial() == null ? simulatorGroup.getElements().stream().allMatch(SimulatorElement::isDisabled) : simulatorGroup.isDisabled(); boolean disabled = simulatorGroup.getMaterial() == null ? simulatorGroup.getElements().stream().allMatch(SimulatorElement::isDisabled)
inventory.setItem(50, new SWItem(disabled ? Material.ENDER_PEARL : Material.ENDER_EYE, simulatorGroup.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { : simulatorGroup.isDisabled();
if (simulatorGroup.getMaterial() == null) { inventory.setItem(50,
simulatorGroup.getElements().forEach(simulatorElement -> { new SWItem(disabled ? Material.ENDER_PEARL : Material.ENDER_EYE, simulatorGroup.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
simulatorElement.setDisabled(!disabled); if (simulatorGroup.getMaterial() == null) {
}); simulatorGroup.getElements().forEach(simulatorElement -> {
} else { simulatorElement.setDisabled(!disabled);
simulatorGroup.setDisabled(!disabled); });
} } else {
SimulatorWatcher.update(simulator); simulatorGroup.setDisabled(!disabled);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); }
SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
} }
@Override @Override
@@ -1,28 +1,26 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement; import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
@@ -37,7 +35,8 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
private final SimulatorGroup simulatorGroup; private final SimulatorGroup simulatorGroup;
private final SimulatorBaseGui back; private final SimulatorBaseGui back;
public SimulatorGroupSettingsGui(Player player, Simulator simulator, SimulatorGroup simulatorGroup, SimulatorBaseGui back) { public SimulatorGroupSettingsGui(Player player, Simulator simulator, SimulatorGroup simulatorGroup,
SimulatorBaseGui back) {
super(player, simulator, 5 * 9); super(player, simulator, 5 * 9);
this.simulatorGroup = simulatorGroup; this.simulatorGroup = simulatorGroup;
this.back = back; this.back = back;
@@ -62,164 +61,169 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
// Material Chooser // Material Chooser
inventory.setItem(4, simulatorGroup.toItem(player, clickType -> { inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
if (simulatorGroup.getMaterial() == null) return; if (simulatorGroup.getMaterial() == null)
new SimulatorMaterialGui(player, simulator, simulatorGroup::getMaterial, simulatorGroup::setMaterial, this).open(); return;
new SimulatorMaterialGui(player, simulator, simulatorGroup::getMaterial, simulatorGroup::setMaterial, this)
.open();
}, clickType -> { }, clickType -> {
})); }));
// Base Tick // Base Tick
int baseTicks = simulatorGroup.getBaseTick(); int baseTicks = simulatorGroup.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9,
simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? 5 : 1); new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
SimulatorWatcher.update(simulator); simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> { SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0)
return false;
simulatorGroup.changeBaseTicks(integer - baseTicks); simulatorGroup.changeBaseTicks(integer - baseTicks);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(Material.REPEATER).open(); }, this).setItem(Material.REPEATER).open();
}); });
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64))); baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick); inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"),
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) { false, clickType -> {
simulatorGroup.changeBaseTicks(-baseTicks); if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
} else { simulatorGroup.changeBaseTicks(-baseTicks);
simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? -5 : -1); } else {
} simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator); }
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
boolean allTNT = simulatorGroup.getElements().stream().allMatch(TNTElement.class::isInstance); boolean allTNT = simulatorGroup.getElements().stream().allMatch(TNTElement.class::isInstance);
if (allTNT) { if (allTNT) {
// Subpixel Alignment // Subpixel Alignment
inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> { inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
simulatorGroup.getElements().stream() simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tntElement -> {
.map(TNTElement.class::cast) tntElement.alignX(0);
.forEach(tntElement -> { tntElement.alignZ(0);
tntElement.alignX(0); });
tntElement.alignZ(0); SimulatorRenderer.update(simulator);
});
SimulatorWatcher.update(simulator);
})); }));
// Z // Z
SWItem negativZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> { SWItem negativZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> {
simulatorGroup.getElements().stream() simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tntElement -> {
.map(TNTElement.class::cast) if (tntElement.getAlignment().getZ() != -1)
.forEach(tntElement -> { tntElement.alignZ(-1);
if (tntElement.getAlignment().getZ() != -1) tntElement.alignZ(-1); });
}); SimulatorRenderer.update(simulator);
SimulatorWatcher.update(simulator);
}); });
negativZItem.setEnchanted(simulatorGroup.getElements().stream() negativZItem.setEnchanted(
.map(TNTElement.class::cast) simulatorGroup.getElements().stream().map(TNTElement.class::cast)
.allMatch(tntElement -> tntElement.getAlignment().getZ() == -1)); .allMatch(tntElement -> tntElement.getAlignment().getZ() == -1));
inventory.setItem(20, negativZItem); inventory.setItem(20, negativZItem);
SWItem positivZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> { SWItem positivZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> {
simulatorGroup.getElements().stream() simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tntElement -> {
.map(TNTElement.class::cast) if (tntElement.getAlignment().getZ() != 1)
.forEach(tntElement -> { tntElement.alignZ(1);
if (tntElement.getAlignment().getZ() != 1) tntElement.alignZ(1); });
}); SimulatorRenderer.update(simulator);
SimulatorWatcher.update(simulator);
}); });
positivZItem.setEnchanted(simulatorGroup.getElements().stream() positivZItem.setEnchanted(
.map(TNTElement.class::cast) simulatorGroup.getElements().stream().map(TNTElement.class::cast)
.allMatch(tntElement -> tntElement.getAlignment().getZ() == 1)); .allMatch(tntElement -> tntElement.getAlignment().getZ() == 1));
inventory.setItem(22, positivZItem); inventory.setItem(22, positivZItem);
// X // X
SWItem negativXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> { SWItem negativXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> {
simulatorGroup.getElements().stream() simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tntElement -> {
.map(TNTElement.class::cast) if (tntElement.getAlignment().getX() != -1)
.forEach(tntElement -> { tntElement.alignX(-1);
if (tntElement.getAlignment().getX() != -1) tntElement.alignX(-1); });
});
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}); });
negativXItem.setEnchanted(simulatorGroup.getElements().stream() negativXItem.setEnchanted(
.map(TNTElement.class::cast) simulatorGroup.getElements().stream().map(TNTElement.class::cast)
.allMatch(tntElement -> tntElement.getAlignment().getX() == -1)); .allMatch(tntElement -> tntElement.getAlignment().getX() == -1));
inventory.setItem(12, negativXItem); inventory.setItem(12, negativXItem);
SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> { SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
simulatorGroup.getElements().stream() simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tntElement -> {
.map(TNTElement.class::cast) if (tntElement.getAlignment().getX() != 1)
.forEach(tntElement -> { tntElement.alignX(1);
if (tntElement.getAlignment().getX() != 1) tntElement.alignX(1); });
}); SimulatorRenderer.update(simulator);
SimulatorWatcher.update(simulator);
}); });
positivXItem.setEnchanted(simulatorGroup.getElements().stream() positivXItem.setEnchanted(
.map(TNTElement.class::cast) simulatorGroup.getElements().stream().map(TNTElement.class::cast)
.allMatch(tntElement -> tntElement.getAlignment().getX() == -1)); .allMatch(tntElement -> tntElement.getAlignment().getX() == -1));
inventory.setItem(30, positivXItem); inventory.setItem(30, positivXItem);
} }
//Pos X // Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1",
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0, 0); Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
SimulatorWatcher.update(simulator); simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0, 0);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
new SimulatorAnvilGui<>(player, "Relative X", "", Double::parseDouble, number -> { new SimulatorAnvilGui<>(player, "Relative X", "", Double::parseDouble, number -> {
if(!allTNT){ if (!allTNT) {
number = (double) Math.round(number); number = (double) Math.round(number);
} }
simulatorGroup.move(number, 0, 0); simulatorGroup.move(number, 0, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(Material.PAPER).open(); }, this).setItem(Material.PAPER).open();
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1",
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0); Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
SimulatorWatcher.update(simulator); simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Y // Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1",
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0); Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
SimulatorWatcher.update(simulator); simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
new SimulatorAnvilGui<>(player, "Relative Y", "", Double::parseDouble, number -> { new SimulatorAnvilGui<>(player, "Relative Y", "", Double::parseDouble, number -> {
if(!allTNT){ if (!allTNT) {
number = (double) Math.round(number); number = (double) Math.round(number);
} }
simulatorGroup.move(0, number, 0); simulatorGroup.move(0, number, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(Material.PAPER).open(); }, this).setItem(Material.PAPER).open();
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1",
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0); Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
SimulatorWatcher.update(simulator); simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
//Pos Z // Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1",
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1); Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
SimulatorWatcher.update(simulator); simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
new SimulatorAnvilGui<>(player, "Relative Z", "", Double::parseDouble, number -> { new SimulatorAnvilGui<>(player, "Relative Z", "", Double::parseDouble, number -> {
if(!allTNT){ if (!allTNT) {
number = (double) Math.round(number); number = (double) Math.round(number);
} }
simulatorGroup.move(0, 0, number); simulatorGroup.move(0, 0, number);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(Material.PAPER).open(); }, this).setItem(Material.PAPER).open();
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1",
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1); Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
SimulatorWatcher.update(simulator); simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
} }
} }
@@ -1,29 +1,30 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorCursor; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher; import de.steamwar.bausystem.features.simulator.SimulatorCursorManager;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement; import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.display.SimulatorCursor;
import de.steamwar.bausystem.features.simulator.display.SimulatorCursorMode;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
@@ -32,6 +33,8 @@ import org.bukkit.entity.Player;
public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> { public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {
private final SimulatorCursorManager cursorManager = BauSystem.getInstance().getLinker().get(SimulatorCursorManager.class).orElseThrow();
public SimulatorGui(Player player, Simulator simulator) { public SimulatorGui(Player player, Simulator simulator) {
super(player, simulator, 6 * 9, simulator.getGroups()); super(player, simulator, 6 * 9, simulator.getGroups());
} }
@@ -43,14 +46,15 @@ public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {
@Override @Override
public void headerAndFooter() { public void headerAndFooter() {
if (simulator.getGroups().removeIf(element -> element.getElements().isEmpty() || element.getElements().stream().allMatch(simulatorElement -> simulatorElement.getPhases().isEmpty()))) { if (simulator.getGroups().removeIf(element -> element.getElements().isEmpty()
SimulatorWatcher.update(simulator); || element.getElements().stream().allMatch(simulatorElement -> simulatorElement.getPhases().isEmpty()))) {
SimulatorRenderer.update(simulator);
} }
inventory.setItem(4, simulator.toItem(player, clickType -> { inventory.setItem(4, simulator.toItem(player, clickType -> {
new SimulatorMaterialGui(player, simulator, simulator::getMaterial, simulator::setMaterial, this).open(); new SimulatorMaterialGui(player, simulator, simulator::getMaterial, simulator::setMaterial, this).open();
})); }));
SimulatorCursor.CursorType cursorType = SimulatorCursor.getCursorType(player); SimulatorCursorMode cursorType = cursorManager.getActiveCursorMode(player).orElse(SimulatorCursorMode.TNT);
inventory.setItem(48, new SWItem(cursorType.material, "§7Placing §8-§e " + cursorType.name, clickType -> { inventory.setItem(48, new SWItem(cursorType.material, "§7Placing §8-§e " + cursorType.name, clickType -> {
new SimulatorCursorSwitcherGui(player, simulator, this).open(); new SimulatorCursorSwitcherGui(player, simulator, this).open();
})); }));
@@ -1,26 +1,24 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
@@ -36,11 +34,8 @@ import java.util.stream.Collectors;
public class SimulatorMaterialGui extends SimulatorPageGui<Material> { public class SimulatorMaterialGui extends SimulatorPageGui<Material> {
private static final List<Material> MATERIALS = Arrays.stream(Material.values()) private static final List<Material> MATERIALS = Arrays.stream(Material.values()).filter(material -> !material.isAir())
.filter(material -> !material.isAir()) .filter(material -> !material.isLegacy()).filter(Material::isItem).collect(Collectors.toList());
.filter(material -> !material.isLegacy())
.filter(Material::isItem)
.collect(Collectors.toList());
private final Supplier<Material> currentMaterial; private final Supplier<Material> currentMaterial;
private Material material; private Material material;
@@ -60,7 +55,7 @@ public class SimulatorMaterialGui extends SimulatorPageGui<Material> {
return true; return true;
} }
change.accept(player.getItemOnCursor().getType()); change.accept(player.getItemOnCursor().getType());
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return false; return false;
} }
@@ -81,9 +76,10 @@ public class SimulatorMaterialGui extends SimulatorPageGui<Material> {
@Override @Override
public SWItem convert(Material material) { public SWItem convert(Material material) {
return new SWItem(material, "§eNew Material", Arrays.asList(material == this.material ? "§eSelected" : "§eClick to select"), material == this.material, clickType -> { return new SWItem(material, "§eNew Material", Arrays.asList(material == this.material ? "§eSelected" : "§eClick to select"), material == this.material,
change.accept(material); clickType -> {
SimulatorWatcher.update(simulator); change.accept(material);
}); SimulatorRenderer.update(simulator);
});
} }
} }
@@ -1,29 +1,27 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement; import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase; import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
@@ -60,7 +58,7 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
public void headerAndFooter() { public void headerAndFooter() {
if (observer.getPhases().isEmpty()) { if (observer.getPhases().isEmpty()) {
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return; return;
} }
@@ -87,7 +85,7 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
observer.getPhases().clear(); observer.getPhases().clear();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }).setCustomModelData(CMDs.Simulator.DELETE));
// Material Chooser // Material Chooser
@@ -101,10 +99,11 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }).setCustomModelData(CMDs.Simulator.SETTINGS));
// Enable/Disable // Enable/Disable
inventory.setItem(48, new SWItem(observer.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, observer.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { inventory.setItem(48,
observer.setDisabled(!observer.isDisabled()); new SWItem(observer.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, observer.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
SimulatorWatcher.update(simulator); observer.setDisabled(!observer.isDisabled());
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
// Group chooser // Group chooser
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> { inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
@@ -139,7 +138,7 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
SWItem observer = new SWItem(Material.OBSERVER, "§eObserver", lore, false, clickType -> { SWItem observer = new SWItem(Material.OBSERVER, "§eObserver", lore, false, clickType -> {
if (clickType == ClickType.MIDDLE) { if (clickType == ClickType.MIDDLE) {
this.observer.getPhases().remove(observerPhase); this.observer.getPhases().remove(observerPhase);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
} else { } else {
new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open(); new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open();
} }
@@ -148,44 +147,35 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
Supplier<Integer> getter = observerPhase::getTickOffset; Supplier<Integer> getter = observerPhase::getTickOffset;
Consumer<Integer> setter = observerPhase::setTickOffset; Consumer<Integer> setter = observerPhase::setTickOffset;
return new SWItem[] { return new SWItem[] {new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
if (clickType == ClickType.DOUBLE_CLICK) return; SimulatorRenderer.update(simulator);
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1))); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), observer,
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
observer,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> { new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1))); setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open(); new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open();
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION), }).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION),};
};
} }
@Override @Override
public SWItem[] lastColumn() { public SWItem[] lastColumn() {
return new SWItem[]{ return new SWItem[] {new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { addNewPhase(clickType.isShiftClick());
addNewPhase(clickType.isShiftClick()); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), new SWItem(Material.QUARTZ, "§eObserver§8:§a New Phase", clickType -> {
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), addNewPhase(false);
new SWItem(Material.QUARTZ, "§eObserver§8:§a New Phase", clickType -> { }).setCustomModelData(CMDs.Simulator.NEW_PHASE), new SWItem(SWItem.getDye(8), "§7", clickType -> {
addNewPhase(false); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),};
}).setCustomModelData(CMDs.Simulator.NEW_PHASE),
new SWItem(SWItem.getDye(8), "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
};
} }
private void addNewPhase(boolean shift) { private void addNewPhase(boolean shift) {
ObserverPhase lastElement = observer.getPhases().get(observer.getPhases().size() - 1); ObserverPhase lastElement = observer.getPhases().get(observer.getPhases().size() - 1);
ObserverPhase newPhase = new ObserverPhase(lastElement.getTickOffset() + 4); ObserverPhase newPhase = new ObserverPhase(lastElement.getTickOffset() + 4);
if (shift) newPhase.setTickOffset(newPhase.getTickOffset() + 5); if (shift)
newPhase.setTickOffset(newPhase.getTickOffset() + 5);
scroll += 2; scroll += 2;
observer.add(newPhase); observer.add(newPhase);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
} }
} }
@@ -1,29 +1,27 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase; import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement; import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase; import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core; import de.steamwar.core.Core;
@@ -32,7 +30,6 @@ import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays; import java.util.Arrays;
@@ -42,7 +39,8 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
private final ObserverPhase observer; private final ObserverPhase observer;
private final SimulatorBaseGui back; private final SimulatorBaseGui back;
public SimulatorObserverPhaseSettingsGui(Player player, Simulator simulator, ObserverElement observerElement, ObserverPhase observer, SimulatorBaseGui back) { public SimulatorObserverPhaseSettingsGui(Player player, Simulator simulator, ObserverElement observerElement, ObserverPhase observer,
SimulatorBaseGui back) {
super(player, simulator, 5 * 9); super(player, simulator, 5 * 9);
this.observerElement = observerElement; this.observerElement = observerElement;
this.observer = observer; this.observer = observer;
@@ -75,7 +73,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
observerElement.getPhases().remove(observer); observerElement.getPhases().remove(observer);
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }).setCustomModelData(CMDs.Simulator.DELETE));
int index = observerElement.getPhases().indexOf(observer); int index = observerElement.getPhases().indexOf(observer);
@@ -95,19 +93,19 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
max = Integer.MAX_VALUE - 4; max = Integer.MAX_VALUE - 4;
} }
//Tick Offset // Tick Offset
int offset = observer.getTickOffset(); int offset = observer.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(10, new SWItem(SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1))); observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> { SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0)
return false;
observer.setTickOffset(Math.min(Math.max(integer, min), max)); observer.setTickOffset(Math.min(Math.max(integer, min), max));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(Material.REPEATER).open(); }, this).setItem(Material.REPEATER).open();
}); });
@@ -115,64 +113,67 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(19, offsetItem); inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1))); observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Order // Order
int order = observer.getOrder(); int order = observer.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(13,
if (clickType == ClickType.DOUBLE_CLICK) return; new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1))); observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR"); Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> { SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> {
if (integer < -SimulatorPhase.ORDER_LIMIT) return false; if (integer < -SimulatorPhase.ORDER_LIMIT)
if (integer > SimulatorPhase.ORDER_LIMIT) return false; return false;
if (integer > SimulatorPhase.ORDER_LIMIT)
return false;
observer.setOrder(integer); observer.setOrder(integer);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open(); }, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open();
}); });
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30))); orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem); inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(31,
if (clickType == ClickType.DOUBLE_CLICK) return; new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1))); observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
// Update orientation // Update orientation
inventory.setItem(25, new SWItem(Material.SUNFLOWER, "§7", clickType -> { inventory.setItem(25, new SWItem(Material.SUNFLOWER, "§7", clickType -> {
})); }));
inventory.setItem(15, new SWItem(observer.getOrientation() == BlockFace.UP ? Material.LIME_CONCRETE : Material.GRAY_CONCRETE, "§eUp", clickType -> { inventory.setItem(15, new SWItem(observer.getOrientation() == BlockFace.UP ? Material.LIME_CONCRETE : Material.GRAY_CONCRETE, "§eUp", clickType -> {
observer.setOrientation(BlockFace.UP); observer.setOrientation(BlockFace.UP);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
})); }));
inventory.setItem(33, new SWItem(observer.getOrientation() == BlockFace.DOWN ? Material.RED_CONCRETE : Material.GRAY_CONCRETE, "§eDown", clickType -> { inventory.setItem(33, new SWItem(observer.getOrientation() == BlockFace.DOWN ? Material.RED_CONCRETE : Material.GRAY_CONCRETE, "§eDown", clickType -> {
observer.setOrientation(BlockFace.DOWN); observer.setOrientation(BlockFace.DOWN);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
})); }));
inventory.setItem(16, new SWItem(observer.getOrientation() == BlockFace.NORTH ? Material.LIME_WOOL : Material.GRAY_WOOL, "§eNorth", clickType -> { inventory.setItem(16, new SWItem(observer.getOrientation() == BlockFace.NORTH ? Material.LIME_WOOL : Material.GRAY_WOOL, "§eNorth", clickType -> {
observer.setOrientation(BlockFace.NORTH); observer.setOrientation(BlockFace.NORTH);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
})); }));
inventory.setItem(34, new SWItem(observer.getOrientation() == BlockFace.SOUTH ? Material.RED_WOOL : Material.GRAY_WOOL, "§eSouth", clickType -> { inventory.setItem(34, new SWItem(observer.getOrientation() == BlockFace.SOUTH ? Material.RED_WOOL : Material.GRAY_WOOL, "§eSouth", clickType -> {
observer.setOrientation(BlockFace.SOUTH); observer.setOrientation(BlockFace.SOUTH);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}));
inventory.setItem(24, new SWItem(observer.getOrientation() == BlockFace.EAST ? Material.LIME_STAINED_GLASS : Material.GRAY_STAINED_GLASS, "§eEast", clickType -> {
observer.setOrientation(BlockFace.EAST);
SimulatorWatcher.update(simulator);
}));
inventory.setItem(26, new SWItem(observer.getOrientation() == BlockFace.WEST ? Material.RED_STAINED_GLASS : Material.GRAY_STAINED_GLASS, "§eWest", clickType -> {
observer.setOrientation(BlockFace.WEST);
SimulatorWatcher.update(simulator);
})); }));
inventory.setItem(24,
new SWItem(observer.getOrientation() == BlockFace.EAST ? Material.LIME_STAINED_GLASS : Material.GRAY_STAINED_GLASS, "§eEast", clickType -> {
observer.setOrientation(BlockFace.EAST);
SimulatorRenderer.update(simulator);
}));
inventory.setItem(26,
new SWItem(observer.getOrientation() == BlockFace.WEST ? Material.RED_STAINED_GLASS : Material.GRAY_STAINED_GLASS, "§eWest", clickType -> {
observer.setOrientation(BlockFace.WEST);
SimulatorRenderer.update(simulator);
}));
} }
} }
@@ -1,34 +1,31 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement; import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays; import java.util.Arrays;
@@ -68,85 +65,78 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
// Base Tick // Base Tick
int baseTicks = observer.getBaseTick(); int baseTicks = observer.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1); observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> { SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0)
return false;
observer.changeBaseTicks(integer - baseTicks); observer.changeBaseTicks(integer - baseTicks);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(Material.REPEATER).open(); }, this).setItem(Material.REPEATER).open();
}); });
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64))); baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick); inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) { if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
observer.changeBaseTicks(-baseTicks); observer.changeBaseTicks(-baseTicks);
} else { } else {
observer.changeBaseTicks(clickType.isShiftClick() ? -5 : -1); observer.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
} }
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos X // Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0); observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + observer.getPosition().getBlockX(), clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + observer.getPosition().getBlockX(), clickType -> {
new SimulatorAnvilGui<>(player, "X", observer.getPosition().getBlockX() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "X", observer.getPosition().getBlockX() + "", Integer::parseInt, i -> {
observer.getPosition().setX(i); observer.getPosition().setX(i);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0); observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Y // Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, clickType.isShiftClick() ? 5 : 1, 0); observer.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + observer.getPosition().getBlockY(), clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + observer.getPosition().getBlockY(), clickType -> {
new SimulatorAnvilGui<>(player, "Y", observer.getPosition().getBlockY() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "Y", observer.getPosition().getBlockY() + "", Integer::parseInt, i -> {
observer.getPosition().setY(i); observer.getPosition().setY(i);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, clickType.isShiftClick() ? -5 : -1, 0); observer.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Z // Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, 0, clickType.isShiftClick() ? 5 : 1); observer.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + observer.getPosition().getBlockZ(), clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + observer.getPosition().getBlockZ(), clickType -> {
new SimulatorAnvilGui<>(player, "Z", observer.getPosition().getBlockZ() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "Z", observer.getPosition().getBlockZ() + "", Integer::parseInt, i -> {
observer.getPosition().setZ(i); observer.getPosition().setZ(i);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, 0, clickType.isShiftClick() ? -5 : -1); observer.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
} }
} }
@@ -1,29 +1,27 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement; import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase; import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
@@ -61,7 +59,7 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
public void headerAndFooter() { public void headerAndFooter() {
if (redstone.getPhases().isEmpty()) { if (redstone.getPhases().isEmpty()) {
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return; return;
} }
@@ -93,7 +91,7 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
redstone.getPhases().clear(); redstone.getPhases().clear();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }).setCustomModelData(CMDs.Simulator.DELETE));
// Material Chooser // Material Chooser
@@ -107,10 +105,11 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }).setCustomModelData(CMDs.Simulator.SETTINGS));
// Enable/Disable // Enable/Disable
inventory.setItem(48, new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { inventory.setItem(48,
redstone.setDisabled(!redstone.isDisabled()); new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
SimulatorWatcher.update(simulator); redstone.setDisabled(!redstone.isDisabled());
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
// Group chooser // Group chooser
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> { inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
@@ -151,57 +150,49 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
lore.add(""); lore.add("");
lore.add("§7Click§8:§e Edit"); lore.add("§7Click§8:§e Edit");
lore.add("§7Middle-Click§8:§e Remove"); lore.add("§7Middle-Click§8:§e Remove");
SWItem redstone = new SWItem(redstoneSubPhase.place ? Material.REDSTONE_BLOCK : Material.STONE, redstoneSubPhase.place ? "§eActivate" : "§eDeactivate", lore, false, clickType -> { SWItem redstone = new SWItem(redstoneSubPhase.place ? Material.REDSTONE_BLOCK : Material.STONE, redstoneSubPhase.place ? "§eActivate" : "§eDeactivate",
if (clickType == ClickType.MIDDLE) { lore, false, clickType -> {
this.redstone.getPhases().remove(redstoneSubPhase.phase); if (clickType == ClickType.MIDDLE) {
SimulatorWatcher.update(simulator); this.redstone.getPhases().remove(redstoneSubPhase.phase);
} else { SimulatorRenderer.update(simulator);
new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open(); } else {
} new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open();
}); }
});
redstone.getItemStack().setAmount(Math.max(1, Math.min(time, 64))); redstone.getItemStack().setAmount(Math.max(1, Math.min(time, 64)));
Supplier<Integer> getter = redstoneSubPhase.place ? redstoneSubPhase.phase::getTickOffset : redstoneSubPhase.phase::getLifetime; Supplier<Integer> getter = redstoneSubPhase.place ? redstoneSubPhase.phase::getTickOffset : redstoneSubPhase.phase::getLifetime;
Consumer<Integer> setter = redstoneSubPhase.place ? redstoneSubPhase.phase::setTickOffset : redstoneSubPhase.phase::setLifetime; Consumer<Integer> setter = redstoneSubPhase.place ? redstoneSubPhase.phase::setTickOffset : redstoneSubPhase.phase::setLifetime;
return new SWItem[] { return new SWItem[] {new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
if (clickType == ClickType.DOUBLE_CLICK) return; SimulatorRenderer.update(simulator);
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1))); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), redstone,
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
redstone,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> { new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1))); setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open(); new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open();
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION), }).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION),};
};
} }
@Override @Override
public SWItem[] lastColumn() { public SWItem[] lastColumn() {
return new SWItem[]{ return new SWItem[] {new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { addNewPhase(clickType.isShiftClick());
addNewPhase(clickType.isShiftClick()); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), new SWItem(Material.REDSTONE, "§eRedstone§8:§a New Phase", clickType -> {
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), addNewPhase(false);
new SWItem(Material.REDSTONE, "§eRedstone§8:§a New Phase", clickType -> { }).setCustomModelData(CMDs.Simulator.NEW_PHASE), new SWItem(SWItem.getDye(8), "§7", clickType -> {
addNewPhase(false); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),};
}).setCustomModelData(CMDs.Simulator.NEW_PHASE),
new SWItem(SWItem.getDye(8), "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
};
} }
private void addNewPhase(boolean shift) { private void addNewPhase(boolean shift) {
RedstonePhase lastElement = redstone.getPhases().get(redstone.getPhases().size() - 1); RedstonePhase lastElement = redstone.getPhases().get(redstone.getPhases().size() - 1);
RedstonePhase newPhase = new RedstonePhase(lastElement.getTickOffset() + lastElement.getLifetime() + 1); RedstonePhase newPhase = new RedstonePhase(lastElement.getTickOffset() + lastElement.getLifetime() + 1);
if (shift) newPhase.setTickOffset(newPhase.getTickOffset() + 5); if (shift)
newPhase.setTickOffset(newPhase.getTickOffset() + 5);
scroll += 2; scroll += 2;
redstone.add(newPhase); redstone.add(newPhase);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
} }
@AllArgsConstructor @AllArgsConstructor
@@ -1,29 +1,27 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase; import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement; import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase; import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core; import de.steamwar.core.Core;
@@ -31,7 +29,6 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays; import java.util.Arrays;
@@ -40,7 +37,8 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
private final RedstonePhase redstone; private final RedstonePhase redstone;
private final SimulatorBaseGui back; private final SimulatorBaseGui back;
public SimulatorRedstonePhaseSettingsGui(Player player, Simulator simulator, RedstoneElement redstoneElement, RedstonePhase redstone, SimulatorBaseGui back) { public SimulatorRedstonePhaseSettingsGui(Player player, Simulator simulator, RedstoneElement redstoneElement, RedstonePhase redstone,
SimulatorBaseGui back) {
super(player, simulator, 5 * 9); super(player, simulator, 5 * 9);
this.redstoneElement = redstoneElement; this.redstoneElement = redstoneElement;
this.redstone = redstone; this.redstone = redstone;
@@ -73,7 +71,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
redstoneElement.getPhases().remove(redstone); redstoneElement.getPhases().remove(redstone);
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }).setCustomModelData(CMDs.Simulator.DELETE));
int index = redstoneElement.getPhases().indexOf(redstone); int index = redstoneElement.getPhases().indexOf(redstone);
@@ -96,19 +94,19 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
maxOffset = Integer.MAX_VALUE - 5; maxOffset = Integer.MAX_VALUE - 5;
} }
//Tick Offset // Tick Offset
int offset = redstone.getTickOffset(); int offset = redstone.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(10, new SWItem(SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1))); redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> { SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0)
return false;
redstone.setTickOffset(Math.min(Math.max(integer, min), maxOffset)); redstone.setTickOffset(Math.min(Math.max(integer, min), maxOffset));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(Material.REPEATER).open(); }, this).setItem(Material.REPEATER).open();
}); });
@@ -116,24 +114,23 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(19, offsetItem); inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1))); redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Lifetime // Lifetime
int lifetime = redstone.getLifetime(); int lifetime = redstone.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(11, new SWItem(SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1))); redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eActivation Time§8:§7 " + lifetime, clickType -> { SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eActivation Time§8:§7 " + lifetime, clickType -> {
new SimulatorAnvilGui<>(player, "Activation Time", lifetime + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Activation Time", lifetime + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0)
return false;
redstone.setLifetime(Math.min(integer, maxLifetime)); redstone.setLifetime(Math.min(integer, maxLifetime));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(Material.CLOCK).open(); }, this).setItem(Material.CLOCK).open();
}); });
@@ -141,36 +138,37 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(20, lifetimeItem); inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1))); redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Order // Order
int order = redstone.getOrder(); int order = redstone.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(13,
if (clickType == ClickType.DOUBLE_CLICK) return; new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1))); redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR"); Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> { SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> {
if (integer < -SimulatorPhase.ORDER_LIMIT) return false; if (integer < -SimulatorPhase.ORDER_LIMIT)
if (integer > SimulatorPhase.ORDER_LIMIT) return false; return false;
if (integer > SimulatorPhase.ORDER_LIMIT)
return false;
redstone.setOrder(integer); redstone.setOrder(integer);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open(); }, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open();
}); });
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30))); orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem); inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(31,
if (clickType == ClickType.DOUBLE_CLICK) return; new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1))); redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
} }
} }
@@ -1,34 +1,31 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement; import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays; import java.util.Arrays;
@@ -67,85 +64,78 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
// Base Tick // Base Tick
int baseTicks = redstone.getBaseTick(); int baseTicks = redstone.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1); redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> { SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0)
return false;
redstone.changeBaseTicks(integer - baseTicks); redstone.changeBaseTicks(integer - baseTicks);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(Material.REPEATER).open(); }, this).setItem(Material.REPEATER).open();
}); });
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64))); baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick); inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) { if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
redstone.changeBaseTicks(-baseTicks); redstone.changeBaseTicks(-baseTicks);
} else { } else {
redstone.changeBaseTicks(clickType.isShiftClick() ? -5 : -1); redstone.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
} }
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos X // Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0); redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + redstone.getPosition().getBlockX(), clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + redstone.getPosition().getBlockX(), clickType -> {
new SimulatorAnvilGui<>(player, "X", redstone.getPosition().getBlockX() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "X", redstone.getPosition().getBlockX() + "", Integer::parseInt, i -> {
redstone.getPosition().setX(i); redstone.getPosition().setX(i);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0); redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Y // Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0); redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + redstone.getPosition().getBlockY(), clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + redstone.getPosition().getBlockY(), clickType -> {
new SimulatorAnvilGui<>(player, "Y", redstone.getPosition().getBlockY() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "Y", redstone.getPosition().getBlockY() + "", Integer::parseInt, i -> {
redstone.getPosition().setY(i); redstone.getPosition().setY(i);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0); redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Z // Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1); redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + redstone.getPosition().getBlockZ(), clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + redstone.getPosition().getBlockZ(), clickType -> {
new SimulatorAnvilGui<>(player, "Z", redstone.getPosition().getBlockZ() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "Z", redstone.getPosition().getBlockZ() + "", Integer::parseInt, i -> {
redstone.getPosition().setZ(i); redstone.getPosition().setZ(i);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1); redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
} }
} }
@@ -1,26 +1,24 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
@@ -55,50 +53,52 @@ public class SimulatorSettingsGui extends SimulatorBaseGui {
new SimulatorMaterialGui(player, simulator, simulator::getMaterial, simulator::setMaterial, this).open(); new SimulatorMaterialGui(player, simulator, simulator::getMaterial, simulator::setMaterial, this).open();
})); }));
//AutoTrace // AutoTrace
inventory.setItem(19, new SWItem(simulator.isAutoTrace() ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK, "§eAutoTrace§8: " + (simulator.isAutoTrace() ? "§aOn" : "§cOff"), clickType -> { inventory.setItem(19, new SWItem(simulator.isAutoTrace() ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK,
simulator.setAutoTrace(!simulator.isAutoTrace()); "§eAutoTrace§8: " + (simulator.isAutoTrace() ? "§aOn" : "§cOff"), clickType -> {
SimulatorWatcher.update(simulator); simulator.setAutoTrace(!simulator.isAutoTrace());
})); SimulatorRenderer.update(simulator);
inventory.setItem(20, new SWItem(simulator.isAutoTestblock() ? Material.END_STONE : Material.BARRIER, "§eTestblock§8: " + (simulator.isAutoTestblock() ? "§aOn" : "§cOff"), clickType -> { }));
simulator.setAutoTestblock(!simulator.isAutoTestblock()); inventory.setItem(20, new SWItem(simulator.isAutoTestblock() ? Material.END_STONE : Material.BARRIER,
SimulatorWatcher.update(simulator); "§eTestblock§8: " + (simulator.isAutoTestblock() ? "§aOn" : "§cOff"), clickType -> {
})); simulator.setAutoTestblock(!simulator.isAutoTestblock());
SimulatorRenderer.update(simulator);
}));
//Pos X // Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulator.move(clickType.isShiftClick() ? 5 : 1, 0, 0); simulator.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
simulator.move(clickType.isShiftClick() ? -5 : -1, 0, 0); simulator.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Y // Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulator.move(0, clickType.isShiftClick() ? 5 : 1, 0); simulator.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
simulator.move(0, clickType.isShiftClick() ? -5 : -1, 0); simulator.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Z // Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulator.move(0, 0, clickType.isShiftClick() ? 5 : 1); simulator.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
simulator.move(0, 0, clickType.isShiftClick() ? -5 : -1); simulator.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
} }
} }
@@ -1,29 +1,27 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement; import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase; import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.execute.SimulatorStabGenerator; import de.steamwar.bausystem.features.simulator.execute.SimulatorStabGenerator;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
@@ -60,7 +58,7 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
public void headerAndFooter() { public void headerAndFooter() {
if (tnt.getPhases().isEmpty()) { if (tnt.getPhases().isEmpty()) {
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return; return;
} }
@@ -87,7 +85,7 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
tnt.getPhases().clear(); tnt.getPhases().clear();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }).setCustomModelData(CMDs.Simulator.DELETE));
// Material Chooser // Material Chooser
@@ -98,16 +96,18 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorTNTSettingsGui(player, simulator, tnt, this).open(); new SimulatorTNTSettingsGui(player, simulator, tnt, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }).setCustomModelData(CMDs.Simulator.SETTINGS));
inventory.setItem(48, new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { inventory.setItem(48,
tnt.setDisabled(!tnt.isDisabled()); new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
SimulatorWatcher.update(simulator); tnt.setDisabled(!tnt.isDisabled());
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
if (Core.getVersion() > 19) { if (Core.getVersion() > 19) {
inventory.setItem(49, new SWItem(Material.CALIBRATED_SCULK_SENSOR, "§eCreate Stab", click -> { inventory.setItem(49, new SWItem(Material.CALIBRATED_SCULK_SENSOR, "§eCreate Stab", click -> {
new SimulatorAnvilGui<>(player, "Depth Limit", "", Integer::parseInt, depthLimit -> { new SimulatorAnvilGui<>(player, "Depth Limit", "", Integer::parseInt, depthLimit -> {
if (depthLimit <= 0) return false; if (depthLimit <= 0)
return false;
simulator.setStabGenerator(new SimulatorStabGenerator(Region.getRegion(player.getLocation()), simulator, tnt, depthLimit)); simulator.setStabGenerator(new SimulatorStabGenerator(Region.getRegion(player.getLocation()), simulator, tnt, depthLimit));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, null).open(); }, null).open();
}).setCustomModelData(CMDs.Simulator.CREATE_STAB)); }).setCustomModelData(CMDs.Simulator.CREATE_STAB));
@@ -117,7 +117,7 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
tntElement.add(new TNTPhase()); tntElement.add(new TNTPhase());
parent.add(tntElement); parent.add(tntElement);
new SimulatorGroupGui(player, simulator, parent, new SimulatorGui(player, simulator)).open(); new SimulatorGroupGui(player, simulator, parent, new SimulatorGui(player, simulator)).open();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.MAKE_GROUP)); }).setCustomModelData(CMDs.Simulator.MAKE_GROUP));
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> { inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
new SimulatorGroupChooserGui(player, simulator, tnt, tnt.getGroup(simulator), this).open(); new SimulatorGroupChooserGui(player, simulator, tnt, tnt.getGroup(simulator), this).open();
@@ -126,54 +126,50 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
@Override @Override
public SWItem[] column(TNTPhase tntSetting, int index) { public SWItem[] column(TNTPhase tntSetting, int index) {
SWItem tnt = new SWItem(Material.TNT, "§eTNT§8:§7 " + tntSetting.getCount(), Arrays.asList("§7Tick§8: §e" + tntSetting.getTickOffset(), "§7Fuse§8:§e " + tntSetting.getLifetime(), "", "§7Order§8:§e " + tntSetting.getOrder(), "", "§7X-Jump§8: " + (tntSetting.isXJump() ? "§aOn" : "§cOff"), "§7Y-Jump§8: " + (tntSetting.isYJump() ? "§aOn" : "§cOff"), "§7Z-Jump§8: " + (tntSetting.isZJump() ? "§aOn" : "§cOff"), "", "§7Click§8:§e Edit", "§7Middle-Click§8:§e Remove"), false, clickType -> { SWItem tnt = new SWItem(Material.TNT, "§eTNT§8:§7 " + tntSetting.getCount(),
if (clickType == ClickType.MIDDLE) { Arrays.asList("§7Tick§8: §e" + tntSetting.getTickOffset(), "§7Fuse§8:§e " + tntSetting.getLifetime(), "",
this.tnt.getPhases().remove(tntSetting); "§7Order§8:§e " + tntSetting.getOrder(), "", "§7X-Jump§8: " + (tntSetting.isXJump() ? "§aOn" : "§cOff"),
SimulatorWatcher.update(simulator); "§7Y-Jump§8: " + (tntSetting.isYJump() ? "§aOn" : "§cOff"), "§7Z-Jump§8: " + (tntSetting.isZJump() ? "§aOn" : "§cOff"), "",
} else { "§7Click§8:§e Edit", "§7Middle-Click§8:§e Remove"),
new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open(); false, clickType -> {
} if (clickType == ClickType.MIDDLE) {
}); this.tnt.getPhases().remove(tntSetting);
SimulatorRenderer.update(simulator);
} else {
new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open();
}
});
tnt.getItemStack().setAmount(Math.min(tntSetting.getCount(), 64)); tnt.getItemStack().setAmount(Math.min(tntSetting.getCount(), 64));
return new SWItem[]{ return new SWItem[] {new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1));
if (clickType == ClickType.DOUBLE_CLICK) return; SimulatorRenderer.update(simulator);
tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), tnt,
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
tnt,
new SWItem(SWItem.getDye(tntSetting.getCount() > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> { new SWItem(SWItem.getDye(tntSetting.getCount() > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tntSetting.setCount(Math.max(1, tntSetting.getCount() - (clickType.isShiftClick() ? 5 : 1))); tntSetting.setCount(Math.max(1, tntSetting.getCount() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), new SWItem(Material.ANVIL, "§eEdit Phase", clickType -> {
new SWItem(Material.ANVIL, "§eEdit Phase", clickType -> {
new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open(); new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open();
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION), }).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION),};
};
} }
@Override @Override
public SWItem[] lastColumn() { public SWItem[] lastColumn() {
return new SWItem[]{ return new SWItem[] {new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { addNewPhase(clickType.isShiftClick());
addNewPhase(clickType.isShiftClick()); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), new SWItem(Material.GUNPOWDER, "§eTNT§8:§a New Phase", clickType -> {
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), addNewPhase(false);
new SWItem(Material.GUNPOWDER, "§eTNT§8:§a New Phase", clickType -> { }).setCustomModelData(CMDs.Simulator.NEW_PHASE), new SWItem(SWItem.getDye(8), "§7", clickType -> {
addNewPhase(false); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),};
}).setCustomModelData(CMDs.Simulator.NEW_PHASE),
new SWItem(SWItem.getDye(8), "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
};
} }
private void addNewPhase(boolean shift) { private void addNewPhase(boolean shift) {
TNTPhase lastElement = tnt.getPhases().get(tnt.getPhases().size() - 1); TNTPhase lastElement = tnt.getPhases().get(tnt.getPhases().size() - 1);
TNTPhase newPhase = new TNTPhase(lastElement.getTickOffset() + 1); TNTPhase newPhase = new TNTPhase(lastElement.getTickOffset() + 1);
if (shift) newPhase.setCount(newPhase.getCount() + 5); if (shift)
newPhase.setCount(newPhase.getCount() + 5);
scroll++; scroll++;
tnt.add(newPhase); tnt.add(newPhase);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
} }
} }
@@ -1,29 +1,27 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase; import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement; import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase; import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core; import de.steamwar.core.Core;
@@ -31,7 +29,6 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays; import java.util.Arrays;
@@ -69,26 +66,26 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
new SimulatorMaterialGui(player, simulator, tntElement::getMaterial, tntElement::setMaterial, this).open(); new SimulatorMaterialGui(player, simulator, tntElement::getMaterial, tntElement::setMaterial, this).open();
})); }));
//Delete // Delete
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
tntElement.getPhases().remove(tnt); tntElement.getPhases().remove(tnt);
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }).setCustomModelData(CMDs.Simulator.DELETE));
//Count // Count
int count = tnt.getCount(); int count = tnt.getCount();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setCount(count + (clickType.isShiftClick() ? 5 : 1)); tnt.setCount(count + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
SWItem countItem = new SWItem(Material.TNT, "§eCount§8:§7 " + count, clickType -> { SWItem countItem = new SWItem(Material.TNT, "§eCount§8:§7 " + count, clickType -> {
new SimulatorAnvilGui<>(player, "Count", count + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Count", count + "", Integer::parseInt, integer -> {
if (integer < 1) return false; if (integer < 1)
return false;
tnt.setCount(integer); tnt.setCount(integer);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(Material.TNT).open(); }, this).setItem(Material.TNT).open();
}); });
@@ -96,24 +93,23 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(18, countItem); inventory.setItem(18, countItem);
inventory.setItem(27, new SWItem(SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, new SWItem(SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setCount(Math.max(1, count - (clickType.isShiftClick() ? 5 : 1))); tnt.setCount(Math.max(1, count - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Tick Offset // Tick Offset
int offset = tnt.getTickOffset(); int offset = tnt.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(10, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setTickOffset(offset + (clickType.isShiftClick() ? 5 : 1)); tnt.setTickOffset(offset + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> { SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0)
return false;
tnt.setTickOffset(integer); tnt.setTickOffset(integer);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(Material.REPEATER).open(); }, this).setItem(Material.REPEATER).open();
}); });
@@ -121,24 +117,23 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(19, offsetItem); inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(28, new SWItem(SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setTickOffset(Math.max(0, offset - (clickType.isShiftClick() ? 5 : 1))); tnt.setTickOffset(Math.max(0, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Lifetime // Lifetime
int lifetime = tnt.getLifetime(); int lifetime = tnt.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(11, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setLifetime(lifetime + (clickType.isShiftClick() ? 5 : 1)); tnt.setLifetime(lifetime + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eLifetime§8:§7 " + lifetime, clickType -> { SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eLifetime§8:§7 " + lifetime, clickType -> {
new SimulatorAnvilGui<>(player, "Lifetime", lifetime + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Lifetime", lifetime + "", Integer::parseInt, integer -> {
if (integer < 1) return false; if (integer < 1)
return false;
tnt.setLifetime(integer); tnt.setLifetime(integer);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(Material.CLOCK).open(); }, this).setItem(Material.CLOCK).open();
}); });
@@ -146,64 +141,64 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(20, lifetimeItem); inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setLifetime(Math.max(1, lifetime - (clickType.isShiftClick() ? 5 : 1))); tnt.setLifetime(Math.max(1, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Order // Order
int order = tnt.getOrder(); int order = tnt.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(13,
if (clickType == ClickType.DOUBLE_CLICK) return; new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1))); tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR"); Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eCalculation Order§8:§7 " + order, clickType -> { SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eCalculation Order§8:§7 " + order, clickType -> {
new SimulatorAnvilGui<>(player, "Calculation Order", order + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Calculation Order", order + "", Integer::parseInt, integer -> {
if (integer < -SimulatorPhase.ORDER_LIMIT) return false; if (integer < -SimulatorPhase.ORDER_LIMIT)
if (integer > SimulatorPhase.ORDER_LIMIT) return false; return false;
if (integer > SimulatorPhase.ORDER_LIMIT)
return false;
tnt.setOrder(integer); tnt.setOrder(integer);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open(); }, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open();
}); });
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30))); orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem); inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(31,
if (clickType == ClickType.DOUBLE_CLICK) return; new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1))); tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Jump // Jump
SWItem jumpX = new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> { SWItem jumpX =
if (clickType == ClickType.DOUBLE_CLICK) return; new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
tnt.setXJump(!tnt.isXJump()); tnt.setXJump(!tnt.isXJump());
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}); });
inventory.setItem(33, jumpX); inventory.setItem(33, jumpX);
SWItem jumpY = new SWItem(tnt.isYJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Y§8: " + (tnt.isYJump() ? "§aon" : "§coff"), clickType -> { SWItem jumpY =
if (clickType == ClickType.DOUBLE_CLICK) return; new SWItem(tnt.isYJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Y§8: " + (tnt.isYJump() ? "§aon" : "§coff"), clickType -> {
tnt.setYJump(!tnt.isYJump()); tnt.setYJump(!tnt.isYJump());
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}); });
inventory.setItem(16, jumpY); inventory.setItem(16, jumpY);
SWItem jumpZ = new SWItem(tnt.isZJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Z§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> { SWItem jumpZ =
if (clickType == ClickType.DOUBLE_CLICK) return; new SWItem(tnt.isZJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Z§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
tnt.setZJump(!tnt.isZJump()); tnt.setZJump(!tnt.isZJump());
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}); });
inventory.setItem(35, jumpZ); inventory.setItem(35, jumpZ);
SWItem jumpAll = new SWItem(Material.TNT, "§7TNT §eJump §8: " + (tnt.hasJump() ? "§aon" : "§coff"), clickType -> { SWItem jumpAll = new SWItem(Material.TNT, "§7TNT §eJump §8: " + (tnt.hasJump() ? "§aon" : "§coff"), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setJump(!tnt.hasJump()); tnt.setJump(!tnt.hasJump());
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}); });
inventory.setItem(25, jumpAll); inventory.setItem(25, jumpAll);
} }
@@ -1,34 +1,31 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui; package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement; import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
@@ -76,122 +73,119 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Base Tick // Base Tick
int baseTicks = tnt.getBaseTick(); int baseTicks = tnt.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.changeBaseTicks(clickType.isShiftClick() ? 5 : 1); tnt.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> { SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0)
return false;
tnt.changeBaseTicks(integer - baseTicks); tnt.changeBaseTicks(integer - baseTicks);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).setItem(Material.REPEATER).open(); }, this).setItem(Material.REPEATER).open();
}); });
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64))); baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick); inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) { if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
tnt.changeBaseTicks(-baseTicks); tnt.changeBaseTicks(-baseTicks);
} else { } else {
tnt.changeBaseTicks(clickType.isShiftClick() ? -5 : -1); tnt.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
} }
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
// Subpixel Alignment // Subpixel Alignment
inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> { inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
tnt.alignX(0); tnt.alignX(0);
tnt.alignZ(0); tnt.alignZ(0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
})); }));
// Z // Z
SWItem negativZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> { SWItem negativZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> {
if (tnt.getAlignment().getZ() != -1) tnt.alignZ(-1); if (tnt.getAlignment().getZ() != -1)
SimulatorWatcher.update(simulator); tnt.alignZ(-1);
SimulatorRenderer.update(simulator);
}); });
negativZItem.setEnchanted(tnt.getAlignment().getZ() == -1); negativZItem.setEnchanted(tnt.getAlignment().getZ() == -1);
inventory.setItem(20, negativZItem); inventory.setItem(20, negativZItem);
SWItem positivZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> { SWItem positivZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> {
if (tnt.getAlignment().getZ() != 1) tnt.alignZ(1); if (tnt.getAlignment().getZ() != 1)
SimulatorWatcher.update(simulator); tnt.alignZ(1);
SimulatorRenderer.update(simulator);
}); });
positivZItem.setEnchanted(tnt.getAlignment().getZ() == 1); positivZItem.setEnchanted(tnt.getAlignment().getZ() == 1);
inventory.setItem(22, positivZItem); inventory.setItem(22, positivZItem);
// X // X
SWItem negativXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> { SWItem negativXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> {
if (tnt.getAlignment().getX() != -1) tnt.alignX(-1); if (tnt.getAlignment().getX() != -1)
SimulatorWatcher.update(simulator); tnt.alignX(-1);
SimulatorRenderer.update(simulator);
}); });
negativXItem.setEnchanted(tnt.getAlignment().getX() == -1); negativXItem.setEnchanted(tnt.getAlignment().getX() == -1);
inventory.setItem(12, negativXItem); inventory.setItem(12, negativXItem);
SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> { SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
if(tnt.getAlignment().getX() != 1) tnt.alignX(1); if (tnt.getAlignment().getX() != 1)
SimulatorWatcher.update(simulator); tnt.alignX(1);
SimulatorRenderer.update(simulator);
}); });
positivXItem.setEnchanted(tnt.getAlignment().getX() == 1); positivXItem.setEnchanted(tnt.getAlignment().getX() == 1);
inventory.setItem(30, positivXItem); inventory.setItem(30, positivXItem);
// Pos X // Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> { inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(clickType.isShiftClick() ? 0.0625 : 1, 0, 0); tnt.move(clickType.isShiftClick() ? 0.0625 : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + tnt.getPosition().getX(), clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + tnt.getPosition().getX(), clickType -> {
new SimulatorAnvilGui<>(player, "X", tnt.getPosition().getX() + "", Double::parseDouble, d -> { new SimulatorAnvilGui<>(player, "X", tnt.getPosition().getX() + "", Double::parseDouble, d -> {
tnt.getPosition().setX(d); tnt.getPosition().setX(d);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> { inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(clickType.isShiftClick() ? -0.0625 : -1, 0, 0); tnt.move(clickType.isShiftClick() ? -0.0625 : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
// Pos Y // Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> { inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, clickType.isShiftClick() ? 0.0625 : 1, 0); tnt.move(0, clickType.isShiftClick() ? 0.0625 : 1, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + tnt.getPosition().getY(), clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + tnt.getPosition().getY(), clickType -> {
new SimulatorAnvilGui<>(player, "Y", tnt.getPosition().getY() + "", Double::parseDouble, d -> { new SimulatorAnvilGui<>(player, "Y", tnt.getPosition().getY() + "", Double::parseDouble, d -> {
tnt.getPosition().setY(d); tnt.getPosition().setY(d);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> { inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, clickType.isShiftClick() ? -0.0625 : -1, 0); tnt.move(0, clickType.isShiftClick() ? -0.0625 : -1, 0);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
// Pos Z // Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> { inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, 0, clickType.isShiftClick() ? 0.0625 : 1); tnt.move(0, 0, clickType.isShiftClick() ? 0.0625 : 1);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + tnt.getPosition().getZ(), clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + tnt.getPosition().getZ(), clickType -> {
new SimulatorAnvilGui<>(player, "Z", tnt.getPosition().getZ() + "", Double::parseDouble, d -> { new SimulatorAnvilGui<>(player, "Z", tnt.getPosition().getZ() + "", Double::parseDouble, d -> {
tnt.getPosition().setZ(d); tnt.getPosition().setZ(d);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> { inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, 0, clickType.isShiftClick() ? -0.0625 : -1); tnt.move(0, 0, clickType.isShiftClick() ? -0.0625 : -1);
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
} }
} }
@@ -1,26 +1,24 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2025 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify it under the terms of the
* it under the terms of the GNU Affero General Public License as published by * GNU Affero General Public License as published by the Free Software Foundation, either version 3
* the Free Software Foundation, either version 3 of the License, or * of the License, or (at your option) any later version.
* (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* but WITHOUT ANY WARRANTY; without even the implied warranty of * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Affero General Public License for more details.
* GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License along with this program.
* along with this program. If not, see <https://www.gnu.org/licenses/>. * If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.simulator.gui.base; package de.steamwar.bausystem.features.simulator.gui.base;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
@@ -45,7 +43,8 @@ public abstract class SimulatorBaseGui {
} }
public final void open() { public final void open() {
if (!shouldOpen()) return; if (!shouldOpen())
return;
String newTitle = title(); String newTitle = title();
String originalTitle = player.getOpenInventory().getTitle(); String originalTitle = player.getOpenInventory().getTitle();
@@ -58,7 +57,6 @@ public abstract class SimulatorBaseGui {
setup(); setup();
if (player.getOpenInventory().getTopInventory() != inv) { if (player.getOpenInventory().getTopInventory() != inv) {
inventory.open(); inventory.open();
SimulatorWatcher.watch(player, simulator, this::open);
} }
if (Core.getVersion() > 19) { if (Core.getVersion() > 19) {
player.getOpenInventory().setTitle(title()); player.getOpenInventory().setTitle(title());
@@ -70,7 +68,6 @@ public abstract class SimulatorBaseGui {
} }
if (player.getOpenInventory().getTopInventory() == inv) { if (player.getOpenInventory().getTopInventory() == inv) {
inventory.open(); inventory.open();
SimulatorWatcher.watch(player, simulator, this::open);
} }
return; return;
} }
@@ -82,11 +79,7 @@ public abstract class SimulatorBaseGui {
return inv; return inv;
}); });
setup(); setup();
inventory.addCloseCallback(clickType -> {
SimulatorWatcher.watch(player, null, null);
});
SimulatorWatcher.watch(player, simulator, this::open);
if (simulator != null && simulator.getStabGenerator() != null) { if (simulator != null && simulator.getStabGenerator() != null) {
populateStabGenerator(); populateStabGenerator();
} else { } else {
@@ -98,7 +91,7 @@ public abstract class SimulatorBaseGui {
private void populateStabGenerator() { private void populateStabGenerator() {
inventory.setItem(22, new SWItem(Material.BARRIER, "§cCancel Stab Generator", click -> { inventory.setItem(22, new SWItem(Material.BARRIER, "§cCancel Stab Generator", click -> {
simulator.getStabGenerator().cancel(); simulator.getStabGenerator().cancel();
SimulatorWatcher.update(simulator); SimulatorRenderer.update(simulator);
})); }));
} }
@@ -54,7 +54,7 @@ public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
} }
String name = file.getName().substring(0, file.getName().length() - 7); String name = file.getName().substring(0, file.getName().length() - 7);
SteamwarUser steamwarUser = SteamwarUser.byId(Integer.parseInt(name)); SteamwarUser steamwarUser = SteamwarUser.get(Integer.parseInt(name));
List<Simulator> simulators = new ArrayList<>(); List<Simulator> simulators = new ArrayList<>();
for (String s : yapionObject.getKeys()) { for (String s : yapionObject.getKeys()) {
@@ -101,7 +101,7 @@ public class BlockBoundingBox {
addPixel(Material.END_STONE.createBlockData(), 0, 0, 0, 16, 16, 16, null); addPixel(Material.END_STONE.createBlockData(), 0, 0, 0, 16, 16, 16, null);
addPixel(NMSWrapper.impl.pathMaterial().createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", NMSWrapper.impl.pathMaterial())); addPixel(NMSWrapper.impl.pathMaterial().createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", NMSWrapper.impl.pathMaterial()));
addPixel(Material.MUD.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND)); addPixel(Material.SOUL_SAND.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND));
Cocoa cocoaNorth = (Cocoa) Material.COCOA.createBlockData(); Cocoa cocoaNorth = (Cocoa) Material.COCOA.createBlockData();
cocoaNorth.setAge(2); cocoaNorth.setAge(2);
@@ -25,14 +25,12 @@ import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.WorldEditUtils; import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable; import org.bukkit.scheduler.BukkitRunnable;
@Linked @Linked
@MinVersion(19)
public class LaufbauCommand extends SWCommand { public class LaufbauCommand extends SWCommand {
public LaufbauCommand() { public LaufbauCommand() {
@@ -20,14 +20,17 @@
package de.steamwar.bausystem.features.slaves.laufbau; package de.steamwar.bausystem.features.slaves.laufbau;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.SWPlayer;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.UserConfig; import de.steamwar.sql.UserConfig;
import lombok.Cleanup; import lombok.Cleanup;
import lombok.SneakyThrows; import lombok.SneakyThrows;
import lombok.experimental.UtilityClass;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.meta.ItemMeta; import org.bukkit.inventory.meta.ItemMeta;
import yapion.hierarchy.output.StreamOutput; import yapion.hierarchy.output.StreamOutput;
import yapion.hierarchy.types.YAPIONObject; import yapion.hierarchy.types.YAPIONObject;
@@ -36,45 +39,44 @@ import yapion.parser.options.StreamOptions;
import java.io.ByteArrayInputStream; import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream; import java.io.ByteArrayOutputStream;
import java.util.ArrayList; import java.util.*;
import java.util.Arrays;
import java.util.Base64;
import java.util.List;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import java.util.zip.GZIPInputStream; import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream; import java.util.zip.GZIPOutputStream;
@UtilityClass @Linked
public class LaufbauUtils { public class LaufbauUtils implements Listener {
public static class LaufbauComponent implements SWPlayer.Component { private static Map<Player, YAPIONObject> yapionObjectMap = new HashMap<>();
private YAPIONObject yapionObject = new YAPIONObject(); @EventHandler
@SneakyThrows
@Override public void onPlayerJoin(PlayerJoinEvent event) {
@SneakyThrows String config = UserConfig.getConfig(event.getPlayer().getUniqueId(), "bausystem-laufbau");
public void onMount(SWPlayer player) { if (config == null) {
String config = UserConfig.getConfig(player.getPlayer().getUniqueId(), "bausystem-laufbau"); return;
if (config == null) {
return;
}
byte[] bytes = Base64.getDecoder().decode(config);
@Cleanup GZIPInputStream gzipInputStream = new GZIPInputStream(new ByteArrayInputStream(bytes));
yapionObject = new YAPIONParser(gzipInputStream, new StreamOptions().stopOnStreamEnd(true)).parse().result();
} }
byte[] bytes = Base64.getDecoder().decode(config);
@Cleanup GZIPInputStream gzipInputStream = new GZIPInputStream(new ByteArrayInputStream(bytes));
YAPIONObject yapionObject = new YAPIONParser(gzipInputStream, new StreamOptions().stopOnStreamEnd(true)).parse().result();
yapionObjectMap.put(event.getPlayer(), yapionObject);
}
@Override @EventHandler
@SneakyThrows @SneakyThrows
public void onUnmount(SWPlayer player) { public void onPlayerQuit(PlayerQuitEvent event) {
if (yapionObject.isEmpty()) { YAPIONObject yapionObject = yapionObjectMap.get(event.getPlayer());
UserConfig.removePlayerConfig(player.getPlayer().getUniqueId(), "bausystem-laufbau"); if (yapionObject == null) {
return; return;
}
@Cleanup ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream();
@Cleanup GZIPOutputStream gzipOutputStream = new GZIPOutputStream(byteArrayOutputStream);
yapionObject.toYAPION(new StreamOutput(gzipOutputStream)).close();
UserConfig.updatePlayerConfig(player.getPlayer().getUniqueId(), "bausystem-laufbau", Base64.getEncoder().encodeToString(byteArrayOutputStream.toByteArray()));
} }
if (yapionObject.isEmpty()) {
UserConfig.removePlayerConfig(event.getPlayer().getUniqueId(), "bausystem-laufbau");
return;
}
@Cleanup ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream();
@Cleanup GZIPOutputStream gzipOutputStream = new GZIPOutputStream(byteArrayOutputStream);
yapionObject.toYAPION(new StreamOutput(gzipOutputStream)).close();
UserConfig.updatePlayerConfig(event.getPlayer().getUniqueId(), "bausystem-laufbau", Base64.getEncoder().encodeToString(byteArrayOutputStream.toByteArray()));
} }
public static Cuboid pixelCuboid(double pixelX, double pixelY, double pixelZ, double pixelDX, double pixelDY, double pixelDZ) { public static Cuboid pixelCuboid(double pixelX, double pixelY, double pixelZ, double pixelDX, double pixelDY, double pixelDZ) {
@@ -123,7 +125,11 @@ public class LaufbauUtils {
return false; return false;
} }
String identifier = identifier(bb); String identifier = identifier(bb);
return SWPlayer.of(p).getComponentOrDefault(LaufbauComponent.class, LaufbauComponent::new).yapionObject.containsKey(identifier); YAPIONObject yapionObject = yapionObjectMap.get(p);
if (yapionObject == null) {
return false;
}
return yapionObject.containsKey(identifier);
} }
@SneakyThrows @SneakyThrows
@@ -132,7 +138,11 @@ public class LaufbauUtils {
return; return;
} }
String identifier = identifier(bb); String identifier = identifier(bb);
YAPIONObject yapionObject = SWPlayer.of(p).getComponentOrDefault(LaufbauComponent.class, LaufbauComponent::new).yapionObject; YAPIONObject yapionObject = yapionObjectMap.get(p);
if (yapionObject == null) {
yapionObject = new YAPIONObject();
yapionObjectMap.put(p, yapionObject);
}
if (yapionObject.containsKey(identifier)) { if (yapionObject.containsKey(identifier)) {
yapionObject.remove(identifier); yapionObject.remove(identifier);
} else { } else {
@@ -107,7 +107,7 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
@Override @Override
public Player map(CommandSender commandSender, String[] previousArguments, String s) { public Player map(CommandSender commandSender, String[] previousArguments, String s) {
Player player = Bukkit.getPlayer(s); Player player = Bukkit.getPlayer(s);
if (player != null && Permission.SPECTATOR.hasPermission(player)) { if (player != null && Permission.REAL_SPECTATOR.hasPermission(player)) {
return player; return player;
} }
return null; return null;
@@ -116,7 +116,7 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
@Override @Override
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) { public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
return Bukkit.getOnlinePlayers().stream() return Bukkit.getOnlinePlayers().stream()
.filter(Permission.SPECTATOR::hasPermission) .filter(Permission.REAL_SPECTATOR::hasPermission)
.map(Player::getName) .map(Player::getName)
.collect(Collectors.toList()); .collect(Collectors.toList());
} }
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.testblock.blockcounter;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent; import org.bukkit.event.entity.EntityExplodeEvent;
@@ -35,7 +34,6 @@ public class BlockCounterListener implements Listener {
@EventHandler @EventHandler
public void onEntityExplode(EntityExplodeEvent event) { public void onEntityExplode(EntityExplodeEvent event) {
if (!(event.getEntity() instanceof TNTPrimed)) return;
Region region = Region.getRegion(event.getLocation()); Region region = Region.getRegion(event.getLocation());
if (region.getType().isGlobal()) { if (region.getType().isGlobal()) {
return; return;
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.tls; package de.steamwar.bausystem.features.tntlistener;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
@@ -43,13 +43,4 @@ public class TLSCommand extends SWCommand {
public void stop(@Validator Player player) { public void stop(@Validator Player player) {
listener.stopListening(player); listener.stopListening(player);
} }
@Register(description = "TLS_TOGGLE_HELP")
public void toggle(@Validator Player player) {
if (listener.isActiveFor(player)) {
listener.stopListening(player);
} else {
listener.startListening(player);
}
}
} }
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.tls; package de.steamwar.bausystem.features.tntlistener;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils; import de.steamwar.bausystem.features.tpslimit.TPSUtils;
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.tls; package de.steamwar.bausystem.features.tntlistener;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
@@ -45,6 +45,8 @@ public class TraceManager implements Listener {
instance = this; instance = this;
} }
public void init() { public void init() {
if (!tracesFolder.exists()) if (!tracesFolder.exists())
tracesFolder.mkdir(); tracesFolder.mkdir();
@@ -20,7 +20,6 @@ package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -40,11 +39,10 @@ public class GamemodeCommand extends SWCommand {
@Register @Register
public void genericCommand(final Player p) { public void genericCommand(final Player p) {
SWPlayer swPlayer = SWPlayer.of(p); if (NoClipCommand.getNOCLIPS().contains(p)) {
if (swPlayer.hasComponent(NoClipCommand.NoClipData.class)) { p.performCommand("noclip");
swPlayer.removeComponent(NoClipCommand.NoClipData.class); return;
return; }
}
if (p.getGameMode() == GameMode.CREATIVE) { if (p.getGameMode() == GameMode.CREATIVE) {
p.setGameMode(GameMode.SPECTATOR); p.setGameMode(GameMode.SPECTATOR);
} else { } else {
@@ -54,7 +52,9 @@ public class GamemodeCommand extends SWCommand {
@Register @Register
public void gamemodeCommand(final Player p, final GameMode gameMode) { public void gamemodeCommand(final Player p, final GameMode gameMode) {
SWPlayer.of(p).removeComponent(NoClipCommand.NoClipData.class); if (NoClipCommand.getNOCLIPS().contains(p)) {
p.performCommand("noclip");
}
p.setGameMode(gameMode); p.setGameMode(gameMode);
} }
} }
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.shared.EnumDisplay;
import de.steamwar.command.PreviousArguments; import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper; import de.steamwar.command.TypeMapper;
import de.steamwar.core.SWPlayer;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
@@ -57,9 +56,11 @@ public class MaterialCommand extends SWCommand implements Listener {
WorldEditListener.addCommandExclusion("material"); WorldEditListener.addCommandExclusion("material");
} }
private Map<Player, Search> searchMap = new HashMap<>();
@Getter @Getter
@Setter @Setter
public class SearchParameter implements SWPlayer.Component { static class Search {
SearchType transparent = SearchType.IGNORE; SearchType transparent = SearchType.IGNORE;
SearchType solid = SearchType.IGNORE; SearchType solid = SearchType.IGNORE;
SearchType gravity = SearchType.IGNORE; SearchType gravity = SearchType.IGNORE;
@@ -103,10 +104,10 @@ public class MaterialCommand extends SWCommand implements Listener {
@Register @Register
public void materialGUI(Player p) { public void materialGUI(Player p) {
materialGUI(p, SWPlayer.of(p).getComponentOrDefault(SearchParameter.class, SearchParameter::new)); materialGUI(p, searchMap.get(p));
} }
private static final Map<String, BiConsumer<SearchParameter, SearchType>> elements = new HashMap<>(); private static final Map<String, BiConsumer<Search, SearchType>> elements = new HashMap<>();
static { static {
elements.put("-transparent", (search, searchType) -> search.transparent = searchType); elements.put("-transparent", (search, searchType) -> search.transparent = searchType);
elements.put("-solid", (search, searchType) -> search.solid = searchType); elements.put("-solid", (search, searchType) -> search.solid = searchType);
@@ -121,15 +122,15 @@ public class MaterialCommand extends SWCommand implements Listener {
@Register @Register
public void search(Player p, @Mapper("search") String... searches) { public void search(Player p, @Mapper("search") String... searches) {
SearchParameter searchParameter = SWPlayer.of(p).getComponentOrDefault(SearchParameter.class, SearchParameter::new); Search search = new Search();
for (String s : searches) { for (String s : searches) {
boolean has = false; boolean has = false;
for (Map.Entry<String, BiConsumer<SearchParameter, SearchType>> element: elements.entrySet()) { for (Map.Entry<String, BiConsumer<Search, SearchType>> element: elements.entrySet()) {
if (s.startsWith(element.getKey() + ":")) { if (s.startsWith(element.getKey() + ":")) {
element.getValue().accept(searchParameter, SearchType.valueOf(s.substring(element.getKey().length() + 1).toUpperCase())); element.getValue().accept(search, SearchType.valueOf(s.substring(element.getKey().length() + 1).toUpperCase()));
has = true; has = true;
} else if (s.startsWith(element.getKey().substring(0, 2) + ":")) { } else if (s.startsWith(element.getKey().substring(0, 2) + ":")) {
element.getValue().accept(searchParameter, SearchType.valueOf(s.substring(element.getKey().substring(0, 2).length() + 1).toUpperCase())); element.getValue().accept(search, SearchType.valueOf(s.substring(element.getKey().substring(0, 2).length() + 1).toUpperCase()));
has = true; has = true;
} }
if (has) break; if (has) break;
@@ -140,15 +141,15 @@ public class MaterialCommand extends SWCommand implements Listener {
case "-blastresistance:": case "-blastresistance:":
s = s.substring(s.indexOf(':') + 1).replace('_', ' '); s = s.substring(s.indexOf(':') + 1).replace('_', ' ');
if (s.isEmpty() || s.matches("((([><]=?)|!|=)\\d+(\\.|,\\d+)?)( ((([><]=?)|!|=)\\d+(\\.|,\\d+)?))*")) { if (s.isEmpty() || s.matches("((([><]=?)|!|=)\\d+(\\.|,\\d+)?)( ((([><]=?)|!|=)\\d+(\\.|,\\d+)?))*")) {
searchParameter.blastResistance = s; search.blastResistance = s;
} }
break; break;
default: default:
searchParameter.name = s; search.name = s;
break; break;
} }
} }
materialGUI(p, searchParameter); materialGUI(p, search);
} }
@Mapper(value = "search", local = true) @Mapper(value = "search", local = true)
@@ -181,7 +182,7 @@ public class MaterialCommand extends SWCommand implements Listener {
}; };
} }
public void materialGUI(Player p, SearchParameter search) { public void materialGUI(Player p, Search search) {
List<SWListInv.SWListEntry<Material>> swListEntries = new ArrayList<>(); List<SWListInv.SWListEntry<Material>> swListEntries = new ArrayList<>();
MaterialLazyInit.materialData.forEach(data -> { MaterialLazyInit.materialData.forEach(data -> {
if (data.is(search)) { if (data.is(search)) {
@@ -201,59 +202,59 @@ public class MaterialCommand extends SWCommand implements Listener {
private void searchGUI(Player p) { private void searchGUI(Player p) {
SWInventory swInventory = new SWInventory(p, 54, BauSystem.MESSAGE.parse("MATERIAL_SEARCH", p)); SWInventory swInventory = new SWInventory(p, 54, BauSystem.MESSAGE.parse("MATERIAL_SEARCH", p));
SearchParameter searchParameter = SWPlayer.of(p).getComponentOrDefault(SearchParameter.class, SearchParameter::new); Search search = searchMap.get(p);
swInventory.setItem(0, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("MATERIAL_BACK", p), clickType -> { swInventory.setItem(0, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("MATERIAL_BACK", p), clickType -> {
materialGUI(p); materialGUI(p);
}).setCustomModelData(CMDs.BACK)); }).setCustomModelData(CMDs.BACK));
swInventory.setItem(10, new SWItem(Material.NAME_TAG, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_NAME", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, searchParameter.name), clickType -> { swInventory.setItem(10, new SWItem(Material.NAME_TAG, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_NAME", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.name), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(p, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_NAME", p), searchParameter.name); SWAnvilInv swAnvilInv = new SWAnvilInv(p, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_NAME", p), search.name);
swAnvilInv.setCallback(s -> { swAnvilInv.setCallback(s -> {
searchParameter.name = s; search.name = s;
searchGUI(p); searchGUI(p);
}); });
swAnvilInv.open(); swAnvilInv.open();
})); }));
swInventory.setItem(19, new SWItem(Material.GLASS, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_TRANSPARENT", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(searchParameter.transparent.getChatValue(), p)), clickType -> { swInventory.setItem(19, new SWItem(Material.GLASS, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_TRANSPARENT", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(search.transparent.getChatValue(), p)), clickType -> {
searchParameter.transparent = searchParameter.transparent.next(); search.transparent = search.transparent.next();
searchGUI(p); searchGUI(p);
})); }));
swInventory.setItem(20, new SWItem(Material.BRICK, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_SOLID", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(searchParameter.solid.getChatValue(), p)), clickType -> { swInventory.setItem(20, new SWItem(Material.BRICK, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_SOLID", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(search.solid.getChatValue(), p)), clickType -> {
searchParameter.solid = searchParameter.solid.next(); search.solid = search.solid.next();
searchGUI(p); searchGUI(p);
})); }));
swInventory.setItem(21, new SWItem(Material.BLACK_CONCRETE_POWDER, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_GRAVITY", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(searchParameter.gravity.getChatValue(), p)), clickType -> { swInventory.setItem(21, new SWItem(Material.BLACK_CONCRETE_POWDER, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_GRAVITY", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(search.gravity.getChatValue(), p)), clickType -> {
searchParameter.gravity = searchParameter.gravity.next(); search.gravity = search.gravity.next();
searchGUI(p); searchGUI(p);
})); }));
swInventory.setItem(22, new SWItem(Material.BIRCH_LOG, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_OCCLUDING", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(searchParameter.occluding.getChatValue(), p)), clickType -> { swInventory.setItem(22, new SWItem(Material.BIRCH_LOG, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_OCCLUDING", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(search.occluding.getChatValue(), p)), clickType -> {
searchParameter.occluding = searchParameter.occluding.next(); search.occluding = search.occluding.next();
searchGUI(p); searchGUI(p);
})); }));
swInventory.setItem(23, new SWItem(Material.OAK_BUTTON, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_INTERACTEABLE", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(searchParameter.interacteable.getChatValue(), p)), clickType -> { swInventory.setItem(23, new SWItem(Material.OAK_BUTTON, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_INTERACTEABLE", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(search.interacteable.getChatValue(), p)), clickType -> {
searchParameter.interacteable = searchParameter.interacteable.next(); search.interacteable = search.interacteable.next();
searchGUI(p); searchGUI(p);
})); }));
swInventory.setItem(24, new SWItem(Material.FLINT_AND_STEEL, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_FLAMMABLE", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(searchParameter.flammable.getChatValue(), p)), clickType -> { swInventory.setItem(24, new SWItem(Material.FLINT_AND_STEEL, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_FLAMMABLE", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(search.flammable.getChatValue(), p)), clickType -> {
searchParameter.flammable = searchParameter.flammable.next(); search.flammable = search.flammable.next();
searchGUI(p); searchGUI(p);
})); }));
swInventory.setItem(25, new SWItem(Material.LAVA_BUCKET, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_BURNABLE", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(searchParameter.burnable.getChatValue(), p)), clickType -> { swInventory.setItem(25, new SWItem(Material.LAVA_BUCKET, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_BURNABLE", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(search.burnable.getChatValue(), p)), clickType -> {
searchParameter.burnable = searchParameter.burnable.next(); search.burnable = search.burnable.next();
searchGUI(p); searchGUI(p);
})); }));
swInventory.setItem(28, new SWItem(Material.WATER_BUCKET, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_WATERLOGGABLE", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(searchParameter.waterloggable.getChatValue(), p)), clickType -> { swInventory.setItem(28, new SWItem(Material.WATER_BUCKET, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_WATERLOGGABLE", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(search.waterloggable.getChatValue(), p)), clickType -> {
searchParameter.waterloggable = searchParameter.waterloggable.next(); search.waterloggable = search.waterloggable.next();
searchGUI(p); searchGUI(p);
})); }));
swInventory.setItem(29, new SWItem(Material.PISTON, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_UNMOVEABLE", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(searchParameter.unmoveable.getChatValue(), p)), clickType -> { swInventory.setItem(29, new SWItem(Material.PISTON, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_UNMOVEABLE", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, BauSystem.MESSAGE.parse(search.unmoveable.getChatValue(), p)), clickType -> {
searchParameter.unmoveable = searchParameter.unmoveable.next(); search.unmoveable = search.unmoveable.next();
searchGUI(p); searchGUI(p);
})); }));
swInventory.setItem(34, new SWItem(Material.NETHER_BRICK, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_BLASTRESISTANCE", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, searchParameter.blastResistance), clickType -> { swInventory.setItem(34, new SWItem(Material.NETHER_BRICK, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_BLASTRESISTANCE", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.blastResistance), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(p, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_BLASTRESISTANCE", p), searchParameter.blastResistance); SWAnvilInv swAnvilInv = new SWAnvilInv(p, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_BLASTRESISTANCE", p), search.blastResistance);
swAnvilInv.setCallback(s -> { swAnvilInv.setCallback(s -> {
if (s.isEmpty() || s.matches("((([><]=?)|!|=)\\d+(\\.|,\\d+)?)( ((([><]=?)|!|=)\\d+(\\.|,\\d+)?))*")) { if (s.isEmpty() || s.matches("((([><]=?)|!|=)\\d+(\\.|,\\d+)?)( ((([><]=?)|!|=)\\d+(\\.|,\\d+)?))*")) {
searchParameter.blastResistance = s; search.blastResistance = s;
} }
searchGUI(p); searchGUI(p);
}); });
@@ -261,4 +262,14 @@ public class MaterialCommand extends SWCommand implements Listener {
})); }));
swInventory.open(); swInventory.open();
} }
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
searchMap.put(event.getPlayer(), new Search());
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
searchMap.remove(event.getPlayer());
}
} }
@@ -87,7 +87,6 @@ public class MaterialLazyInit {
Block block = Bukkit.getWorlds().get(0).getBlockAt(0, 0, 0); Block block = Bukkit.getWorlds().get(0).getBlockAt(0, 0, 0);
block.setType(material); block.setType(material);
unmoveable = block.getPistonMoveReaction() == PistonMoveReaction.BLOCK || block.getPistonMoveReaction() == PistonMoveReaction.IGNORE || block.getState() instanceof TileState; unmoveable = block.getPistonMoveReaction() == PistonMoveReaction.BLOCK || block.getPistonMoveReaction() == PistonMoveReaction.IGNORE || block.getState() instanceof TileState;
block.setType(Material.AIR);
} }
if (material.isItem() && material != Material.AIR) { if (material.isItem() && material != Material.AIR) {
@@ -133,7 +132,7 @@ public class MaterialLazyInit {
}), originalMaterial); }), originalMaterial);
} }
public boolean is(MaterialCommand.SearchParameter search) { public boolean is(MaterialCommand.Search search) {
boolean result = true; boolean result = true;
result &= search.transparent.test(transparent); result &= search.transparent.test(transparent);
result &= search.solid.test(solid); result &= search.solid.test(solid);

Some files were not shown because too many files have changed in this diff Show More