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Author SHA1 Message Date
Chaoscaot 0b689c90eb Add new Schematic reader 2025-01-08 12:49:17 +01:00
Chaoscaot da4aa0aef5 Add new Schematic reader 2025-01-07 16:59:36 +01:00
439 changed files with 2976 additions and 18559 deletions
+1 -5
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@@ -16,8 +16,4 @@ bin/
.vscode .vscode
# Other # Other
lib lib
/WebsiteBackend/data
/WebsiteBackend/logs
/WebsiteBackend/skins
/WebsiteBackend/config.json
@@ -109,7 +109,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
@Override @Override
public void setSelection(Player p, Point minPoint, Point maxPoint) { public void setSelection(Player p, Point minPoint, Point maxPoint) {
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, minPoint.toBlockVector3(), maxPoint.toBlockVector3())); WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, toBlockVector3(minPoint), toBlockVector3(maxPoint)));
} }
@Override @Override
@@ -178,9 +178,9 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
pastePoint.set(v); pastePoint.set(v);
if (pasteBuilder.isReset()) { if (pasteBuilder.isReset()) {
e.setBlocks(new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock()); e.setBlocks(new CuboidRegion(toBlockVector3(pasteBuilder.getMinPoint()), toBlockVector3(pasteBuilder.getMaxPoint())), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
if (pasteBuilder.getWaterLevel() != 0) { if (pasteBuilder.getWaterLevel() != 0) {
e.setBlocks(new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3().withY(pasteBuilder.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock()); e.setBlocks(new CuboidRegion(toBlockVector3(pasteBuilder.getMinPoint()), toBlockVector3(pasteBuilder.getMaxPoint()).withY(pasteBuilder.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock());
} }
} }
Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(pasteBuilder.isIgnoreAir()).build()); Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(pasteBuilder.isIgnoreAir()).build());
@@ -193,7 +193,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
@Override @Override
public Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint) { public Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint) {
BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0)); BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0));
CuboidRegion region = new CuboidRegion(bukkitWorld, minPoint.toBlockVector3(), maxPoint.toBlockVector3()); CuboidRegion region = new CuboidRegion(bukkitWorld, toBlockVector3(minPoint), toBlockVector3(maxPoint));
BlockArrayClipboard clipboard = new BlockArrayClipboard(region); BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(bukkitWorld, -1)) { try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(bukkitWorld, -1)) {
ForwardExtentCopy copy = new ForwardExtentCopy( ForwardExtentCopy copy = new ForwardExtentCopy(
@@ -204,7 +204,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
copy.setCopyingBiomes(false); copy.setCopyingBiomes(false);
Operations.complete(copy); Operations.complete(copy);
clipboard.setOrigin(copyPoint.toBlockVector3()); clipboard.setOrigin(toBlockVector3(copyPoint));
return clipboard; return clipboard;
} catch (WorldEditException e) { } catch (WorldEditException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e); Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
@@ -224,6 +224,10 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
} }
} }
private BlockVector3 toBlockVector3(Point point) {
return BlockVector3.at(point.getX(), point.getY(), point.getZ());
}
@Override @Override
public boolean inWater(org.bukkit.World world, Vector tntPosition) { public boolean inWater(org.bukkit.World world, Vector tntPosition) {
Block block = world.getBlockAt(tntPosition.getBlockX(), tntPosition.getBlockY(), tntPosition.getBlockZ()); Block block = world.getBlockAt(tntPosition.getBlockX(), tntPosition.getBlockY(), tntPosition.getBlockZ());
@@ -1,140 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.bausystem.utils.tps.TPSFreezeUtils;
import de.steamwar.bausystem.utils.tps.TPSLimitUtils;
import de.steamwar.core.TPSWarpUtils;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
public class TickManager15 implements TickManager, Listener {
private static float currentTPSLimit = 20;
private boolean currentlyStepping = false;
private float currentLimit;
private int stepsTotal;
private int stepsLeft;
@Override
public boolean canFreeze() {
return TPSFreezeUtils.isCanFreeze();
}
@Override
public void setTickRate(float tickRate) {
if (currentlyStepping) {
currentlyStepping = false;
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, GlobalRegion.getInstance(), "TickStep");
});
}
TPSWarpUtils.warp(tickRate);
if (currentTPSLimit == 0 && tickRate != 0) {
TPSFreezeUtils.unfreeze();
}
currentTPSLimit = tickRate;
if (tickRate == 0) {
TPSLimitUtils.unlimit();
TPSFreezeUtils.freeze();
} else if (tickRate < 20.0) {
TPSLimitUtils.limit(tickRate);
} else if (tickRate >= 20) {
TPSLimitUtils.unlimit();
}
}
@Override
public boolean isFrozen() {
return TPSFreezeUtils.frozen();
}
@Override
public void setFreeze(boolean freeze) {
if (freeze) {
setTickRate(0);
}
}
@Override
public void stepTicks(int ticks) {
currentLimit = 0;
setTickRate(20);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public void sprintTicks(int ticks) {
currentLimit = currentTPSLimit;
setTickRate(4000);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public boolean isSprinting() {
return currentlyStepping && currentTPSLimit > 20;
}
@Override
public boolean isStepping() {
return currentlyStepping && currentTPSLimit <= 20;
}
@Override
public float getTickRate() {
return currentTPSLimit;
}
@Override
public void setBlockTpsPacket(boolean block) {
}
@Override
public long getTotalTicks() {
return stepsTotal;
}
@Override
public long getDoneTicks() {
return stepsTotal - stepsLeft;
}
@Override
public long getRemainingTicks() {
return stepsLeft;
}
@EventHandler
public void onTickEnd(TickEndEvent event) {
if (!currentlyStepping) return;
stepsLeft--;
if (stepsLeft <= 0) {
setTickRate(currentLimit);
}
}
}
@@ -22,6 +22,7 @@ package de.steamwar.bausystem.utils;
import com.destroystokyo.paper.event.server.ServerTickEndEvent; import com.destroystokyo.paper.event.server.ServerTickEndEvent;
import com.destroystokyo.paper.event.server.ServerTickStartEvent; import com.destroystokyo.paper.event.server.ServerTickStartEvent;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@@ -36,7 +37,7 @@ public class TickListener19 implements TickListener, Listener {
@EventHandler @EventHandler
public void onServerTickStart(ServerTickStartEvent event) { public void onServerTickStart(ServerTickStartEvent event) {
if (TickManager.impl.isFrozen()) return; if (TPSFreezeUtils.isFrozen()) return;
Bukkit.getPluginManager().callEvent(new TickStartEvent()); Bukkit.getPluginManager().callEvent(new TickStartEvent());
tickStartRan = true; tickStartRan = true;
} }
@@ -21,39 +21,41 @@ package de.steamwar.bausystem.utils;
import de.steamwar.Reflection; import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand; import de.steamwar.bausystem.features.util.NoClipCommand;
import io.papermc.paper.datacomponent.DataComponentTypes; import net.minecraft.core.component.DataComponents;
import io.papermc.paper.datacomponent.item.ItemContainerContents; import net.minecraft.nbt.NBTBase;
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.protocol.game.ClientboundExplodePacket; import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.protocol.game.ClientboundGameEventPacket; import net.minecraft.network.protocol.game.PacketPlayInSetCreativeSlot;
import net.minecraft.server.level.ServerPlayer; import net.minecraft.network.protocol.game.PacketPlayOutExplosion;
import net.minecraft.server.level.ServerPlayerGameMode; import net.minecraft.network.protocol.game.PacketPlayOutGameStateChange;
import net.minecraft.world.entity.player.Abilities; import net.minecraft.server.level.EntityPlayer;
import net.minecraft.world.level.GameType; import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.entity.player.EntityHuman;
import net.minecraft.world.entity.player.PlayerAbilities;
import net.minecraft.world.item.component.CustomData;
import net.minecraft.world.level.EnumGamemode;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.craftbukkit.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_21_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.craftbukkit.v1_21_R2.inventory.CraftItemStack;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerGameModeChangeEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import java.util.List;
import java.util.Optional; import java.util.Optional;
public class NMSWrapper21 implements NMSWrapper { public class NMSWrapper21 implements NMSWrapper {
private static final Reflection.Field<ServerPlayerGameMode> playerInteractManager = Reflection.getField(ServerPlayer.class, null, ServerPlayerGameMode.class); private static final Reflection.Field<PlayerInteractManager> playerInteractManager = Reflection.getField(EntityPlayer.class, null, PlayerInteractManager.class);
@Override @Override
public void setInternalGameMode(Player player, GameMode gameMode) { public void setInternalGameMode(Player player, GameMode gameMode) {
playerInteractManager.get(((CraftPlayer) player).getHandle()).changeGameModeForPlayer(GameType.byId(gameMode.getValue()), PlayerGameModeChangeEvent.Cause.UNKNOWN, null); playerInteractManager.get(((CraftPlayer) player).getHandle()).a(EnumGamemode.a(gameMode.getValue()));
} }
@Override @Override
public void setSlotToItemStack(Player player, Object o) { public void setSlotToItemStack(Player player, Object o) {
ClientboundContainerSetSlotPacket packetPlayInSetCreativeSlot = (ClientboundContainerSetSlotPacket) o; PacketPlayInSetCreativeSlot packetPlayInSetCreativeSlot = (PacketPlayInSetCreativeSlot) o;
int index = packetPlayInSetCreativeSlot.getSlot(); int index = packetPlayInSetCreativeSlot.b();
if (index >= 36 && index <= 44) { if (index >= 36 && index <= 44) {
index -= 36; index -= 36;
} else if (index > 44) { } else if (index > 44) {
@@ -61,23 +63,25 @@ public class NMSWrapper21 implements NMSWrapper {
} else if (index <= 8) { } else if (index <= 8) {
index = index - 8 + 36; index = index - 8 + 36;
} }
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItem())); player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.e()));
if (index < 9) player.getInventory().setHeldItemSlot(index); if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory(); player.updateInventory();
} }
private static final Reflection.Field<ClientboundGameEventPacket.Type> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, ClientboundGameEventPacket.Type.class, 12); private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override @Override
public void setGameStateChangeReason(Object packet) { public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, ClientboundGameEventPacket.CHANGE_GAME_MODE); gameStateChangeReason.set(packet, PacketPlayOutGameStateChange.d);
} }
private static final Reflection.Field<PlayerAbilities> playerAbilities = Reflection.getField(EntityHuman.class, null, PlayerAbilities.class);
@Override @Override
public void setPlayerBuildAbilities(Player player) { public void setPlayerBuildAbilities(Player player) {
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities(); PlayerAbilities abilities = playerAbilities.get(((CraftPlayer) player).getHandle());
abilities.mayBuild = true; abilities.d = true;
abilities.mayfly = true; abilities.e = true;
} }
@Override @Override
@@ -89,45 +93,49 @@ public class NMSWrapper21 implements NMSWrapper {
@Override @Override
public boolean checkItemStack(ItemStack item) { public boolean checkItemStack(ItemStack item) {
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER); net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
if (data == null) { NBTTagCompound tag = nmsItem.a(DataComponents.b, CustomData.a).c();
return false; if (tag.e("BlockEntityTag")) {
NBTTagCompound blockTag = tag.p("BlockEntityTag");
if (blockTag.e("Items")) {
return drillDown(blockTag.c("Items", 10), 0, 0) > threshold;
}
} }
return drillDown(data.contents(), 0, 0) > threshold; return false;
} }
private int drillDown(List<ItemStack> items, int layer, int start) { private int drillDown(NBTTagList items, int layer, int start) {
if (layer > 2) return start + threshold; if (layer > 2) return start + threshold;
int invalid = start; int invalid = start;
for (int i = start; i < items.size(); i++) { for (NBTBase nbtBase : items) {
ItemStack item = items.get(i); if (!(nbtBase instanceof NBTTagCompound slot))
if (item.isEmpty()) continue;
invalid += item.getAmount();
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
continue; continue;
if (slot.e("tag")) {
invalid += slot.f("Count");
NBTTagCompound iTag = slot.p("tag");
if (iTag.e("BlockEntityTag")) {
NBTTagCompound blockTag = iTag.p("BlockEntityTag");
if (blockTag.e("Items")) {
invalid = drillDown(blockTag.c("Items", 10), layer + 1, invalid);
}
}
} }
if (invalid > threshold)
List<ItemStack> subItems = data.contents(); break;
if (subItems.size() > 1) {
invalid = drillDown(subItems, layer + 1, invalid);
}
} }
return invalid; return invalid;
} }
@Override @Override
public Object resetExplosionKnockback(Object packet) { public Object resetExplosionKnockback(Object packet) {
ClientboundExplodePacket explosion = (ClientboundExplodePacket) packet; PacketPlayOutExplosion explosion = (PacketPlayOutExplosion) packet;
return new ClientboundExplodePacket( return new PacketPlayOutExplosion(
explosion.center(), explosion.b(),
Optional.empty(), Optional.empty(),
explosion.explosionParticle(), explosion.f(),
explosion.explosionSound() explosion.g()
); );
} }
} }
@@ -1,150 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import net.minecraft.network.protocol.game.ClientboundTickingStatePacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerTickRateManager;
import net.minecraft.world.TickRateManager;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
public class TickManager21 implements TickManager {
private static final ServerTickRateManager manager = MinecraftServer.getServer().tickRateManager();
private static final Reflection.Field<Integer> frozenTicksToRun = Reflection.getField(TickRateManager.class, int.class, 0);
private static final Reflection.Field<Long> remainingSprintTicks = Reflection.getField(ServerTickRateManager.class, long.class, 0);
private boolean blockTpsPacket = true;
private int totalSteps;
public TickManager21() {
TinyProtocol.instance.addFilter(ClientboundTickingStatePacket.class, this::blockPacket);
}
private Object blockPacket(Player player, Object packet) {
if (blockTpsPacket) {
return new ClientboundTickingStatePacket(20, manager.isFrozen());
} else {
return packet;
}
}
@Override
public boolean canFreeze() {
return true;
}
@Override
public void setBlockTpsPacket(boolean block) {
blockTpsPacket = block;
if (blockTpsPacket) {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(20, manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
} else {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(manager.tickrate(), manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
}
}
@Override
public void setTickRate(float tickRate) {
if (isFrozen()) {
setFreeze(false);
}
manager.setTickRate(tickRate);
}
@Override
public boolean isFrozen() {
return manager.isFrozen();
}
@Override
public void setFreeze(boolean freeze) {
manager.setFrozen(freeze);
}
@Override
public void stepTicks(int ticks) {
if (manager.isSprinting()) {
manager.stopSprinting();
} else if (manager.isSteppingForward()) {
manager.stopStepping();
}
this.totalSteps = ticks;
manager.setFrozen(true);
manager.stepGameIfPaused(ticks);
manager.setFrozen(false);
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), (bukkitTask) -> {
if (manager.isSteppingForward()) return;
manager.setFrozen(true);
bukkitTask.cancel();
}, 1, 1);
manager.tick();
}
@Override
public void sprintTicks(int ticks) {
if (manager.isSteppingForward()) {
manager.stopStepping();
} else if (manager.isSprinting()) {
manager.stopSprinting();
}
this.totalSteps = ticks;
manager.requestGameToSprint(ticks, true);
}
@Override
public boolean isSprinting() {
return manager.isSprinting();
}
@Override
public boolean isStepping() {
return manager.isSteppingForward();
}
@Override
public float getTickRate() {
return manager.tickrate();
}
@Override
public long getRemainingTicks() {
if (isSprinting()) {
return remainingSprintTicks.get(manager);
} else {
return frozenTicksToRun.get(manager);
}
}
@Override
public long getDoneTicks() {
return totalSteps - getRemainingTicks();
}
@Override
public long getTotalTicks() {
return totalSteps;
}
}
@@ -38,7 +38,6 @@ SCOREBOARD_TRACE_TICKS=Ticks
SCOREBOARD_TECHHIDER=TechHider§8: §aOn SCOREBOARD_TECHHIDER=TechHider§8: §aOn
SCOREBOARD_XRAY=XRay§8: §aOn SCOREBOARD_XRAY=XRay§8: §aOn
SCOREBOARD_LOCK_TEAM=Bau Lock§8: §eTeam SCOREBOARD_LOCK_TEAM=Bau Lock§8: §eTeam
SCOREBOARD_LOCK_SUPERVISOR=Bau Lock§8: §eSupervisor
SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM=Bau Lock§8: §e(Server) Team SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM=Bau Lock§8: §e(Server) Team
SCOREBOARD_LOCK_SERVERTEAM=Bau Lock§8: §eServer Team SCOREBOARD_LOCK_SERVERTEAM=Bau Lock§8: §eServer Team
SCOREBOARD_LOCK_NOBODY=Bau Lock§8: §cNobody SCOREBOARD_LOCK_NOBODY=Bau Lock§8: §cNobody
@@ -407,8 +406,6 @@ BLOCK_COUNTER_MESSAGE_SECOND=§7Damage §8> §e{0} §7Blocks §e{1} §7TNT §e
BLOCK_COUNTER_ENABLE=§7BlockCounter activated BLOCK_COUNTER_ENABLE=§7BlockCounter activated
BLOCK_COUNTER_DISABLE=§7BlockCounter deactivated BLOCK_COUNTER_DISABLE=§7BlockCounter deactivated
# DepthCounter # DepthCounter
DEPTH_COUNTER_DISABLE=§7Depth Counter disabled
DEPTH_COUNTER_ENABLE=§7Depth Counter enabled
DEPTH_COUNTER_MESSAGE=§7Depth §8> §7 DEPTH_COUNTER_MESSAGE=§7Depth §8> §7
DEPTH_COUNTER_COUNT={0}{1}§8×{2}{3}§8×{4}{5} DEPTH_COUNTER_COUNT={0}{1}§8×{2}{3}§8×{4}{5}
DEPTH_COUNTER_HOVER=§7X§8×§7Y§8×§7Z DEPTH_COUNTER_HOVER=§7X§8×§7Y§8×§7Z
@@ -515,7 +512,7 @@ LOADER_HELP_GUI=§8/§7loader gui §8- §7Shows Loader gui
LOADER_HELP_STOP=§8/§eloader stop §8- §7Stops recording/playback LOADER_HELP_STOP=§8/§eloader stop §8- §7Stops recording/playback
LOADER_HELP_WAIT=§8/§7loader wait §8[§7Ticks§8] - §7Sets wait time between shots LOADER_HELP_WAIT=§8/§7loader wait §8[§7Ticks§8] - §7Sets wait time between shots
LOADER_HELP_SPEED=§8/§7loader speed §8[§7Ticks§8] - §7Sets wait time between actions LOADER_HELP_SPEED=§8/§7loader speed §8[§7Ticks§8] - §7Sets wait time between actions
LOADER_NO_LOADER=§cYou have no Loader. Create one with /loader setup LOADER_NO_LOADER=§cYou have no Laoder. Create one with /loader setup
LOADER_NEW=§7Load your cannon and fire it once, to initialise the loader. LOADER_NEW=§7Load your cannon and fire it once, to initialise the loader.
LOADER_HOW_TO_START=§7Then, execute /§eloader start§7 to start the Loader LOADER_HOW_TO_START=§7Then, execute /§eloader start§7 to start the Loader
LOADER_ACTIVE=§7The Loader is now active. LOADER_ACTIVE=§7The Loader is now active.
@@ -847,7 +844,7 @@ LAUFBAU_SETTINGS_INACTIVE=§cInactive
LAUFBAU_SETTINGS_MIXED=§e{0}§8/§e{1} §aActive LAUFBAU_SETTINGS_MIXED=§e{0}§8/§e{1} §aActive
LAUFBAU_SETTINGS_GUI_BACK=§eBack LAUFBAU_SETTINGS_GUI_BACK=§eBack
LAUFBAU_SETTINGS_TOGGLE=§eClick §8-§7 Toggle LAUFBAU_SETTINGS_TOGGLE=§eClick §8-§7 Toggle
LAUFBAU_SETTINGS_ADVANCED=§eLeft-Click §8-§7 Advanced settings LAUFBAU_SETTINGS_ADVANCED=§eMiddle-Click §8-§7 Advanced settings
LAUFBAU_BLOCK_COBWEB=§eCobweb LAUFBAU_BLOCK_COBWEB=§eCobweb
LAUFBAU_BLOCK_GRASS_PATH=§eGrass Path LAUFBAU_BLOCK_GRASS_PATH=§eGrass Path
LAUFBAU_BLOCK_SOUL_SAND=§eSoul Sand LAUFBAU_BLOCK_SOUL_SAND=§eSoul Sand
@@ -948,9 +945,6 @@ SPEED_TAB_NAME=Input speed
WORLDEDIT_WAND=WorldEdit Wand WORLDEDIT_WAND=WorldEdit Wand
WORLDEDIT_LEFTCLICK=Left click: select pos #1 WORLDEDIT_LEFTCLICK=Left click: select pos #1
WORLDEDIT_RIGHTCLICK=Right click: select pos #2 WORLDEDIT_RIGHTCLICK=Right click: select pos #2
TNT_DETAILS_COMMAND=§8/§etntdetails §8-§7 Toggle information printed after clicking on a TNT
TNT_DETAILS_ON = §eTNTDetails §aactivated
TNT_DETAILS_OFF = §eTNTDetails §cdeactivated
TNT_CLICK_HEADER=§8---=== §eTNT §8===--- TNT_CLICK_HEADER=§8---=== §eTNT §8===---
TNT_CLICK_ORDER=§eEntity Order§8: §e{0} TNT_CLICK_ORDER=§eEntity Order§8: §e{0}
TNT_CLICK_FUSE_TIME=§eFuseTime§8: §e{0} TNT_CLICK_FUSE_TIME=§eFuseTime§8: §e{0}
@@ -369,8 +369,6 @@ BLOCK_COUNTER_MESSAGE_SECOND=§7Schaden §8> §e{0} §7Blöcke §e{1} §7TNT
BLOCK_COUNTER_ENABLE=§7BlockCounter angemacht BLOCK_COUNTER_ENABLE=§7BlockCounter angemacht
BLOCK_COUNTER_DISABLE=§7BlockCounter ausgemacht BLOCK_COUNTER_DISABLE=§7BlockCounter ausgemacht
# DepthCounter # DepthCounter
DEPTH_COUNTER_DISABLE=§7Depth Counter deaktiviert
DEPTH_COUNTER_ENABLE=§7Depth Counter aktiviert
DEPTH_COUNTER_MESSAGE=§7Tiefe §8> §7 DEPTH_COUNTER_MESSAGE=§7Tiefe §8> §7
# TPSLimit # TPSLimit
TPSLIMIT_FREEZE_HELP=§8/§etpslimit 0 §8-§7 Friere TPS ein TPSLIMIT_FREEZE_HELP=§8/§etpslimit 0 §8-§7 Friere TPS ein
@@ -792,7 +790,7 @@ LAUFBAU_SETTINGS_INACTIVE=§cInaktiv
LAUFBAU_SETTINGS_MIXED=§e{0}§8/§e{1} §aAktiv LAUFBAU_SETTINGS_MIXED=§e{0}§8/§e{1} §aAktiv
LAUFBAU_SETTINGS_GUI_BACK=§eBack LAUFBAU_SETTINGS_GUI_BACK=§eBack
LAUFBAU_SETTINGS_TOGGLE=§eClick §8-§7 Toggle LAUFBAU_SETTINGS_TOGGLE=§eClick §8-§7 Toggle
LAUFBAU_SETTINGS_ADVANCED=§eLinks-Click §8-§7 Erweiterte Einstellung LAUFBAU_SETTINGS_ADVANCED=§eMiddle-Click §8-§7 Erweiterte Einstellung
LAUFBAU_BLOCK_COBWEB=§eCobweb LAUFBAU_BLOCK_COBWEB=§eCobweb
LAUFBAU_BLOCK_GRASS_PATH=§eGrass Path LAUFBAU_BLOCK_GRASS_PATH=§eGrass Path
LAUFBAU_BLOCK_SOUL_SAND=§eSoul Sand LAUFBAU_BLOCK_SOUL_SAND=§eSoul Sand
@@ -889,9 +887,6 @@ SPEED_TAB_NAME=Geschwindigkeit eingeben
WORLDEDIT_WAND=WorldEdit Wand WORLDEDIT_WAND=WorldEdit Wand
WORLDEDIT_LEFTCLICK=Left click: select pos #1 WORLDEDIT_LEFTCLICK=Left click: select pos #1
WORLDEDIT_RIGHTCLICK=Right click: select pos #2 WORLDEDIT_RIGHTCLICK=Right click: select pos #2
TNT_DETAILS_COMMAND=§8/§etntdetails §8-§7 Aktiviert/Deaktiviert das senden von Details beim Klick auf TNT
TNT_DETAILS_ON = §eTNTDetails §aaktiviert
TNT_DETAILS_OFF = §eTNTDetails §cdeaktiviert
TNT_CLICK_HEADER=§8---=== §eTNT §8===--- TNT_CLICK_HEADER=§8---=== §eTNT §8===---
TNT_CLICK_ORDER=§eEntity Order§8: §e{0} TNT_CLICK_ORDER=§eEntity Order§8: §e{0}
TNT_CLICK_FUSE_TIME=§eFuseTime§8: §e{0} TNT_CLICK_FUSE_TIME=§eFuseTime§8: §e{0}
@@ -28,6 +28,7 @@ import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader; import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.panzern.Panzern; import de.steamwar.bausystem.features.slaves.panzern.Panzern;
import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm; import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm;
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
import de.steamwar.bausystem.features.tracer.TraceManager; import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.features.tracer.TraceRecorder; import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.features.world.BauScoreboard; import de.steamwar.bausystem.features.world.BauScoreboard;
@@ -37,13 +38,11 @@ import de.steamwar.bausystem.region.loader.RegionLoader;
import de.steamwar.bausystem.region.loader.Updater; import de.steamwar.bausystem.region.loader.Updater;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickListener; import de.steamwar.bausystem.utils.TickListener;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.worlddata.WorldData; import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator; import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.SWCommandUtils; import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.MaxVersion; import de.steamwar.linkage.MaxVersion;
import de.steamwar.linkage.MinVersion; import de.steamwar.linkage.MinVersion;
@@ -207,8 +206,6 @@ public class BauSystem extends JavaPlugin {
TraceManager.instance.init(); TraceManager.instance.init();
TraceRecorder.instance.init(); TraceRecorder.instance.init();
new WorldEditRendererCUIEditor();
} }
@Override @Override
@@ -266,7 +263,7 @@ public class BauSystem extends JavaPlugin {
@Override @Override
public void run() { public void run() {
if (TickManager.impl.isFrozen()) return; if (TPSFreezeUtils.isFrozen()) return;
if (counter >= delay) { if (counter >= delay) {
runnable.run(); runnable.run();
cancel(); cancel();
@@ -284,7 +281,7 @@ public class BauSystem extends JavaPlugin {
@Override @Override
public void run() { public void run() {
if (TickManager.impl.isFrozen()) return; if (TPSFreezeUtils.isFrozen()) return;
if (counter >= (first ? delay : period)) { if (counter >= (first ? delay : period)) {
first = false; first = false;
runnable.run(); runnable.run();
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.cannon.depth; package de.steamwar.bausystem.features.cannon.depth;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType; import de.steamwar.bausystem.region.utils.RegionExtensionType;
@@ -66,9 +65,7 @@ public class Depth {
dimensions.setZ(Math.abs(dimensions.getZ())); dimensions.setZ(Math.abs(dimensions.getZ()));
RegionUtils.message(region, player -> { RegionUtils.message(region, player -> {
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) { player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
}
}); });
} }
@@ -1,45 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannon.depth;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@Linked
public class DepthCommand extends SWCommand {
public DepthCommand() {
super("depth");
}
@Register
public void toggle(Player player) {
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
Config.getInstance().get(player).put("depth_message", false);
BauSystem.MESSAGE.send("DEPTH_COUNTER_DISABLE", player);
} else {
Config.getInstance().get(player).put("depth_message", true);
BauSystem.MESSAGE.send("DEPTH_COUNTER_ENABLE", player);
}
}
}
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.gui.BauGUI; import de.steamwar.bausystem.features.gui.BauGUI;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.core.TrickyTrialsWrapper; import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
@@ -75,7 +74,7 @@ public class BauGuiEditor implements Listener {
inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> { inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> {
}).getItemStack()); }).getItemStack());
inv.setItem(mapping.getSize() + 6, new SWItem(TrickyTrialsWrapper.impl.getTurtleScute(), BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack()); inv.setItem(mapping.getSize() + 6, new SWItem(TrickyTrialsWrapper.impl.getTurtleScute(), BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).setCustomModelData(CMDs.BACK).getItemStack()); inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).getItemStack());
p.openInventory(inv); p.openInventory(inv);
p.getOpenInventory().setCursor(cursor == null ? new SWItem().getItemStack() : cursor); p.getOpenInventory().setCursor(cursor == null ? new SWItem().getItemStack() : cursor);
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.loader.elements; package de.steamwar.bausystem.features.loader.elements;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
@@ -114,7 +113,7 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
}); });
listInv.setItem(48, new SWItem(Material.ARROW, "§7Back", clickType -> { listInv.setItem(48, new SWItem(Material.ARROW, "§7Back", clickType -> {
backAction.run(); backAction.run();
}).setCustomModelData(CMDs.BACK)); }));
listInv.setItem(50, new SWItem(Material.GHAST_SPAWN_EGG, "§7Insert another Setting", clickType -> { listInv.setItem(50, new SWItem(Material.GHAST_SPAWN_EGG, "§7Insert another Setting", clickType -> {
elements.add(defaultSetting); elements.add(defaultSetting);
extraPower.add(0); extraPower.add(0);
@@ -151,7 +150,7 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
SWInventory swInventory = new SWInventory(player, guiSize, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player)); SWInventory swInventory = new SWInventory(player, guiSize, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player));
for (int i = guiSize - 9; i < guiSize; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7", clickType -> {})); for (int i = guiSize - 9; i < guiSize; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7", clickType -> {}));
swInventory.setItem(guiSize - 9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).setCustomModelData(CMDs.BACK).getItemStack(), clickType -> back.run()); swInventory.setItem(guiSize - 9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> back.run());
swInventory.setItem(guiSize - 5, new SWItem(Material.WOODEN_AXE, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_COPY", player)).getItemStack(), clickType -> { swInventory.setItem(guiSize - 5, new SWItem(Material.WOODEN_AXE, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_COPY", player)).getItemStack(), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_GUI_COPY_TITLE", player), "1"); SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_GUI_COPY_TITLE", player), "1");
swAnvilInv.setCallback(s -> { swAnvilInv.setCallback(s -> {
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.loader.elements.impl;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.LoaderElement; import de.steamwar.bausystem.features.loader.elements.LoaderElement;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
@@ -61,7 +60,7 @@ public class LoaderWait implements LoaderElement {
public void click(Player player, Runnable backAction) { public void click(Player player, Runnable backAction) {
SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_TITLE", player)); SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_TITLE", player));
for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7")); for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_BACK", player)).setCustomModelData(CMDs.BACK).getItemStack(), clickType -> backAction.run()); swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_BACK", player)).getItemStack(), clickType -> backAction.run());
swInventory.setItem(3, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> { swInventory.setItem(3, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
delay -= clickType.isShiftClick() ? 5 : 1; delay -= clickType.isShiftClick() ? 5 : 1;
@@ -11,9 +11,8 @@ import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.data.type.NoteBlock;
import org.bukkit.block.data.type.Switch; import org.bukkit.block.data.type.Switch;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
@@ -61,24 +60,6 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onPhysicsEvent(BlockPhysicsEvent e) { public void onPhysicsEvent(BlockPhysicsEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (e.getSourceBlock().getType() == Material.NOTE_BLOCK) {
BlockState state = e.getSourceBlock().getState();
NoteBlock noteBlock = (NoteBlock) state.getBlockData();
if (noteBlock.isPowered()) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
state.update(true, false);
}, 1);
}
}
if (e.getBlock().getType() == Material.NOTE_BLOCK) {
BlockState state = e.getBlock().getState();
NoteBlock noteBlock = (NoteBlock) state.getBlockData();
if (noteBlock.isPowered()) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
state.update(true, false);
}, 1);
}
}
e.setCancelled(true); e.setCancelled(true);
} }
} }
@@ -90,105 +71,6 @@ public class FreezeListener implements Listener, ScoreboardElement {
} }
} }
@EventHandler
public void onNotePlay(NotePlayEvent event) {
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=45, z=98},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=44, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=97},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=97},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=96},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-108, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=45, z=98},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-104, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=49, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
////[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=102},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-108, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-104, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
}
@EventHandler @EventHandler
public void onPistonRetract(BlockPistonRetractEvent e) { public void onPistonRetract(BlockPistonRetractEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
@@ -226,13 +108,13 @@ public class FreezeListener implements Listener, ScoreboardElement {
} }
} }
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) @EventHandler(priority = EventPriority.MONITOR)
public void onBlockBreak(BlockBreakEvent e) { public void onBlockBreak(BlockBreakEvent e) {
if (Core.getVersion() < 19) return; if (Core.getVersion() < 19) return;
if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return; if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return;
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (e.isCancelled()) return;
e.setCancelled(true); e.setCancelled(true);
e.getBlock().setType(Material.BARRIER, false);
e.getBlock().setType(Material.AIR, false); e.getBlock().setType(Material.AIR, false);
} }
} }
@@ -166,8 +166,6 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
env.set("rawlen", NIL); env.set("rawlen", NIL);
env.set("rawset", NIL); env.set("rawset", NIL);
env.set("xpcall", NIL); env.set("xpcall", NIL);
env.set("require", NIL);
env.set("package", NIL);
return null; return null;
} }
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.script.lua.libs; package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.tpslimit.TPSSystem; import de.steamwar.bausystem.features.tpslimit.TPSSystem;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.core.TPSWatcher; import de.steamwar.core.TPSWatcher;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
@@ -52,7 +51,7 @@ public class TpsLib implements LuaLib {
tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES))); tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES))); tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
tpsLib.set("current", getter(TPSWatcher::getTPS)); tpsLib.set("current", getter(TPSWatcher::getTPS));
tpsLib.set("limit", getter(() -> (double) TickManager.impl.getTickRate())); tpsLib.set("limit", getter(tpsSystem::getCurrentTPSLimit));
return tpsLib; return tpsLib;
} }
} }
@@ -1,113 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.tracer.TNTPoint;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.linkage.Linked;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.lib.ZeroArgFunction;
@Linked
public class TracerLib implements LuaLib {
@Override
public String name() {
return "tracer";
}
private static LuaTable convertTrace(Trace trace) {
LuaTable luaTrace = new LuaTable();
luaTrace.set("getRecords", new ZeroArgFunction() {
@Override
public LuaValue call() {
return LuaValue.listOf(
trace.getHistories()
.stream()
.map((history) -> LuaValue.listOf(history
.stream()
.map(TracerLib::convertTntPoint)
.toArray(LuaValue[]::new)))
.toArray(LuaValue[]::new));
}
});
luaTrace.set("getId", new ZeroArgFunction() {
@Override
public LuaValue call() {
return LuaValue.valueOf(trace.getUuid().toString());
}
});
return luaTrace;
}
private static LuaTable convertTntPoint(TNTPoint tntPoint) {
Location pointPos = tntPoint.getLocation();
LuaTable luaPos = LuaValue.tableOf(new LuaValue[]{
LuaValue.valueOf("x"), LuaValue.valueOf(pointPos.getX()),
LuaValue.valueOf("y"), LuaValue.valueOf(pointPos.getY()),
LuaValue.valueOf("z"), LuaValue.valueOf(pointPos.getZ()),
});
Vector pointVel = tntPoint.getVelocity();
LuaTable luaVel = LuaValue.tableOf(new LuaValue[]{
LuaValue.valueOf("x"), LuaValue.valueOf(pointVel.getX()),
LuaValue.valueOf("y"), LuaValue.valueOf(pointVel.getY()),
LuaValue.valueOf("z"), LuaValue.valueOf(pointVel.getZ()),
});
return LuaValue.tableOf(new LuaValue[]{
LuaValue.valueOf("pos"), luaPos,
LuaValue.valueOf("vel"), luaVel,
LuaValue.valueOf("ticksSinceStart"), LuaValue.valueOf(tntPoint.getTicksSinceStart()),
LuaValue.valueOf("fuse"), LuaValue.valueOf(tntPoint.getFuse()),
LuaValue.valueOf("isExplosion"), LuaValue.valueOf(tntPoint.isExplosion()),
LuaValue.valueOf("isInWater"), LuaValue.valueOf(tntPoint.isInWater()),
LuaValue.valueOf("hasDestroyedBuild"), LuaValue.valueOf(tntPoint.isDestroyedBuildArea()),
LuaValue.valueOf("hasDestroyedTestblock"), LuaValue.valueOf(tntPoint.isDestroyedTestBlock())
});
}
@Override
public LuaTable get(Player player) {
LuaTable rootTable = LuaValue.tableOf();
rootTable.set("getTraces", new ZeroArgFunction() {
@Override
public LuaValue call() {
return LuaValue.listOf(TraceManager.instance.getAll()
.stream()
.map(TracerLib::convertTrace)
.toArray(LuaValue[]::new));
}
}
);
return rootTable;
}
}
@@ -160,11 +160,6 @@ public class ShieldPrinting implements Listener {
private void paste(Map<Material, BlockDataConfiguration<?>[]> stateConfiguration) { private void paste(Map<Material, BlockDataConfiguration<?>[]> stateConfiguration) {
for (Map.Entry<Vector, BlockData> entry : shieldData.entrySet()) { for (Map.Entry<Vector, BlockData> entry : shieldData.entrySet()) {
BlockData copied = entry.getValue();
if (copied.getMaterial().isAir()) {
continue;
}
Block block = entry.getKey().toLocation(WORLD).getBlock(); Block block = entry.getKey().toLocation(WORLD).getBlock();
if (entry.getValue().getMaterial() != block.getType()) { if (entry.getValue().getMaterial() != block.getType()) {
block.setBlockData(entry.getValue(), false); block.setBlockData(entry.getValue(), false);
@@ -176,11 +171,12 @@ public class ShieldPrinting implements Listener {
BlockDataConfiguration[] stateConfigurations = stateConfiguration.get(entry.getValue().getMaterial()); BlockDataConfiguration[] stateConfigurations = stateConfiguration.get(entry.getValue().getMaterial());
if (stateConfigurations == null) { if (stateConfigurations == null) {
block.setBlockData(entry.getValue(), false);
continue; continue;
} }
BlockData worldOriginal = block.getBlockData(); BlockData worldOriginal = block.getBlockData();
copied = copied.clone(); BlockData copied = entry.getValue().clone();
for (BlockDataConfiguration blockDataConfiguration : stateConfigurations) { for (BlockDataConfiguration blockDataConfiguration : stateConfigurations) {
if (blockDataConfiguration == null) continue; if (blockDataConfiguration == null) continue;
blockDataConfiguration.apply(copied, worldOriginal); blockDataConfiguration.apply(copied, worldOriginal);
@@ -76,7 +76,7 @@ public class SimulatorCommand extends SWCommand {
@Register(value = "start", description = "SIMULATOR_START_HELP") @Register(value = "start", description = "SIMULATOR_START_HELP")
public void start(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator) { public void start(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator) {
SimulatorExecutor.run(p, simulator, null); SimulatorExecutor.run(simulator);
} }
@Register(value = "rename", description = "SIMULATOR_RENAME_HELP") @Register(value = "rename", description = "SIMULATOR_RENAME_HELP")
@@ -168,19 +168,9 @@ public class SimulatorCursor implements Listener {
} }
return; return;
} }
Simulator simulator = SimulatorStorage.getSimulator(player); Simulator simulator = SimulatorStorage.getSimulator(player);
if (simulator != null && simulator.getStabGenerator() != null) {
removeCursor(player);
SimulatorWatcher.show(null, player);
SWUtils.sendToActionbar(player, "§cGenerating Stab");
synchronized (calculating) {
calculating.remove(player);
}
return;
}
SimulatorWatcher.show(simulator, player); SimulatorWatcher.show(simulator, player);
List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator); List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities); RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
if (rayTraceResult == null) { if (rayTraceResult == null) {
@@ -367,7 +357,7 @@ public class SimulatorCursor implements Listener {
if (simulator == null) { if (simulator == null) {
return; return;
} }
SimulatorExecutor.run(event.getPlayer(), simulator, null); SimulatorExecutor.run(simulator);
return; return;
} }
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.simulator.data; package de.steamwar.bausystem.features.simulator.data;
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction; import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import de.steamwar.bausystem.features.simulator.execute.SimulatorStabGenerator;
import de.steamwar.inventory.InvCallback; import de.steamwar.inventory.InvCallback;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import lombok.Getter; import lombok.Getter;
@@ -31,19 +30,17 @@ import org.bukkit.entity.Player;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer; import java.util.function.BiConsumer;
@Getter @Getter
@Setter @Setter
@RequiredArgsConstructor @RequiredArgsConstructor
public final class Simulator { public final class Simulator {
private SimulatorStabGenerator stabGenerator = null;
private Material material = Material.BARREL; private Material material = Material.BARREL;
private final String name; private final String name;
private final List<SimulatorGroup> groups = new ArrayList<>();
private boolean autoTrace = false; private boolean autoTrace = false;
private boolean autoTestblock = false; private final List<SimulatorGroup> groups = new ArrayList<>();
public void move(int x, int y, int z) { public void move(int x, int y, int z) {
groups.forEach(simulatorGroup -> { groups.forEach(simulatorGroup -> {
@@ -60,7 +60,6 @@ public final class TNTPhase extends SimulatorPhase {
@Override @Override
public void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) { public void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
if (count <= 0) return;
tickStart.accept(tickOffset, new SimulatorAction(order, count) { tickStart.accept(tickOffset, new SimulatorAction(order, count) {
@Override @Override
public void accept(World world) { public void accept(World world) {
@@ -1,34 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import lombok.AllArgsConstructor;
import org.bukkit.util.Vector;
import java.util.function.Function;
@AllArgsConstructor
public enum Direction {
X(Vector::getBlockX),
Y(Vector::getBlockY),
Z(Vector::getBlockZ);
public final Function<Vector, Integer> component;
}
@@ -31,7 +31,6 @@ import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion; import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@@ -47,7 +46,7 @@ public class SimulatorExecutor implements Listener {
private static Map<Long, Map<Integer, List<SimulatorAction>>> tickStartActions = new HashMap<>(); private static Map<Long, Map<Integer, List<SimulatorAction>>> tickStartActions = new HashMap<>();
private static Map<Long, List<SimulatorAction>> tickEndActions = new HashMap<>(); private static Map<Long, List<SimulatorAction>> tickEndActions = new HashMap<>();
public static boolean run(Player player, Simulator simulator, Runnable onEnd) { public static boolean run(Simulator simulator) {
if (currentlyRunning.contains(simulator)) return false; if (currentlyRunning.contains(simulator)) return false;
currentlyRunning.add(simulator); currentlyRunning.add(simulator);
@@ -70,7 +69,7 @@ public class SimulatorExecutor implements Listener {
public void accept(World world) { public void accept(World world) {
currentlyRunning.remove(simulator); currentlyRunning.remove(simulator);
if (simulator.isAutoTrace() && onEnd == null) { if (simulator.isAutoTrace()) {
simulator.getGroups() simulator.getGroups()
.stream() .stream()
.map(SimulatorGroup::getElements) .map(SimulatorGroup::getElements)
@@ -83,17 +82,10 @@ public class SimulatorExecutor implements Listener {
TraceRecorder.instance.stopRecording(region); TraceRecorder.instance.stopRecording(region);
}); });
} }
if (onEnd != null) {
onEnd.run();
}
} }
}); });
if (player != null && simulator.isAutoTestblock()) { if (simulator.isAutoTrace()) {
player.performCommand("tb");
}
if (simulator.isAutoTrace() && onEnd == null) {
simulator.getGroups() simulator.getGroups()
.stream() .stream()
.map(SimulatorGroup::getElements) .map(SimulatorGroup::getElements)
@@ -1,45 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
public class SimulatorStabGenerator {
private final StabData stabData;
public SimulatorStabGenerator(Region region, Simulator simulator, TNTElement tntElement, int depthLimit) {
stabData = new StabData(region, simulator, tntElement, tntElement.getPhases(), depthLimit);
new StabSetup(stabData);
}
public void cancel() {
stabData.cancel = true;
stabData.simulator.setStabGenerator(null);
for (Player player : Bukkit.getOnlinePlayers()) {
BossBarService.instance.remove(player, stabData.region, "simulator_stab_generator");
}
}
}
@@ -1,52 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.region.Region;
import lombok.RequiredArgsConstructor;
import java.util.List;
import java.util.logging.Level;
@RequiredArgsConstructor
public class StabData {
protected static final int MAX_RECORDINGS = 5;
protected static final int MAX_TICK_DIFFERENCE = 3;
protected static final Level LEVEL = Level.INFO;
protected static final int TNT_INCREASE = 10;
protected static final int MIN_BLOCK_TO_COUNT_AS_DEPTH = 20;
protected final Region region;
protected final Simulator simulator;
protected final TNTElement tntElement;
protected final List<TNTPhase> phases;
protected final int depthLimit;
protected Clipboard clipboard;
protected boolean cancel = false;
protected Direction direction = null;
protected int currentDepth = 0;
}
@@ -1,103 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.tracer.TNTPoint;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import org.bukkit.Bukkit;
import org.bukkit.util.Vector;
import java.util.List;
import java.util.Objects;
public class StabDirection extends StabStep {
public StabDirection(StabData data) {
super(data);
}
@Override
protected void start() {
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
e.setBlocks((com.sk89q.worldedit.regions.Region) new CuboidRegion(data.region.getMinPointTestblockExtension().toBlockVector3(), data.region.getMaxPointTestblockExtension().toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
}
Trace trace = TraceRecorder.instance.startRecording(data.region);
runSimulator(() -> {
TraceRecorder.instance.stopRecording(data.region);
calculateDirection(trace);
});
}
private void calculateDirection(Trace trace) {
long tickSinceStart = -1;
List<TNTPoint> points = null;
for (List<TNTPoint> current : trace.getHistories()) {
long ticks = current.get(0).getTicksSinceStart();
if (points == null || ticks > tickSinceStart) {
tickSinceStart = ticks;
points = current;
} else if (ticks == tickSinceStart && points.get(0).getTntId() < current.get(0).getTntId()) {
points = current;
}
}
TraceManager.instance.remove(trace);
if (points == null) {
stop();
return;
}
TNTPoint current = points.getLast();
Vector velocity = current.getVelocity();
if (velocity.getX() < 0) velocity.setX(-velocity.getX());
if (velocity.getY() < 0) velocity.setY(-velocity.getY());
if (velocity.getZ() < 0) velocity.setZ(-velocity.getZ());
if (velocity.getX() > velocity.getY() && velocity.getX() > velocity.getZ()) {
data.direction = Direction.X;
} else if (velocity.getY() > velocity.getX() && velocity.getY() > velocity.getZ()) {
data.direction = Direction.Y;
} else if (velocity.getZ() > velocity.getX() && velocity.getZ() > velocity.getY()) {
data.direction = Direction.Z;
} else {
stop();
return;
}
Bukkit.getLogger().log(StabData.LEVEL, "Direction: {0}", data.direction);
data.phases.getFirst().setOrder(SimulatorPhase.ORDER_LIMIT);
data.phases.getFirst().setCount(StabData.TNT_INCREASE);
new StabGenerator(data);
}
@Override
protected void bossbar(BauSystemBossbar bossbar, boolean finished) {
bossbar.setProgress(0);
bossbar.setTitle("§eCalculating Stab Direction");
}
}
@@ -1,61 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
public class StabFinalizer extends StabStep {
public StabFinalizer(StabData data) {
super(data);
}
@Override
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
.color(data.region.getPlain(Flag.COLOR, ColorMode.class).getColor());
data.region.reset(pasteBuilder, RegionType.TESTBLOCK, RegionExtensionType.EXTENSION);
} catch (SecurityException e) {
stop();
throw e;
}
TraceRecorder.instance.startRecording(data.region);
runSimulator(() -> {
TraceRecorder.instance.stopRecording(data.region);
stop();
});
}
@Override
protected void bossbar(BauSystemBossbar bossbar, boolean stopped) {
bossbar.setProgress(Math.min(data.currentDepth / (double) data.depthLimit, 1.0));
bossbar.setTitle("§e" + data.currentDepth + "§8/§7" + data.depthLimit);
}
}
@@ -1,250 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
import java.util.*;
import java.util.stream.Collectors;
import static de.steamwar.bausystem.features.simulator.execute.Direction.Y;
public class StabGenerator extends StabStep implements Listener {
private int recordings = 0;
private List<Integer> currentDepths = new ArrayList<>();
private int lastDepth = 0;
private int retries = 0;
private final Map<Integer, Set<Location>> destroyedBlocksPerSlice = new HashMap<>();
private Set<Integer> gabStart = new HashSet<>();
private Set<TNTPhase> failedAtLeastOnce = new HashSet<>();
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
if (Region.getRegion(event.getEntity().getLocation()) == data.region) {
event.blockList().forEach(block -> {
if (!data.region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
int component = data.direction.component.apply(block.getLocation().toVector());
destroyedBlocksPerSlice.computeIfAbsent(component, __ -> new HashSet<>())
.add(block.getLocation());
});
}
}
public StabGenerator(StabData data) {
super(data);
}
@Override
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
.color(data.region.getPlain(Flag.COLOR, ColorMode.class).getColor());
data.region.reset(pasteBuilder, RegionType.TESTBLOCK, RegionExtensionType.EXTENSION);
} catch (SecurityException e) {
stop();
throw e;
}
if (data.cancel) {
HandlerList.unregisterAll(this);
return;
}
runSimulator(this::calculateStab);
}
private void calculateStab() {
TNTPhase lastPhase = data.phases.getLast();
List<Map.Entry<Integer, Set<Location>>> locations = destroyedBlocksPerSlice.entrySet()
.stream()
.sorted(Comparator.comparingInt(Map.Entry::getKey))
.collect(Collectors.toList());
int depth = 0;
for (int i = 0; i < locations.size(); i++) {
if (data.direction != Y && i > 0 && Math.abs(locations.get(i - 1).getKey() - locations.get(i).getKey()) > 3) {
if (gabStart.add(locations.get(i).getKey())) {
Bukkit.getLogger().log(StabData.LEVEL, "Increasing tnt count by {0} because of gap", StabData.TNT_INCREASE);
lastPhase.setCount(lastPhase.getCount() + StabData.TNT_INCREASE);
recordings = 0;
currentDepths.clear();
run();
return;
}
}
if (i == 0 || i == locations.size() - 1) {
if (locations.get(i).getValue().size() > StabData.MIN_BLOCK_TO_COUNT_AS_DEPTH) {
depth++;
}
} else {
depth++;
}
}
if (depth > 0) {
Bukkit.getLogger().log(StabData.LEVEL, "{0} {1} {2}", new Object[]{depth, destroyedBlocksPerSlice.size(), destroyedBlocksPerSlice.values().stream().map(Set::size).collect(Collectors.toList())});
destroyedBlocksPerSlice.clear();
currentDepths.add(depth);
} else {
destroyedBlocksPerSlice.clear();
lastPhase.setTickOffset(lastPhase.getTickOffset() + 1);
Bukkit.getLogger().log(StabData.LEVEL, "No dimension - Increasing tickOffset to: {0}", lastPhase.getTickOffset());
lastPhase.setOrder(0);
if (lastPhase.getTickOffset() > 80) {
stop();
} else {
run();
}
return;
}
int minDepth = currentDepths.stream().min(Integer::compareTo).orElse(0);
int maxDepth = currentDepths.stream().max(Integer::compareTo).orElse(0);
data.currentDepth = maxDepth;
int countWithoutLast = 0;
for (int i = 0; i < data.phases.size() - 1; i++) {
countWithoutLast += data.phases.get(i).getCount();
}
countWithoutLast -= gabStart.size();
boolean moreTNTNeeded = maxDepth - countWithoutLast >= lastPhase.getCount() - 5;
if (moreTNTNeeded) {
Bukkit.getLogger().log(StabData.LEVEL, "Increasing tnt count by {0}", StabData.TNT_INCREASE);
lastPhase.setCount(lastPhase.getCount() + StabData.TNT_INCREASE);
recordings = 0;
currentDepths.clear();
run();
return;
}
if (recordings++ < StabData.MAX_RECORDINGS) {
run();
return;
}
recordings = 0;
currentDepths.clear();
if (maxDepth - minDepth > lastPhase.getCount()) {
Bukkit.getLogger().log(StabData.LEVEL, "Stab failed at least once. Adding one tnt to {0}", minDepth - 3);
int current = 0;
TNTPhase last = null;
for (TNTPhase phase : data.phases) {
if (current < minDepth - 3) {
current += phase.getCount();
last = phase;
continue;
}
if (failedAtLeastOnce.add(last)) {
last = null;
break;
}
if (last != null) {
last.setCount(last.getCount() + 1);
Bukkit.getLogger().log(StabData.LEVEL, "Added to phase {0} now has {1} tnt", new Object[]{data.phases.indexOf(last), last.getCount()});
}
break;
}
if (last != null) {
run();
return;
}
}
Bukkit.getLogger().log(StabData.LEVEL, "No more TNT needed on phase adjusting - {0} new count; {1} current count", new Object[]{maxDepth - countWithoutLast, lastPhase.getCount()});
lastPhase.setCount(maxDepth - countWithoutLast);
if (lastPhase.getCount() <= 0) {
Bukkit.getLogger().log(StabData.LEVEL, "Count was 0 or negative - removing last phase");
data.phases.removeLast();
}
if (maxDepth > data.depthLimit) {
Bukkit.getLogger().log(StabData.LEVEL, "Depth is greater than {0} - finished", data.depthLimit);
new StabFinalizer(data);
return;
}
if (maxDepth <= lastDepth) {
if (lastPhase.getCount() <= 0) {
retries++;
}
if (lastPhase.getCount() > 0 || retries > StabData.MAX_TICK_DIFFERENCE) {
Bukkit.getLogger().log(StabData.LEVEL, "Depth is equal to last depth recorded {0} - finished", maxDepth);
new StabFinalizer(data);
return;
}
}
lastDepth = maxDepth;
newPhase(data, lastPhase);
run();
}
public static void newPhase(StabData data, TNTPhase lastPhase) {
Bukkit.getLogger().log(StabData.LEVEL, "Adding new phase in next tick");
TNTPhase nextPhase = new TNTPhase();
nextPhase.setCount(StabData.TNT_INCREASE);
nextPhase.setTickOffset(lastPhase.getTickOffset() + 1);
nextPhase.setXJump(lastPhase.isXJump());
nextPhase.setYJump(lastPhase.isYJump());
nextPhase.setZJump(lastPhase.isZJump());
data.phases.add(nextPhase);
}
@Override
protected void bossbar(BauSystemBossbar bossbar, boolean finished) {
bossbar.setProgress(Math.min(data.currentDepth / (double) data.depthLimit, 1.0));
if (finished) {
bossbar.setTitle("§e" + data.currentDepth + "§8/§7" + data.depthLimit);
return;
}
StringBuilder st = new StringBuilder();
st.append("§7Direction §e").append(data.direction);
st.append(" §e").append(data.currentDepth).append("§8/§7").append(data.depthLimit);
if (recordings > 0) {
st.append(" §7Retries§8:§e ").append(recordings).append("§8/§7").append(StabData.MAX_RECORDINGS);
}
bossbar.setTitle(st.toString());
}
}
@@ -1,85 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import java.util.Comparator;
import java.util.List;
import java.util.Optional;
public class StabSetup extends StabStep {
public StabSetup(StabData data) {
super(data);
}
@Override
protected void start() {
TNTPhase tntPhase = data.simulator.getGroups().stream()
.filter(simulatorGroup -> !simulatorGroup.isDisabled())
.map(SimulatorGroup::getElements)
.flatMap(List::stream)
.filter(TNTElement.class::isInstance)
.map(TNTElement.class::cast)
.filter(tntElement -> !tntElement.isDisabled())
.filter(tntElement -> data.tntElement != tntElement)
.map(tntElement -> tntElement.getPhases().stream().max(Comparator.comparingInt(TNTPhase::getTickOffset)))
.filter(Optional::isPresent)
.map(Optional::get)
.peek(phase -> {
if (phase.getOrder() > TNTPhase.ORDER_LIMIT) {
phase.setOrder(TNTPhase.ORDER_LIMIT);
}
})
.filter(phase -> phase != data.phases.get(0))
.max(Comparator.comparingInt(TNTPhase::getTickOffset))
.orElse(null);
if (tntPhase == null) {
throw new SecurityException("");
}
TNTPhase phase = data.phases.get(0);
data.phases.clear();
data.phases.add(phase);
phase.setCount(1);
phase.setTickOffset(tntPhase.getTickOffset());
phase.setOrder(100);
TraceRecorder.instance.stopRecording(data.region);
if (TraceRecorder.instance.isAutoTraceEnabledInRegion(data.region)) {
TraceRecorder.instance.removeAutoTraceRegion(data.region);
}
data.clipboard = FlatteningWrapper.impl.copy(data.region.getMinPointTestblockExtension(), data.region.getMaxPointTestblockExtension(), data.region.getTestBlockPoint());
new StabDirection(data);
}
@Override
protected void bossbar(BauSystemBossbar bossbar, boolean finished) {
bossbar.setProgress(0);
bossbar.setTitle("§eSetting up Simulator");
}
}
@@ -1,95 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import org.bukkit.Bukkit;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
public abstract class StabStep {
protected final StabData data;
protected StabStep(StabData data) {
this.data = data;
run();
}
protected final void run() {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
for (Player player : Bukkit.getOnlinePlayers()) {
BauSystemBossbar bossbar = BossBarService.instance.get(player, data.region, "simulator_stab_generator");
bossbar.setColor(BarColor.GREEN);
bossbar.setStyle(BarStyle.SEGMENTED_10);
bossbar(bossbar, false);
}
}, 1);
if (this instanceof Listener) {
Bukkit.getPluginManager().registerEvents((Listener) this, BauSystem.getInstance());
}
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::start, 20);
}
protected abstract void start();
protected final void runSimulator(Runnable onFinish) {
SimulatorExecutor.run(null, data.simulator, () -> {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
if (this instanceof Listener) {
HandlerList.unregisterAll((Listener) this);
}
onFinish.run();
}, 20);
});
}
protected abstract void bossbar(BauSystemBossbar bossbar, boolean stopped);
protected final void stop() {
data.simulator.setStabGenerator(null);
SimulatorWatcher.update(data.simulator);
for (Player player : Bukkit.getOnlinePlayers()) {
BauSystemBossbar bossbar = BossBarService.instance.get(player, data.region, "simulator_stab_generator");
bossbar.setColor(BarColor.GREEN);
bossbar.setStyle(BarStyle.SEGMENTED_10);
bossbar(bossbar, true);
}
new Thread(() -> {
try {
Thread.sleep(4000);
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
} finally {
for (Player player : Bukkit.getOnlinePlayers()) {
BossBarService.instance.remove(player, data.region, "simulator_stab_generator");
}
}
}).start();
}
}
@@ -25,7 +25,6 @@ import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -71,12 +70,12 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
simulatorGroup.getElements().clear(); simulatorGroup.getElements().clear();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
inventory.setItem(4, simulatorGroup.toItem(player, clickType -> { inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
if (simulatorGroup.getMaterial() == null) return; if (simulatorGroup.getMaterial() == null) return;
@@ -86,7 +85,7 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorGroupSettingsGui(player, simulator, simulatorGroup, this).open(); new SimulatorGroupSettingsGui(player, simulator, simulatorGroup, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }));
boolean disabled = simulatorGroup.getMaterial() == null ? simulatorGroup.getElements().stream().allMatch(SimulatorElement::isDisabled) : simulatorGroup.isDisabled(); boolean disabled = simulatorGroup.getMaterial() == null ? simulatorGroup.getElements().stream().allMatch(SimulatorElement::isDisabled) : simulatorGroup.isDisabled();
inventory.setItem(50, new SWItem(disabled ? Material.ENDER_PEARL : Material.ENDER_EYE, simulatorGroup.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { inventory.setItem(50, new SWItem(disabled ? Material.ENDER_PEARL : Material.ENDER_EYE, simulatorGroup.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
if (simulatorGroup.getMaterial() == null) { if (simulatorGroup.getMaterial() == null) {
@@ -97,7 +96,7 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
simulatorGroup.setDisabled(!disabled); simulatorGroup.setDisabled(!disabled);
} }
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); }));
} }
@Override @Override
@@ -25,10 +25,10 @@ import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement; import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.Arrays; import java.util.Arrays;
@@ -58,7 +58,7 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, simulatorGroup.toItem(player, clickType -> { inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
@@ -69,10 +69,10 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
// Base Tick // Base Tick
int baseTicks = simulatorGroup.getBaseTick(); int baseTicks = simulatorGroup.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? 5 : 1); simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> { SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0) return false;
@@ -83,14 +83,14 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
}); });
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64))); baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick); inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) { if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
simulatorGroup.changeBaseTicks(-baseTicks); simulatorGroup.changeBaseTicks(-baseTicks);
} else { } else {
simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? -5 : -1); simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
} }
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
boolean allTNT = simulatorGroup.getElements().stream().allMatch(TNTElement.class::isInstance); boolean allTNT = simulatorGroup.getElements().stream().allMatch(TNTElement.class::isInstance);
@@ -163,10 +163,10 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
} }
//Pos X //Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0, 0); simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
new SimulatorAnvilGui<>(player, "Relative X", "", Double::parseDouble, number -> { new SimulatorAnvilGui<>(player, "Relative X", "", Double::parseDouble, number -> {
if(!allTNT){ if(!allTNT){
@@ -177,16 +177,16 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).setItem(Material.PAPER).open(); }, this).setItem(Material.PAPER).open();
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0); simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Y //Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0); simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
new SimulatorAnvilGui<>(player, "Relative Y", "", Double::parseDouble, number -> { new SimulatorAnvilGui<>(player, "Relative Y", "", Double::parseDouble, number -> {
if(!allTNT){ if(!allTNT){
@@ -197,16 +197,16 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).setItem(Material.PAPER).open(); }, this).setItem(Material.PAPER).open();
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0); simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); });
//Pos Z //Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1); simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
new SimulatorAnvilGui<>(player, "Relative Z", "", Double::parseDouble, number -> { new SimulatorAnvilGui<>(player, "Relative Z", "", Double::parseDouble, number -> {
if(!allTNT){ if(!allTNT){
@@ -217,9 +217,9 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).setItem(Material.PAPER).open(); }, this).setItem(Material.PAPER).open();
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1); simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
} }
} }
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement; import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -51,7 +50,7 @@ public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {
})); }));
inventory.setItem(49, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(49, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorSettingsGui(player, simulator, this).open(); new SimulatorSettingsGui(player, simulator, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }));
} }
@Override @Override
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -54,16 +53,6 @@ public class SimulatorMaterialGui extends SimulatorPageGui<Material> {
this.back = back; this.back = back;
} }
@Override
public boolean shouldOpen() {
if (player.getItemOnCursor().getType().isAir()) {
return true;
}
change.accept(player.getItemOnCursor().getType());
SimulatorWatcher.update(simulator);
return false;
}
@Override @Override
public String baseTitle() { public String baseTitle() {
return "Material"; return "Material";
@@ -76,7 +65,7 @@ public class SimulatorMaterialGui extends SimulatorPageGui<Material> {
})); }));
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
} }
@Override @Override
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase; import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -83,12 +82,12 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open(); new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
} }
} }
}).setCustomModelData(CMDs.BACK)); }));
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
observer.getPhases().clear(); observer.getPhases().clear();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, observer.toItem(player, clickType -> { inventory.setItem(4, observer.toItem(player, clickType -> {
@@ -98,18 +97,18 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
// Settings // Settings
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorObserverSettingsGui(player, simulator, observer, this).open(); new SimulatorObserverSettingsGui(player, simulator, observer, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }));
// Enable/Disable // Enable/Disable
inventory.setItem(48, new SWItem(observer.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, observer.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { inventory.setItem(48, new SWItem(observer.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, observer.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
observer.setDisabled(!observer.isDisabled()); observer.setDisabled(!observer.isDisabled());
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); }));
// Group chooser // Group chooser
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> { inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
new SimulatorGroupChooserGui(player, simulator, observer, observer.getGroup(simulator), this).open(); new SimulatorGroupChooserGui(player, simulator, observer, observer.getGroup(simulator), this).open();
}).setCustomModelData(CMDs.Simulator.JOIN_GROUP)); }));
} }
@Override @Override
@@ -152,15 +151,15 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1))); setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), }),
observer, observer,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> { new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1))); setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }),
new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> { new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open(); new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open();
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION), }),
}; };
} }
@@ -169,12 +168,12 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
return new SWItem[]{ return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
addNewPhase(clickType.isShiftClick()); addNewPhase(clickType.isShiftClick());
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), }),
new SWItem(Material.QUARTZ, "§eObserver§8:§a New Phase", clickType -> { new SWItem(Material.QUARTZ, "§eObserver§8:§a New Phase", clickType -> {
addNewPhase(false); addNewPhase(false);
}).setCustomModelData(CMDs.Simulator.NEW_PHASE), }),
new SWItem(SWItem.getDye(8), "§7", clickType -> { new SWItem(SWItem.getDye(8), "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }),
}; };
} }
@@ -27,7 +27,6 @@ import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
@@ -63,7 +62,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, observerElement.toItem(player, clickType -> { inventory.setItem(4, observerElement.toItem(player, clickType -> {
@@ -75,7 +74,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
observerElement.getPhases().remove(observer); observerElement.getPhases().remove(observer);
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
int index = observerElement.getPhases().indexOf(observer); int index = observerElement.getPhases().indexOf(observer);
int min; int min;
@@ -96,10 +95,10 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset //Tick Offset
int offset = observer.getTickOffset(); int offset = observer.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(10, SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1))); observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> { SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
@@ -112,17 +111,17 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64))); offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
inventory.setItem(19, offsetItem); inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(28, SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1))); observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Order //Order
int order = observer.getOrder(); int order = observer.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(13, SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1))); observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR"); Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> { SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
@@ -137,10 +136,10 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30))); orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem); inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1))); observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
// Update orientation // Update orientation
inventory.setItem(25, new SWItem(Material.SUNFLOWER, "§7", clickType -> { inventory.setItem(25, new SWItem(Material.SUNFLOWER, "§7", clickType -> {
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement; import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -57,7 +56,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, observer.toItem(player, clickType -> { inventory.setItem(4, observer.toItem(player, clickType -> {
@@ -66,10 +65,10 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
// Base Tick // Base Tick
int baseTicks = observer.getBaseTick(); int baseTicks = observer.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1); observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> { SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0) return false;
@@ -80,20 +79,20 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
}); });
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64))); baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick); inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) { if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
observer.changeBaseTicks(-baseTicks); observer.changeBaseTicks(-baseTicks);
} else { } else {
observer.changeBaseTicks(clickType.isShiftClick() ? -5 : -1); observer.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
} }
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos X //Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0); observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + observer.getPosition().getBlockX(), clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + observer.getPosition().getBlockX(), clickType -> {
new SimulatorAnvilGui<>(player, "X", observer.getPosition().getBlockX() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "X", observer.getPosition().getBlockX() + "", Integer::parseInt, i -> {
observer.getPosition().setX(i); observer.getPosition().setX(i);
@@ -101,16 +100,16 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0); observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Y //Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.move(0, clickType.isShiftClick() ? 5 : 1, 0); observer.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); });
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + observer.getPosition().getBlockY(), clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + observer.getPosition().getBlockY(), clickType -> {
new SimulatorAnvilGui<>(player, "Y", observer.getPosition().getBlockY() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "Y", observer.getPosition().getBlockY() + "", Integer::parseInt, i -> {
observer.getPosition().setY(i); observer.getPosition().setY(i);
@@ -118,16 +117,16 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.move(0, clickType.isShiftClick() ? -5 : -1, 0); observer.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Z //Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.move(0, 0, clickType.isShiftClick() ? 5 : 1); observer.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); });
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + observer.getPosition().getBlockZ(), clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + observer.getPosition().getBlockZ(), clickType -> {
new SimulatorAnvilGui<>(player, "Z", observer.getPosition().getBlockZ() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "Z", observer.getPosition().getBlockZ() + "", Integer::parseInt, i -> {
observer.getPosition().setZ(i); observer.getPosition().setZ(i);
@@ -135,9 +134,9 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.move(0, 0, clickType.isShiftClick() ? -5 : -1); observer.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
} }
} }
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase; import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import org.bukkit.Material; import org.bukkit.Material;
@@ -89,12 +88,12 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open(); new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
} }
} }
}).setCustomModelData(CMDs.BACK)); }));
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
redstone.getPhases().clear(); redstone.getPhases().clear();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, redstone.toItem(player, clickType -> { inventory.setItem(4, redstone.toItem(player, clickType -> {
@@ -104,18 +103,18 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
// Settings // Settings
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorRedstoneSettingsGui(player, simulator, redstone, this).open(); new SimulatorRedstoneSettingsGui(player, simulator, redstone, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }));
// Enable/Disable // Enable/Disable
inventory.setItem(48, new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { inventory.setItem(48, new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
redstone.setDisabled(!redstone.isDisabled()); redstone.setDisabled(!redstone.isDisabled());
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); }));
// Group chooser // Group chooser
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> { inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
new SimulatorGroupChooserGui(player, simulator, redstone, redstone.getGroup(simulator), this).open(); new SimulatorGroupChooserGui(player, simulator, redstone, redstone.getGroup(simulator), this).open();
}).setCustomModelData(CMDs.Simulator.JOIN_GROUP)); }));
} }
@Override @Override
@@ -167,15 +166,15 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1))); setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), }),
redstone, redstone,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> { new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1))); setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }),
new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> { new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open(); new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open();
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION), }),
}; };
} }
@@ -184,12 +183,12 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
return new SWItem[]{ return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
addNewPhase(clickType.isShiftClick()); addNewPhase(clickType.isShiftClick());
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), }),
new SWItem(Material.REDSTONE, "§eRedstone§8:§a New Phase", clickType -> { new SWItem(Material.REDSTONE, "§eRedstone§8:§a New Phase", clickType -> {
addNewPhase(false); addNewPhase(false);
}).setCustomModelData(CMDs.Simulator.NEW_PHASE), }),
new SWItem(SWItem.getDye(8), "§7", clickType -> { new SWItem(SWItem.getDye(8), "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }),
}; };
} }
@@ -27,7 +27,6 @@ import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -61,7 +60,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, redstoneElement.toItem(player, clickType -> { inventory.setItem(4, redstoneElement.toItem(player, clickType -> {
@@ -73,7 +72,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
redstoneElement.getPhases().remove(redstone); redstoneElement.getPhases().remove(redstone);
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
int index = redstoneElement.getPhases().indexOf(redstone); int index = redstoneElement.getPhases().indexOf(redstone);
int min; int min;
@@ -97,10 +96,10 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset //Tick Offset
int offset = redstone.getTickOffset(); int offset = redstone.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(10, SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1))); redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> { SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
@@ -113,17 +112,17 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64))); offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
inventory.setItem(19, offsetItem); inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(28, SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1))); redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Lifetime //Lifetime
int lifetime = redstone.getLifetime(); int lifetime = redstone.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(11, SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1))); redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eActivation Time§8:§7 " + lifetime, clickType -> { SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eActivation Time§8:§7 " + lifetime, clickType -> {
new SimulatorAnvilGui<>(player, "Activation Time", lifetime + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Activation Time", lifetime + "", Integer::parseInt, integer -> {
@@ -136,17 +135,17 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
lifetimeItem.getItemStack().setAmount(Math.max(1, Math.min(lifetime, 64))); lifetimeItem.getItemStack().setAmount(Math.max(1, Math.min(lifetime, 64)));
inventory.setItem(20, lifetimeItem); inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(29, SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1))); redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Order //Order
int order = redstone.getOrder(); int order = redstone.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(13, SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1))); redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR"); Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> { SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
@@ -161,9 +160,9 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30))); orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem); inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1))); redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
} }
} }
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement; import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -56,7 +55,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, redstone.toItem(player, clickType -> { inventory.setItem(4, redstone.toItem(player, clickType -> {
@@ -65,10 +64,10 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
// Base Tick // Base Tick
int baseTicks = redstone.getBaseTick(); int baseTicks = redstone.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1); redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> { SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0) return false;
@@ -79,20 +78,20 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
}); });
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64))); baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick); inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) { if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
redstone.changeBaseTicks(-baseTicks); redstone.changeBaseTicks(-baseTicks);
} else { } else {
redstone.changeBaseTicks(clickType.isShiftClick() ? -5 : -1); redstone.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
} }
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos X //Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0); redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + redstone.getPosition().getBlockX(), clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + redstone.getPosition().getBlockX(), clickType -> {
new SimulatorAnvilGui<>(player, "X", redstone.getPosition().getBlockX() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "X", redstone.getPosition().getBlockX() + "", Integer::parseInt, i -> {
redstone.getPosition().setX(i); redstone.getPosition().setX(i);
@@ -100,16 +99,16 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0); redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Y //Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0); redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + redstone.getPosition().getBlockY(), clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + redstone.getPosition().getBlockY(), clickType -> {
new SimulatorAnvilGui<>(player, "Y", redstone.getPosition().getBlockY() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "Y", redstone.getPosition().getBlockY() + "", Integer::parseInt, i -> {
redstone.getPosition().setY(i); redstone.getPosition().setY(i);
@@ -117,16 +116,16 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0); redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Z //Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1); redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + redstone.getPosition().getBlockZ(), clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + redstone.getPosition().getBlockZ(), clickType -> {
new SimulatorAnvilGui<>(player, "Z", redstone.getPosition().getBlockZ() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "Z", redstone.getPosition().getBlockZ() + "", Integer::parseInt, i -> {
redstone.getPosition().setZ(i); redstone.getPosition().setZ(i);
@@ -134,9 +133,9 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1); redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
} }
} }
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher; import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -48,7 +47,7 @@ public class SimulatorSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, simulator.toItem(player, clickType -> { inventory.setItem(4, simulator.toItem(player, clickType -> {
@@ -56,49 +55,45 @@ public class SimulatorSettingsGui extends SimulatorBaseGui {
})); }));
//AutoTrace //AutoTrace
inventory.setItem(19, new SWItem(simulator.isAutoTrace() ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK, "§eAutoTrace§8: " + (simulator.isAutoTrace() ? "§aOn" : "§cOff"), clickType -> { inventory.setItem(20, new SWItem(simulator.isAutoTrace() ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK, "§eAutoTrace§8: " + (simulator.isAutoTrace() ? "§aOn" : "§cOff"), clickType -> {
simulator.setAutoTrace(!simulator.isAutoTrace()); simulator.setAutoTrace(!simulator.isAutoTrace());
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
})); }));
inventory.setItem(20, new SWItem(simulator.isAutoTestblock() ? Material.END_STONE : Material.BARRIER, "§eTestblock§8: " + (simulator.isAutoTestblock() ? "§aOn" : "§cOff"), clickType -> {
simulator.setAutoTestblock(!simulator.isAutoTestblock());
SimulatorWatcher.update(simulator);
}));
//Pos X //Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulator.move(clickType.isShiftClick() ? 5 : 1, 0, 0); simulator.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
simulator.move(clickType.isShiftClick() ? -5 : -1, 0, 0); simulator.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Y //Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulator.move(0, clickType.isShiftClick() ? 5 : 1, 0); simulator.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
simulator.move(0, clickType.isShiftClick() ? -5 : -1, 0); simulator.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Z //Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulator.move(0, 0, clickType.isShiftClick() ? 5 : 1); simulator.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
simulator.move(0, 0, clickType.isShiftClick() ? -5 : -1); simulator.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
} }
} }
@@ -24,13 +24,8 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement; import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase; import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorStabGenerator;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.bausystem.region.Region;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -83,12 +78,12 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open(); new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
} }
} }
}).setCustomModelData(CMDs.BACK)); }));
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
tnt.getPhases().clear(); tnt.getPhases().clear();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, tnt.toItem(player, clickType -> { inventory.setItem(4, tnt.toItem(player, clickType -> {
@@ -97,31 +92,21 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorTNTSettingsGui(player, simulator, tnt, this).open(); new SimulatorTNTSettingsGui(player, simulator, tnt, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }));
inventory.setItem(48, new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { inventory.setItem(48, new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
tnt.setDisabled(!tnt.isDisabled()); tnt.setDisabled(!tnt.isDisabled());
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); }));
if (Core.getVersion() > 19) {
inventory.setItem(49, new SWItem(Material.CALIBRATED_SCULK_SENSOR, "§eCreate Stab", click -> {
new SimulatorAnvilGui<>(player, "Depth Limit", "", Integer::parseInt, depthLimit -> {
if (depthLimit <= 0) return false;
simulator.setStabGenerator(new SimulatorStabGenerator(Region.getRegion(player.getLocation()), simulator, tnt, depthLimit));
SimulatorWatcher.update(simulator);
return true;
}, null).open();
}).setCustomModelData(CMDs.Simulator.CREATE_STAB));
}
inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> { inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> {
TNTElement tntElement = new TNTElement(tnt.getPosition().clone()); TNTElement tntElement = new TNTElement(tnt.getPosition().clone());
tntElement.add(new TNTPhase()); tntElement.add(new TNTPhase());
parent.add(tntElement); parent.add(tntElement);
new SimulatorGroupGui(player, simulator, parent, new SimulatorGui(player, simulator)).open(); new SimulatorGroupGui(player, simulator, parent, new SimulatorGui(player, simulator)).open();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.MAKE_GROUP)); }));
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> { inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
new SimulatorGroupChooserGui(player, simulator, tnt, tnt.getGroup(simulator), this).open(); new SimulatorGroupChooserGui(player, simulator, tnt, tnt.getGroup(simulator), this).open();
}).setCustomModelData(CMDs.Simulator.JOIN_GROUP)); }));
} }
@Override @Override
@@ -140,15 +125,15 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1)); tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), }),
tnt, tnt,
new SWItem(SWItem.getDye(tntSetting.getCount() > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> { new SWItem(SWItem.getDye(tntSetting.getCount() > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
tntSetting.setCount(Math.max(1, tntSetting.getCount() - (clickType.isShiftClick() ? 5 : 1))); tntSetting.setCount(Math.max(1, tntSetting.getCount() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }),
new SWItem(Material.ANVIL, "§eEdit Phase", clickType -> { new SWItem(Material.ANVIL, "§eEdit Phase", clickType -> {
new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open(); new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open();
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION), }),
}; };
} }
@@ -157,12 +142,12 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
return new SWItem[]{ return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
addNewPhase(clickType.isShiftClick()); addNewPhase(clickType.isShiftClick());
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), }),
new SWItem(Material.GUNPOWDER, "§eTNT§8:§a New Phase", clickType -> { new SWItem(Material.GUNPOWDER, "§eTNT§8:§a New Phase", clickType -> {
addNewPhase(false); addNewPhase(false);
}).setCustomModelData(CMDs.Simulator.NEW_PHASE), }),
new SWItem(SWItem.getDye(8), "§7", clickType -> { new SWItem(SWItem.getDye(8), "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }),
}; };
} }
@@ -27,7 +27,6 @@ import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -61,7 +60,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, tntElement.toItem(player, clickType -> { inventory.setItem(4, tntElement.toItem(player, clickType -> {
@@ -73,14 +72,14 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
tntElement.getPhases().remove(tnt); tntElement.getPhases().remove(tnt);
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
//Count //Count
int count = tnt.getCount(); int count = tnt.getCount();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.setCount(count + (clickType.isShiftClick() ? 5 : 1)); tnt.setCount(count + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem countItem = new SWItem(Material.TNT, "§eCount§8:§7 " + count, clickType -> { SWItem countItem = new SWItem(Material.TNT, "§eCount§8:§7 " + count, clickType -> {
new SimulatorAnvilGui<>(player, "Count", count + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Count", count + "", Integer::parseInt, integer -> {
@@ -93,17 +92,17 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
countItem.getItemStack().setAmount(Math.max(1, Math.min(count, 64))); countItem.getItemStack().setAmount(Math.max(1, Math.min(count, 64)));
inventory.setItem(18, countItem); inventory.setItem(18, countItem);
inventory.setItem(27, new SWItem(SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
tnt.setCount(Math.max(1, count - (clickType.isShiftClick() ? 5 : 1))); tnt.setCount(Math.max(1, count - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Tick Offset //Tick Offset
int offset = tnt.getTickOffset(); int offset = tnt.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(10, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.setTickOffset(offset + (clickType.isShiftClick() ? 5 : 1)); tnt.setTickOffset(offset + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> { SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
@@ -116,17 +115,17 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64))); offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
inventory.setItem(19, offsetItem); inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(28, SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
tnt.setTickOffset(Math.max(0, offset - (clickType.isShiftClick() ? 5 : 1))); tnt.setTickOffset(Math.max(0, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Lifetime //Lifetime
int lifetime = tnt.getLifetime(); int lifetime = tnt.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(11, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.setLifetime(lifetime + (clickType.isShiftClick() ? 5 : 1)); tnt.setLifetime(lifetime + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eLifetime§8:§7 " + lifetime, clickType -> { SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eLifetime§8:§7 " + lifetime, clickType -> {
new SimulatorAnvilGui<>(player, "Lifetime", lifetime + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Lifetime", lifetime + "", Integer::parseInt, integer -> {
@@ -139,17 +138,17 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
lifetimeItem.getItemStack().setAmount(Math.max(1, Math.min(lifetime, 64))); lifetimeItem.getItemStack().setAmount(Math.max(1, Math.min(lifetime, 64)));
inventory.setItem(20, lifetimeItem); inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(29, SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
tnt.setLifetime(Math.max(1, lifetime - (clickType.isShiftClick() ? 5 : 1))); tnt.setLifetime(Math.max(1, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Order //Order
int order = tnt.getOrder(); int order = tnt.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(13, SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1))); tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR"); Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eCalculation Order§8:§7 " + order, clickType -> { SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eCalculation Order§8:§7 " + order, clickType -> {
@@ -164,10 +163,10 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30))); orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem); inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1))); tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Jump //Jump
SWItem jumpX = new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> { SWItem jumpX = new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
@@ -24,10 +24,10 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement; import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
@@ -58,7 +58,7 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
List<String> lore = new ArrayList<>(); List<String> lore = new ArrayList<>();
@@ -74,10 +74,10 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Base Tick // Base Tick
int baseTicks = tnt.getBaseTick(); int baseTicks = tnt.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.changeBaseTicks(clickType.isShiftClick() ? 5 : 1); tnt.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> { SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0) return false;
@@ -88,14 +88,14 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
}); });
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64))); baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick); inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) { if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
tnt.changeBaseTicks(-baseTicks); tnt.changeBaseTicks(-baseTicks);
} else { } else {
tnt.changeBaseTicks(clickType.isShiftClick() ? -5 : -1); tnt.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
} }
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
// Subpixel Alignment // Subpixel Alignment
inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> { inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
@@ -135,10 +135,10 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
inventory.setItem(30, positivXItem); inventory.setItem(30, positivXItem);
// Pos X // Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> { inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
tnt.move(clickType.isShiftClick() ? 0.0625 : 1, 0, 0); tnt.move(clickType.isShiftClick() ? 0.0625 : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + tnt.getPosition().getX(), clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + tnt.getPosition().getX(), clickType -> {
new SimulatorAnvilGui<>(player, "X", tnt.getPosition().getX() + "", Double::parseDouble, d -> { new SimulatorAnvilGui<>(player, "X", tnt.getPosition().getX() + "", Double::parseDouble, d -> {
tnt.getPosition().setX(d); tnt.getPosition().setX(d);
@@ -146,16 +146,16 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> { inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
tnt.move(clickType.isShiftClick() ? -0.0625 : -1, 0, 0); tnt.move(clickType.isShiftClick() ? -0.0625 : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
// Pos Y // Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> { inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
tnt.move(0, clickType.isShiftClick() ? 0.0625 : 1, 0); tnt.move(0, clickType.isShiftClick() ? 0.0625 : 1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + tnt.getPosition().getY(), clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + tnt.getPosition().getY(), clickType -> {
new SimulatorAnvilGui<>(player, "Y", tnt.getPosition().getY() + "", Double::parseDouble, d -> { new SimulatorAnvilGui<>(player, "Y", tnt.getPosition().getY() + "", Double::parseDouble, d -> {
tnt.getPosition().setY(d); tnt.getPosition().setY(d);
@@ -163,16 +163,16 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> { inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
tnt.move(0, clickType.isShiftClick() ? -0.0625 : -1, 0); tnt.move(0, clickType.isShiftClick() ? -0.0625 : -1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
// Pos Z // Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> { inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
tnt.move(0, 0, clickType.isShiftClick() ? 0.0625 : 1); tnt.move(0, 0, clickType.isShiftClick() ? 0.0625 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + tnt.getPosition().getZ(), clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + tnt.getPosition().getZ(), clickType -> {
new SimulatorAnvilGui<>(player, "Z", tnt.getPosition().getZ() + "", Double::parseDouble, d -> { new SimulatorAnvilGui<>(player, "Z", tnt.getPosition().getZ() + "", Double::parseDouble, d -> {
tnt.getPosition().setZ(d); tnt.getPosition().setZ(d);
@@ -180,9 +180,9 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> { inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
tnt.move(0, 0, clickType.isShiftClick() ? -0.0625 : -1); tnt.move(0, 0, clickType.isShiftClick() ? -0.0625 : -1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
} }
} }
@@ -44,7 +44,7 @@ public class SimulatorAnvilGui<T extends Number> {
if (error.get()) { if (error.get()) {
anvilInv.open(); anvilInv.open();
} else { } else {
if (back != null) back.open(); back.open();
} }
error.set(false); error.set(false);
}, 0); }, 0);
@@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.simulator.gui.base;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher; import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@@ -45,8 +46,6 @@ public abstract class SimulatorBaseGui {
} }
public final void open() { public final void open() {
if (!shouldOpen()) return;
String newTitle = title(); String newTitle = title();
String originalTitle = player.getOpenInventory().getTitle(); String originalTitle = player.getOpenInventory().getTitle();
@@ -63,11 +62,7 @@ public abstract class SimulatorBaseGui {
if (Core.getVersion() > 19) { if (Core.getVersion() > 19) {
player.getOpenInventory().setTitle(title()); player.getOpenInventory().setTitle(title());
} }
if (simulator != null && simulator.getStabGenerator() != null) { populate();
populateStabGenerator();
} else {
populate();
}
if (player.getOpenInventory().getTopInventory() == inv) { if (player.getOpenInventory().getTopInventory() == inv) {
inventory.open(); inventory.open();
SimulatorWatcher.watch(player, simulator, this::open); SimulatorWatcher.watch(player, simulator, this::open);
@@ -87,25 +82,10 @@ public abstract class SimulatorBaseGui {
}); });
SimulatorWatcher.watch(player, simulator, this::open); SimulatorWatcher.watch(player, simulator, this::open);
if (simulator != null && simulator.getStabGenerator() != null) { populate();
populateStabGenerator();
} else {
populate();
}
inventory.open(); inventory.open();
} }
private void populateStabGenerator() {
inventory.setItem(22, new SWItem(Material.BARRIER, "§cCancel Stab Generator", click -> {
simulator.getStabGenerator().cancel();
SimulatorWatcher.update(simulator);
}));
}
public boolean shouldOpen() {
return true;
}
private void setup() { private void setup() {
for (int i = 0; i < 9; i++) { for (int i = 0; i < 9; i++) {
inventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§8", clickType -> { inventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§8", clickType -> {
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.simulator.gui.base;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -51,19 +50,19 @@ public abstract class SimulatorPageGui<T> extends SimulatorBaseGui {
headerAndFooter(); headerAndFooter();
page = Math.min(page, maxPage()); page = Math.min(page, maxPage());
inventory.setItem(size - 9, new SWItem(SWItem.getDye(page > 0 ? 10 : 8), page > 0 ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(page > 0 ? "SWLISINV_PREVIOUS_PAGE_ACTIVE" : "SWLISINV_PREVIOUS_PAGE_INACTIVE", player), clickType -> { inventory.setItem(size - 9, SWItem.getDye(page > 0 ? 10 : 8), page > 0 ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(page > 0 ? "SWLISINV_PREVIOUS_PAGE_ACTIVE" : "SWLISINV_PREVIOUS_PAGE_INACTIVE", player), clickType -> {
if (page > 0) { if (page > 0) {
page--; page--;
open(); open();
} }
}).setCustomModelData(CMDs.PREVIOUS_PAGE)); });
boolean hasNext = page < maxPage() - (data.size() % (size - 18) == 0 ? 1 : 0); boolean hasNext = page < maxPage() - (data.size() % (size - 18) == 0 ? 1 : 0);
inventory.setItem(size - 1, new SWItem(SWItem.getDye(hasNext ? 10 : 8), hasNext ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(hasNext ? "SWLISINV_NEXT_PAGE_ACTIVE" : "SWLISINV_NEXT_PAGE_INACTIVE", player), clickType -> { inventory.setItem(size - 1, SWItem.getDye(hasNext ? 10 : 8), hasNext ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(hasNext ? "SWLISINV_NEXT_PAGE_ACTIVE" : "SWLISINV_NEXT_PAGE_INACTIVE", player), clickType -> {
if (hasNext) { if (hasNext) {
page++; page++;
open(); open();
} }
}).setCustomModelData(CMDs.NEXT_PAGE)); });
int minElement = page * (size - 18); int minElement = page * (size - 18);
int maxElement = Math.min(data.size(), (page + 1) * (size - 18)); int maxElement = Math.min(data.size(), (page + 1) * (size - 18));
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.simulator.gui.base;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -51,19 +50,19 @@ public abstract class SimulatorScrollGui<T> extends SimulatorBaseGui {
headerAndFooter(); headerAndFooter();
scroll = maxScroll(); scroll = maxScroll();
inventory.setItem(size - 9, new SWItem(SWItem.getDye(scroll > 0 ? 10 : 8), scroll > 0 ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(scroll > 0 ? "SWLISINV_PREVIOUS_PAGE_ACTIVE" : "SWLISINV_PREVIOUS_PAGE_INACTIVE", player), clickType -> { inventory.setItem(size - 9, SWItem.getDye(scroll > 0 ? 10 : 8), scroll > 0 ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(scroll > 0 ? "SWLISINV_PREVIOUS_PAGE_ACTIVE" : "SWLISINV_PREVIOUS_PAGE_INACTIVE", player), clickType -> {
if (scroll > 0) { if (scroll > 0) {
scroll = Math.max(0, scroll - 9); scroll = Math.max(0, scroll - 9);
open(); open();
} }
}).setCustomModelData(CMDs.PREVIOUS_PAGE)); });
boolean hasNext = (data.size() + 1) - scroll > 9; boolean hasNext = (data.size() + 1) - scroll > 9;
inventory.setItem(size - 1, new SWItem(SWItem.getDye(hasNext ? 10 : 8), hasNext ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(hasNext ? "SWLISINV_NEXT_PAGE_ACTIVE" : "SWLISINV_NEXT_PAGE_INACTIVE", player), clickType -> { inventory.setItem(size - 1, SWItem.getDye(hasNext ? 10 : 8), hasNext ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(hasNext ? "SWLISINV_NEXT_PAGE_ACTIVE" : "SWLISINV_NEXT_PAGE_INACTIVE", player), clickType -> {
if (hasNext) { if (hasNext) {
scroll = Math.min(scroll + 9, data.size() + 1 - 9); scroll = Math.min(scroll + 9, data.size() + 1 - 9);
open(); open();
} }
}).setCustomModelData(CMDs.NEXT_PAGE)); });
for (int i = 0; i < 9; i++) { for (int i = 0; i < 9; i++) {
if (scroll + i < data.size()) { if (scroll + i < data.size()) {
@@ -68,7 +68,6 @@ public class SimFormatSimulatorLoader implements SimulatorLoader {
private void loadSimulator(YAPIONObject simulatorObject, Simulator simulator) { private void loadSimulator(YAPIONObject simulatorObject, Simulator simulator) {
simulator.setMaterial(Material.valueOf(simulatorObject.getPlainValue("material"))); simulator.setMaterial(Material.valueOf(simulatorObject.getPlainValue("material")));
simulator.setAutoTrace(simulatorObject.getPlainValue("autoTrace")); simulator.setAutoTrace(simulatorObject.getPlainValue("autoTrace"));
simulator.setAutoTestblock(simulatorObject.getPlainValueOrDefault("autoTestblock", false));
YAPIONArray groups = simulatorObject.getArray("groups"); YAPIONArray groups = simulatorObject.getArray("groups");
groups.streamObject().forEach(groupObject -> { groups.streamObject().forEach(groupObject -> {
@@ -39,7 +39,6 @@ public class SimulatorSaver {
YAPIONObject simulatorObject = new YAPIONObject(); YAPIONObject simulatorObject = new YAPIONObject();
simulatorObject.add("material", simulator.getMaterial().name()); simulatorObject.add("material", simulator.getMaterial().name());
simulatorObject.add("autoTrace", simulator.isAutoTrace()); simulatorObject.add("autoTrace", simulator.isAutoTrace());
simulatorObject.add("autoTestblock", simulator.isAutoTestblock());
YAPIONArray groups = new YAPIONArray(); YAPIONArray groups = new YAPIONArray();
simulator.getGroups().forEach(group -> { simulator.getGroups().forEach(group -> {
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.slaves.laufbau;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.shared.Pair; import de.steamwar.bausystem.shared.Pair;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SWListInv;
import org.bukkit.Material; import org.bukkit.Material;
@@ -60,7 +59,7 @@ public class LaufbauSettings {
open(); open();
return; return;
} }
if (clickType.isLeftClick()) { if (clickType.isCreativeAction()) {
open(entry.getKey()); open(entry.getKey());
return; return;
} }
@@ -92,7 +91,7 @@ public class LaufbauSettings {
}); });
inv.setItem(49, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_GUI_BACK", p), clickType -> { inv.setItem(49, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_GUI_BACK", p), clickType -> {
open(); open();
}).setCustomModelData(CMDs.BACK)); }));
inv.open(); inv.open();
} }
@@ -25,7 +25,6 @@ import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState; import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockTypes; import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.utils.WorldEditUtils; import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.core.Core;
import lombok.Getter; import lombok.Getter;
import lombok.SneakyThrows; import lombok.SneakyThrows;
import org.bukkit.Location; import org.bukkit.Location;
@@ -57,7 +56,7 @@ public class Panzern {
private BaseBlock blockType; private BaseBlock blockType;
private BaseBlock slabType; private BaseBlock slabType;
private static final BaseBlock jukeboxType = (Core.getVersion() > 19 ? BlockTypes.get("lodestone"): BlockTypes.get("jukebox")).getDefaultState().toBaseBlock(); private static final BaseBlock jukeboxType = BlockTypes.JUKEBOX.getDefaultState().toBaseBlock();
private static final BaseBlock cobwebType = BlockTypes.COBWEB.getDefaultState().toBaseBlock(); private static final BaseBlock cobwebType = BlockTypes.COBWEB.getDefaultState().toBaseBlock();
private static final BaseBlock airType = BlockTypes.AIR.getDefaultState().toBaseBlock(); private static final BaseBlock airType = BlockTypes.AIR.getDefaultState().toBaseBlock();
@@ -19,8 +19,8 @@
package de.steamwar.bausystem.features.smartplace; package de.steamwar.bausystem.features.smartplace;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection; import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.configplayer.Config; import de.steamwar.bausystem.configplayer.Config;
@@ -57,7 +57,6 @@ public class SmartPlaceListener implements Listener {
static { static {
World world = Bukkit.getWorlds().get(0); World world = Bukkit.getWorlds().get(0);
Block block = world.getBlockAt(0, 0, 0); Block block = world.getBlockAt(0, 0, 0);
block.setType(Material.AIR);
BlockState state = block.getState(); BlockState state = block.getState();
for (Material material : Material.values()) { for (Material material : Material.values()) {
if (material.isLegacy()) continue; if (material.isLegacy()) continue;
@@ -69,7 +68,6 @@ public class SmartPlaceListener implements Listener {
} else if (blockData instanceof Stairs) { } else if (blockData instanceof Stairs) {
CONTAINERS.add(material); CONTAINERS.add(material);
} }
state.update(true, false);
} }
CONTAINERS.add(Material.GRINDSTONE); CONTAINERS.add(Material.GRINDSTONE);
CONTAINERS.remove(Material.COMPARATOR); CONTAINERS.remove(Material.COMPARATOR);
@@ -225,7 +223,7 @@ public class SmartPlaceListener implements Listener {
Block block = event.getBlock().getRelative(BlockFace.DOWN); Block block = event.getBlock().getRelative(BlockFace.DOWN);
BlockState old = block.getState(); BlockState old = block.getState();
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> { Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
block.setType(Material.GLASS, true); block.setType(Material.GLASS);
old.update(true, false); old.update(true, false);
}, 1); }, 1);
} }
@@ -1,23 +1,23 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2020 SteamWar.de-Serverteam * Copyright (C) 2023 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by * it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details. * GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.utils.tps; package de.steamwar.bausystem.features.tpslimit;
import de.steamwar.Reflection; import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
@@ -1,20 +1,20 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2020 SteamWar.de-Serverteam * Copyright (C) 2023 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by * it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details. * GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.tpslimit; package de.steamwar.bausystem.features.tpslimit;
@@ -42,16 +42,16 @@ public class TPSCommand extends SWCommand {
public void genericCommand(Player p, String... args) { public void genericCommand(Player p, String... args) {
BauSystem.MESSAGE.sendPrefixless("OTHER_TPS_HEAD", p); BauSystem.MESSAGE.sendPrefixless("OTHER_TPS_HEAD", p);
BauSystem.MESSAGE.sendPrefixless("OTHER_TPS_MESSAGE", p, BauSystem.MESSAGE.sendPrefixless("OTHER_TPS_MESSAGE", p,
TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.ONE_SECOND), TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_SECOND),
TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.TEN_SECONDS), TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_SECONDS),
TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.ONE_MINUTE), TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_MINUTE),
TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.FIVE_MINUTES), TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES),
TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.TEN_MINUTES) TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)
); );
} }
@Register @Register
public void genericCommand(Player p, TPSWatcher.TPSType type) { public void genericCommand(Player p, TPSWatcher.TPSType type) {
BauSystem.MESSAGE.sendPrefixless("OTHER_TPS_SINGLE", p, TPSWatcher.getTPSUnlimited(type)); BauSystem.MESSAGE.sendPrefixless("OTHER_TPS_SINGLE", p, tpsSystem.getTPS(type));
} }
} }
@@ -1,23 +1,23 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2020 SteamWar.de-Serverteam * Copyright (C) 2023 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by * it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details. * GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.utils.tps; package de.steamwar.bausystem.features.tpslimit;
import de.steamwar.Reflection; import de.steamwar.Reflection;
import lombok.Getter; import lombok.Getter;
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.utils.tps; package de.steamwar.bausystem.features.tpslimit;
import de.steamwar.Reflection; import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
@@ -27,17 +27,18 @@ import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickEndEvent; import de.steamwar.bausystem.utils.TickEndEvent;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar; import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService; import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.command.AbstractSWCommand; import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.core.TPSWarpUtils;
import de.steamwar.core.TPSWatcher; import de.steamwar.core.TPSWatcher;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import lombok.Getter;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.boss.BarColor; import org.bukkit.boss.BarColor;
@@ -52,61 +53,94 @@ import java.util.Arrays;
@Linked @Linked
public class TPSSystem implements Listener { public class TPSSystem implements Listener {
@Getter
private double currentTPSLimit = 20;
public double getTPS(TPSWatcher.TPSType tpsType) {
return TPSWatcher.getTPSUnlimited(tpsType);
}
public TPSSystem() { public TPSSystem() {
if (TickManager.impl.canFreeze()) { if (TPSFreezeUtils.isCanFreeze()) {
new TPSFreezeCommand(); new TPSFreezeCommand();
new TickFreezeCommand(); new TickFreezeCommand();
new TickStepCommand(); new TickStepCommand();
} }
new TPSLimitCommand(); new TPSLimitCommand();
new TickLimitCommand(); new TickLimitCommand();
if (Core.getVersion() >= 15) { if (Core.getVersion() >= 15 && Core.getVersion() <= 20) { // If 1.21 support is not directly present
new TPSWarpCommand(); new TPSWarpCommand();
new TickWarpCommand(); new TickWarpCommand();
if (TickManager.impl.canFreeze()) { if (TPSFreezeUtils.isCanFreeze()) {
new TickWarpingCommand(); new TickWarpingCommand();
} }
} }
if (Core.getVersion() >= 21) {
new Tick21Command();
}
new TPSDefaultCommand(); new TPSDefaultCommand();
new TickDefaultCommand(); new TickDefaultCommand();
new TPSBaseCommand(); new TPSBaseCommand();
new TickBaseCommand(); new TickBaseCommand();
Bukkit.getPluginManager().registerEvents(TickManager.impl, BauSystem.getInstance());
} }
@EventHandler private void setTPS(double tps) {
public void onTickEnd(TickEndEvent event) { if (currentlyStepping) {
bossbar(); currentlyStepping = false;
}
private void bossbar() {
if ((TickManager.impl.isStepping() || TickManager.impl.isSprinting()) && TickManager.impl.getRemainingTicks() > 0) {
Bukkit.getOnlinePlayers().forEach(player -> {
BauSystemBossbar bossbar = BossBarService.instance.get(player, GlobalRegion.getInstance(), "TickStep");
bossbar.setColor(BarColor.YELLOW);
bossbar.setTitle(BauSystem.MESSAGE.parse("TICK_BOSSBAR", player, TickManager.impl.getDoneTicks(), TickManager.impl.getTotalTicks()));
bossbar.setProgress(TickManager.impl.getDoneTicks() / (double) TickManager.impl.getTotalTicks());
});
} else {
Bukkit.getOnlinePlayers().forEach(player -> { Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, GlobalRegion.getInstance(), "TickStep"); BossBarService.instance.remove(player, GlobalRegion.getInstance(), "TickStep");
}); });
} }
} TPSWarpUtils.warp(tps);
if (currentTPSLimit == 0 && tps != 0) {
TPSFreezeUtils.unfreeze();
}
currentTPSLimit = tps;
if (tps == 0) {
TPSLimitUtils.unlimit();
TPSFreezeUtils.freeze();
} else if (tps < 20.0) {
TPSLimitUtils.limit(tps);
} else if (tps >= 20) {
TPSLimitUtils.unlimit();
}
public static void sendTickRateChange() {
Bukkit.getOnlinePlayers().forEach(player -> { Bukkit.getOnlinePlayers().forEach(player -> {
if (TickManager.impl.isFrozen()) { if (currentTPSLimit == 0) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_FROZEN", player)); SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_FROZEN", player));
} else { } else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_SET", player, TickManager.impl.getTickRate())); SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_SET", player, currentTPSLimit));
} }
}); });
} }
private boolean currentlyStepping = false;
private double currentLimit;
private int stepsTotal;
private int stepsLeft;
private void setSkip(int steps, double tpsLimitToUse) {
currentLimit = tpsLimitToUse == 20 ? 0 : currentTPSLimit;
setTPS(tpsLimitToUse);
stepsLeft = steps;
stepsTotal = steps;
currentlyStepping = true;
}
@EventHandler
public void onTickEnd(TickEndEvent event) {
if (!currentlyStepping) return;
if (stepsTotal > 1) {
Bukkit.getOnlinePlayers().forEach(player -> {
BauSystemBossbar bossbar = BossBarService.instance.get(player, GlobalRegion.getInstance(), "TickStep");
bossbar.setColor(BarColor.YELLOW);
bossbar.setTitle(BauSystem.MESSAGE.parse("TICK_BOSSBAR", player, (stepsTotal - stepsLeft), stepsTotal));
bossbar.setProgress((stepsTotal - stepsLeft) / (double) stepsTotal);
});
}
stepsLeft--;
if (stepsLeft <= 0) {
setTPS(currentLimit);
}
}
private class TPSBaseCommand extends SWCommand { private class TPSBaseCommand extends SWCommand {
private TPSBaseCommand() { private TPSBaseCommand() {
@@ -125,8 +159,7 @@ public class TPSSystem implements Listener {
@Register(value = "0", description = "TPSLIMIT_FREEZE_HELP") @Register(value = "0", description = "TPSLIMIT_FREEZE_HELP")
public void freeze(@Validator Player player) { public void freeze(@Validator Player player) {
TickManager.impl.setFreeze(true); setTPS(0);
sendTickRateChange();
} }
} }
@@ -138,9 +171,8 @@ public class TPSSystem implements Listener {
} }
@Register(description = "TPSLIMIT_LIMIT_HELP") @Register(description = "TPSLIMIT_LIMIT_HELP")
public void limit(@Validator Player player, @Min(doubleValue = 0.5) @Max(doubleValue = 20.0) float tpsLimit) { public void limit(@Validator Player player, @Min(doubleValue = 0.5) @Max(doubleValue = 20.0) double tpsLimit) {
TickManager.impl.setTickRate(tpsLimit); setTPS(tpsLimit);
sendTickRateChange();
} }
} }
@@ -152,9 +184,8 @@ public class TPSSystem implements Listener {
} }
@Register(description = "TPSLIMIT_WARP_HELP") @Register(description = "TPSLIMIT_WARP_HELP")
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) float tpsLimit) { public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) double tpsLimit) {
TickManager.impl.setTickRate(tpsLimit); setTPS(tpsLimit);
sendTickRateChange();
} }
} }
@@ -167,13 +198,12 @@ public class TPSSystem implements Listener {
@Register(description = "TPSLIMIT_HELP") @Register(description = "TPSLIMIT_HELP")
public void currentLimit(Player player) { public void currentLimit(Player player) {
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, TickManager.impl.getTickRate()); BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, currentTPSLimit);
} }
@Register(value = "default", description = "TPSLIMIT_DEFAULT_HELP") @Register(value = "default", description = "TPSLIMIT_DEFAULT_HELP")
public void reset(@Validator Player player) { public void reset(@Validator Player player) {
TickManager.impl.setTickRate(20.0F); setTPS(20);
sendTickRateChange();
} }
} }
@@ -195,14 +225,12 @@ public class TPSSystem implements Listener {
@Register(value = {"rate", "0"}, description = "TICK_FREEZE_HELP") @Register(value = {"rate", "0"}, description = "TICK_FREEZE_HELP")
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2") @Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
public void freeze(@Validator Player player) { public void freeze(@Validator Player player) {
TickManager.impl.setFreeze(true); setTPS(0);
sendTickRateChange();
} }
@Register(value = "unfreeze", description = "TICK_UNFREEZE_HELP") @Register(value = "unfreeze", description = "TICK_UNFREEZE_HELP")
public void unfreeze(@Validator Player player) { public void unfreeze(@Validator Player player) {
TickManager.impl.setTickRate(20.0F); setTPS(20);
sendTickRateChange();
} }
} }
@@ -215,9 +243,7 @@ public class TPSSystem implements Listener {
@Register(value = "step", description = "TICK_STEPPING_HELP") @Register(value = "step", description = "TICK_STEPPING_HELP")
public void step(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) { public void step(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) {
TickManager.impl.stepTicks(steps); setSkip(steps, 20);
sendTickRateChange();
bossbar();
} }
} }
@@ -229,9 +255,8 @@ public class TPSSystem implements Listener {
} }
@Register(value = "warp", description = "TICK_WARPING_HELP") @Register(value = "warp", description = "TICK_WARPING_HELP")
public void warp(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) { public void warp(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps, @Min(doubleValue = 20) @OptionalValue("4000") double tps) {
TickManager.impl.sprintTicks(steps); setSkip(steps, tps);
sendTickRateChange();
} }
} }
@@ -243,9 +268,8 @@ public class TPSSystem implements Listener {
} }
@Register(value = "rate", description = "TICK_LIMIT_HELP") @Register(value = "rate", description = "TICK_LIMIT_HELP")
public void limit(@Validator Player player, @Min(doubleValue = 0.5, inclusive = false) @Max(doubleValue = 20.0) float tpsLimit) { public void limit(@Validator Player player, @Min(doubleValue = 0.5, inclusive = false) @Max(doubleValue = 20.0) double tpsLimit) {
TickManager.impl.setTickRate(tpsLimit); setTPS(tpsLimit);
sendTickRateChange();
} }
} }
@@ -257,9 +281,8 @@ public class TPSSystem implements Listener {
} }
@Register(value = "rate", description = "TICK_WARP_HELP") @Register(value = "rate", description = "TICK_WARP_HELP")
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) float tpsLimit) { public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) double tpsLimit) {
TickManager.impl.setTickRate(tpsLimit); setTPS(tpsLimit);
sendTickRateChange();
} }
} }
@@ -272,31 +295,12 @@ public class TPSSystem implements Listener {
@Register(value = "rate", description = "TICK_HELP") @Register(value = "rate", description = "TICK_HELP")
public void currentLimit(Player player) { public void currentLimit(Player player) {
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, TickManager.impl.getTickRate()); BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, currentTPSLimit);
} }
@Register(value = {"rate", "default"}, description = "TICK_DEFAULT_HELP") @Register(value = {"rate", "default"}, description = "TICK_DEFAULT_HELP")
public void reset(@Validator Player player) { public void reset(@Validator Player player) {
TickManager.impl.setTickRate(20.0F); setTPS(20);
sendTickRateChange();
}
}
@AbstractSWCommand.PartOf(TickBaseCommand.class)
private class Tick21Command extends SWCommand {
private Tick21Command() {
super("");
}
@Register(value = "normalclient")
public void smooth(@Validator Player player) {
TickManager.impl.setBlockTpsPacket(true);
}
@Register(value = "slowclient")
public void unsmooth(@Validator Player player) {
TickManager.impl.setBlockTpsPacket(false);
} }
} }
@@ -318,10 +322,7 @@ public class TPSSystem implements Listener {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
boolean isWarping = TickManager.impl.isSprinting(); if (tpsSystem != null && tpsSystem.currentlyStepping) {
boolean isFrozen = TickManager.impl.isFrozen();
if (tpsSystem != null && isWarping) {
long time = System.currentTimeMillis() % 1000; long time = System.currentTimeMillis() % 1000;
if (time < 250) { if (time < 250) {
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: §7•••"; return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: §7•••";
@@ -332,29 +333,29 @@ public class TPSSystem implements Listener {
} else { } else {
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: §7••§e•"; return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: §7••§e•";
} }
} else if (isFrozen) { } else if (TPSFreezeUtils.frozen()) {
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: " + BauSystem.MESSAGE.parse("SCOREBOARD_TPS_FROZEN", p); return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: " + BauSystem.MESSAGE.parse("SCOREBOARD_TPS_FROZEN", p);
} else { } else {
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: " + tpsColor() + TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.ONE_SECOND) + tpsLimit(); return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: " + tpsColor() + tpsSystem.getTPS(TPSWatcher.TPSType.ONE_SECOND) + tpsLimit();
} }
} }
private String tpsColor() { private String tpsColor() {
double tps = TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.ONE_SECOND); double tps = tpsSystem.getTPS(TPSWatcher.TPSType.ONE_SECOND);
if (tps > TickManager.impl.getTickRate() * 0.9) { if (tps > tpsSystem.getCurrentTPSLimit() * 0.9) {
return "§a"; return "§a";
} }
if (tps > TickManager.impl.getTickRate() * 0.5) { if (tps > tpsSystem.getCurrentTPSLimit() * 0.5) {
return "§e"; return "§e";
} }
return "§c"; return "§c";
} }
private String tpsLimit() { private String tpsLimit() {
if (TickManager.impl.getTickRate() == 20) { if (tpsSystem.getCurrentTPSLimit() == 20) {
return ""; return "";
} }
return "§8/§7" + TickManager.impl.getTickRate(); return "§8/§7" + tpsSystem.getCurrentTPSLimit();
} }
} }
@@ -370,7 +371,7 @@ public class TPSSystem implements Listener {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
return new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_LORE", player, TickManager.impl.getTickRate())), false, clickType -> { return new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_LORE", player, tpsSystem.currentTPSLimit)), false, clickType -> {
}).getItemStack(); }).getItemStack();
} }
@@ -22,15 +22,19 @@ package de.steamwar.bausystem.features.tracer;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType; import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.core.Core;
import lombok.AccessLevel; import lombok.AccessLevel;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.Getter; import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.entity.TNTPrimed; import org.bukkit.entity.TNTPrimed;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import java.io.Externalizable;
import java.io.IOException;
import java.io.ObjectInput;
import java.io.ObjectOutput;
import java.util.List; import java.util.List;
import java.util.Optional; import java.util.Optional;
@@ -102,11 +106,7 @@ public class TNTPoint{
List<TNTPoint> history, List<Block> destroyedBlocks) { List<TNTPoint> history, List<Block> destroyedBlocks) {
this.tntId = tntId; this.tntId = tntId;
this.explosion = explosion; this.explosion = explosion;
if (Core.getVersion() > 15) { this.inWater = tnt.isInWater();
this.inWater = tnt.isInWater();
} else {
this.inWater = false;
}
this.afterFirstExplosion = afterFirstExplosion; this.afterFirstExplosion = afterFirstExplosion;
this.ticksSinceStart = ticksSinceStart; this.ticksSinceStart = ticksSinceStart;
fuse = tnt.getFuseTicks(); fuse = tnt.getFuseTicks();
@@ -50,6 +50,12 @@ public class Trace {
@Getter @Getter
private final File recordsSaveFile; private final File recordsSaveFile;
/**
* File the metadata are saved in
*/
@Getter
private final File metadataSaveFile;
/** /**
* Region the trace was recorded in * Region the trace was recorded in
*/ */
@@ -69,7 +75,7 @@ public class Trace {
@Setter @Setter
@Getter @Getter
private int tntIdCount; private int recordsCount;
/** /**
* A map of all REntityServers rendering this trace * A map of all REntityServers rendering this trace
@@ -89,19 +95,21 @@ public class Trace {
this.date = new Date(); this.date = new Date();
records = new SoftReference<>(recordList); records = new SoftReference<>(recordList);
recordsSaveFile = new File(TraceRepository.tracesFolder, uuid + ".records"); recordsSaveFile = new File(TraceRepository.tracesFolder, uuid + ".records");
metadataSaveFile = new File(TraceRepository.tracesFolder, uuid + ".meta");
} }
/** /**
* Constructor for deserialising a trace from the file system * Constructor for deserialising a trace from the file system
*/ */
@SneakyThrows @SneakyThrows
protected Trace(UUID uuid, Region region, Date date, File recordsFile, int tntIdCount) { protected Trace(UUID uuid, Region region, Date date, File metadataFile, File recordsFile, int recordsCount) {
this.metadataSaveFile = metadataFile;
recordsSaveFile = recordsFile; recordsSaveFile = recordsFile;
this.uuid = uuid; this.uuid = uuid;
this.region = region; this.region = region;
this.date = date; this.date = date;
this.records = new SoftReference<>(null); this.records = new SoftReference<>(null);
this.tntIdCount = tntIdCount; this.recordsCount = recordsCount;
} }
/** /**
@@ -303,7 +311,7 @@ public class Trace {
", region=" + region + ", region=" + region +
", creationTime=" + date + ", creationTime=" + date +
", recordsSaveFile=" + recordsSaveFile.getName() + ", recordsSaveFile=" + recordsSaveFile.getName() +
", tntCount=" + tntIdCount + ", recordCount=" + recordsCount +
", records=" + getRecords() + ", records=" + getRecords() +
'}'; '}';
} }
@@ -57,26 +57,19 @@ public class TraceManager implements Listener {
if (traceFiles == null) if (traceFiles == null)
return; return;
boolean hasMetaFiles = false;
for (File traceFile : traceFiles) { for (File traceFile : traceFiles) {
if (traceFile.getName().contains(".meta")) { if (traceFile.getName().contains(".records"))
hasMetaFiles = true;
}
}
if (hasMetaFiles) {
for (File traceFile : traceFiles) {
traceFile.delete();
}
traceFiles = new File[0];
}
for (File traceFile : traceFiles) {
Trace trace = TraceRepository.readTrace(traceFile);
if (trace == null) {
traceFile.delete();
continue; continue;
if (TraceRepository.getVersion(traceFile) == TraceRepository.SERIALISATION_VERSION) {
add(TraceRepository.readTrace(traceFile));
} else {
String uuid = traceFile.getName().replace(".meta", "");
new File(tracesFolder, uuid + ".records").deleteOnExit();
new File(tracesFolder, uuid + ".meta").deleteOnExit();
} }
add(trace);
} }
} }
@@ -159,6 +152,7 @@ public class TraceManager implements Listener {
if (traceId == null) throw new RuntimeException("Trace not found while trying to remove see (c978eb98-b0b2-4009-91d8-acfa34e2831a)"); if (traceId == null) throw new RuntimeException("Trace not found while trying to remove see (c978eb98-b0b2-4009-91d8-acfa34e2831a)");
traces.remove(traceId); traces.remove(traceId);
trace.hide(); trace.hide();
trace.getMetadataSaveFile().delete();
trace.getRecordsSaveFile().delete(); trace.getRecordsSaveFile().delete();
} }
@@ -178,6 +172,7 @@ public class TraceManager implements Listener {
tracesByRegion.getOrDefault(region, new HashMap<>()) tracesByRegion.getOrDefault(region, new HashMap<>())
.forEach((i, trace) -> { .forEach((i, trace) -> {
if (trace.getRegion() != region) return; if (trace.getRegion() != region) return;
trace.getMetadataSaveFile().delete();
trace.getRecordsSaveFile().delete(); trace.getRecordsSaveFile().delete();
}); });
tracesByRegion.getOrDefault(region, new HashMap<>()).clear(); tracesByRegion.getOrDefault(region, new HashMap<>()).clear();
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils; import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.entity.TNTPrimed; import org.bukkit.entity.TNTPrimed;
@@ -32,6 +31,7 @@ import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent; import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntitySpawnEvent; import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.server.PluginEnableEvent;
import java.util.*; import java.util.*;
import java.util.logging.Level; import java.util.logging.Level;
@@ -40,9 +40,12 @@ import java.util.logging.Logger;
@Linked @Linked
public class TraceRecorder implements Listener { public class TraceRecorder implements Listener {
@LinkedInstance
public static TraceRecorder instance; public static TraceRecorder instance;
{
instance = this;
}
/** /**
* Map for all traces being actively recorded * Map for all traces being actively recorded
*/ */
@@ -99,14 +102,11 @@ public class TraceRecorder implements Listener {
* *
* @param region region to be recorded * @param region region to be recorded
*/ */
public Trace startRecording(Region region) { public void startRecording(Region region) {
if (activeTraces.containsKey(region)) { if (activeTraces.containsKey(region)) return;
return activeTraces.get(region).getTrace();
}
TraceRecordingWrapper wrappedTrace = new TraceRecordingWrapper(region); TraceRecordingWrapper wrappedTrace = new TraceRecordingWrapper(region);
activeTraces.put(region, wrappedTrace); activeTraces.put(region, wrappedTrace);
return wrappedTrace.getTrace();
} }
/** /**
@@ -65,7 +65,7 @@ public class TraceRecordingWrapper {
TraceManager.instance.showPartial(trace, recordsToAdd); TraceManager.instance.showPartial(trace, recordsToAdd);
recordList.addAll(recordsToAdd); recordList.addAll(recordsToAdd);
trace.setTntIdCount((int) recordList.stream().map(TNTPoint::getTntId).distinct().count()); trace.setRecordsCount(recordList.size());
recordsToAdd.clear(); recordsToAdd.clear();
} }
@@ -9,125 +9,95 @@ import org.bukkit.util.Vector;
import java.io.*; import java.io.*;
import java.util.*; import java.util.*;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
public class TraceRepository { public class TraceRepository {
/** /**
* Increment this when changing serialisation format * Increment this when changing serialisation format
*/ */
public static final int SERIALISATION_VERSION = 2; public static final int SERIALISATION_VERSION = 1;
public static final int WRITE_TICK_DATA = 0b00000001;
public static final int EXPLOSION = 0b00000010;
public static final int IN_WATER = 0b00000100;
public static final int AFTER_FIRST_EXPLOSION = 0b00001000;
public static final int DESTROYED_BUILD_AREA = 0b00010000;
public static final int DESTROYED_TEST_BLOCK = 0b00100000;
public static File tracesFolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "traces"); public static File tracesFolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "traces");
@SneakyThrows @SneakyThrows
public static Trace readTrace(File recordsFile) { protected static int getVersion(File metadataFile) {
@Cleanup @Cleanup
ObjectInputStream reader = new ObjectInputStream(new GZIPInputStream(new FileInputStream(recordsFile))); ObjectInputStream reader = new ObjectInputStream(new FileInputStream(metadataFile));
reader.readUTF();
reader.readUTF();
reader.readObject();
try {
int version = reader.readInt();
return version;
} catch (EOFException e) {
return 0;
}
}
@SneakyThrows
public static Trace readTrace(File metadataFile) {
@Cleanup
ObjectInputStream reader = new ObjectInputStream(new FileInputStream(metadataFile));
UUID uuid = UUID.fromString(reader.readUTF()); UUID uuid = UUID.fromString(reader.readUTF());
Region region = Region.getREGION_MAP().get(reader.readUTF()); Region region = Region.getREGION_MAP().get(reader.readUTF());
Date date = (Date) reader.readObject(); Date date = (Date) reader.readObject();
File recordsFile = new File(tracesFolder,uuid + ".records");
int serialisationVersion = reader.readInt(); int serialisationVersion = reader.readInt();
if (serialisationVersion != SERIALISATION_VERSION) { int recordsCount = reader.readInt();
return null;
}
int tntIdCount = reader.readInt();
return new Trace(uuid, region, date, recordsFile, tntIdCount); return new Trace(uuid, region, date, metadataFile, recordsFile, recordsCount);
} }
@SneakyThrows @SneakyThrows
protected static void writeTrace(Trace trace, List<TNTPoint> records) { protected static void writeTrace(Trace trace, List<TNTPoint> records) {
ObjectOutputStream outputStream = new ObjectOutputStream(new GZIPOutputStream(new FileOutputStream(trace.getRecordsSaveFile()))); ObjectOutputStream outputStream = new ObjectOutputStream(new FileOutputStream(trace.getMetadataSaveFile()));
outputStream.writeUTF(trace.getUuid().toString()); outputStream.writeUTF(trace.getUuid().toString());
outputStream.writeUTF(trace.getRegion().getName()); outputStream.writeUTF(trace.getRegion().getName());
outputStream.writeObject(trace.getDate()); outputStream.writeObject(trace.getDate());
outputStream.writeInt(SERIALISATION_VERSION); outputStream.writeInt(SERIALISATION_VERSION);
outputStream.writeInt(records.size());
outputStream.flush();
outputStream.close();
Map<Integer, List<TNTPoint>> pointsByTNTId = new HashMap<>();
records.forEach(tntPoint -> {
pointsByTNTId.computeIfAbsent(tntPoint.getTntId(), integer -> new ArrayList<>()).add(tntPoint);
});
outputStream.writeInt(pointsByTNTId.size()); writeTraceRecords(trace.getRecordsSaveFile(), records);
for (Map.Entry<Integer, List<TNTPoint>> entry : pointsByTNTId.entrySet()) { }
outputStream.writeInt(entry.getKey());
outputStream.writeInt(entry.getValue().size());
for (int i = 0; i < entry.getValue().size(); i++) { @SneakyThrows
TNTPoint current = entry.getValue().get(i); protected static void writeTraceRecords(File recordsFile, List<TNTPoint> records) {
if (i == 0) { DataOutputStream outputStream = new DataOutputStream(new FileOutputStream(recordsFile));
writeTNTPoint(outputStream, current, true); for (TNTPoint record : records) {
continue; outputStream.writeInt(record.getTntId());
} outputStream.writeBoolean(record.isExplosion());
outputStream.writeBoolean(record.isInWater());
TNTPoint last = entry.getValue().get(i - 1); outputStream.writeBoolean(record.isAfterFirstExplosion());
outputStream.writeBoolean(record.isDestroyedBuildArea());
boolean writeTickData = true; outputStream.writeBoolean(record.isDestroyedTestBlock());
if (last.getTicksSinceStart() + 1 == current.getTicksSinceStart() && last.getFuse() - 1 == current.getFuse()) { outputStream.writeLong(record.getTicksSinceStart());
writeTickData = false; outputStream.writeInt(record.getFuse());
} Location location = record.getLocation();
outputStream.writeDouble(location.getX());
writeTNTPoint(outputStream, current, writeTickData); outputStream.writeDouble(location.getY());
} outputStream.writeDouble(location.getZ());
Vector velocity = record.getVelocity();
outputStream.writeDouble(velocity.getX());
outputStream.writeDouble(velocity.getY());
outputStream.writeDouble(velocity.getZ());
} }
outputStream.flush(); outputStream.flush();
outputStream.close(); outputStream.close();
} }
@SneakyThrows @SneakyThrows
private static void writeTNTPoint(ObjectOutputStream outputStream, TNTPoint tntPoint, boolean writeTickData) { protected static TNTPoint readTraceRecord(DataInputStream objectInput) {
byte data = 0;
if (writeTickData) data |= WRITE_TICK_DATA;
if (tntPoint.isExplosion()) data |= EXPLOSION;
if (tntPoint.isInWater()) data |= IN_WATER;
if (tntPoint.isAfterFirstExplosion()) data |= AFTER_FIRST_EXPLOSION;
if (tntPoint.isDestroyedBuildArea()) data |= DESTROYED_BUILD_AREA;
if (tntPoint.isDestroyedTestBlock()) data |= DESTROYED_TEST_BLOCK;
outputStream.write(data);
if (writeTickData) { int tntId = objectInput.readInt();
outputStream.writeLong(tntPoint.getTicksSinceStart()); boolean explosion = objectInput.readBoolean();
outputStream.writeInt(tntPoint.getFuse()); boolean inWater = objectInput.readBoolean();
} boolean afterFirstExplosion = objectInput.readBoolean();
boolean destroyedBuildArea = objectInput.readBoolean();
Location location = tntPoint.getLocation(); boolean destroyedTestBlock = objectInput.readBoolean();
outputStream.writeDouble(location.getX()); long ticksSinceStart = objectInput.readLong();
outputStream.writeDouble(location.getY()); int fuse = objectInput.readInt();
outputStream.writeDouble(location.getZ());
Vector velocity = tntPoint.getVelocity();
outputStream.writeDouble(velocity.getX());
outputStream.writeDouble(velocity.getY());
outputStream.writeDouble(velocity.getZ());
}
@SneakyThrows
protected static TNTPoint readTraceRecord(int tntId, TNTPoint last, ObjectInputStream objectInput) {
int data = objectInput.read();
boolean explosion = (data & EXPLOSION) > 0;
boolean inWater = (data & IN_WATER) > 0;
boolean afterFirstExplosion = (data & AFTER_FIRST_EXPLOSION) > 0;
boolean destroyedBuildArea = (data & DESTROYED_BUILD_AREA) > 0;
boolean destroyedTestBlock = (data & DESTROYED_TEST_BLOCK) > 0;
long ticksSinceStart;
int fuse;
if ((data & WRITE_TICK_DATA) > 0) {
ticksSinceStart = objectInput.readLong();
fuse = objectInput.readInt();
} else {
ticksSinceStart = last.getTicksSinceStart() + 1;
fuse = last.getFuse() - 1;
}
double locX = objectInput.readDouble(); double locX = objectInput.readDouble();
double locY = objectInput.readDouble(); double locY = objectInput.readDouble();
@@ -146,29 +116,21 @@ public class TraceRepository {
protected static List<TNTPoint> readTraceRecords(Trace trace) { protected static List<TNTPoint> readTraceRecords(Trace trace) {
File recordsFile = trace.getRecordsSaveFile(); File recordsFile = trace.getRecordsSaveFile();
@Cleanup @Cleanup
ObjectInputStream inputStream = new ObjectInputStream(new GZIPInputStream(new FileInputStream(recordsFile))); DataInputStream inputStream = new DataInputStream(new FileInputStream(recordsFile));
inputStream.readUTF();
inputStream.readUTF();
inputStream.readObject();
inputStream.readInt();
inputStream.readInt();
List<TNTPoint> records = new ArrayList<>(); List<TNTPoint> records = new ArrayList<>();
Map<Integer, List<TNTPoint>> histories = new HashMap<>(); for (int i = 0; i < trace.getRecordsCount(); i++) {
for (int i = 0; i < trace.getTntIdCount(); i++) { records.add(readTraceRecord(inputStream));
int tntId = inputStream.readInt();
int size = inputStream.readInt();
List<TNTPoint> points = histories.computeIfAbsent(tntId, id -> new ArrayList<>());
TNTPoint last = null;
for (int j = 0; j < size; j++) {
TNTPoint point = readTraceRecord(tntId, last, inputStream);
point.setHistory(points);
points.add(point);
last = point;
records.add(point);
}
} }
Map<Integer, List<TNTPoint>> histories = new HashMap<>();
for (TNTPoint record : records) {
int tntId = record.getTntId();
List<TNTPoint> history = histories.computeIfAbsent(tntId, id -> new ArrayList<>());
history.add(record);
record.setHistory(history);
}
return records; return records;
} }
} }
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.tracer.rendering; package de.steamwar.bausystem.features.tracer.rendering;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.tracer.TNTPoint; import de.steamwar.bausystem.features.tracer.TNTPoint;
import de.steamwar.bausystem.features.tracer.Trace; import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceManager; import de.steamwar.bausystem.features.tracer.TraceManager;
@@ -31,13 +30,10 @@ import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import yapion.hierarchy.types.YAPIONValue;
import java.util.List; import java.util.List;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import static de.steamwar.bausystem.features.util.TNTClickListener.TNT_CLICK_DETAILS;
/** /**
* Wrapper for the rendering of a record bundle * Wrapper for the rendering of a record bundle
*/ */
@@ -70,7 +66,6 @@ public class TraceEntity extends RFallingBlockEntity {
* @param player the player the message should be printed for * @param player the player the message should be printed for
*/ */
public void printIntoChat(Player player) { public void printIntoChat(Player player) {
if (!Config.getInstance().get(player).getOrSetDefault(TNT_CLICK_DETAILS, new YAPIONValue<>(true)).asBoolean().orElse(true)) return;
TNTPoint representative = records.get(0); TNTPoint representative = records.get(0);
BauSystem.MESSAGE.sendPrefixless("TNT_CLICK_HEADER", player); BauSystem.MESSAGE.sendPrefixless("TNT_CLICK_HEADER", player);
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.shared.EnumDisplay;
import de.steamwar.command.PreviousArguments; import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper; import de.steamwar.command.TypeMapper;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
@@ -203,9 +202,9 @@ public class MaterialCommand extends SWCommand implements Listener {
private void searchGUI(Player p) { private void searchGUI(Player p) {
SWInventory swInventory = new SWInventory(p, 54, BauSystem.MESSAGE.parse("MATERIAL_SEARCH", p)); SWInventory swInventory = new SWInventory(p, 54, BauSystem.MESSAGE.parse("MATERIAL_SEARCH", p));
Search search = searchMap.get(p); Search search = searchMap.get(p);
swInventory.setItem(0, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("MATERIAL_BACK", p), clickType -> { swInventory.setItem(45, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("MATERIAL_BACK", p), clickType -> {
materialGUI(p); materialGUI(p);
}).setCustomModelData(CMDs.BACK)); }));
swInventory.setItem(10, new SWItem(Material.NAME_TAG, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_NAME", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.name), clickType -> { swInventory.setItem(10, new SWItem(Material.NAME_TAG, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_NAME", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.name), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(p, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_NAME", p), search.name); SWAnvilInv swAnvilInv = new SWAnvilInv(p, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_NAME", p), search.name);
swAnvilInv.setCallback(s -> { swAnvilInv.setCallback(s -> {
@@ -42,15 +42,6 @@ public class SkullCommand extends SWCommand {
super("skull", "head"); super("skull", "head");
} }
@Register
public void giveCommand(@Validator Player p) {
if (p.getName().startsWith(".")) {
BauSystem.MESSAGE.send("SKULL_INVALID", p);
return;
}
giveCommand(p, p.getName());
}
@Register(description = "SKULL_HELP") @Register(description = "SKULL_HELP")
public void giveCommand(@Validator Player p, @Mapper("player") @ErrorMessage("SKULL_INVALID") String skull) { public void giveCommand(@Validator Player p, @Mapper("player") @ErrorMessage("SKULL_INVALID") String skull) {
ItemStack is = SWItem.getPlayerSkull(skull).getItemStack(); ItemStack is = SWItem.getPlayerSkull(skull).getItemStack();
@@ -72,7 +63,7 @@ public class SkullCommand extends SWCommand {
@Override @Override
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) { public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
return Bukkit.getOnlinePlayers().stream().map(Player::getName).filter(s1 -> !s1.startsWith(".")).collect(Collectors.toList()); return Bukkit.getOnlinePlayers().stream().map(Player::getName).filter(s1 -> !s1.endsWith("⍇")).collect(Collectors.toList());
} }
}; };
} }
@@ -21,46 +21,22 @@ package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed; import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEntityEvent; import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.inventory.EquipmentSlot; import org.bukkit.inventory.EquipmentSlot;
import yapion.hierarchy.types.YAPIONObject;
import yapion.hierarchy.types.YAPIONValue;
@Linked @Linked
public class TNTClickListener extends SWCommand implements Listener { public class TNTClickListener implements Listener {
public static final String TNT_CLICK_DETAILS = "tnt_click_details";
public TNTClickListener() {
super("tntdetails");
}
@Register(description = "TNT_DETAILS_COMMAND")
public void toggle(Player player) {
YAPIONObject yapionObject = Config.getInstance().get(player);
if (yapionObject.getOrSetDefault(TNT_CLICK_DETAILS, new YAPIONValue<>(true)).asBoolean().orElse(true)) {
yapionObject.put(TNT_CLICK_DETAILS, false);
BauSystem.MESSAGE.send("TNT_DETAILS_OFF", player);
} else {
yapionObject.put(TNT_CLICK_DETAILS, true);
BauSystem.MESSAGE.send("TNT_DETAILS_ON", player);
}
}
@EventHandler @EventHandler
public void onPlayerInteractEntity(PlayerInteractEntityEvent event) { public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return; if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (event.getHand() != EquipmentSlot.HAND) return; if (event.getHand() != EquipmentSlot.HAND) return;
if (!Config.getInstance().get(event.getPlayer()).getOrSetDefault(TNT_CLICK_DETAILS, new YAPIONValue<>(true)).asBoolean().orElse(true)) return;
Entity entity = event.getRightClicked(); Entity entity = event.getRightClicked();
if (event.getRightClicked() instanceof TNTPrimed) { if (event.getRightClicked() instanceof TNTPrimed) {
@@ -36,7 +36,7 @@ public class Warp {
public static void enable() { public static void enable() {
Warp worldSpawn = new Warp("WorldSpawn"); Warp worldSpawn = new Warp("WorldSpawn");
worldSpawn.setLocation(Bukkit.getWorlds().get(0).getSpawnLocation().clone().add(0.5, Core.getVersion() >= 20 ? 124 : 1, 0.5)); worldSpawn.setLocation(Bukkit.getWorlds().get(0).getSpawnLocation().clone().add(0.5, Core.getVersion() == 20 ? 124 : 1, 0.5));
worldSpawn.setMat(Material.NETHER_STAR); worldSpawn.setMat(Material.NETHER_STAR);
warpMap.put("WorldSpawn", worldSpawn); warpMap.put("WorldSpawn", worldSpawn);
} }
@@ -59,7 +59,6 @@ public class BauLockStateScoreboard implements ScoreboardElement {
public enum BauLockState { public enum BauLockState {
NOBODY, NOBODY,
SUPERVISOR,
SERVERTEAM, SERVERTEAM,
TEAM_AND_SERVERTEAM, TEAM_AND_SERVERTEAM,
TEAM, TEAM,
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.world;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.sql.NodeData;
import de.steamwar.sql.SchematicData; import de.steamwar.sql.SchematicData;
import de.steamwar.sql.SchematicNode; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.SteamwarUser;
@@ -66,8 +65,7 @@ public class ClipboardListener implements Listener {
} }
try { try {
NodeData.get(schematic).forEach(NodeData::delete); new SchematicData(schematic).saveFromPlayer(e.getPlayer());
SchematicData.saveFromPlayer(e.getPlayer(), schematic);
} catch (Exception ex) { } catch (Exception ex) {
if (newSchem) { if (newSchem) {
schematic.delete(); schematic.delete();
@@ -179,12 +179,7 @@ public class SpectatorListener implements Listener {
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true) @EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) { public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
if (event.getMessage().startsWith("/schem save") || if (event.getMessage().startsWith("/schem save") || event.getMessage().startsWith("//schem save") || event.getMessage().startsWith("/schematic save") || event.getMessage().startsWith("//schematic save")) {
event.getMessage().startsWith("//schem save") ||
event.getMessage().startsWith("/schematic save") ||
event.getMessage().startsWith("//schematic save") ||
event.getMessage().startsWith("/download") ||
event.getMessage().startsWith("//download")) {
if (!Permission.SUPERVISOR.hasPermission(event.getPlayer())) { if (!Permission.SUPERVISOR.hasPermission(event.getPlayer())) {
event.setCancelled(true); event.setCancelled(true);
event.setMessage("/"); event.setMessage("/");
@@ -73,8 +73,4 @@ public class Point {
public Location toLocation(Player player, double dx, double dy, double dz) { public Location toLocation(Player player, double dx, double dy, double dz) {
return new Location(player.getWorld(), x + dx, y + dy, z + dz, player.getLocation().getYaw(), player.getLocation().getPitch()); return new Location(player.getWorld(), x + dx, y + dy, z + dz, player.getLocation().getYaw(), player.getLocation().getPitch());
} }
public BlockVector3 toBlockVector3() {
return BlockVector3.at(this.x, this.y, this.z);
}
} }
@@ -1,46 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.VersionDependent;
import org.bukkit.event.Listener;
public interface TickManager extends Listener {
TickManager impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
void setTickRate(float tickRate);
float getTickRate();
boolean canFreeze();
void setFreeze(boolean freeze);
boolean isFrozen();
void stepTicks(int ticks);
boolean isStepping();
void sprintTicks(int ticks);
boolean isSprinting();
void setBlockTpsPacket(boolean block);
long getRemainingTicks();
long getDoneTicks();
long getTotalTicks();
}
-419
View File
@@ -1,419 +0,0 @@
# SteamWar.de - Script System
---
<!-- TOC -->
* [SteamWar.de - Script System](#steamwarde---script-system)
* [Einleitung](#einleitung)
* [Nutzung mit einer IDE](#nutzung-mit-einer-ide)
* [Basis-Apis](#basis-apis)
* [SteamWar.de-Api](#steamwarde-api)
* [player](#player)
* [random](#random)
* [region](#region)
* [tnt](#tnt)
* [trace](#trace)
* [server](#server)
* [tps](#tps)
* [storage](#storage)
* [inventory](#inventory)
* [SteamWar.de-Global-Api](#steamwarde-global-api)
* [Commands](#commands)
* [Hotkeys](#hotkeys)
* [Eventtypen](#eventtypen)
* [BlockEvent](#blockevent)
* [InteractEvent](#interactevent)
* [Position](#position)
* [Instabile APIs](#instabile-apis)
* [_worldedit](#worldedit)
* [Beispiele](#beispiele)
* [Hello, World!](#hello-world)
* [Code](#code)
* [Ausgabe](#ausgabe)
* [BauGUI on DoubleSwap](#baugui-on-doubleswap)
* [Code](#code-1)
* [SL Command](#sl-command)
* [Code](#code-2)
* [Paste Hotkey](#paste-hotkey)
* [Code](#code-3)
* [Inventory](#inventory-1)
* [Code](#code-4)
<!-- TOC -->
## Einleitung
Das Script System auf SteamWar.de basiert auf [Lua](https://www.lua.org/docs.html).
Der Code wird einfach in ein Minecraft Buch geschrieben und kann mit einem Links-Klick ausgeführt werden.
## Nutzung mit einer IDE
Im Repository liegen [Lua-Definitionen](sw.def.lua) für [Luanalysis](https://plugins.jetbrains.com/plugin/14698-luanalysis).
Diese können in der IDE genutzt werden, um die APIs zu nutzen.
Einfach die `sw.def.lua` in denselben Ordner wie das Script legen und die IDE sollte die APIs erkennen.
# Basis-Apis
Es werden folgende Standard-Apis zur Verfügung gestellt:
- [`math`](https://www.lua.org/manual/5.4/manual.html#6.7)
- [`string`](https://www.lua.org/manual/5.4/manual.html#6.4)
- [`table`](https://www.lua.org/manual/5.4/manual.html#6.6)
- [`bit32`](https://www.lua.org/manual/5.2/manual.html#6.7)
# SteamWar.de-Api
APIs, die mit einem `_` beginnen sind noch nicht stabil und können sich jederzeit ändern.
Sie sollten daher nicht verwendet werden, da sie sich noch in der Entwicklung befinden.
Diese können auch undokumentierte Funktionen enthalten, die nicht in der Dokumentation aufgeführt sind.
In den Scripten gibt es dazu noch folgende globale Variablen:
- [`player`](#player)
- [`random`](#random)
- [`region`](#region)
- [`server`](#server)
- [`storage`](#storage)
- [`inventory`](#inventory)
- `_worldedit`
Ohne eine Kategorie sind folgende Funktionen verfügbar, die nicht allgemein sind:
| Name | Signature | Beschreibung |
|-----------|-----------------------------------|-------------------------------------------------------------------------------------------------------------------|
| `print` | print(String...) | @see chat(String...) |
| `input` | input(String, Function\<String>) | Fragt den User nach einer Eingabe mit der Nachricht und called die zugehörige Funktion nach dieser |
| `delayed` | delayed(Number, Function\<Void>) | Wartet die angegebene Anzahl an Ticks und führt danach die zugehörige Funktion aus |
| `pos` | pos(Number, Number, Number) | Erstellt aus drei Zahlen eine Position-Table. Die Koordinaten sind unter den Namen `x`, `y` und `z` abgespeichert |
| `exec` | exec(String...) | Führt den angegebenen Befehl als Spieler aus |
| `length` | length(Any): Int | Gibt die Länge des Objekts zurück |
| `join` | length(String, String...): String | Füge die Texte mit den ersten Parameter zusammen |
### player
Das `player`-Modul stellt Funktionen zur Verfügung, die den Spieler betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|------------------|--------------------------------|---------------------------------------------------------------------------------------------------------------------------|
| `name` | name(): String | Gibt den `displayName` des Spielers zurück |
| `chat` | chat(String...) | Sendet den Text in den Chat des Spielers |
| `actionbar` | actionbar(String...) | Sendet den Text in die ActionBar des Spielers |
| `x` | x(Number), x(): Number | Setzt oder gibt die X-Koordinate des Spielers |
| `y` | y(Number), y(): Number | Setzt oder gibt die Y-Koordinate des Spielers |
| `z` | z(Number), z(): Number | Setzt oder gibt die Z-Koordinate des Spielers |
| `yaw` | yaw(Number), yaw(): Number | Setzt oder gibt die Gierung des Spielers |
| `pitch` | pitch(Number), pitch(): Number | Setzt oder gibt die Steigung des Spielers |
| `sneaking` | sneaking(): Boolean | Wahr, wenn der Spieler am Sneaken ist |
| `sprinting` | sprinting(): Boolean | Wahr, wenn der Spieler am Sprinten ist |
| `slot` | slot(Number), slot(): Number | Setzt oder gibt den Slot des gehaltenden Items des Spielers [(Wiki)](https://minecraft.fandom.com/wiki/Slot#Java_Edition) |
| `item` | item(): String | Gibt den Itemtyp der Main-Hand zurück |
| `offHandItem` | offHandItem(): String | Gibt den Itemtyp der Off-Hand zurück |
| `closeInventory` | closeInventory() | Schließe das aktuell geöffnete Inventar des Spielers |
### random
Das `random`-Modul stellt Funktionen zur Verfügung, die Zufallszahlen betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|------------|------------------------------------|-------------------------------------------------------------------------------|
| nextInt | nextInt(): Int | Gibt eine Zufallszahl zurück zwischen Integer.MIN_VALUE und Integer.MAX_VALUE |
| -"- | nextInt(Int): Int | Gibt eine Zufallszahl zurück zischen 0 und dem Argument |
| -"- | nextInt(Int, Int): Int | Gibt eine Zufallszahl zurück zwischen dem ersten und zweiten Argument |
| nextDouble | nextDouble(): Double | Gibt eine Zufallszahl zurück zwischen 0 und 1 |
| -"- | nextDouble(Double): Double | Gibt eine Zufallszahl zurück zwischen 0 und dem Argument |
| -"- | nextDouble(Double, Double): Double | Gibt eine Zufallszahl zurück zwischen ersten und zweiten Argument |
| nextBool | nextBool(): Boolean | Gibt true oder false zurück |
### region
Das `region`-Modul stellt Funktion zur Verfügung, die die Region des Spielers betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|-----------|---------------------|------------------------------------------------------------------------------------------------------------|
| `name` | name(): String | Gibt den Regionsnamen |
| `type` | type(): String | Gibt den Regionstyp |
| `fire` | fire(): Boolean | Gibt den Fire-Modus der Region zurück |
| `freeze` | freeze(): Boolean | Gibt den Freeze-Modus der Region zurück |
| `protect` | protect(): Boolean | Gibt den Protect-Modus der Region zurück |
| `loader` | loader(): String | Gibt den Status des Loaders des Spielers zurück, die Werte sind: `OFF`, `SETUP`, `RUNNING`, `PAUSE`, `END` |
| `get` | get(String): Region | Gibt die Region mit dem Namen zurück. Die Region ist gleich aufgebaut wie das Regions-Modul |
| `list` | list(): Region[] | Gibt alle Region zurück. Die Region ist gleich aufgebaut wie das Regions-Modul |
Es gibt folgende weitere Module:
| Name | Beschreibung |
|---------|-----------------|
| `tnt` | [tnt](#tnt) |
| `trace` | [trace](#trace) |
#### tnt
Das `tnt`-Modul stellt Funktionen zur Verfügung, die den TNT-Modus in der Region des Spielers betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|-------------|----------------------|-------------------------------------------------------------------------------------|
| `mode` | mode(): String | Gibt den Aktuellen TNT-Modus zurück, die werte sind: `ALLOW`, `DENY` oder `ONLY_TB` |
| `enabled` | enabled(): Boolean | Gibt zurück, ob der TNT-Modus in der Region des Spielers aktiviert ist oder nicht |
| `onlyTb` | onlyTb(): Boolean | Gibt zurück, ob der TNT-Modus auf Only-Tb ist |
| `onlyBuild` | onlyBuild(): Boolean | Gibt zurück, ob der TNT-Modus auf Only-Build ist |
#### trace
Das `trace`-Modul stellt Funktionen zur Verfügung, die den Status des Tracers der Region betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|----------|-------------------|--------------------------------------------------------------------------------|
| `active` | active(): Boolean | Gibt zurück, ob der Tracer in der Region des Spielers aktiviert ist oder nicht |
| `auto` | auto(): Boolean | Gibt zurück, ob der Tracer in der Region ein Auto-Tracer ist |
| `status` | status(): String | Gibt den Status des Tracers zurück |
| `time` | time(): String | Gibt die Zeit des Tracers zurück |
## server
Das `server`-Modul stellt Funktionen zur Verfügung, die den Server betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|--------------|-------------------------|---------------------------------------------------------------------|
| `time` | time(): String | Gibt die aktuelle Zeit im Format `HH:mm:ss` zurück |
| `ticks` | ticks(): Number | Gibt die Ticks seit start des Serverstarts zurück |
| `getBlockAt` | getBlockAt(Pos): String | Gibt das Material an der Position zurück |
| `setBlockAt` | setBlockAt(Pos, String) | Setzt das Material an der angegebenen Stelle (z.B. Stein = `STONE`) |
Es gibt folgende weitere Module:
| Name | Beschreibung |
|-------|--------------|
| `tps` | [tps](#tps) |
#### tps
Das `tps`-Modul stellt Funktionen zur Verfügung, die die TPS des Servers betreffen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|--------------|----------------------|-------------------------------------------------------------------|
| `current` | current(): Number | Gibt die aktuelle TPS zurück (Das selbe wie `oneSecound()`) |
| `oneSecond` | oneSecond(): Number | Gibt die durchschnittliche TPS über die letzte Sekunde zurück |
| `tenSecond` | tenSecond(): Number | Gibt die durchschnittliche TPS über die letzte 10 Sekunden zurück |
| `oneMinute` | oneMinute(): Number | Gibt die durchschnittliche TPS über die letzte Minute zurück |
| `fiveMinute` | fiveMinute(): Number | Gibt die durchschnittliche TPS über die letzte 5 Minuten zurück |
| `tenMinute` | tenMinute(): Number | Gibt die durchschnittliche TPS über die letzte 10 Minuten zurück |
| `limit` | limit(): Number | Gibt das TPS-Limit zurück |
## storage
Das `storage`-Modul stellt Funktionen zur Verfügung, mit welchen man Werte speichern kann.
Es gibt folgende Module:
| Name | Beschreibung |
|----------|---------------------|
| `player` | Spieler abhängig |
| `region` | Region des Spielers |
| `global` | Alle Skripte |
Alle Module haben folgende Funktionen:
| Name | Signature | Beschreibung |
|------------|----------------------------|--------------------------------------------------------|
| `get` | get(String): Any | Gibt den Wert des Schlüssels zurück |
| `set` | set(String, Any) | Setzt den Wert des Schlüssels auf den angegebenen Wert |
| `has` | has(String): Boolean | Prüft ob ein Wert vorhanden ist |
| `remove` | remove(String) | Löscht den Schlüssel |
| `accessor` | accessor(String): Accessor | Gibt einen Accessor zurück |
Ein Accessor ist ein Objekt, womit du direkt auf einen Wert zugreifen kannst und es ändern kannst.
Es geht wie folgt:
```lua
keyAccessor = storage.player.accessor("key")
keyAccessor("Hello World") -- Setzt den Wert auf "Hello World"
print(keyAccessor()) -- Gibt den Wert zurück
```
## inventory
Das `inventory`-Modul stellt Funktionen zur Verfügung, um ein Inventar zu öffnen.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|----------|-----------------------------------|-------------------------------------------------------------------|
| `create` | create(String, Number): Inventory | Erstellt ein Inventar mit dem Title und der Anzahl an Zeilen |
Das `Inventory`-Objekt hat folgende Funktionen:
| Name | Signature | Beschreibung |
|-------------------|--------------------------------------------------------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `item` | item(Number, String, String, Function\<String>) | Setze ein Item mit dem Typen des ersten Strings an den Slot (Startet bei 0) mit dem Namen des zweiten Strings mit einem Klick-Handler der den Klick-Typen rein gibt (z.B. `LEFT`, `SHIFT_LEFT`, `RIGHT`, `SHIFT_RIGHT`) |
| -"- | item(Number, String, String, Function\<String>, List<String>) | Füge eine Lore an das Item hinzu |
| -"- | item(Number, String, String, Function\<String>, List<String>, Boolean) | Gebe an, ob das Item enchanted sein soll |
| -"- | item(Number, String, String, Function\<String>, List<String>, Boolean, Number) | Gebe die Anzahl der Items an |
| `setCloseHandler` | setCloseHandler(Function\<Void>) | Gebe einen Handler an, der beim schließen des Inventares ausgeführt wird |
| `open` | open() | Öffne das Inventar |
Siehe auch: [Inventory Beispiel](#inventory-1)
Siehe auch: [Liste an Materials](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html)
```
⚠️⚠️⚠️
Wenn eine Barrier statt des richtigen Items angezeigt wird, dann ist das angegebene Material nicht gültig.
⚠️⚠️⚠️
```
# SteamWar.de-Global-Api
Mit `/script` kann man Script-Bücher global abspeichern. Diese haben dann zugrif auf die `global`-Api.
Die `global`-Api stellt Funktionen zur Verfügung um auf Events, Commands und Hotkeys mit einem Script zu reagieren.
Es gibt folgende Funktionen:
| Name | Signature | Beschreibung |
|-----------|-----------------------------------|-----------------------------------------------------------------------------|
| `event` | event(EventType, Function(Any)) | Registriere einen Event Listener |
| `command` | command(String, Function(Args)) | Registriere einen Befehl |
| `hotkey` | hotkey(String, Function(Boolean)) | Registriere einen Hotkey, the function gets a boolean if the key is pressed |
Es gibt folgende Variablen:
| Name | Beschreibung |
|----------|----------------------------------|
| `events` | Siehe: [Event Type](#eventtypen) |
## Commands
Der Command Handler kriegt eine Liste aller angegeben argumenten. Die Argumente sind vom Typ `String`. Mit dem Wert gespeichert unter `args.alias` oder `args["alias"]` erhältst du, welcher command eingegeben wurde. Wenn ein handler für mehrere Befehle registriert wurde kannst du es hiermit erkennen.
Du kannst `args.hasShortFlag(String)` um herauszufinden ob eine Flag angegeben wurde wie zum Beispiel `-f`. Mit `args.removeShortFlag(String)` kannst du die Flag entfernen und erhältst ob sie angegeben wurde.
## Hotkeys
Hotkeys werden im folgenden Format angegeben: `MODIFIER+KEY`. Bei den Hotkey erstellung ist die Großschreibung egal. Es gibt folgende Modifier:
- `ctrl`
- `shift`
- `alt`
- `meta`
Es können auch mehrere Modifier angegeben werden, z.B. `ctrl+shift+alt+c`. Die Reihenfolge der Modifier und des Keys ist egal.
## Eventtypen
Einige Events sind auch abbrechbar, dazu muss die Funktion `setCancelled()` aufgerufen werden.
| Name | Wenn | Parameter | Abbrechbar |
|---------------------|-----------------------------------------------------|---------------------------------|------------|
| `DoubleSwap` | Beim Doppelten Drücken der Swap-Hands taste | NIL | false |
| `PlaceBlock` | Beim Platzieren von Blöcken | [BlockEvent](#blockevent) | true |
| `BreakBlock` | Beim Zerstören von Blöcken | [BlockEvent](#blockevent) | true |
| `RightClick` | Beim Rechtsklick | [InteractEvent](#interactevent) | true |
| `LeftClick` | Beim Linksklick | [InteractEvent](#interactevent) | true |
| `TNTSpawn` | Wenn ein TNT in der aktuellen Region spawnt | NIL | false |
| `TNTExplode` | Wenn ein TNT in der aktuellen Region explodiert | [Position](#position) | true |
| `TNTExplodeInBuild` | Wenn ein TNT in der aktuellen Bau Region explodiert | [Position](#position) | true |
| `SelfJoin` | Wenn man selbst den Server betritt | NIL | false |
| `SelfLeave` | Wenn man den Server verlässt | NIL | false |
| `DropItem` | Wenn man ein Item droppt | (type: Material) | true |
| `EntityDeath` | Wenn ein Entity stirbt | (type: Entity Type) | false |
### BlockEvent
Das übergebene Objekt an den Handler hat folgende Variablen:
| Name | Beschreibung |
|--------|-----------------------------|
| `x` | Die X-Koordinate des Blocks |
| `y` | Die Y-Koordinate des Blocks |
| `z` | Die Z-Koordinate des Blocks |
| `type` | Das Material des Blocks |
### InteractEvent
Das übergebene Objekt an den Handler hat folgende Variablen:
| Name | Beschreibung |
|------------|-------------------------------------------------------------------------------------------------------------------------------|
| `action` | Die Action die ausgeführt wurde, Mögliche Werte: `RIGHT_CLICK_BLOCK`, `RIGHT_CLICK_AIR`, `LEFT_CLICK_BLOCK`, `LEFT_CLICK_AIR` |
| `hand` | Die Hand die zum ausführen genutzt wird, Mögliche Werte: `HAND`, `OFF_HAND`, `null` |
| `block` | Der Typ des Items mit dem geklickt wurde |
| `hasBlock` | Wahr, wenn auf einen Block geklickt wurde |
Wenn `hasBlock` wahr ist, gibt es folgende Variablen:
| Name | Beschreibung |
|-------------|-----------------------------------------|
| `blockX` | Die X-Koordinate des Blocks |
| `blockY` | Die Y-Koordinate des Blocks |
| `blockZ` | Die Z-Koordinate des Blocks |
| `blockFace` | Die Seite des Blocks die geklickt wurde |
### Position
Die Position ist ein Objekt mit folgenden Variablen:
| Name | Beschreibung |
|------|------------------|
| `x` | Die X-Koordinate |
| `y` | Die Y-Koordinate |
| `z` | Die Z-Koordinate |
# Instabile APIs
Hier sind einige APIs aufgelistet, die nicht stabil sind und sich jederzeit ändern können.
## _worldedit
| Name | Signatur | Beschreibung |
|-------------|-----------------------------------------------------------|-----------------------------------|
| `selection` | selection(Liste\<Pos>), selection(): {min: Pos, max: Pos} | Die aktuelle auswahl des Spielers |
# Beispiele
## Hello, World!
Ein einfaches Hello, World!-Script.
#### Code
```lua
print("Hello, World!")
```
#### Ausgabe
```
Hello, World!
```
## BauGUI on DoubleSwap
Das Standardskript für das Öffnen des BauGUIs
#### Code
```lua
function handler(event)
exec("gui")
end
event(events.DoubleSwap, handler)
```
## SL Command
Ein einfacher Command Redefiner.
#### Code
```lua
function handler(args)
exec("stoplag")
end
command("sl", handler)
```
## Paste Hotkey
Ein Hotkey zum Pasten des Clipboard-Inhalts.
#### Code
```lua
function handler(pressed)
if pressed then
exec("/paste -o")
end
end
hotkey("ctrl+v", handler)
```
## Inventory
Ein Beispiel für ein Inventar.
#### Code
```lua
inv = inventory.create("Test Inv", 3)
inv.item(13, "STONE", "Ich bin ein Stein", function(e) player.chat(e) end, {"Die Lore", "Die Zweite Zeile"}, true)
inv.open()
```
+1 -18
View File
@@ -1,7 +1,7 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2024 SteamWar.de-Serverteam * Copyright (C) 2024 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by * it under the terms of the GNU Affero General Public License as published by
@@ -34,20 +34,3 @@ dependencies {
implementation(project(":BauSystem:BauSystem_20")) implementation(project(":BauSystem:BauSystem_20"))
implementation(project(":BauSystem:BauSystem_21")) implementation(project(":BauSystem:BauSystem_21"))
} }
tasks.register<DevServer>("DevBau20") {
group = "run"
description = "Run a 1.20 Dev Bau"
dependsOn(":SpigotCore:shadowJar")
dependsOn(":BauSystem:shadowJar")
dependsOn(":SchematicSystem:shadowJar")
template = "Bau20"
}
tasks.register<DevServer>("DevBau21") {
group = "run"
description = "Run a 1.21 Dev Bau"
dependsOn(":SpigotCore:shadowJar")
dependsOn(":BauSystem:shadowJar")
template = "Bau21"
}
-87
View File
@@ -1,87 +0,0 @@
-- This file is a part of the SteamWar software.
--
-- Copyright (C) 2025 SteamWar.de-Serverteam
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU Affero General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Affero General Public License for more details.
--
-- You should have received a copy of the GNU Affero General Public License
-- along with this program. If not, see <https://www.gnu.org/licenses/>.
---
--- This serves both as an example and a quick start to the Stewamwar Script Api
---
function hotkeys_freeze(pressed)
if pressed then
exec("/freeze")
end
end
function hotkeys_rgc(pressed)
if pressed then
exec("/rgc")
end
end
function hotkeys_rgp(pressed)
if pressed then
exec("/rgp")
end
end
trace_cycle_counter = 0;
function hotkeys_cycle_trace_view(pressed)
if not pressed then
return
end
trace_cycle = (trace_cycle + 1) % 3
trace_commands = {"trace hide", "trace show", "trace show -e -c"}
exec(trace_commands[trace_cycle + 1])
end
function hotkeys_tick_step(pressed)
if pressed then
exec("tick step")
end
end
function hotkeys_tpslimit(pressed)
if not pressed then
return
end
if tps.limit() == 20 then
exec("tpslimit 200")
else
exec("tpslimit 20")
end
end
function hotkeys_tb(pressed)
if pressed then
exec("tb -e")
end
end
function hotkeys_trace_delete(pressed)
if pressed then
exec("trace delete")
end
end
hotkey("ctrl+g", hotkeys_freeze)
hotkey("ctrl+c", hotkeys_rgc)
hotkey("ctrl+v", hotkeys_rgp)
hotkey("ctrl+x", hotkeys_tick_step)
hotkey("shift+x", hotkeys_cycle_trace_view)
hotkey("ctrl+y", hotkeys_tb)
hotkey("ctrl+alt", hotkeys_trace_delete)
hotkey("ctrl+h", hotkeys_trace_delete)
-432
View File
@@ -1,432 +0,0 @@
-- This file is a part of the SteamWar software.
--
-- Copyright (C) 2021 SteamWar.de-Serverteam
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU Affero General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Affero General Public License for more details.
--
-- You should have received a copy of the GNU Affero General Public License
-- along with this program. If not, see <https://www.gnu.org/licenses/>.
---
--- This file contains the definitions for the SteamWar.de script API.
--- It is used by the IDE to provide code completion and type checking.
--- Created by Chaoscaot
---
inventory = {}
---@param title string
---@param size number
---@return Inventory
function inventory.create(title, size) return nil end
---@alias InventoryClick 'LEFT' | 'SHIFT_LEFT' | 'RIGHT' | 'SHIFT_RIGHT' | 'MIDDLE' | 'NUMBER_KEY'
---@class Inventory
local Inventory = {}
---@overload fun(slot: number, material: string, name: string, handler: fun(click: InventoryClick)): void
---@overload fun(slot: number, material: string, name: string, handler: fun(click: InventoryClick), lore: string[]): void
---@overload fun(slot: number, material: string, name: string, handler: fun(click: InventoryClick), lore: string[], enchanted: boolean): void
---@param slot number
---@param material string
---@param name string
---@param handler fun(click: InventoryClick): void
---@param lore string[]
---@param enchanted boolean
---@param amount number
---@return void
function Inventory.item(slot, material, name, handler, lore, enchanted, amount) end
---@param handler fun(): void
---@return void
function Inventory.setCloseHandler(handler) end
---@return void
function Inventory.open() end
player = {}
---@return string
---Get the name of the player.
function player.name() return "" end
---@return void
function player.chat(...) end
---@return void
---Send a message to the actionbar of the player.
function player.actionbar(...) end
---@overload fun(): number
---@param newX number
function player.x(newX) end
---@overload fun(): number
---@param newY number
function player.y(newY) end
---@overload fun(): number
---@param newZ number
function player.z(newZ) end
---@overload fun(): number
---@param newYaw number
function player.yaw(newYaw) end
---@overload fun(): number
---@param newPitch number
function player.pitch(newPitch) end
---@return boolean
function player.sneaking() return nil end
---@return boolean
function player.sprinting() return nil end
---@overload fun(): number
---@param newSlot number
function player.slot(newSlot) end
---@return string
function player.item() return nil end
---@return string
function player.offHandItem() return nil end
---@return void
function player.closeInventory() end
---@field nextBool fun(): boolean
random = {}
---@overload fun(): number
---@overload fun(bound: number): number
---@param origin number
---@param bound number
---@return number
function random.nextInt(origin, bound) return nil end
---@overload fun(): number
---@overload fun(bound: number): number
---@param origin number
---@param bound number
---@return number
function random.nextDouble(origin, bound) return nil end
---@return boolean
function random.nextBool() return nil end
---@alias RegionType 'wg' | 'mwg' | 'as' | 'ws' | 'ws_inner' | 'ws_rumpf' | 'ws_rahmen' | 'spawn'
---@class iregion
---@field tnt tnt
---@field trace trace
local iregion = {}
---@class region: iregion
region = {}
---@return string
function iregion.name() return nil end
---@return RegionType
function iregion.type() return nil end
---@return boolean
function iregion.fire() return nil end
---@return boolean
function iregion.freeze() return nil end
---@return boolean
function iregion.protect() return nil end
---@return string
function iregion.loader() return nil end
---@return Position
function iregion.copyPoint() return nil end
---@return Position
function iregion.minPointBuild() return nil end
---@return Position
function iregion.maxPointBuild() return nil end
---@return Position
function iregion.minPointBuildExtension() return nil end
---@return Position
function iregion.maxPointBuildExtension() return nil end
---@return Position
function iregion.testblockPoint() return nil end
---@return Position
function iregion.minPointTestblock() return nil end
---@return Position
function iregion.maxPointTestblock() return nil end
---@return Position
function iregion.minPointTestblockExtension() return nil end
---@return Position
function iregion.maxPointTestblockExtension() return nil end
---@alias TNTMode 'ALLOW' | 'DENY' | 'ONLY_TB'
---@class tnt
local tnt = {}
---@return TNTMode
function tnt.mode() return nil end
---@return boolean
function tnt.enabled() return nil end
---@return boolean
function tnt.onlyTb() return nil end
---@return boolean
function tnt.onlyBuild() return nil end
---@param name string
---@return iregion
function region.get(name) return nil end
---@return iregion[]
function region.list() return nil end
---@class tracerLib
tracer = {}
---@class TraceRecord
---@field pos Position
---@field vel Position
---@field ticksSinceStart number
---@field fuse number
---@field isExplosion boolean
---@field isInWater boolean
---@field hasDestroyedBuild boolean
---@field hasDestroyedTestblock boolean
---@class Tracer
---@field getId fun(): string
---@field getRecords fun(): {[number]: {[number]: TraceRecord}}
function tracer.getTraces() return nil end
---@class Position
---@field x number
---@field y number
---@field z number
---@class server
---@field tps tps
server = {}
---@return string
function server.time() return nil end
---@return number
function server.ticks() return nil end
---@param position Position
---@return string
function getBlockAt(position) return nil end
---@param position Position
---@param material string
---@return void
function setBlockAt(position, material) return nil end
---@class tps
local tps = {}
---@return number
function tps.oneSecond() return nil end
---@return number
function tps.tenSecond() return nil end
---@return number
function tps.oneMinute() return nil end
---@return number
function tps.fiveMinute() return nil end
---@return number
function tps.tenMinute() return nil end
---@return number
function tps.current() return nil end
---@return number
function tps.limit() return nil end
---@class storage
---@field global storageLib
---@field player storageLib
---@field region storageLib
storage = {}
---@class storageLib
---Any Primitive, Array or Table will be saved across restarts, everything else will be discarded
local storageLib = {}
---@param key string
---@return any
function storageLib.get(key) return nil end
---@param key string
---@param value any
---@return void
function storageLib.set(key, value) end
---@param key string
---@return boolean
function storageLib.has(key) return nil end
---@param key string
---@return void
function storageLib.remove(key) end
---@param key string
---@return Accessor
function storageLib.accessor(key) return nil end
---@class Accessor
---@overload fun(): any
---@overload fun(value: any)
---@class Selection
---@field max Position
---@field min Position
---@class _worldedit
_worldedit = {}
---@overload fun(pos: Position[]): void
---@return Selection
function _worldedit.selection() return nil end
---@param msg string
---@param callback fun(value: string): void
---@return void
function input(msg, callback) end
---@param ticks number
---@param callback fun(): void
---@return void
function delayed(ticks, callback) end
---@param x number
---@param y number
---@param z number
---@return Position
function pos(x, y, z) return nil end
---@return void
function exec(...) end
---@param obj any
---@return number
function length(obj) return 0 end
---@param separator string
---@param table any[]
---@return string
function join(separator, table) return "" end
---@class EventType
---@class events
---@field DoubleSwap EventType
---@field PlaceBlock EventType
---@field BreakBlock EventType
---@field RightClick EventType
---@field LeftClick EventType
---@field TNTSpawn EventType
---@field TNTExplode EventType
---@field TNTExplodeInBuild EventType
---@field SelfJoin EventType
---@field SelfLeave EventType
---@field DropItem EventType
---@field EntityDeath EventType
events = {}
---@param id EventType
---@param handler fun(params: any): void
---@return void
function event(id, handler) end
---@param command string
---@param handler fun(params: string[]): void
---@return void
function command(command, handler) end
---@param trigger string
---@param handler fun(pressed: boolean): void
---@return void
function hotkey(trigger, handler) end
---@class bossbar
bossbar = {}
---@alias BossBarColor 'PINK' | 'BLUE' | 'RED' | 'GREEN' | 'YELLOW' | 'PURPLE' | 'WHITE'
---@alias BossBarStyle 'SEGMENTED_6' | 'SEGMENTED_10' | 'SEGMENTED_12' | 'SEGMENTED_20' | 'SOLID'
---@alias BossBarFlag 'DARKEN_SKY' | 'PLAY_BOSS_MUSIC' | 'CREATE_FOG'
---@class BossBar
local BossBar = {}
---@param title string
---@param color BossBarColor
---@param style BossBarStyle
---@return BossBar
function bossbar.create(title, color, style) return nil end
---@return string
---@overload fun(title: string): void
function BossBar.title() end
---@return BossBarColor
---@overload fun(color: BossBarColor): void
function BossBar.color() end
---@return BossBarStyle
---@overload fun(style: BossBarStyle): void
function BossBar.style() end
---@return number
---@overload fun(progress: number): void
function BossBar.progress() end
---@return boolean
---@overload fun(visible: boolean): void
function BossBar.visible() end
---@return boolean
---@param flag BossBarFlag
function BossBar.hasFlag(flag) return nil end
---@return void
---@param flag BossBarFlag
function BossBar.addFlag(flag) end
---@return boolean
---@param flag BossBarFlag
function BossBar.removeFlag(flag) return nil end
---@return void
function BossBar.destroy() end
+1 -1
View File
@@ -1,7 +1,7 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2024 SteamWar.de-Serverteam * Copyright (C) 2024 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by * it under the terms of the GNU Affero General Public License as published by
@@ -1,92 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.data;
// Custom Model Data Constants
public interface CMDs {
// Material.ARROW
int BACK = 1;
// Material.DYE (Color 10/8)
int PREVIOUS_PAGE = 1;
// Material.DYE (Color 10/8)
int NEXT_PAGE = 2;
// BauSystem Simulator
interface Simulator {
// Material.BARRIER
int DELETE = 1;
// Material.REPEATER
int SETTINGS = 1;
// Material.ENDER_PEARL and Material.ENDER_EYE
int ENABLED_OR_DISABLED = 1;
// Material.DYE (Color 10/8)
int INCREMENT_OR_DISABLED = 3;
// Material.DYE (Color 1/8)
int DECREMENT_OR_DISABLED = 3;
// Material.LEAD
int JOIN_GROUP = 1;
// Material.ANVIL
int EDIT_ACTIVATION = 1;
// Material.QUARTZ, Material.REDSTONE, Material.GUNPOWDER
int NEW_PHASE = 1;
// Material.CALIBRATED_SCULK_SENSOR
int CREATE_STAB = 1;
// Material.CHEST
int MAKE_GROUP = 1;
}
// Schematic System
interface Schematic {
// Material.LEAD
int BACK = 2;
// Material.BUCKET
int OWN_SCHEMS = 1;
// Material.GLASS
int PUBLIC_SCHEMS = 1;
// Material.CHEST
int NEW_DIR = 2;
// Material.NAME_TAG
int FILTER = 3;
// Material.PAPER, Material.CAULDRON, Material.CLOCK
int SORT_ASCENDING = 3;
// Material.PAPER, Material.CAULDRON, Material.CLOCK
int SORT_DESCENDING = 4;
}
}
@@ -1,25 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.data;
public class SyncCommands {
public static final String RELOAD_PLAYER = "reload_player";
public static final String RELOAD_EVENT = "reload_event";
}
@@ -1,36 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.network.packets.common;
import de.steamwar.network.packets.NetworkPacket;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.ToString;
import java.util.UUID;
@AllArgsConstructor
@Getter
@ToString
public class PlayerSkinRequestPacket extends NetworkPacket {
private static final long serialVersionUID = 277267302555671765L;
private UUID uuid;
}
@@ -1,38 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.network.packets.common;
import de.steamwar.network.packets.NetworkPacket;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.ToString;
import java.util.UUID;
@AllArgsConstructor
@Getter
@ToString
public class PlayerSkinResponsePacket extends NetworkPacket {
private static final long serialVersionUID = 5792855362547625112L;
private UUID uuid;
private String skin;
private String signature;
}
@@ -1,37 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.network.packets.server;
import de.steamwar.network.packets.NetworkPacket;
import lombok.*;
import java.util.UUID;
@EqualsAndHashCode(callSuper = true)
@Getter
@AllArgsConstructor
@NoArgsConstructor
@ToString
public class ClientVersionPacket extends NetworkPacket {
private static final long serialVersionUID = 3686482311704273200L;
private UUID player;
private int version;
}
@@ -1,125 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.sql;
import de.steamwar.sql.internal.Field;
import de.steamwar.sql.internal.SqlTypeMapper;
import de.steamwar.sql.internal.Statement;
import de.steamwar.sql.internal.Table;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.NonNull;
import java.sql.Timestamp;
import java.time.Instant;
@AllArgsConstructor
public class AuditLog {
static {
SqlTypeMapper.nameEnumMapper(AuditLog.Type.class);
}
public static final String SERVER_NAME_VELOCITY = "Velocity";
private static final Table<AuditLog> table = new Table<>(AuditLog.class);
private static final Statement create = table.insertFields(true, "time", "serverName", "serverOwner", "actor", "actionType", "actionText");
@Getter
@Field
private final Timestamp time;
@Getter
@Field
private final String serverName;
@Field(nullable = true)
private final int serverOwner;
@Field
private final int actor;
@Getter
@Field
private final Type actionType;
@Getter
@Field
private final String actionText;
public enum Type {
JOIN,
LEAVE,
COMMAND,
SENSITIVE_COMMAND,
CHAT,
GUI_OPEN,
GUI_CLOSE,
GUI_CLICK,
}
private static void create(String serverName, SteamwarUser serverOwner, SteamwarUser actor, Type actionType, String text) {
create.insertGetKey(Timestamp.from(Instant.now()), serverName, serverOwner, actor, actionType, text);
}
public static void createJoin(@NonNull String jointServerName, SteamwarUser serverOwner, @NonNull SteamwarUser joinedPlayer) {
create(jointServerName, serverOwner, joinedPlayer, Type.JOIN, "");
}
public static void createLeave(@NonNull String leftServerName, SteamwarUser serverOwner, @NonNull SteamwarUser joinedPlayer) {
create(leftServerName, serverOwner, joinedPlayer, Type.LEAVE, "");
}
public static void createCommand(@NonNull String serverName, SteamwarUser serverOwner, SteamwarUser player, @NonNull String command) {
if (player == null) return;
create(serverName, serverOwner, player, Type.COMMAND, command);
}
public static void createSensitiveCommand(@NonNull String serverName, SteamwarUser serverOwner, SteamwarUser player, @NonNull String command) {
if (player == null) return;
create(serverName, serverOwner, player, Type.SENSITIVE_COMMAND, command);
}
public static void createChat(@NonNull String serverName, SteamwarUser serverOwner, @NonNull SteamwarUser chatter, @NonNull String chat) {
create(serverName, serverOwner, chatter, Type.CHAT, chat);
}
public static void createGuiOpen(@NonNull String serverName, SteamwarUser serverOwner, @NonNull SteamwarUser player, @NonNull String guiName) {
create(serverName, serverOwner, player, Type.GUI_OPEN, guiName);
}
public static void createGuiClick(@NonNull String serverName, SteamwarUser serverOwner, @NonNull SteamwarUser player, @NonNull String guiName, @NonNull String clickType, int slot, @NonNull String itemName) {
create(serverName, serverOwner, player, Type.GUI_CLICK, "Gui: " + guiName + "\nSlot: " + slot + "\nClickType: " + clickType + "\nItemName: " + itemName);
}
public static void createGuiClose(@NonNull String serverName, SteamwarUser serverOwner, @NonNull SteamwarUser player, @NonNull String guiName) {
create(serverName, serverOwner, player, Type.GUI_CLOSE, guiName);
}
public SteamwarUser getServerOwner() {
return SteamwarUser.get(serverOwner);
}
public SteamwarUser getActor() {
return SteamwarUser.get(actor);
}
}
@@ -28,7 +28,6 @@ import lombok.Getter;
import java.sql.Timestamp; import java.sql.Timestamp;
import java.util.List; import java.util.List;
import java.util.concurrent.CompletableFuture;
@AllArgsConstructor @AllArgsConstructor
public class CheckedSchematic { public class CheckedSchematic {
@@ -38,14 +37,15 @@ public class CheckedSchematic {
private static final SelectStatement<CheckedSchematic> nodeHistory = new SelectStatement<>(table, "SELECT * FROM CheckedSchematic WHERE NodeId = ? AND DeclineReason != '' AND DeclineReason != 'Prüfvorgang abgebrochen' ORDER BY EndTime DESC"); private static final SelectStatement<CheckedSchematic> nodeHistory = new SelectStatement<>(table, "SELECT * FROM CheckedSchematic WHERE NodeId = ? AND DeclineReason != '' AND DeclineReason != 'Prüfvorgang abgebrochen' ORDER BY EndTime DESC");
private static final Statement insert = table.insertAll(); private static final Statement insert = table.insertAll();
private static final SelectStatement<CheckedSchematic> getUnseen = new SelectStatement<>(table, "SELECT * FROM CheckedSchematic WHERE Seen = 0 AND NodeOwner = ? ORDER BY StartTime DESC"); public static void create(int nodeId, String name, int owner, int validator, Timestamp startTime, Timestamp endTime, String reason){
private static final Statement updateSeen = new Statement("UPDATE CheckedSchematic SET Seen = ? WHERE StartTime = ? AND EndTime = ? AND NodeName = ?"); insert.update(nodeId, owner, name, validator, startTime, endTime, reason);
public static void create(SchematicNode node, int validator, Timestamp startTime, Timestamp endTime, String reason, boolean seen) {
insert.update(node.getId(), node.getOwner(), node.getName(), validator, startTime, endTime, reason, seen, node.getSchemtype().toDB().substring(1));
} }
public static List<CheckedSchematic> getLastDeclinedOfNode(int node) { public static void create(SchematicNode node, int validator, Timestamp startTime, Timestamp endTime, String reason){
create(node.getId(), node.getName(), node.getOwner(), validator, startTime, endTime, reason);
}
public static List<CheckedSchematic> getLastDeclinedOfNode(int node){
return statusOfNode.listSelect(node); return statusOfNode.listSelect(node);
} }
@@ -53,10 +53,6 @@ public class CheckedSchematic {
return nodeHistory.listSelect(node.getId()); return nodeHistory.listSelect(node.getId());
} }
public static List<CheckedSchematic> getUnseen(SteamwarUser owner) {
return getUnseen.listSelect(owner);
}
@Field(nullable = true) @Field(nullable = true)
private final Integer nodeId; private final Integer nodeId;
@Field @Field
@@ -75,12 +71,6 @@ public class CheckedSchematic {
@Getter @Getter
@Field @Field
private final String declineReason; private final String declineReason;
@Getter
@Field
private boolean seen;
@Getter
@Field
private final String nodeType;
public int getNode() { public int getNode() {
return nodeId; return nodeId;
@@ -93,9 +83,4 @@ public class CheckedSchematic {
public int getSchemOwner() { public int getSchemOwner() {
return nodeOwner; return nodeOwner;
} }
public void setSeen(boolean seen) {
this.seen = seen;
updateSeen.update(seen, startTime, endTime, nodeName);
}
} }
@@ -64,7 +64,7 @@ public class Event {
} }
public static Event create(String eventName, Timestamp start, Timestamp end){ public static Event create(String eventName, Timestamp start, Timestamp end){
return get(create.insertGetKey(eventName, start, start, end, 5, false)); return get(create.insertGetKey(eventName, start, start, end, 5, false, false));
} }
public static Event get(int eventID){ public static Event get(int eventID){
@@ -37,18 +37,14 @@ public class EventFight implements Comparable<EventFight> {
private static final Table<EventFight> table = new Table<>(EventFight.class); private static final Table<EventFight> table = new Table<>(EventFight.class);
private static final SelectStatement<EventFight> byId = table.select(Table.PRIMARY); private static final SelectStatement<EventFight> byId = table.select(Table.PRIMARY);
private static final SelectStatement<EventFight> byGroup = new SelectStatement<EventFight>(table, "SELECT * FROM EventFight WHERE GroupID = ? ORDER BY StartTime ASC");
private static final SelectStatement<EventFight> byGroupLast = new SelectStatement<EventFight>(table, "SELECT * FROM EventFight WHERE GroupID = ? ORDER BY StartTime DESC LIMIT 1");
private static final SelectStatement<EventFight> allComing = new SelectStatement<>(table, "SELECT * FROM EventFight WHERE StartTime > now() ORDER BY StartTime ASC"); private static final SelectStatement<EventFight> allComing = new SelectStatement<>(table, "SELECT * FROM EventFight WHERE StartTime > now() ORDER BY StartTime ASC");
private static final SelectStatement<EventFight> event = new SelectStatement<>(table, "SELECT * FROM EventFight WHERE EventID = ? ORDER BY StartTime ASC"); private static final SelectStatement<EventFight> event = new SelectStatement<>(table, "SELECT * FROM EventFight WHERE EventID = ? ORDER BY StartTime ASC");
private static final SelectStatement<EventFight> activeFights = new SelectStatement<>(table, "SELECT * FROM EventFight WHERE Fight IS NOT NULL AND StartTime < now() AND DATEDIFF(StartTime, now()) < 0");
private static final Statement reschedule = table.update(Table.PRIMARY, "StartTime"); private static final Statement reschedule = table.update(Table.PRIMARY, "StartTime");
private static final Statement setResult = table.update(Table.PRIMARY, "Ergebnis"); private static final Statement setResult = table.update(Table.PRIMARY, "Ergebnis");
private static final Statement setFight = table.update(Table.PRIMARY, "Fight"); private static final Statement setFight = table.update(Table.PRIMARY, "Fight");
private static final Statement create = table.insertFields(true, "eventID", "startTime", "spielmodus", "map", "teamBlue", "teamRed", "spectatePort"); private static final Statement create = table.insertFields(true, "eventID", "startTime", "spielmodus", "map", "teamBlue", "teamRed", "spectatePort");
private static final Statement update = table.update(Table.PRIMARY, "startTime", "spielModus", "map", "teamBlue", "teamRed", "spectatePort"); private static final Statement update = table.update(Table.PRIMARY, "startTime", "spielModus", "map", "teamBlue", "teamRed", "spectatePort");
private static final Statement setGroup = table.update(Table.PRIMARY, "GroupID");
private static final Statement delete = table.delete(Table.PRIMARY); private static final Statement delete = table.delete(Table.PRIMARY);
@Getter @Getter
@@ -58,14 +54,6 @@ public class EventFight implements Comparable<EventFight> {
return byId.select(fightID); return byId.select(fightID);
} }
public static List<EventFight> get(EventGroup group) {
return byGroup.listSelect(group.getId());
}
public static Optional<EventFight> getLast(EventGroup group) {
return Optional.ofNullable(byGroupLast.select(group.getId()));
}
public static void loadAllComingFights() { public static void loadAllComingFights() {
fights.clear(); fights.clear();
fights.addAll(allComing.listSelect()); fights.addAll(allComing.listSelect());
@@ -75,19 +63,6 @@ public class EventFight implements Comparable<EventFight> {
return event.listSelect(eventID); return event.listSelect(eventID);
} }
private static List<EventFight> activeFightsCache = null;
public static void clearActiveFightsCache() {
activeFightsCache = null;
}
public static List<EventFight> getActiveFights() {
if (activeFightsCache == null) {
activeFightsCache = activeFights.listSelect();
}
return activeFightsCache;
}
public static EventFight create(int event, Timestamp from, String spielmodus, String map, int blueTeam, int redTeam, Integer spectatePort) { public static EventFight create(int event, Timestamp from, String spielmodus, String map, int blueTeam, int redTeam, Integer spectatePort) {
return get(create.insertGetKey(event, from, spielmodus, map, blueTeam, redTeam, spectatePort)); return get(create.insertGetKey(event, from, spielmodus, map, blueTeam, redTeam, spectatePort));
} }
@@ -100,10 +75,6 @@ public class EventFight implements Comparable<EventFight> {
private final int fightID; private final int fightID;
@Getter @Getter
@Setter @Setter
@Field(nullable = true, def = "null")
private Integer groupId;
@Getter
@Setter
@Field @Field
private Timestamp startTime; private Timestamp startTime;
@Getter @Getter
@@ -127,35 +98,11 @@ public class EventFight implements Comparable<EventFight> {
@Field(nullable = true) @Field(nullable = true)
private Integer spectatePort; private Integer spectatePort;
@Getter @Getter
@Setter
@Field(def = "1")
private int bestOf;
@Getter
@Field(def = "0") @Field(def = "0")
private int ergebnis; private int ergebnis;
@Field(nullable = true) @Field(nullable = true)
private int fight; private int fight;
public Optional<EventGroup> getGroup() {
return Optional.ofNullable(groupId).flatMap(EventGroup::get);
}
public Optional<Team> getWinner() {
if(ergebnis == 0)
return Optional.empty();
return Optional.ofNullable(ergebnis == 1 ? Team.get(teamBlue) : Team.get(teamRed));
}
public Optional<Team> getLosser() {
if(ergebnis == 0)
return Optional.empty();
return Optional.ofNullable(ergebnis == 1 ? Team.get(teamRed) : Team.get(teamBlue));
}
public List<EventRelation> getDependents() {
return EventRelation.getFightRelations(this);
}
public void setErgebnis(int winner) { public void setErgebnis(int winner) {
this.ergebnis = winner; this.ergebnis = winner;
setResult.update(winner, fightID); setResult.update(winner, fightID);
@@ -167,11 +114,6 @@ public class EventFight implements Comparable<EventFight> {
setFight.update(fight, fightID); setFight.update(fight, fightID);
} }
public void setGroup(Integer group) {
setGroup.update(group, fightID);
this.groupId = group;
}
public boolean hasFinished() { public boolean hasFinished() {
return fight != 0 || ergebnis != 0; return fight != 0 || ergebnis != 0;
} }
@@ -1,173 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.sql;
import de.steamwar.sql.internal.*;
import lombok.Getter;
import lombok.Setter;
import java.util.*;
import java.util.stream.Collectors;
import java.util.stream.Stream;
@Getter
@Setter
public class EventGroup {
static {
SqlTypeMapper.ordinalEnumMapper(EventGroupType.class);
}
private static final Table<EventGroup> table = new Table<>(EventGroup.class);
private static final SelectStatement<EventGroup> get = table.select(Table.PRIMARY);
private static final SelectStatement<EventGroup> byEvent = new SelectStatement<>(table, "SELECT * FROM EventGroup WHERE EventID = ?");
private static final Statement insert = table.insertFields(true, "EventID", "Name", "Type");
private static final Statement update = table.update(Table.PRIMARY, "Name", "Type", "PointsPerWin", "PointsPerLoss", "PointsPerDraw");
private static final Statement delete = table.delete(Table.PRIMARY);
public static List<EventGroup> get(Event eventID) {
return byEvent.listSelect(eventID.getEventID());
}
public static EventGroup create(Event event, String name, EventGroupType type) {
int key = insert.insertGetKey(event.getEventID(), name, type);
return EventGroup.get(key).get();
}
public static Optional<EventGroup> get(int id) {
return Optional.ofNullable(get.select(id));
}
@Field(keys = Table.PRIMARY)
private final int id;
@Field(keys = "EVENT_NAME")
private int eventID;
@Field(keys = "EVENT_NAME")
private String name;
@Field
private EventGroupType type;
@Field
private int pointsPerWin;
@Field
private int pointsPerLoss;
@Field
private int pointsPerDraw;
public EventGroup(int id, int eventID, String name, EventGroupType type, int pointsPerWin, int pointsPerLoss, int pointsPerDraw) {
this.id = id;
this.eventID = eventID;
this.name = name;
this.type = type;
this.pointsPerWin = pointsPerWin;
this.pointsPerLoss = pointsPerLoss;
this.pointsPerDraw = pointsPerDraw;
}
private Map<Team, Integer> points;
public List<EventFight> getFights() {
return EventFight.get(this);
}
public Set<Integer> getTeamsId() {
return getFights().stream().flatMap(fight -> Stream.of(fight.getTeamBlue(), fight.getTeamRed()))
.collect(Collectors.toSet());
}
public Set<Team> getTeams() {
return getTeamsId().stream().map(Team::get).collect(Collectors.toSet());
}
public Optional<EventFight> getLastFight() {
return EventFight.getLast(this);
}
public List<EventRelation> getDependents() {
return EventRelation.getGroupRelations(this);
}
public Map<Team, Integer> calculatePoints() {
if (points == null) {
Map<Integer, Integer> p = getTeamsId().stream().collect(Collectors.toMap(team -> team, team -> 0));
for (EventFight fight : getFights()) {
int blueTeamAdd = 0;
int redTeamAdd = 0;
if (!fight.hasFinished()) {
continue;
}
switch (fight.getErgebnis()) {
case 1:
blueTeamAdd += pointsPerWin;
redTeamAdd += pointsPerLoss;
break;
case 2:
blueTeamAdd += pointsPerLoss;
redTeamAdd += pointsPerWin;
break;
case 0:
if (fight.getFightID() != 0) {
blueTeamAdd += pointsPerDraw;
redTeamAdd += pointsPerDraw;
}
break;
}
p.put(fight.getTeamBlue(), p.get(fight.getTeamBlue()) + blueTeamAdd);
p.put(fight.getTeamRed(), p.get(fight.getTeamRed()) + redTeamAdd);
}
points = p.entrySet().stream().collect(Collectors.toMap(integerIntegerEntry -> Team.get(integerIntegerEntry.getKey()), Map.Entry::getValue));
}
return points;
}
public void update(String name, EventGroupType type, int pointsPerWin, int pointsPerLoss, int pointsPerDraw) {
update.update(name, type, pointsPerWin, pointsPerLoss, pointsPerDraw, id);
this.name = name;
this.type = type;
this.pointsPerWin = pointsPerWin;
this.pointsPerLoss = pointsPerLoss;
this.pointsPerDraw = pointsPerDraw;
}
public boolean needsTieBreak() {
return calculatePoints().values().stream().sorted().limit(2).distinct().count() < 2;
}
public void delete() {
delete.update(id);
}
public static enum EventGroupType {
GROUP_STAGE,
ELIMINATION_STAGE
}
}
@@ -1,192 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.sql;
import de.steamwar.sql.internal.*;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.Setter;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.Optional;
@AllArgsConstructor
@Getter
@Setter
public class EventRelation {
static {
SqlTypeMapper.ordinalEnumMapper(FightTeam.class);
SqlTypeMapper.ordinalEnumMapper(FromType.class);
}
private static final Table<EventRelation> table = new Table<>(EventRelation.class);
private static final SelectStatement<EventRelation> get = new SelectStatement<>(table, "SELECT * FROM EventRelation WHERE FromType = ? AND FromId = ?");
private static final SelectStatement<EventRelation> byId = new SelectStatement<>(table, "SELECT * FROM EventRelation WHERE id = ?");
private static final SelectStatement<EventRelation> byEvent = new SelectStatement<>(table, "SELECT ER.* FROM EventRelation ER JOIN EventFight EF ON EF.id = ER.fightId WHERE EF.EventID = ?");
private static final Statement insert = table.insertAll(true);
private static final Statement update = table.update(Table.PRIMARY, "fromType", "fromId", "fromPlace");
private static final Statement updateTeam = table.update(Table.PRIMARY, "fightTeam");
private static final Statement delete = table.delete(Table.PRIMARY);
public static List<EventRelation> get(Event event) {
return byId.listSelect(event.getEventID());
}
public static EventRelation get(int id) {
return byId.select(id);
}
public static List<EventRelation> getFightRelations(EventFight fight) {
return get.listSelect(FromType.FIGHT, fight.getFightID());
}
public static List<EventRelation> getGroupRelations(EventGroup group) {
return get.listSelect(FromType.GROUP, group.getId());
}
public static EventRelation create(EventFight fight, FightTeam fightTeam, FromType fromType, int fromId, int fromPlace) {
int id = insert.insertGetKey(fight.getFightID(), fightTeam, fromType, fromId, fromPlace);
return get(id);
}
@Field(keys = Table.PRIMARY)
private final int id;
@Field
private int fightId;
@Field
private FightTeam fightTeam;
@Field
private FromType fromType;
@Field
private int fromId;
@Field
private int fromPlace;
public EventFight getFight() {
return EventFight.get(fightId);
}
public Optional<EventFight> getFromFight() {
if(fromType == FromType.FIGHT) {
return Optional.of(EventFight.get(fromId));
} else {
return Optional.empty();
}
}
public Optional<EventGroup> getFromGroup() {
if(fromType == FromType.GROUP) {
return EventGroup.get(fromId);
} else {
return Optional.empty();
}
}
public void delete() {
delete.update(id);
}
public void setUpdateTeam(FightTeam team) {
updateTeam.update(id, team);
this.fightTeam = team;
}
public void setFromFight(EventFight fight, int place) {
setFrom(fight.getFightID(), place, FromType.FIGHT);
}
public void setFromGroup(EventGroup group, int place) {
setFrom(group.getId(), place, FromType.GROUP);
}
private void setFrom(int id, int place, FromType type) {
update.update(id, type, id, place);
this.fromType = type;
this.fromId = id;
this.fromPlace = place;
}
public Optional<Team> getAdvancingTeam() {
if (fromType == FromType.FIGHT) {
if (fromPlace == 0) {
return getFromFight().flatMap(EventFight::getWinner);
} else {
return getFromFight().flatMap(EventFight::getLosser);
}
} else if (fromType == FromType.GROUP) {
return getFromGroup().map(EventGroup::calculatePoints)
.flatMap(points -> points.entrySet().stream()
.sorted(Map.Entry.<Team, Integer>comparingByValue().reversed())
.skip(fromPlace)
.findFirst()
.map(Map.Entry::getKey));
} else {
return Optional.empty();
}
}
public boolean apply() {
Optional<Integer> team = getAdvancingTeam().map(Team::getTeamId);
if(!team.isPresent())
return false;
EventFight fight = getFight();
if(fightTeam == FightTeam.RED) {
fight.update(
fight.getStartTime(),
fight.getSpielmodus(),
fight.getMap(),
team.get(),
fight.getTeamBlue(),
fight.getSpectatePort()
);
} else {
fight.update(
fight.getStartTime(),
fight.getSpielmodus(),
fight.getMap(),
fight.getTeamRed(),
team.get(),
fight.getSpectatePort()
);
}
return true;
}
public static enum FightTeam {
RED,
BLUE
}
public static enum FromType {
FIGHT,
GROUP
}
}
+3 -13
View File
@@ -35,10 +35,8 @@ import java.util.stream.Collectors;
public class Fight { public class Fight {
private static final Table<Fight> table = new Table<>(Fight.class); private static final Table<Fight> table = new Table<>(Fight.class);
private static final SelectStatement<Fight> getPage = new SelectStatement<>(table, "SELECT f.*, (b.NodeId IS NULL OR b.Config & 2) AND (r.NodeId IS NULL OR r.Config & 2) AS ReplayAllowed FROM Fight f LEFT OUTER JOIN SchematicNode b ON f.BlueSchem = b.NodeId LEFT OUTER JOIN SchematicNode r ON f.RedSchem = r.NodeId ORDER BY FightID DESC LIMIT ?, ?"); private static final SelectStatement<Fight> getPage = new SelectStatement<>(table, "SELECT f.*, (b.NodeId IS NULL OR b.AllowReplay) AND (r.NodeId IS NULL OR r.AllowReplay) AS ReplayAllowed, (SELECT COUNT(1) FROM Replay WHERE Replay.FightID = f.FightID) as ReplayAvailable FROM Fight f LEFT OUTER JOIN SchematicNode b ON f.BlueSchem = b.NodeId LEFT OUTER JOIN SchematicNode r ON f.RedSchem = r.NodeId ORDER BY FightID DESC LIMIT ?, ?");
private static final SelectStatement<Fight> getById = new SelectStatement<>(table, "SELECT f.*, (b.NodeId IS NULL OR b.Config & 2) AND (r.NodeId IS NULL OR r.Config & 2) AS ReplayAllowed FROM Fight f LEFT OUTER JOIN SchematicNode b ON f.BlueSchem = b.NodeId LEFT OUTER JOIN SchematicNode r ON f.RedSchem = r.NodeId WHERE FightId = ?");
private static final Statement insert = table.insertFields(true, "GameMode", "Server", "StartTime", "Duration", "BlueLeader", "RedLeader", "BlueSchem", "RedSchem", "Win", "WinCondition"); private static final Statement insert = table.insertFields(true, "GameMode", "Server", "StartTime", "Duration", "BlueLeader", "RedLeader", "BlueSchem", "RedSchem", "Win", "WinCondition");
private static final Statement updateReplayAvailable = table.update(Table.PRIMARY, "ReplayAvailable");
public static List<Fight> getPage(int page, int elementsPerPage) { public static List<Fight> getPage(int page, int elementsPerPage) {
List<Fight> fights = getPage.listSelect(page * elementsPerPage, elementsPerPage); List<Fight> fights = getPage.listSelect(page * elementsPerPage, elementsPerPage);
@@ -52,18 +50,10 @@ public class Fight {
return fights; return fights;
} }
public static Fight getById(int fightID) {
return getById.select(fightID);
}
public static int create(String gamemode, String server, Timestamp starttime, int duration, int blueleader, int redleader, Integer blueschem, Integer redschem, int win, String wincondition){ public static int create(String gamemode, String server, Timestamp starttime, int duration, int blueleader, int redleader, Integer blueschem, Integer redschem, int win, String wincondition){
return insert.insertGetKey(gamemode, server, starttime, duration, blueleader, redleader, blueschem, redschem, win, wincondition); return insert.insertGetKey(gamemode, server, starttime, duration, blueleader, redleader, blueschem, redschem, win, wincondition);
} }
public static void markReplayAvailable(int fightID) {
updateReplayAvailable.update(true, fightID);
}
@Getter @Getter
@Field(keys = {Table.PRIMARY}, autoincrement = true) @Field(keys = {Table.PRIMARY}, autoincrement = true)
private final int fightID; private final int fightID;
@@ -90,10 +80,10 @@ public class Fight {
private final int win; private final int win;
@Field @Field
private final String wincondition; private final String wincondition;
@Field
private final boolean replayAvailable;
@Field // Virtual field for easy select @Field // Virtual field for easy select
private final boolean replayAllowed; private final boolean replayAllowed;
@Field // Virtual field for easy select
private final boolean replayAvailable;
@Getter @Getter
private final List<FightPlayer> bluePlayers = new ArrayList<>(); private final List<FightPlayer> bluePlayers = new ArrayList<>();
@@ -23,18 +23,14 @@ import de.steamwar.sql.internal.*;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.Getter; import lombok.Getter;
import javax.swing.plaf.nimbus.State;
import java.io.*; import java.io.*;
import java.sql.PreparedStatement; import java.sql.PreparedStatement;
import java.sql.Timestamp;
import java.time.Instant;
import java.util.List;
import java.util.Optional;
import java.util.zip.GZIPInputStream; import java.util.zip.GZIPInputStream;
@AllArgsConstructor @AllArgsConstructor
@Getter @Getter
public class NodeData { public class NodeData {
static { static {
new SqlTypeMapper<>(PipedInputStream.class, "BLOB", (rs, identifier) -> { throw new SecurityException("PipedInputStream is write only datatype"); }, PreparedStatement::setBinaryStream); new SqlTypeMapper<>(PipedInputStream.class, "BLOB", (rs, identifier) -> { throw new SecurityException("PipedInputStream is write only datatype"); }, PreparedStatement::setBinaryStream);
new SqlTypeMapper<>(ByteArrayInputStream.class, "BLOB", (rs, identifier) -> { throw new SecurityException("ByteArrayInputStream is write only datatype"); }, PreparedStatement::setBinaryStream); new SqlTypeMapper<>(ByteArrayInputStream.class, "BLOB", (rs, identifier) -> { throw new SecurityException("ByteArrayInputStream is write only datatype"); }, PreparedStatement::setBinaryStream);
@@ -45,55 +41,30 @@ public class NodeData {
private static final Table<NodeData> table = new Table<>(NodeData.class); private static final Table<NodeData> table = new Table<>(NodeData.class);
private static final Statement updateDatabase = new Statement("INSERT INTO NodeData(NodeId, NodeFormat, SchemData) VALUES (?, ?, ?)", true); private static final Statement updateDatabase = new Statement("INSERT INTO NodeData(NodeId, NodeFormat, SchemData) VALUES (?, ?, ?) ON DUPLICATE KEY UPDATE NodeFormat = VALUES(NodeFormat), SchemData = VALUES(SchemData)");
private static final Statement selSchemData = new Statement("SELECT SchemData FROM NodeData WHERE NodeId = ? AND CreatedAt = ?"); private static final Statement selSchemData = new Statement("SELECT SchemData FROM NodeData WHERE NodeId = ?");
private static final Statement delete = table.delete(Table.PRIMARY);
private static final SelectStatement<NodeData> get = new SelectStatement<>(table, "SELECT NodeId, CreatedAt, NodeFormat FROM NodeData WHERE NodeId = ? ORDER BY CreatedAt "); private static final SelectStatement<NodeData> get = table.select(Table.PRIMARY);
private static final Statement getRevisions = new Statement("SELECT COUNT(DISTINCT CreatedAt) as CNT FROM NodeData WHERE NodeId = ?");
private static final SelectStatement<NodeData> getLatest = new SelectStatement<>(table, "SELECT NodeId, CreatedAt, NodeFormat FROM NodeData WHERE NodeId = ? ORDER BY CreatedAt DESC LIMIT 1");
public static NodeData getLatest(SchematicNode node) { public static NodeData get(SchematicNode node) {
if (node.isDir()) throw new IllegalArgumentException("Node is dir"); if(node.isDir())
return Optional.ofNullable(getLatest.select(node)).orElseGet(() -> new NodeData(node.getId(), Timestamp.from(Instant.now()), SchematicFormat.MCEDIT)); throw new IllegalArgumentException("Node is a directory");
} return get.select(rs -> {
if(rs.next()) {
public static List<NodeData> get(SchematicNode node) { return new NodeData(node.getId(), SchematicFormat.values()[rs.getInt("NodeFormat")]);
return get.listSelect(node);
}
public static NodeData get(SchematicNode node, int revision) {
return get.listSelect(node).get(revision - 1);
}
public static int getRevisions(SchematicNode node) {
return getRevisions.select(rs -> {
if (rs.next()) {
return rs.getInt("CNT");
} else { } else {
return 0; return new NodeData(node.getId(), SchematicFormat.MCEDIT);
} }
}, node); }, node);
} }
public static void saveFromStream(SchematicNode node, InputStream blob, SchematicFormat format) {
updateDatabase.update(node.getId(), format, blob);
}
@Field(keys = {Table.PRIMARY}) @Field(keys = {Table.PRIMARY})
private final int nodeId; private final int nodeId;
@Field(keys = {Table.PRIMARY})
private Timestamp createdAt;
@Field @Field
private SchematicFormat nodeFormat; private SchematicFormat nodeFormat;
public InputStream schemData() throws IOException { public InputStream schemData() throws IOException {
return schemData(true);
}
public InputStream schemData(boolean decompress) throws IOException {
try { try {
return selSchemData.select(rs -> { return selSchemData.select(rs -> {
rs.next(); rs.next();
@@ -102,27 +73,19 @@ public class NodeData {
if(rs.wasNull() || schemData.available() == 0) { if(rs.wasNull() || schemData.available() == 0) {
throw new SecurityException("SchemData is null"); throw new SecurityException("SchemData is null");
} }
if (decompress) { return new GZIPInputStream(schemData);
return new GZIPInputStream(schemData);
} else {
return schemData;
}
} catch (IOException e) { } catch (IOException e) {
throw new SecurityException("SchemData is wrong", e); throw new SecurityException("SchemData is wrong", e);
} }
}, nodeId, createdAt); }, nodeId);
} catch (Exception e) { } catch (Exception e) {
throw new IOException(e); throw new IOException(e);
} }
} }
@Deprecated
public void saveFromStream(InputStream blob, SchematicFormat newFormat) { public void saveFromStream(InputStream blob, SchematicFormat newFormat) {
saveFromStream(SchematicNode.getSchematicNode(nodeId), blob, newFormat); updateDatabase.update(nodeId, newFormat, blob);
} nodeFormat = newFormat;
public void delete() {
delete.update(nodeId, createdAt);
} }
@AllArgsConstructor @AllArgsConstructor
@@ -1,7 +1,7 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2025 SteamWar.de-Serverteam * Copyright (C) 2021 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by * it under the terms of the GNU Affero General Public License as published by
@@ -35,7 +35,7 @@ import java.time.Instant;
public class NodeDownload { public class NodeDownload {
private static final char[] HEX = new char[]{'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' }; private static final char[] HEX = new char[]{'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' };
private static final String LINK_BASE = "https://api.steamwar.de/download/"; private static final String LINK_BASE = "https://steamwar.de/download.php?schem=";
private static final Table<NodeDownload> table = new Table<>(NodeDownload.class); private static final Table<NodeDownload> table = new Table<>(NodeDownload.class);
private static final Statement insert = table.insertFields("NodeId", "Link"); private static final Statement insert = table.insertFields("NodeId", "Link");
@@ -0,0 +1,74 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.sql;
import de.steamwar.sql.internal.*;
import lombok.AllArgsConstructor;
import lombok.Getter;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.StandardCopyOption;
import java.sql.SQLException;
@AllArgsConstructor
public class Replay {
static {
new SqlTypeMapper<>(File.class, "BLOB", (rs, identifier) -> {
try {
File file = File.createTempFile("replay", ".replay");
file.deleteOnExit();
Files.copy(rs.getBinaryStream(identifier), file.toPath(), StandardCopyOption.REPLACE_EXISTING);
return file;
} catch (IOException e) {
throw new SQLException(e);
}
}, (st, index, value) -> {
try {
st.setBinaryStream(index, new FileInputStream(value));
} catch (FileNotFoundException e) {
throw new SQLException(e);
}
});
}
private static final Table<Replay> table = new Table<>(Replay.class);
private static final SelectStatement<Replay> get = table.select(Table.PRIMARY);
public static final Statement insert = table.insertAll();
public static Replay get(int fightID) {
return get.select(fightID);
}
public static void save(int fightID, File file) {
insert.update(fightID, file);
}
@Field(keys = {Table.PRIMARY})
private final int fightID;
@Getter
@Field
private final File replay;
}
@@ -31,74 +31,50 @@ public class SchematicNode {
static { static {
SchematicType.Normal.name(); // Ensure SchematicType is loaded. SchematicType.Normal.name(); // Ensure SchematicType is loaded.
new SqlTypeMapper<>(SchematicNode.class, null, (rs, identifier) -> { new SqlTypeMapper<>(SchematicNode.class, null, (rs, identifier) -> { throw new SecurityException("SchematicNode cannot be used as type (recursive select)"); }, (st, index, value) -> st.setInt(index, value.nodeId));
throw new SecurityException("SchematicNode cannot be used as type (recursive select)");
}, (st, index, value) -> st.setInt(index, value.nodeId));
} }
private static final Map<Integer, Map<String, List<String>>> TAB_CACHE = new HashMap<>(); private static final Map<Integer, Map<String, List<String>>> TAB_CACHE = new HashMap<>();
public static void clear() { public static void clear() {
TAB_CACHE.clear(); TAB_CACHE.clear();
} }
private static final String nodeSelector = "SELECT NodeId, NodeOwner, NodeOwner AS EffectiveOwner, NodeName, ParentNode, LastUpdate, NodeItem, NodeType, NodeRank, Config FROM SchematicNode "; private static final String nodeSelector = "SELECT NodeId, NodeOwner, NodeOwner AS EffectiveOwner, NodeName, ParentNode, LastUpdate, NodeItem, NodeType, NodeRank, ReplaceColor, AllowReplay FROM SchematicNode ";
private static final Table<SchematicNode> table = new Table<>(SchematicNode.class); private static final Table<SchematicNode> table = new Table<>(SchematicNode.class);
private static final Statement create = table.insertFields(true, "NodeOwner", "NodeName", "ParentNode", "NodeItem", private static final Statement create = table.insertFields(true, "NodeOwner", "NodeName", "ParentNode", "NodeItem", "NodeType");
"NodeType"); private static final Statement update = table.update(Table.PRIMARY, "NodeName", "ParentNode", "NodeItem", "NodeType", "NodeRank", "ReplaceColor", "AllowReplay");
private static final Statement update = table.update(Table.PRIMARY, "NodeName", "ParentNode", "NodeItem",
"NodeType", "NodeRank", "Config");
private static final Statement delete = table.delete(Table.PRIMARY); private static final Statement delete = table.delete(Table.PRIMARY);
private static final SelectStatement<SchematicNode> byId = new SelectStatement<>(table, private static final SelectStatement<SchematicNode> byId = new SelectStatement<>(table, nodeSelector + "WHERE NodeId = ?");
nodeSelector + "WHERE NodeId = ?"); private static final SelectStatement<SchematicNode> byOwnerNameParent = new SelectStatement<>(table, nodeSelector + "WHERE NodeOwner = ? AND NodeName = ? AND ParentNode " + Statement.NULL_SAFE_EQUALS + "?");
private static final SelectStatement<SchematicNode> byOwnerNameParent = new SelectStatement<>(table, private static final SelectStatement<SchematicNode> byParent = new SelectStatement<>(table, nodeSelector + "WHERE ParentNode" + Statement.NULL_SAFE_EQUALS + "? ORDER BY NodeName");
nodeSelector + "WHERE NodeOwner = ? AND NodeName = ? AND ParentNode " + Statement.NULL_SAFE_EQUALS + "?"); private static final SelectStatement<SchematicNode> dirsByParent = new SelectStatement<>(table, nodeSelector + "WHERE ParentNode" + Statement.NULL_SAFE_EQUALS + "? AND NodeType is NULL ORDER BY NodeName");
private static final SelectStatement<SchematicNode> byParent = new SelectStatement<>(table, private static final SelectStatement<SchematicNode> byOwnerType = new SelectStatement<>(table, nodeSelector + "WHERE NodeOwner = ? AND NodeType = ? ORDER BY NodeName");
nodeSelector + "WHERE ParentNode" + Statement.NULL_SAFE_EQUALS + "? ORDER BY NodeName"); private static final SelectStatement<SchematicNode> byType = new SelectStatement<>(table, nodeSelector + "WHERE NodeType = ? ORDER BY NodeName");
private static final SelectStatement<SchematicNode> dirsByParent = new SelectStatement<>(table, nodeSelector private static final SelectStatement<SchematicNode> all = new SelectStatement<>(table, "SELECT * FROM EffectiveSchematicNode WHERE EffectiveOwner = ? ORDER BY NodeName");
+ "WHERE ParentNode" + Statement.NULL_SAFE_EQUALS + "? AND NodeType is NULL ORDER BY NodeName"); private static final SelectStatement<SchematicNode> list = new SelectStatement<>(table, "SELECT SchematicNode.NodeId, NodeOwner, ? AS EffectiveOwner, NodeName, NM.ParentId AS ParentNode, LastUpdate, NodeItem, NodeType, NodeRank, ReplaceColor, AllowReplay FROM SchematicNode INNER JOIN NodeMember NM on SchematicNode.NodeId = NM.NodeId WHERE NM.ParentId " + Statement.NULL_SAFE_EQUALS + "? AND NM.UserId = ? UNION ALL SELECT SchematicNode.NodeId, NodeOwner, ? AS EffectiveOwner, NodeName, ParentNode, LastUpdate, NodeItem, NodeType, NodeRank, ReplaceColor, AllowReplay FROM SchematicNode WHERE (? IS NULL AND ParentNode IS NULL AND NodeOwner = ?) OR (? IS NOT NULL AND ParentNode = ?) ORDER BY NodeName");
private static final SelectStatement<SchematicNode> byOwnerType = new SelectStatement<>(table, private static final SelectStatement<SchematicNode> byParentName = new SelectStatement<>(table, "SELECT SchematicNode.NodeId, NodeOwner, ? AS EffectiveOwner, NodeName, NM.ParentId AS ParentNode, LastUpdate, NodeItem, NodeType, NodeRank, ReplaceColor, AllowReplay FROM SchematicNode INNER JOIN NodeMember NM on SchematicNode.NodeId = NM.NodeId WHERE NM.ParentId " + Statement.NULL_SAFE_EQUALS + "? AND NM.UserId = ? AND SchematicNode.NodeName = ? UNION ALL SELECT SchematicNode.NodeId, NodeOwner, ? AS EffectiveOwner, NodeName, ParentNode, LastUpdate, NodeItem, NodeType, NodeRank, ReplaceColor, AllowReplay FROM SchematicNode WHERE ((? IS NULL AND ParentNode IS NULL AND NodeOwner = ?) OR (? IS NOT NULL AND ParentNode = ?)) AND NodeName = ?");
nodeSelector + "WHERE NodeOwner = ? AND NodeType = ? ORDER BY NodeName"); private static final SelectStatement<SchematicNode> schematicAccessibleForUser = new SelectStatement<>(table, "SELECT COUNT(DISTINCT NodeId) FROM EffectiveSchematicNode WHERE EffectiveOwner = ? AND NodeId = ?");
private static final SelectStatement<SchematicNode> byType = new SelectStatement<>(table, private static final SelectStatement<SchematicNode> accessibleByUserTypeInParent = new SelectStatement<>(table, "WITH RECURSIVE RSASN AS(WITH RECURSIVE RSAN AS (WITH RSANH AS (WITH RECURSIVE RSA AS (SELECT SN.NodeId, NM.ParentId FROM SchematicNode SN LEFT JOIN NodeMember NM on SN.NodeId = NM.NodeId WHERE NM.UserId = ? UNION SELECT SN.NodeId, SN.ParentNode FROM SchematicNode SN INNER JOIN RSA ON RSA.NodeId = SN.ParentNode) SELECT * FROM RSA UNION SELECT NodeId, ParentNode FROM SchematicNode WHERE NodeOwner = ?) SELECT * FROM RSANH UNION SELECT SN.NodeId, SN.ParentNode FROM RSANH JOIN SchematicNode SN ON SN.ParentNode = RSANH.NodeId) SELECT RSAN.NodeId, RSAN.ParentId FROM RSAN JOIN SchematicNode SN ON SN.NodeId = RSAN.NodeId WHERE NodeType = ? UNION SELECT SN.NodeId, SN.ParentNode FROM SchematicNode SN JOIN RSASN ON SN.NodeId = RSASN.ParentId) SELECT SN.*, ? as EffectiveOwner, RSASN.ParentId AS ParentNode FROM RSASN JOIN SchematicNode SN ON SN.NodeId = RSASN.NodeId WHERE RSASN.ParentId" + Statement.NULL_SAFE_EQUALS + "? ORDER BY NodeName");
nodeSelector + "WHERE NodeType = ? ORDER BY NodeName"); private static final SelectStatement<SchematicNode> accessibleByUserType = new SelectStatement<>(table, "WITH RECURSIVE Nodes AS (SELECT NodeId, ParentId as ParentNode FROM NodeMember WHERE UserId = ? UNION SELECT NodeId, ParentNode FROM SchematicNode WHERE NodeOwner = ?), RSN AS ( SELECT NodeId, ParentNode FROM Nodes UNION SELECT SN.NodeId, SN.ParentNode FROM SchematicNode SN, RSN WHERE SN.ParentNode = RSN.NodeId ) SELECT SN.*, ? AS EffectiveOwner FROM RSN INNER JOIN SchematicNode SN ON RSN.NodeId = SN.NodeId WHERE NodeType = ?");
private static final SelectStatement<SchematicNode> all = new SelectStatement<>(table, private static final SelectStatement<SchematicNode> byIdAndUser = new SelectStatement<>(table, "SELECT NodeId, NodeOwner, ? AS EffectiveOwner, NodeName, ParentNode, LastUpdate, NodeItem, NodeType, NodeRank, ReplaceColor, AllowReplay FROM SchematicNode WHERE NodeId = ?");
"WITH RECURSIVE Nodes AS (SELECT NodeId, ParentId as ParentNode FROM NodeMember WHERE UserId = ? UNION SELECT NodeId, ParentNode FROM SchematicNode WHERE NodeOwner = ?), RSN AS ( SELECT NodeId, ParentNode FROM Nodes UNION SELECT SN.NodeId, SN.ParentNode FROM SchematicNode SN, RSN WHERE SN.ParentNode = RSN.NodeId ) SELECT SN.*, ? AS EffectiveOwner FROM RSN INNER JOIN SchematicNode SN ON RSN.NodeId = SN.NodeId"); private static final SelectStatement<SchematicNode> allParentsOfNode = new SelectStatement<>(table, "WITH RECURSIVE R AS (SELECT NodeId, ParentNode FROM EffectiveSchematicNode WHERE NodeId = ? AND EffectiveOwner = ? UNION SELECT E.NodeId, E.ParentNode FROM R, EffectiveSchematicNode E WHERE R.ParentNode = E.NodeId AND E.EffectiveOwner = ?) SELECT SN.NodeId, SN.NodeOwner, ? AS EffectiveOwner, SN.NodeName, R.ParentNode, SN.LastUpdate, SN.NodeItem, SN.NodeType, SN.NodeRank, SN.ReplaceColor, SN.AllowReplay FROM R INNER JOIN SchematicNode SN ON SN.NodeId = R.NodeId");
private static final SelectStatement<SchematicNode> list = new SelectStatement<>(table,
"SELECT SchematicNode.NodeId, NodeOwner, ? AS EffectiveOwner, NodeName, NM.ParentId AS ParentNode, LastUpdate, NodeItem, NodeType, NodeRank, Config FROM SchematicNode INNER JOIN NodeMember NM on SchematicNode.NodeId = NM.NodeId WHERE NM.ParentId "
+ Statement.NULL_SAFE_EQUALS
+ "? AND NM.UserId = ? UNION ALL SELECT SchematicNode.NodeId, NodeOwner, ? AS EffectiveOwner, NodeName, ParentNode, LastUpdate, NodeItem, NodeType, NodeRank, Config FROM SchematicNode WHERE (? IS NULL AND ParentNode IS NULL AND NodeOwner = ?) OR (? IS NOT NULL AND ParentNode = ?) ORDER BY NodeName");
private static final SelectStatement<SchematicNode> byParentName = new SelectStatement<>(table,
"SELECT SchematicNode.NodeId, NodeOwner, ? AS EffectiveOwner, NodeName, NM.ParentId AS ParentNode, LastUpdate, NodeItem, NodeType, NodeRank, Config FROM SchematicNode INNER JOIN NodeMember NM on SchematicNode.NodeId = NM.NodeId WHERE NM.ParentId "
+ Statement.NULL_SAFE_EQUALS
+ "? AND NM.UserId = ? AND SchematicNode.NodeName = ? UNION ALL SELECT SchematicNode.NodeId, NodeOwner, ? AS EffectiveOwner, NodeName, ParentNode, LastUpdate, NodeItem, NodeType, NodeRank, Config FROM SchematicNode WHERE ((? IS NULL AND ParentNode IS NULL AND NodeOwner = ?) OR (? IS NOT NULL AND ParentNode = ?)) AND NodeName = ?");
private static final SelectStatement<SchematicNode> schematicAccessibleForUser = new SelectStatement<>(table,
"WITH RECURSIVE Nodes AS (SELECT NodeId, ParentId as ParentNode FROM NodeMember WHERE UserId = ? UNION SELECT NodeId, ParentNode FROM SchematicNode WHERE NodeOwner = ?), RSN AS ( SELECT NodeId, ParentNode FROM Nodes UNION SELECT SN.NodeId, SN.ParentNode FROM SchematicNode SN, RSN WHERE SN.ParentNode = RSN.NodeId ) SELECT SN.*, ? AS EffectiveOwner FROM RSN INNER JOIN SchematicNode SN ON RSN.NodeId = SN.NodeId WHERE NodeId = ?");
private static final SelectStatement<SchematicNode> accessibleByUserTypeInParent = new SelectStatement<>(table,
"WITH RECURSIVE RSASN AS(WITH RECURSIVE RSAN AS (WITH RSANH AS (WITH RECURSIVE RSA AS (SELECT SN.NodeId, NM.ParentId FROM SchematicNode SN LEFT JOIN NodeMember NM on SN.NodeId = NM.NodeId WHERE NM.UserId = ? UNION SELECT SN.NodeId, SN.ParentNode FROM SchematicNode SN INNER JOIN RSA ON RSA.NodeId = SN.ParentNode) SELECT * FROM RSA UNION SELECT NodeId, ParentNode FROM SchematicNode WHERE NodeOwner = ?) SELECT * FROM RSANH UNION SELECT SN.NodeId, SN.ParentNode FROM RSANH JOIN SchematicNode SN ON SN.ParentNode = RSANH.NodeId) SELECT RSAN.NodeId, RSAN.ParentId FROM RSAN JOIN SchematicNode SN ON SN.NodeId = RSAN.NodeId WHERE NodeType = ? UNION SELECT SN.NodeId, SN.ParentNode FROM SchematicNode SN JOIN RSASN ON SN.NodeId = RSASN.ParentId) SELECT SN.*, ? as EffectiveOwner, RSASN.ParentId AS ParentNode FROM RSASN JOIN SchematicNode SN ON SN.NodeId = RSASN.NodeId WHERE RSASN.ParentId"
+ Statement.NULL_SAFE_EQUALS + "? ORDER BY NodeName");
private static final SelectStatement<SchematicNode> accessibleByUserType = new SelectStatement<>(table,
"WITH RECURSIVE Nodes AS (SELECT NodeId, ParentId as ParentNode FROM NodeMember WHERE UserId = ? UNION SELECT NodeId, ParentNode FROM SchematicNode WHERE NodeOwner = ?), RSN AS ( SELECT NodeId, ParentNode FROM Nodes UNION SELECT SN.NodeId, SN.ParentNode FROM SchematicNode SN, RSN WHERE SN.ParentNode = RSN.NodeId ) SELECT SN.*, ? AS EffectiveOwner FROM RSN INNER JOIN SchematicNode SN ON RSN.NodeId = SN.NodeId WHERE NodeType = ?");
private static final SelectStatement<SchematicNode> byIdAndUser = new SelectStatement<>(table,
"SELECT NodeId, NodeOwner, ? AS EffectiveOwner, NodeName, ParentNode, LastUpdate, NodeItem, NodeType, NodeRank, Config FROM SchematicNode WHERE NodeId = ?");
private static final SelectStatement<SchematicNode> allParentsOfNode = new SelectStatement<>(table,
"WITH RECURSIVE R AS (SELECT NodeId, ParentNode FROM EffectiveSchematicNode WHERE NodeId = ? AND EffectiveOwner = ? UNION SELECT E.NodeId, E.ParentNode FROM R, EffectiveSchematicNode E WHERE R.ParentNode = E.NodeId AND E.EffectiveOwner = ?) SELECT SN.NodeId, SN.NodeOwner, ? AS EffectiveOwner, SN.NodeName, R.ParentNode, SN.LastUpdate, SN.NodeItem, SN.NodeType, SN.NodeRank, SN.ReplaceColor, SN.AllowReplay FROM R INNER JOIN SchematicNode SN ON SN.NodeId = R.NodeId");
static { static {
NodeMember.init(); NodeMember.init();
} }
@Field(keys = { Table.PRIMARY }, autoincrement = true) @Field(keys = {Table.PRIMARY}, autoincrement = true)
private final int nodeId; private final int nodeId;
@Field(keys = { "OwnerNameParent" }) @Field(keys = {"OwnerNameParent"})
private final int nodeOwner; private final int nodeOwner;
@Field(def = "0") @Field(def = "0")
@Getter @Getter
private final int effectiveOwner; private final int effectiveOwner;
@Field(keys = { "OwnerNameParent" }) @Field(keys = {"OwnerNameParent"})
private String nodeName; private String nodeName;
@Field(keys = { "OwnerNameParent" }, nullable = true) @Field(keys = {"OwnerNameParent"}, nullable = true)
private Integer parentNode; private Integer parentNode;
@Field(def = "CURRENT_TIMESTAMP") @Field(def = "CURRENT_TIMESTAMP")
private Timestamp lastUpdate; private Timestamp lastUpdate;
@@ -108,8 +84,10 @@ public class SchematicNode {
private SchematicType nodeType; private SchematicType nodeType;
@Field(def = "0") @Field(def = "0")
private int nodeRank; private int nodeRank;
@Field @Field(def = "1")
private int config; private boolean replaceColor;
@Field(def = "1")
private boolean allowReplay;
private String brCache; private String brCache;
@@ -123,7 +101,9 @@ public class SchematicNode {
String nodeItem, String nodeItem,
SchematicType nodeType, SchematicType nodeType,
int nodeRank, int nodeRank,
int config) { boolean replaceColor,
boolean allowReplay
) {
this.nodeId = nodeId; this.nodeId = nodeId;
this.nodeOwner = nodeOwner; this.nodeOwner = nodeOwner;
this.effectiveOwner = effectiveOwner; this.effectiveOwner = effectiveOwner;
@@ -133,11 +113,12 @@ public class SchematicNode {
this.nodeType = nodeType; this.nodeType = nodeType;
this.lastUpdate = lastUpdate; this.lastUpdate = lastUpdate;
this.nodeRank = nodeRank; this.nodeRank = nodeRank;
this.config = config; this.replaceColor = replaceColor;
this.allowReplay = allowReplay;
} }
public static List<SchematicNode> getAll(SteamwarUser user) { public static List<SchematicNode> getAll(SteamwarUser user) {
return all.listSelect(user, user, user); return all.listSelect(user);
} }
public static Map<Integer, List<SchematicNode>> getAllMap(SteamwarUser user) { public static Map<Integer, List<SchematicNode>> getAllMap(SteamwarUser user) {
@@ -149,8 +130,7 @@ public class SchematicNode {
} }
public static SchematicNode byParentName(SteamwarUser user, Integer schematicId, String name) { public static SchematicNode byParentName(SteamwarUser user, Integer schematicId, String name) {
return byParentName.select(user, schematicId, user, name, user, schematicId, user, schematicId, schematicId, return byParentName.select(user, schematicId, user, name, user, schematicId, user, schematicId, schematicId, name);
name);
} }
public static List<SchematicNode> accessibleByUserType(SteamwarUser user, SchematicType type) { public static List<SchematicNode> accessibleByUserType(SteamwarUser user, SchematicType type) {
@@ -162,11 +142,10 @@ public class SchematicNode {
} }
public static boolean schematicAccessibleForUser(SteamwarUser user, Integer schematicId) { public static boolean schematicAccessibleForUser(SteamwarUser user, Integer schematicId) {
return schematicAccessibleForUser.select(user, user, user, schematicId) != null; return schematicAccessibleForUser.select(user, schematicId) != null;
} }
public static List<SchematicNode> accessibleByUserTypeParent(SteamwarUser user, SchematicType type, public static List<SchematicNode> accessibleByUserTypeParent(SteamwarUser user, SchematicType type, Integer parentId) {
Integer parentId) {
return accessibleByUserTypeInParent.listSelect(user, user, type, user, parentId); return accessibleByUserTypeInParent.listSelect(user, user, type, user, parentId);
} }
@@ -181,8 +160,7 @@ public class SchematicNode {
private static Map<Integer, List<SchematicNode>> map(List<SchematicNode> in) { private static Map<Integer, List<SchematicNode>> map(List<SchematicNode> in) {
Map<Integer, List<SchematicNode>> map = new HashMap<>(); Map<Integer, List<SchematicNode>> map = new HashMap<>();
for (SchematicNode effectiveSchematicNode : in) { for (SchematicNode effectiveSchematicNode : in) {
map.computeIfAbsent(effectiveSchematicNode.getOptionalParent().orElse(0), k -> new ArrayList<>()) map.computeIfAbsent(effectiveSchematicNode.getOptionalParent().orElse(0), k -> new ArrayList<>()).add(effectiveSchematicNode);
.add(effectiveSchematicNode);
} }
return map; return map;
} }
@@ -240,8 +218,7 @@ public class SchematicNode {
return byId.select(id); return byId.select(id);
} }
public static List<SchematicNode> getAccessibleSchematicsOfTypeInParent(int owner, String schemType, public static List<SchematicNode> getAccessibleSchematicsOfTypeInParent(int owner, String schemType, Integer parent) {
Integer parent) {
return accessibleByUserTypeParent(SteamwarUser.get(owner), SchematicType.fromDB(schemType), parent); return accessibleByUserTypeParent(SteamwarUser.get(owner), SchematicType.fromDB(schemType), parent);
} }
@@ -306,12 +283,10 @@ public class SchematicNode {
} }
if (s.contains("/")) { if (s.contains("/")) {
String[] layers = s.split("/"); String[] layers = s.split("/");
Optional<SchematicNode> currentNode = Optional Optional<SchematicNode> currentNode = Optional.ofNullable(SchematicNode.byParentName(user, null, layers[0]));
.ofNullable(SchematicNode.byParentName(user, null, layers[0]));
for (int i = 1; i < layers.length; i++) { for (int i = 1; i < layers.length; i++) {
int finalI = i; int finalI = i;
Optional<SchematicNode> node = currentNode.map(effectiveSchematicNode -> SchematicNode Optional<SchematicNode> node = currentNode.map(effectiveSchematicNode -> SchematicNode.byParentName(user, effectiveSchematicNode.getId(), layers[finalI]));
.byParentName(user, effectiveSchematicNode.getId(), layers[finalI]));
if (!node.isPresent()) { if (!node.isPresent()) {
return null; return null;
} else { } else {
@@ -390,7 +365,7 @@ public class SchematicNode {
@Deprecated @Deprecated
public void setType(String type) { public void setType(String type) {
if (isDir()) if(isDir())
throw new SecurityException("Node is Directory"); throw new SecurityException("Node is Directory");
this.nodeType = SchematicType.fromDB(type); this.nodeType = SchematicType.fromDB(type);
updateDB(); updateDB();
@@ -401,13 +376,13 @@ public class SchematicNode {
} }
public String getFileEnding() { public String getFileEnding() {
if (isDir()) if(isDir())
throw new SecurityException("Node is Directory"); throw new SecurityException("Node is Directory");
return NodeData.getLatest(this).getNodeFormat().getFileEnding(); return NodeData.get(this).getNodeFormat().getFileEnding();
} }
public int getRank() { public int getRank() {
if (isDir()) if(isDir())
throw new SecurityException("Node is Directory"); throw new SecurityException("Node is Directory");
return nodeRank; return nodeRank;
} }
@@ -418,70 +393,48 @@ public class SchematicNode {
} }
public void setRank(int rank) { public void setRank(int rank) {
if (isDir()) if(isDir())
throw new SecurityException("Node is Directory"); throw new SecurityException("Node is Directory");
this.nodeRank = rank; this.nodeRank = rank;
} }
public SchematicType getSchemtype() { public SchematicType getSchemtype() {
if (isDir()) if(isDir())
throw new SecurityException("Is Directory"); throw new SecurityException("Is Directory");
return nodeType; return nodeType;
} }
public void setSchemtype(SchematicType type) { public void setSchemtype(SchematicType type) {
if (isDir()) if(isDir())
throw new SecurityException("Is Directory"); throw new SecurityException("Is Directory");
this.nodeType = type; this.nodeType = type;
updateDB(); updateDB();
} }
public boolean replaceColor() { public boolean replaceColor() {
return getConfig(ConfigFlags.REPLACE_COLOR); return replaceColor;
} }
public void setReplaceColor(boolean replaceColor) { public void setReplaceColor(boolean replaceColor) {
if (isDir()) if(isDir())
throw new SecurityException("Is Directory"); throw new SecurityException("Is Directory");
setConfig(ConfigFlags.REPLACE_COLOR, replaceColor); this.replaceColor = replaceColor;
updateDB();
} }
public boolean allowReplay() { public boolean allowReplay() {
return getConfig(ConfigFlags.ALLOW_REPLAY); return allowReplay;
} }
public void setAllowReplay(boolean allowReplay) { public void setAllowReplay(boolean allowReplay) {
if (isDir()) if(isDir())
throw new SecurityException("Is Directory"); throw new SecurityException("Is Directory");
setConfig(ConfigFlags.ALLOW_REPLAY, allowReplay); this.allowReplay = allowReplay;
}
public boolean isPrepared() {
return getConfig(ConfigFlags.IS_PREPARED);
}
public void setPrepared(boolean prepared) {
if (isDir())
throw new SecurityException("Is Directory");
setConfig(ConfigFlags.IS_PREPARED, prepared);
}
public boolean getConfig(ConfigFlags flag) {
return (config & (1 << flag.ordinal())) != 0;
}
public void setConfig(ConfigFlags flag, boolean value) {
if (value) {
config |= (1 << flag.ordinal());
} else {
config &= ~(1 << flag.ordinal());
}
updateDB(); updateDB();
} }
public SchematicNode getParentNode() { public SchematicNode getParentNode() {
if (parentNode == null) if(parentNode == null) return null;
return null;
return SchematicNode.getSchematicNode(parentNode); return SchematicNode.getSchematicNode(parentNode);
} }
@@ -503,7 +456,7 @@ public class SchematicNode {
private void updateDB() { private void updateDB() {
this.lastUpdate = Timestamp.from(Instant.now()); this.lastUpdate = Timestamp.from(Instant.now());
update.update(nodeName, parentNode, nodeItem, nodeType, nodeRank, config, nodeId); update.update(nodeName, parentNode, nodeItem, nodeType, nodeRank, replaceColor, allowReplay, nodeId);
TAB_CACHE.clear(); TAB_CACHE.clear();
} }
@@ -533,7 +486,7 @@ public class SchematicNode {
} }
public String generateBreadcrumbs() { public String generateBreadcrumbs() {
if (brCache == null) { if(brCache == null) {
brCache = generateBreadcrumbs("/"); brCache = generateBreadcrumbs("/");
} }
return brCache; return brCache;
@@ -542,15 +495,11 @@ public class SchematicNode {
public String generateBreadcrumbs(String split) { public String generateBreadcrumbs(String split) {
StringBuilder builder = new StringBuilder(getName()); StringBuilder builder = new StringBuilder(getName());
Optional<SchematicNode> currentNode = Optional.of(this); Optional<SchematicNode> currentNode = Optional.of(this);
if (currentNode.map(SchematicNode::isDir).orElse(false)) { if(currentNode.map(SchematicNode::isDir).orElse(false)) {
builder.append(split); builder.append(split);
} }
while (currentNode.isPresent()) { while (currentNode.isPresent()) {
currentNode = currentNode currentNode = currentNode.flatMap(schematicNode -> Optional.ofNullable(NodeMember.getNodeMember(schematicNode.getId(), effectiveOwner)).map(NodeMember::getParent).orElse(schematicNode.getOptionalParent())).map(SchematicNode::getSchematicNode);
.flatMap(schematicNode -> Optional
.ofNullable(NodeMember.getNodeMember(schematicNode.getId(), effectiveOwner))
.map(NodeMember::getParent).orElse(schematicNode.getOptionalParent()))
.map(SchematicNode::getSchematicNode);
currentNode.ifPresent(node -> builder.insert(0, split).insert(0, node.getName())); currentNode.ifPresent(node -> builder.insert(0, split).insert(0, node.getName()));
} }
return builder.toString(); return builder.toString();
@@ -559,22 +508,17 @@ public class SchematicNode {
public List<Map.Entry<String, Integer>> generateBreadcrumbsMap(SteamwarUser user) { public List<Map.Entry<String, Integer>> generateBreadcrumbsMap(SteamwarUser user) {
List<Map.Entry<String, Integer>> map = new ArrayList<>(); List<Map.Entry<String, Integer>> map = new ArrayList<>();
Optional<SchematicNode> currentNode = Optional.of(this); Optional<SchematicNode> currentNode = Optional.of(this);
if (currentNode.map(SchematicNode::isDir).orElse(false)) { if(currentNode.map(SchematicNode::isDir).orElse(false)) {
map.add(new AbstractMap.SimpleEntry<>(getName(), getId())); map.add(new AbstractMap.SimpleEntry<>(getName(), getId()));
} }
while (currentNode.isPresent()) { while (currentNode.isPresent()) {
currentNode = currentNode currentNode = currentNode.flatMap(schematicNode -> Optional.ofNullable(NodeMember.getNodeMember(schematicNode.getId(), effectiveOwner)).map(NodeMember::getParent).orElse(schematicNode.getOptionalParent())).map(SchematicNode::getSchematicNode);
.flatMap(schematicNode -> Optional
.ofNullable(NodeMember.getNodeMember(schematicNode.getId(), effectiveOwner))
.map(NodeMember::getParent).orElse(schematicNode.getOptionalParent()))
.map(SchematicNode::getSchematicNode);
currentNode.ifPresent(node -> map.add(0, new AbstractMap.SimpleEntry<>(node.getName(), node.getId()))); currentNode.ifPresent(node -> map.add(0, new AbstractMap.SimpleEntry<>(node.getName(), node.getId())));
} }
return map; return map;
} }
private static final List<String> FORBIDDEN_NAMES = Collections.unmodifiableList(Arrays.asList("public")); private static final List<String> FORBIDDEN_NAMES = Collections.unmodifiableList(Arrays.asList("public"));
public static boolean invalidSchemName(String[] layers) { public static boolean invalidSchemName(String[] layers) {
for (String layer : layers) { for (String layer : layers) {
if (layer.isEmpty()) { if (layer.isEmpty()) {
@@ -591,7 +535,7 @@ public class SchematicNode {
layer.contains(" ")) { layer.contains(" ")) {
return true; return true;
} }
if (FORBIDDEN_NAMES.contains(layer.toLowerCase())) { if(FORBIDDEN_NAMES.contains(layer.toLowerCase())) {
return true; return true;
} }
} }
@@ -605,15 +549,14 @@ public class SchematicNode {
} }
int index = s.lastIndexOf("/"); int index = s.lastIndexOf("/");
String cacheKey = index == -1 ? "" : s.substring(0, index); String cacheKey = index == -1 ? "" : s.substring(0, index);
if (TAB_CACHE.containsKey(user.getId()) && TAB_CACHE.get(user.getId()).containsKey(cacheKey)) { if(TAB_CACHE.containsKey(user.getId()) && TAB_CACHE.get(user.getId()).containsKey(cacheKey)) {
return new ArrayList<>(TAB_CACHE.get(user.getId()).get(cacheKey)); return new ArrayList<>(TAB_CACHE.get(user.getId()).get(cacheKey));
} }
List<String> list = new ArrayList<>(); List<String> list = new ArrayList<>();
if (s.contains("/")) { if (s.contains("/")) {
String preTab = s.substring(0, s.lastIndexOf("/") + 1); String preTab = s.substring(0, s.lastIndexOf("/") + 1);
SchematicNode pa = SchematicNode.getNodeFromPath(user, preTab); SchematicNode pa = SchematicNode.getNodeFromPath(user, preTab);
if (pa == null) if (pa == null) return new ArrayList<>();
return new ArrayList<>();
List<SchematicNode> nodes = SchematicNode.list(user, pa.getId()); List<SchematicNode> nodes = SchematicNode.list(user, pa.getId());
String br = pa.generateBreadcrumbs(); String br = pa.generateBreadcrumbs();
nodes.forEach(node -> list.add((sws ? "/" : "") + br + node.getName() + (node.isDir() ? "/" : ""))); nodes.forEach(node -> list.add((sws ? "/" : "") + br + node.getName() + (node.isDir() ? "/" : "")));
@@ -625,10 +568,4 @@ public class SchematicNode {
TAB_CACHE.computeIfAbsent(user.getId(), integer -> new HashMap<>()).putIfAbsent(cacheKey, list); TAB_CACHE.computeIfAbsent(user.getId(), integer -> new HashMap<>()).putIfAbsent(cacheKey, list);
return list; return list;
} }
public static enum ConfigFlags {
REPLACE_COLOR,
ALLOW_REPLAY,
IS_PREPARED
}
} }
@@ -29,6 +29,7 @@ import java.security.SecureRandom;
import java.security.spec.InvalidKeySpecException; import java.security.spec.InvalidKeySpecException;
import java.sql.Timestamp; import java.sql.Timestamp;
import java.util.*; import java.util.*;
import java.util.function.BiConsumer;
import java.util.function.Consumer; import java.util.function.Consumer;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -121,12 +122,13 @@ public class SteamwarUser {
return byDiscord.select(discordId); return byDiscord.select(discordId);
} }
public static SteamwarUser getOrCreate(UUID uuid, String name, Consumer<UUID> newPlayer) { public static SteamwarUser getOrCreate(UUID uuid, String name, Consumer<UUID> newPlayer, BiConsumer<String, String> nameUpdate) {
SteamwarUser user = get(uuid); SteamwarUser user = get(uuid);
if (user != null) { if (user != null) {
if (!user.userName.equals(name)) { if (!user.userName.equals(name)) {
updateName.update(name, user.id); updateName.update(name, user.id);
nameUpdate.accept(user.userName, name);
user.userName = name; user.userName = name;
} }
@@ -335,7 +337,7 @@ public class SteamwarUser {
public boolean verifyPassword(String password) { public boolean verifyPassword(String password) {
try { try {
if (!hasPassword()) { if (this.password == null) {
return false; return false;
} }
@@ -357,10 +359,6 @@ public class SteamwarUser {
} }
} }
public boolean hasPassword() {
return this.password != null;
}
private byte[] generateHash(String password, byte[] salt) private byte[] generateHash(String password, byte[] salt)
throws InvalidKeySpecException { throws InvalidKeySpecException {
PBEKeySpec spec = new PBEKeySpec(password.toCharArray(), salt, 65536, 512); PBEKeySpec spec = new PBEKeySpec(password.toCharArray(), salt, 65536, 512);
@@ -0,0 +1,94 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.sql;
import de.steamwar.sql.internal.Field;
import de.steamwar.sql.internal.SelectStatement;
import de.steamwar.sql.internal.Statement;
import de.steamwar.sql.internal.Table;
import lombok.AllArgsConstructor;
import lombok.Getter;
import java.util.List;
import java.util.stream.Collectors;
@AllArgsConstructor
public class Tutorial {
private static final Table<Tutorial> table = new Table<>(Tutorial.class);
private static final SelectStatement<Tutorial> by_popularity = new SelectStatement<>(table, "SELECT t.*, AVG(r.Stars) AS Stars FROM Tutorial t LEFT OUTER JOIN TutorialRating r ON t.TutorialID = r.TutorialID WHERE t.Released = ? GROUP BY t.TutorialID ORDER BY SUM(r.Stars) DESC LIMIT ?, ?");
private static final SelectStatement<Tutorial> own = new SelectStatement<>(table, "SELECT t.*, AVG(r.Stars) AS Stars FROM Tutorial t LEFT OUTER JOIN TutorialRating r ON t.TutorialID = r.TutorialID WHERE t.Creator = ? GROUP BY t.TutorialID ORDER BY t.TutorialID ASC LIMIT ?, ?");
private static final SelectStatement<Tutorial> by_creator_name = new SelectStatement<>(table, "SELECT t.*, AVG(r.Stars) AS Stars FROM Tutorial t LEFT OUTER JOIN TutorialRating r ON t.TutorialID = r.TutorialID WHERE t.Creator = ? AND t.Name = ? GROUP BY t.TutorialID");
private static final SelectStatement<Tutorial> by_id = new SelectStatement<>(table, "SELECT t.*, AVG(r.Stars) AS Stars FROM Tutorial t LEFT OUTER JOIN TutorialRating r ON t.TutorialID = r.TutorialID WHERE t.TutorialID = ? GROUP BY t.TutorialID");
private static final Statement rate = new Statement("INSERT INTO TutorialRating (TutorialID, UserID, Stars) VALUES (?, ?, ?) ON DUPLICATE KEY UPDATE Stars = VALUES(Stars)");
private static final Statement create = new Statement("INSERT INTO Tutorial (Creator, Name, Item) VALUES (?, ?, ?) ON DUPLICATE KEY UPDATE Item = VALUES(Item), Released = 0");
private static final Statement release = table.update(Table.PRIMARY, "released");
private static final Statement delete = table.delete(Table.PRIMARY);
public static List<Tutorial> getPage(int page, int elementsPerPage, boolean released) {
List<Tutorial> tutorials = by_popularity.listSelect(released, page * elementsPerPage, elementsPerPage);
SteamwarUser.batchCache(tutorials.stream().map(tutorial -> tutorial.creator).collect(Collectors.toSet()));
return tutorials;
}
public static List<Tutorial> getOwn(int user, int page, int elementsPerPage) {
return own.listSelect(user, page * elementsPerPage, elementsPerPage);
}
public static Tutorial create(int creator, String name, String item) {
create.update(creator, name, item);
return by_creator_name.select(creator, name);
}
public static Tutorial get(int id) {
return by_id.select(id);
}
@Getter
@Field(keys = {Table.PRIMARY}, autoincrement = true)
private final int tutorialId;
@Getter
@Field(keys = {"CreatorName"})
private final int creator;
@Getter
@Field(keys = {"CreatorName"})
private final String name;
@Getter
@Field(def = "'BOOK'")
private final String item;
@Getter
@Field(def = "0")
private final boolean released;
@Getter
@Field(def = "0") // Not really a field, but necessary for select generation
private final double stars;
public void release() {
release.update(1, tutorialId);
}
public void delete() {
delete.update(tutorialId);
}
public void rate(int user, int rating) {
rate.update(tutorialId, user, rating);
}
}
+51 -15
View File
@@ -75,7 +75,15 @@ public class UserElo {
public static void setElo(int userId, String gameMode, int elo) { public static void setElo(int userId, String gameMode, int elo) {
emblemCache.remove(userId); emblemCache.remove(userId);
int oldPlacement = getPlacement(getElo(userId, gameMode).orElse(0), gameMode);
int newPlacement = getPlacement(elo, gameMode);
gameModeUserEloCache.getOrDefault(gameMode, Collections.emptyMap()).remove(userId); gameModeUserEloCache.getOrDefault(gameMode, Collections.emptyMap()).remove(userId);
if (oldPlacement <= 3 || newPlacement <= 3) {
emblemCache.clear();
}
setElo.update(Season.getSeason(), gameMode, userId, elo); setElo.update(Season.getSeason(), gameMode, userId, elo);
} }
@@ -104,17 +112,27 @@ public class UserElo {
public static String getEmblemProgression(String gameMode, int userId) { public static String getEmblemProgression(String gameMode, int userId) {
switch (getProgression(userId, gameMode)) { switch (getProgression(userId, gameMode)) {
case -1: case -1:
return "§8❱❱❱❱ ❂"; return "§f/ §8∨ ∧ ∨ ∧ ∨ ∧ ❂ III II I";
case 0: case 0:
return "§e❱§8❱❱❱ ❂"; return "§8/ §6∨ §8∧ ∨ ∧ ∨ ∧ ❂ III II I";
case 1: case 1:
return "§e❱❱§8❱❱ ❂"; return "§8/ ∨ §6∧ §8∨ ∧ ∨ ∧ ❂ III II I";
case 2: case 2:
return "§e❱❱❱§8❱ ❂"; return "§8/ ∨ ∧ §7∨ §8∧ ∨ ∧ ❂ III II I";
case 3: case 3:
return "§e❱❱❱❱§8 ❂"; return "§8/ ∨ ∧ ∨ §7∧ §8∨ ∧ ❂ III II I";
case 4: case 4:
return "§8❱❱❱❱ §5❂"; return "§8/ ∨ ∧ ∨ ∧ §e∨ §8∧ ❂ III II I";
case 5:
return "§8/ ∨ ∧ ∨ ∧ ∨ §e∧ §8❂ III II I";
case 6:
return "§8/ ∨ ∧ ∨ ∧ ∨ ∧ §5❂ §8III II I";
case 7:
return "§8/ ∨ ∧ ∨ ∧ ∨ ∧ ❂ §5III §8II I";
case 8:
return "§8/ ∨ ∧ ∨ ∧ ∨ ∧ ❂ III §5II §8I";
case 9:
return "§8/ ∨ ∧ ∨ ∧ ∨ ∧ ❂ III II §5I";
default: default:
throw new SecurityException("Progression is not in range"); throw new SecurityException("Progression is not in range");
} }
@@ -124,11 +142,19 @@ public class UserElo {
int elo = getElo(userId, gameMode).orElse(-1); int elo = getElo(userId, gameMode).orElse(-1);
if (elo < 0) return -1; if (elo < 0) return -1;
if (elo < 150) return 0; if (elo <= 100) return 0;
if (elo < 350) return 1; if (elo <= 200) return 1;
if (elo < 600) return 2; if (elo <= 400) return 2;
if (elo < 900) return 3; if (elo <= 600) return 3;
return 4; if (elo <= 900) return 4;
if (elo <= 1200) return 5;
int placement = getPlacement(elo, gameMode);
if (placement == 1) return 9;
if (placement == 2) return 8;
if (placement == 3) return 7;
return 6;
} }
public static String toEmblem(int progression) { public static String toEmblem(int progression) {
@@ -136,15 +162,25 @@ public class UserElo {
case -1: case -1:
return ""; return "";
case 0: case 0:
return "§e❱ "; return "§6∨ ";
case 1: case 1:
return "§e❱❱ "; return "§6∧ ";
case 2: case 2:
return "§e❱❱❱ "; return "§7∨ ";
case 3: case 3:
return "§e❱❱❱❱ "; return "§7∧ ";
case 4: case 4:
return "§e∨ ";
case 5:
return "§e∧ ";
case 6:
return "§5❂ "; return "§5❂ ";
case 7:
return "§5III ";
case 8:
return "§5II ";
case 9:
return "§5I ";
default: default:
throw new SecurityException("Progression out of range"); throw new SecurityException("Progression out of range");
} }

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