/* * This file is a part of the SteamWar software. * * Copyright (C) 2022 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.lobby.util; import org.bukkit.Material; import org.bukkit.enchantments.Enchantment; import org.bukkit.inventory.ItemFlag; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.meta.ItemMeta; import java.util.List; public class ItemBuilder { private final ItemStack item; private final ItemMeta meta; public ItemBuilder(Material matrial) { item = new ItemStack(matrial); meta = item.getItemMeta(); } public ItemBuilder(Material matrial, int amount) { item = new ItemStack(matrial, amount); meta = item.getItemMeta(); } public ItemBuilder removeAllAttributes() { meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES); meta.addItemFlags(ItemFlag.HIDE_DESTROYS); meta.addItemFlags(ItemFlag.HIDE_UNBREAKABLE); meta.addItemFlags(ItemFlag.HIDE_ENCHANTS); meta.addItemFlags(ItemFlag.HIDE_PLACED_ON); meta.addItemFlags(ItemFlag.HIDE_POTION_EFFECTS); return this; } public ItemBuilder setDisplayName(String name) { meta.setDisplayName(name); return this; } public ItemBuilder addLore(List lore) { meta.setLore(lore); return this; } public ItemBuilder addEnchantment(Enchantment enchantment, int level) { meta.addEnchant(enchantment, level, true); return this; } public ItemStack build() { item.setItemMeta(meta); return item; } public ItemBuilder setUnbreakable(boolean unbreakable) { meta.setUnbreakable(unbreakable); return this; } }