Files
SteamWar/LobbySystem/src/de/steamwar/lobby/portal/Portal.java
T
YoyoNow 3366a30b0c Add BauSystem module
Fix ci java version
Fix LinkageProcessor
2024-08-05 13:28:50 +02:00

274 lines
8.8 KiB
Java

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.lobby.portal;
import de.steamwar.lobby.LobbySystem;
import de.steamwar.lobby.display.Hologram;
import de.steamwar.lobby.listener.Portals;
import org.bukkit.Location;
import org.bukkit.configuration.serialization.ConfigurationSerializable;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.*;
import java.util.function.Function;
public class Portal implements PortalHandler, ConfigurationSerializable {
private static final Map<String, Portal> portals = new HashMap<>();
private static final Map<ChunkCoords, List<Portal>> chunkPortals = new HashMap<>();
public static List<Portal> getPortals() {
return new ArrayList<>(portals.values());
}
public static Set<String> getPortalNames() {
return portals.keySet();
}
public static Portal getPortal(Location from, Location to) {
ChunkCoords in = new ChunkCoords(from);
ChunkCoords out = new ChunkCoords(to);
for(ChunkCoords coords : perChunk(Math.min(in.x, out.x), Math.max(in.x, out.x), Math.min(in.z, out.z), Math.max(in.z, out.z))) {
for(Portal portal : chunkPortals.getOrDefault(coords, Collections.emptyList())) {
Vector normalizedFrom = portal.normalize(from);
Vector normalizedTo = portal.normalize(to);
if(portal.depth == 0.0) {
normalizedFrom.setX(normalizedFrom.getX() > 0 ? 2 : -1);
normalizedTo.setX(normalizedTo.getX() > 0 ? 2 : -1);
}
if(inside(normalizedFrom.getX(), normalizedTo.getX()) && inside(normalizedFrom.getY(), normalizedTo.getY()) && inside(normalizedFrom.getZ(), normalizedTo.getZ())) {
return portal;
}
}
}
return null;
}
public static Portal getPortal(String id) {
return portals.get(id);
}
private static boolean inside(double v1, double v2) {
return (v1 >= 0.0 || v2 >= 0.0) && (v1 <= 1.0 || v2 <= 1.0);
}
private final Location pos1;
private final Location pos2;
private final double depth;
private final Vector pos1Vector;
private final double yRotation;
private final Vector rotatedShape;
private final int minChunkX;
private final int minChunkZ;
private final int maxChunkX;
private final int maxChunkZ;
private final String id;
private final PortalType type;
private final PortalHandler handler;
private final Hologram debugPos1;
private final Hologram debugPos2;
private final Hologram debugPos3;
public Portal(Map<String, Object> map) {
this(
(String) map.get("id"),
(Location) map.get("pos1"),
(Location) map.get("pos2"),
(double) map.getOrDefault("depth", 0.0),
portal -> PortalType.valueOf((String) map.get("type")).deserialize(map, portal)
);
}
public Portal(String id, Location pos1, Location pos2, Function<Portal, PortalHandler> handlerConstructor) {
this(id, pos1, pos2, 0.0, handlerConstructor);
LobbySystem.config().save();
}
public Portal(String id, Location pos1, Location pos2, double depth, Function<Portal, PortalHandler> handlerConstructor) {
this.id = id;
this.pos1 = pos1;
this.pos2 = pos2;
this.depth = depth;
this.minChunkX = Math.min(pos1.getBlockX(), pos2.getBlockX()) >> 4;
this.minChunkZ = Math.min(pos1.getBlockZ(), pos2.getBlockZ()) >> 4;
this.maxChunkX = Math.max(pos1.getBlockX(), pos2.getBlockX()) >> 4;
this.maxChunkZ = Math.max(pos1.getBlockZ(), pos2.getBlockZ()) >> 4;
Vector orientation = pos2.toVector().subtract(pos1.toVector());
this.yRotation = Math.atan2(orientation.getX(), orientation.getZ());
this.pos1Vector = pos1.toVector().subtract(new Vector(depth/2, 0, 0).rotateAroundY(yRotation));
this.rotatedShape = new Vector(depth == 0.0 ? 1.0 : depth, orientation.getY(), orientation.clone().setY(0).length());
this.handler = handlerConstructor.apply(this);
this.type = handler.type();
this.debugPos1 = new Hologram(null, pos1, id + " POS1", true);
this.debugPos2 = new Hologram(null, pos2, id + " POS2", true);
this.debugPos3 = new Hologram(null, pos1.clone().add(pos2).toVector().divide(new Vector(2, 2, 2)).toLocation(pos1.getWorld()), handler.toString(), true);
portals.put(id, this);
perChunk(minChunkX, maxChunkX, minChunkZ, maxChunkZ).forEach(coords -> chunkPortals.computeIfAbsent(coords, coords1 -> new ArrayList<>()).add(this));
}
public Vector normalize(Location location) {
return location.toVector().subtract(pos1Vector).rotateAroundY(-yRotation).divide(rotatedShape);
}
public Vector denormalize(Vector vector) {
return vector.multiply(rotatedShape).rotateAroundY(yRotation).add(pos1Vector);
}
public double getYrotation() {
return yRotation;
}
public double getDepth() {
return depth;
}
private static Iterable<ChunkCoords> perChunk(int minChunkX, int maxChunkX, int minChunkZ, int maxChunkZ) {
return () -> new Iterator<ChunkCoords>() {
private int x = minChunkX;
private int z = minChunkZ;
@Override
public boolean hasNext() {
return z <= maxChunkZ;
}
@Override
public ChunkCoords next() {
ChunkCoords coords = new ChunkCoords(x++, z);
if (x > maxChunkX) {
x = minChunkX;
z++;
}
return coords;
}
};
}
@Override
public void handle(Player player, Location from, Location to) {
handler.handle(player, from, to);
Portals.getStack(player).push(this);
}
@Override
public void serialize(Map<String, Object> map) {
map.put("id", id);
map.put("pos1", pos1);
map.put("pos2", pos2);
map.put("depth", depth);
map.put("type", type.name());
handler.serialize(map);
}
@Override
public PortalType type() {
return handler.type();
}
@Override
public void delete() {
debugPos1.delete();
debugPos2.delete();
debugPos3.delete();
handler.delete();
perChunk(minChunkX, maxChunkX, minChunkZ, maxChunkZ).forEach(coords -> chunkPortals.getOrDefault(coords, new ArrayList<>()).remove(this));
portals.remove(id);
LobbySystem.config().save();
}
@Override
public Map<String, Object> serialize() {
Map<String, Object> map = new HashMap<>();
serialize(map);
return map;
}
public Location getPos1() {
return pos1;
}
public Location getPos2() {
return pos2;
}
public String getId() {
return id;
}
public void setDepth(double depth) {
delete();
Map<String, Object> handlerMap = new HashMap<>();
handler.serialize(handlerMap);
new Portal(id, pos1, pos2, depth, portal -> handler.type().deserialize(handlerMap, portal));
LobbySystem.config().save();
}
public PortalHandler getHandler() {
return handler;
}
@Override
public String toString() {
return getId() + " " + type().name();
}
private static class ChunkCoords {
private final int x;
private final int z;
private ChunkCoords(Location location) {
this.x = location.getBlockX() >> 4;
this.z = location.getBlockZ() >> 4;
}
private ChunkCoords(int x, int z) {
this.x = x;
this.z = z;
}
@Override
public int hashCode() {
return x << 16 + z;
}
@Override
public boolean equals(Object obj) {
if(!(obj instanceof ChunkCoords))
return false;
ChunkCoords coords = (ChunkCoords) obj;
return x == coords.x && z == coords.z;
}
}
}