forked from SteamWar/SteamWar
57 lines
1.9 KiB
Java
57 lines
1.9 KiB
Java
/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.teamserver.command;
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import de.steamwar.command.SWCommand;
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import de.steamwar.teamserver.Builder;
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import de.steamwar.teamserver.listener.FreezeListener;
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import net.md_5.bungee.api.ChatMessageType;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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public class FreezeCommand extends SWCommand {
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public FreezeCommand() {
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super("freeze", "stoplag");
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}
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@Register(description = "REGION_FREEZE_HELP")
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public void toggleCommand(Player p) {
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if (toggle()) {
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Bukkit.getOnlinePlayers().forEach(player -> {
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Builder.MESSAGE.sendPrefixless("REGION_FREEZE_ENABLED", player, ChatMessageType.ACTION_BAR);
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});
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} else {
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Bukkit.getOnlinePlayers().forEach(player -> {
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Builder.MESSAGE.sendPrefixless("REGION_FREEZE_DISABLED", player, ChatMessageType.ACTION_BAR);
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});
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}
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}
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private boolean toggle() {
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if (FreezeListener.freeze) {
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FreezeListener.freeze = false;
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} else {
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FreezeListener.freeze = true;
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}
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return FreezeListener.freeze;
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}
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}
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