Files
SteamWar/TNTLeague/src/de/steamwar/tntleague/inventory/SWInventoryHolder.kt
T
2024-08-16 11:38:54 +02:00

41 lines
1.3 KiB
Kotlin

package de.steamwar.tntleague.inventory
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.event.inventory.InventoryCloseEvent
import org.bukkit.inventory.Inventory
import org.bukkit.inventory.InventoryHolder
import org.bukkit.inventory.ItemStack
abstract class SWInventoryHolder: InventoryHolder {
val _inventory: Inventory by lazy { createInventory() }
private val callbacks = mutableMapOf<Int, (event: InventoryClickEvent) -> Unit>()
override fun getInventory(): Inventory = _inventory
abstract fun createInventory(): Inventory
open fun handleInventoryClick(event: InventoryClickEvent) {
callbacks[event.slot]?.invoke(event)
}
fun addItem(item: ItemStack, slot: Int, callback: (event: InventoryClickEvent) -> Unit) {
_inventory.setItem(slot, item)
addCallback(slot, callback)
}
fun addCallback(slot: Int, callback: (event: InventoryClickEvent) -> Unit) {
callbacks[slot] = callback
}
open fun handleClose(event: InventoryCloseEvent) { }
operator fun set(slot: Int, item: Pair<ItemStack, (event: InventoryClickEvent) -> Unit>) {
addItem(item.first, slot, item.second)
}
operator fun set(slot: Int, item: ItemStack) {
addItem(item, slot) { }
}
}