Files
SteamWar/LobbySystem/src/de/steamwar/lobby/particle/particles/custom/CustomEasterParticle.java
T
Chaoscaot 5fb51b63c3 Fix Build
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-05-16 13:54:37 +02:00

127 lines
11 KiB
Java

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.lobby.particle.particles.custom;
import de.steamwar.lobby.particle.*;
import de.steamwar.lobby.particle.elements.*;
import de.steamwar.lobby.particle.elements.custom.HearthBeat;
import de.steamwar.lobby.particle.elements.custom.NonMoving;
import de.steamwar.lobby.particle.elements.custom.PulseShimmer;
import de.steamwar.lobby.particle.elements.custom.YOffset;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.Material;
import org.bukkit.Particle;
import java.awt.*;
@AllArgsConstructor
public enum CustomEasterParticle implements ParticleEnum {
PLAYER_1063(new ParticleData(Material.ENDER_PEARL, "PARTICLE_PLAYER_1063", ParticleRequirement.easterEventSpecificPlayer(1063),
new Always(
new DoubleCircle(
new DoubleCircle(
new YOffset(new SimpleParticle(Particle.CRIT, 0, 0, 0, 0.01, 1), 20, 0, 2, true, true),
new YOffset(new SimpleParticle(Particle.CRIT, 0, 0, 0, 0.01, 1), 20, 0, 2, false, true), 0.5, 4),
new DoubleCircle(
new YOffset(new SimpleParticle(Particle.CRIT, 0, 0, 0, 0.01, 1), 20, 0, 2, false, true),
new YOffset(new SimpleParticle(Particle.CRIT, 0, 0, 0, 0.01, 1), 20, 0, 2, true, true), 0.5, 4), 1.5, 1)
))
),
PLAYER_10916(new ParticleData(Material.TORCHFLOWER, "PARTICLE_PLAYER_10916_AURA", ParticleRequirement.easterEventSpecificPlayer(10916),
new Always(new NonMoving(new Group(
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.5, 10), location -> location.add(0, 0.2, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.5, 10), location -> location.add(0, 0.3, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.55, 10), location -> location.add(0, 0.4, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.55, 10), location -> location.add(0, 0.5, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.65, 10), location -> location.add(0, 0.6, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.65, 10), location -> location.add(0, 0.7, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.7, 10), location -> location.add(0, 0.8, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.7, 10), location -> location.add(0, 0.9, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.7, 10), location -> location.add(0, 1.0, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.75, 10), location -> location.add(0, 1.1, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.75, 10), location -> location.add(0, 1.2, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.75, 10), location -> location.add(0, 1.3, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.8, 10), location -> location.add(0, 1.4, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.8, 10), location -> location.add(0, 1.5, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.8, 10), location -> location.add(0, 1.6, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.85, 10), location -> location.add(0, 1.7, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.85, 10), location -> location.add(0, 1.8, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.85, 10), location -> location.add(0, 1.9, 0)),
new LocationMutator(new DoubleCircle(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.9, 10), location -> location.add(0, 2.0, 0))
))))
),
PLAYER_10697(new ParticleData(Material.GUNPOWDER, "PARTICLE_PLAYER_10697_AURA", ParticleRequirement.easterEventSpecificPlayer(10697),
new Always(new Sneaking(new Group(
new OnlySelf(new Delayed(new SimpleParticle(Particle.EXPLOSION, 0, 0, 0, 0.01, 1), 20)),
new OnlyOthers(new Delayed(new SimpleParticle(Particle.EXPLOSION, 0, 0, 0, 0.01, 1), 2))
))))
),
PLAYER_64(new ParticleData(Material.PUFFERFISH_BUCKET, "PARTICLE_PLAYER_64", ParticleRequirement.easterEventSpecificPlayer(64),
new Always(new Delayed(new NonFlying(new Wing(new SimpleParticle(Particle.END_ROD, 0, 0, 0, 0, 1), 0.15, WingDesign.PlompaEasterWings)), 80)))
),
TEAM_210_1(new ParticleData(Material.RED_CANDLE, "PARTICLE_TEAM_PULSE_AURA", ParticleRequirement.easterEventSpecificTeam(210),
new Always(new NonMoving(new PulseShimmer(new SimpleParticle(Particle.FLAME, 0, 0, 0, 0, 1), 80, 2))))
),
TEAM_210_2(new ParticleData(Material.APPLE, "PARTICLE_TEAM_PULSE_HEART_BEAT", ParticleRequirement.easterEventSpecificTeam(210),
new Always(new NonFlying(new HearthBeat(new SimpleParticle(Particle.FLAME, 0, 0, 0, 0, 1), 80))))
),
PLAYER_153(new ParticleData(Material.OAK_SIGN, "PARTICLE_PLAYER_153", ParticleRequirement.easterEventSpecificPlayer(153),
new Always(new Delayed(new NonFlying(new Group(
new Wing(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.DARK_GRAY)), 0.15, WingDesign.ELY_E),
new Wing(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.GREEN)), 0.15, WingDesign.ELY_L),
new Wing(new DustParticle(Particle.DUST, 0, 0, 0, 0, 1, new Gradient(Color.GRAY)), 0.15, WingDesign.ELY_Y)
)), 10)))
),
// TODO: Implement zSalos! -> Team
// TODO: Implement GroupXyz!
// TODO: Implement minecrafter_133 1817!
// TODO: Implement TheReaper22122!
// TODO: Implement Bosslar!
// TODO: Implement ATOM65!
PLAYER_3266(new ParticleData(Material.BREAD, "PARTICLE_PLAYER_3266", ParticleRequirement.easterEventSpecificPlayer(3266),
new Group(
new Always(new Sneaking(new LocationMutator(new None(), location -> location))),
new Always(new NonFlying(new LocationMutator(new TrippleCircle(
new DustParticle(Particle.DUST, new Gradient(Color.CYAN, Color.BLUE, Color.MAGENTA.darker(), Color.RED, Color.YELLOW, Color.GREEN, Color.CYAN)),
new DustParticle(Particle.DUST, new Gradient(Color.CYAN, Color.BLUE, Color.MAGENTA.darker(), Color.RED, Color.YELLOW, Color.GREEN, Color.CYAN)),
new DustParticle(Particle.DUST, new Gradient(Color.CYAN, Color.BLUE, Color.MAGENTA.darker(), Color.RED, Color.YELLOW, Color.GREEN, Color.CYAN)),
0.7,
0.5), location -> location.add(0, 0.6, 0)
))))
)
),
// TODO: Implement Gehfxhler!
// TODO: Implement SchwarzerFuerst
// TODO: Implement byVallu
TEAM_158_1(new ParticleData(Material.ENCHANTED_BOOK, "PARTICLE_TEAM_158_1", ParticleRequirement.easterEventSpecificTeam(158),
new Always(new NonFlying(new Delayed(new Wing(new SimpleParticle(Particle.CRIT, 0, 0, 0, 0, 1), 0.2, WingDesign.EV), 15))))
),
TEAM_158_2(new ParticleData(Material.ENDER_EYE, "PARTICLE_TEAM_158_2", ParticleRequirement.easterEventSpecificTeam(158),
new Always(new NonFlying(new YOffset(new DoubleCircle(new DustParticle(Particle.CRIT, 0.01f, 0.01f, 0.01f, 0.1, 1, new Gradient(Color.RED)), new DustParticle(Particle.DUST, 0.01f, 0.01f, 0.01f, 0.1, 1, new Gradient(Color.BLUE)), 0.7, 1), 40, 0, 2, false, false))))
),
;
public static ParticleEnum[] particles = values();
@Getter
private ParticleData particle;
}