/*
 *   This file is a part of the SteamWar software.
 *
 *   Copyright (C) 2025 SteamWar.de-Serverteam
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU Affero General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *   GNU Affero General Public License for more details.
 *
 *   You should have received a copy of the GNU Affero General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package de.steamwar.fightsystem.event;

import com.sk89q.worldedit.WorldEditException;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.utils.WorldeditWrapper;
import de.steamwar.fightsystem.winconditions.Winconditions;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SchematicNode;

import java.util.logging.Level;

@Linked
public class PersistentDamage {

    public PersistentDamage() {
        if(!ArenaMode.SeriousFight.contains(Config.mode))
            return;

        new OneShotStateDependent(Winconditions.PERSISTENT_DAMAGE, FightState.Spectate, () -> Fight.teams().forEach(team -> {
            try{
                WorldeditWrapper.impl.saveSchem(SchematicNode.getSchematicNode(team.getSchematic()), team.getExtendRegion(), team.getSchemRegion().getMinY());
            }catch(WorldEditException e){
                FightSystem.getPlugin().getLogger().log(Level.SEVERE, "Could not persist schematic state", e);
            }
        }));
    }
}
