forked from SteamWar/SteamWar
Cleanup SchematicSystem
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@@ -0,0 +1,89 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2025 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.schematicsystem;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SteamwarUser;
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import lombok.AllArgsConstructor;
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import lombok.NonNull;
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import org.bukkit.entity.Player;
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public class SafeSchematicNode {
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public static Result setParent(@NonNull SteamwarUser user, @NonNull SchematicNode node, SchematicNode newParent) {
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if(user.getId() != node.getOwner()) {
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return Result.NOT_OWNER;
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}
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if(newParent == null) {
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if(SchematicNode.list(user, null)
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.stream().map(SchematicNode::getName).anyMatch(s -> s.equalsIgnoreCase(node.getName()))) {
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return Result.ALREADY_IN_DIRECTORY;
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}
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node.setParent(null);
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} else {
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if(!newParent.isDir()) {
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return Result.NOT_A_DIR;
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}
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if(SchematicNode.list(user, newParent.getId())
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.stream().map(SchematicNode::getName).anyMatch(s -> s.equalsIgnoreCase(node.getName()))) {
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return Result.ALREADY_IN_DIRECTORY;
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}
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node.setParent(newParent.getId());
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}
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return Result.DONE;
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}
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public static Result setName(@NonNull SteamwarUser user, @NonNull SchematicNode node, @NonNull String name) {
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if(user.getId() != node.getOwner()) {
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return Result.NOT_OWNER;
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}
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if(SchematicNode.invalidSchemName(new String[]{name})) {
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return Result.INVALID_NAME;
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}
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if(SchematicNode.list(user, node.getParent()).stream().map(SchematicNode::getName).anyMatch(s -> s.equalsIgnoreCase(name))) {
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return Result.ALREADY_IN_DIRECTORY;
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}
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node.setName(name);
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return Result.DONE;
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}
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@AllArgsConstructor
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public enum Result {
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DONE,
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NOT_A_DIR,
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ALREADY_IN_DIRECTORY,
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INVALID_NAME,
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NOT_OWNER;
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public void sendError(Player player) {
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SchematicSystem.MESSAGE.send("SAFE_NODE_" + this.name(), player);
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}
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public boolean isSuccessful() {
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return this == DONE;
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}
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}
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}
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