Cleanup SchematicSystem

This commit is contained in:
2026-05-15 14:52:17 +02:00
parent fd266969f5
commit 13185f0e05
41 changed files with 194 additions and 1137 deletions
@@ -0,0 +1,152 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.schematicsystem.autocheck;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import de.steamwar.core.Core;
import de.steamwar.sql.GameModeConfig;
import lombok.Getter;
import lombok.ToString;
import org.bukkit.Material;
import java.util.*;
import java.util.stream.Collectors;
public class AutoChecker {
public static final AutoChecker impl = new AutoChecker();
public AutoCheckerResult check(Clipboard clipboard, GameModeConfig<Material, String> type) {
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().getBlockY()).width(clipboard.getDimensions().getBlockX())
.depth(clipboard.getDimensions().getBlockZ()).blockScanResult(scan(clipboard, type))
.entities(clipboard.getEntities().stream().map(Entity::getLocation)
.map(blockVector3 -> new BlockPos(blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ()))
.collect(Collectors.toList()))
.build();
}
public AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, String> type) {
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().getBlockY()).width(clipboard.getDimensions().getBlockX())
.depth(clipboard.getDimensions().getBlockZ()).build();
}
public AutoChecker.BlockScanResult scan(Clipboard clipboard, GameModeConfig<Material, String> type) {
AutoChecker.BlockScanResult result = new AutoChecker.BlockScanResult();
BlockVector3 min = clipboard.getMinimumPoint();
BlockVector3 max = clipboard.getMaximumPoint();
for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
final BaseBlock block = clipboard.getFullBlock(BlockVector3.at(x, y, z));
final Material material = Material.matchMaterial(block.getBlockType().getId());
if (material == null) {
continue;
}
result.getBlockCounts().merge(material, 1, Integer::sum);
if (AutoCheckerItems.impl.getInventoryMaterials().contains(material)) {
checkInventory(result, block, material, new BlockPos(x, y, z), type);
}
if (x == min.getBlockX() || x == max.getBlockX() || y == max.getBlockY() || z == min.getBlockZ() || z == max.getBlockZ()) {
result.getDesignBlocks().computeIfAbsent(material, m -> new ArrayList<>()).add(new BlockPos(x, y, z));
}
}
}
}
return result;
}
private static final Map<Material, Set<Material>> itemsInInv = new EnumMap<>(Material.class);
static {
itemsInInv.put(Material.BUCKET, EnumSet.of(Material.DISPENSER));
itemsInInv.put(Material.TNT, EnumSet.of(Material.CHEST, Material.BARREL, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX,
Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX,
Material.LIGHT_GRAY_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX,
Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX));
itemsInInv.put(Material.FIRE_CHARGE, EnumSet.of(Material.DISPENSER));
itemsInInv.put(Material.ARROW, EnumSet.of(Material.DISPENSER));
AutoCheckerItems.impl.getAllowedMaterialsInInventory().forEach(material -> itemsInInv.put(material, AutoCheckerItems.impl.getInventoryMaterials()));
}
private void checkInventory(AutoChecker.BlockScanResult result, BaseBlock block, Material material, BlockPos pos, GameModeConfig<Material, String> type) {
CompoundTag nbt = block.getNbtData();
if (nbt == null) {
result.getDefunctNbt().add(pos);
return;
}
if (material == Material.JUKEBOX && nbt.getValue().containsKey("RecordItem")) {
result.getRecords().add(pos);
return;
}
List<CompoundTag> items = nbt.getList("Items", CompoundTag.class);
if (items.isEmpty())
return; // Leeres Inventar
int counter = 0;
int windChargeCount = 0;
for (CompoundTag item : items) {
if (!item.containsKey("id")) {
result.getDefunctNbt().add(pos);
continue;
}
Material itemType = Material.matchMaterial(item.getString("id"));
if (itemType == null) // Leere Slots
continue;
if(type.Schematic.Type.getName().equals("wargearseason26") && material == Material.DISPENSER && itemType == Material.WIND_CHARGE) {
windChargeCount += item.getInt("count");
}
else if (!itemsInInv.getOrDefault(itemType, EnumSet.noneOf(Material.class)).contains(material)) {
result.getForbiddenItems().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
} else if (material == Material.DISPENSER && (itemType == Material.ARROW || itemType == Material.FIRE_CHARGE)) {
counter += Core.getVersion() >= 21 ? item.getInt("count") : item.getByte("Count");
}
if (item.containsKey("tag")) {
result.getForbiddenNbt().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
}
}
result.getDispenserItems().put(pos, counter);
result.getWindChargeCount().put(pos, windChargeCount);
}
@Getter
@ToString
public static class BlockScanResult {
private final Map<Material, Integer> blockCounts = new EnumMap<>(Material.class);
private final List<BlockPos> defunctNbt = new ArrayList<>();
private final List<BlockPos> records = new ArrayList<>();
private final Map<Material, List<BlockPos>> designBlocks = new EnumMap<>(Material.class);
private final Map<BlockPos, Integer> dispenserItems = new HashMap<>();
private final Map<BlockPos, Integer> windChargeCount = new HashMap<>();
private final Map<BlockPos, Set<Material>> forbiddenItems = new HashMap<>();
private final Map<BlockPos, Set<Material>> forbiddenNbt = new HashMap<>();
}
}
@@ -0,0 +1,51 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.schematicsystem.autocheck;
import org.bukkit.Material;
import java.util.EnumSet;
import java.util.Set;
public class AutoCheckerItems {
public static final AutoCheckerItems impl = new AutoCheckerItems();
private static final Set<Material> INVENTORY = EnumSet.of(Material.BARREL, Material.BLAST_FURNACE, Material.BREWING_STAND, Material.CAMPFIRE,
Material.CHEST, Material.DISPENSER, Material.DROPPER, Material.FURNACE, Material.HOPPER, Material.JUKEBOX, Material.SHULKER_BOX,
Material.WHITE_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX,
Material.LIME_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.CYAN_SHULKER_BOX,
Material.PURPLE_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.RED_SHULKER_BOX,
Material.BLACK_SHULKER_BOX, Material.SMOKER, Material.TRAPPED_CHEST);
private static final Set<Material> FLOWERS = EnumSet.of(Material.CORNFLOWER, Material.POPPY, Material.FERN, Material.DANDELION, Material.BLUE_ORCHID,
Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY,
Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SUNFLOWER, Material.DIAMOND_HORSE_ARMOR, Material.IRON_HORSE_ARMOR,
Material.GOLDEN_HORSE_ARMOR, Material.LEATHER_HORSE_ARMOR, Material.HONEY_BOTTLE, Material.LILAC, Material.ROSE_BUSH, Material.PEONY,
Material.TALL_GRASS, Material.LARGE_FERN);
public Set<Material> getInventoryMaterials() {
return INVENTORY;
}
public Set<Material> getAllowedMaterialsInInventory() {
return FLOWERS;
}
}
@@ -0,0 +1,200 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.schematicsystem.autocheck;
import de.steamwar.core.Core;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.sql.GameModeConfig;
import lombok.Builder;
import lombok.Getter;
import lombok.ToString;
import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.util.Collection;
import java.util.List;
import java.util.Map;
@Builder
@Getter
@ToString
public class AutoCheckerResult {
private final GameModeConfig<Material, String> type;
private final int width;
private final int height;
private final int depth;
private final AutoChecker.BlockScanResult blockScanResult;
private final List<BlockPos> entities;
public boolean isOk() {
return blockScanResult.getRecords().isEmpty() &&
blockScanResult.getForbiddenItems().isEmpty() &&
blockScanResult.getForbiddenNbt().isEmpty() &&
isSizeOk() &&
isBlockCountOk() &&
isLimitedBlocksOK() &&
isDispenserItemsOK() &&
isWindchargeCountOK() &&
!type.isAfterDeadline() &&
entities.isEmpty() &&
isDesignBlastResistanceOK();
}
public boolean fastOk() {
return isSizeOk() &&
!type.isAfterDeadline();
}
public boolean isWindchargeCountOK() {
if( type.Schematic.Type.getName().equals("wargearseason26")) {
int windChargesCount = blockScanResult.getWindChargeCount().values().stream().reduce(Integer::sum).orElse(0);
return windChargesCount <= 2048;
}
else {
return true;
}
}
public boolean isDispenserItemsOK() {
return blockScanResult.getDispenserItems().values().stream().allMatch(i -> i <= type.Schematic.MaxDispenserItems);
}
public boolean hasWarnings() {
return blockScanResult.getDefunctNbt().isEmpty();
}
public boolean isSizeOk() {
return !isTooWide() && !isTooHigh() && !isTooDeep();
}
public boolean isTooWide() {
return width > type.Schematic.Size.x;
}
public boolean isTooHigh() {
return height > type.Schematic.Size.y;
}
public boolean isTooDeep() {
return depth > type.Schematic.Size.z;
}
public boolean isBlockCountOk() {
return type.Schematic.MaxBlocks == 0 || blockScanResult.getBlockCounts().entrySet().stream().filter(entry -> entry.getKey() != Material.AIR).map(Map.Entry::getValue).reduce(Integer::sum).map(i -> i <= type.Schematic.MaxBlocks).orElse(false);
}
public boolean isLimitedBlocksOK() {
try {
return type.Schematic.Limited.entrySet().stream()
.map(setIntegerEntry -> setIntegerEntry.getKey().stream().map(blockScanResult.getBlockCounts()::get).map(i -> i == null || i <= setIntegerEntry.getValue()).reduce(Boolean::logicalAnd).orElse(false))
.reduce(Boolean::logicalAnd).orElse(true);
} catch (NullPointerException e) {
return false;
}
}
public boolean isDesignBlastResistanceOK() {
return blockScanResult.getDesignBlocks().keySet().stream()
.filter(material -> material != Material.WATER && material != Material.LAVA)
.map(Material::getBlastResistance).noneMatch(i -> i > type.Schematic.MaxDesignBlastResistance);
}
public void sendErrorMessage(Player p, String schemName) {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_HEADER", p, schemName);
if(isTooWide()) SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_WIDTH", p, width, type.Schematic.Size.x);
if(isTooHigh()) SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_HEIGHT", p, height, type.Schematic.Size.y);
if(isTooDeep()) SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_LENGTH", p, depth, type.Schematic.Size.z);
if(type.Schematic.MaxBlocks != 0 && !isBlockCountOk()) {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_BLOCKS", p, blockScanResult.getBlockCounts().values().stream().reduce(Integer::sum).orElse(0), type.Schematic.MaxBlocks);
}
if(!isLimitedBlocksOK()) {
type.Schematic.Limited.forEach((materials, integer) -> {
for (Material mat : materials) {
if(mat != null && blockScanResult.getBlockCounts().getOrDefault(mat, 0) > integer) {
if(integer == 0) {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_FORBIDDEN_BLOCK", p, mat.name());
} else {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_TOO_MANY_BLOCK", p, mat.name(), blockScanResult.getBlockCounts().getOrDefault(mat, 0), integer);
}
}
}
});
}
if(!isWindchargeCountOK()) {
int windChargesCount = blockScanResult.getWindChargeCount().values().stream().reduce(Integer::sum).orElse(0);
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_WIND_CHARGES", p, windChargesCount, 2048);
blockScanResult.getWindChargeCount().entrySet().stream().filter(blockVector3IntegerEntry -> blockVector3IntegerEntry.getValue() > 0).forEach(blockVector3IntegerEntry -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_WIND_CHARGES_DISPENSER", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3IntegerEntry.getKey()),
blockVector3IntegerEntry.getKey().getBlockX(),
blockVector3IntegerEntry.getKey().getBlockY(),
blockVector3IntegerEntry.getKey().getBlockZ(),
blockVector3IntegerEntry.getValue());
});
}
blockScanResult.getDispenserItems().entrySet().stream().filter(blockVector3IntegerEntry -> blockVector3IntegerEntry.getValue() > type.Schematic.MaxDispenserItems).forEach(blockVector3IntegerEntry -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_TOO_MANY_DISPENSER_ITEMS", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3IntegerEntry.getKey()),
blockVector3IntegerEntry.getKey().getBlockX(),
blockVector3IntegerEntry.getKey().getBlockY(),
blockVector3IntegerEntry.getKey().getBlockZ(),
blockVector3IntegerEntry.getValue(),
type.Schematic.MaxDispenserItems);
});
blockScanResult.getRecords().forEach(blockVector3 -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_RECORD", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3), blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ());
});
blockScanResult.getForbiddenItems().forEach((blockVector3, materials) -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_FORBIDDEN_ITEM", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3), blockVector3.getX(), blockVector3.getY(), blockVector3.getZ(), setToString(materials));
});
blockScanResult.getForbiddenNbt().forEach((blockVector3, materials) -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_FORBIDDEN_ITEM_NBT", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3), blockVector3.getX(), blockVector3.getY(), blockVector3.getZ(), setToString(materials));
});
blockScanResult.getDefunctNbt().forEach(blockVector3 -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_DEFUNCT_NBT", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3), blockVector3.getX(), blockVector3.getY(), blockVector3.getZ());
});
if(Core.getVersion() > 12) {
blockScanResult.getDesignBlocks().forEach((material, poss) -> {
if (material == Material.WATER || material == Material.LAVA) return;
if(material.getBlastResistance() > type.Schematic.MaxDesignBlastResistance) {
poss.forEach(pos -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_DESIGN_BLOCK", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(pos), material.name(), pos.getBlockX(), pos.getBlockY(), pos.getBlockZ());
});
}
});
}
entities.forEach(blockPos -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_ENTITY", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockPos), blockPos.getX(), blockPos.getY(), blockPos.getZ());
});
if(type.isAfterDeadline()) {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_AFTER_DEADLINE", p, type.Deadline);
}
}
private static ClickEvent tpCommandTo(BlockPos pos) {
return new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/tp " + pos.getBlockX() + " " + pos.getBlockY() + " " + pos.getBlockZ());
}
private static String setToString(Collection<Material> set) {
return set.stream().map(material -> material.getKey().getKey()).reduce((s, s2) -> s + "§7, §c" + s2).orElse("");
}
}
@@ -0,0 +1,50 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.schematicsystem.autocheck;
import lombok.AllArgsConstructor;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import lombok.ToString;
/*
* Can be removed with 1.12 support removal
*/
@Getter
@AllArgsConstructor
@ToString
@EqualsAndHashCode
public class BlockPos {
private int x;
private int y;
private int z;
public int getBlockX() {
return x;
}
public int getBlockY() {
return y;
}
public int getBlockZ() {
return z;
}
}