forked from SteamWar/SteamWar
Add BauSystem module
Fix ci java version Fix LinkageProcessor
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package de.steamwar.lobby.particle.elements;
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import de.steamwar.lobby.particle.ParticleElement;
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import de.steamwar.lobby.particle.ParticleTickData;
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import de.steamwar.lobby.particle.WingDesign;
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import org.bukkit.Location;
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import org.bukkit.util.Vector;
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public class Wing extends DelegatingParticleElement {
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private double size;
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private WingDesign wingDesign;
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public Wing(ParticleElement particleElement, double size, WingDesign wingDesign) {
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super(particleElement);
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this.size = size;
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this.wingDesign = wingDesign;
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}
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@Override
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public String attribute() {
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return "PARTICLE_ATTRIBUTE_WING";
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}
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@Override
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public void tick(ParticleTickData particleTickData) {
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for (Vector dVector : wingDesign.getVectors()) {
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Vector vector = new Vector(dVector.getX() * size, 0.6 + dVector.getY() * size - (particleTickData.getPlayer().isSneaking() ? 0.5 : 0), 0.5);
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vector.rotateAroundY(Math.toRadians(particleTickData.getPlayer().getLocation().getYaw() * -1));
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vector.setX(-vector.getX());
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vector.setZ(-vector.getZ());
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Location location = particleTickData.getPlayer().getLocation().clone().add(vector);
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ParticleTickData current = particleTickData.withLocation(location);
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particleElement.tick(current);
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}
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}
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}
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