Merge branch 'main' into swui-v2

This commit is contained in:
2026-06-17 21:49:52 +02:00
109 changed files with 3581 additions and 1222 deletions
@@ -19,6 +19,7 @@
plugins {
steamwar.java
widener
}
tasks.compileJava {
@@ -48,3 +49,7 @@ dependencies {
implementation(libs.luaj)
implementation(files("$projectDir/../libs/YAPION-SNAPSHOT.jar"))
}
widener {
fromCatalog(libs.nms)
}
@@ -0,0 +1,13 @@
accessWidener v2 named
# For NoClipCommand
accessible field net/minecraft/server/level/ServerPlayerGameMode gameModeForPlayer Lnet/minecraft/world/level/GameType;
# For PlaceItemUtils
accessible field org/bukkit/craftbukkit/block/CraftBlockState position Lnet/minecraft/core/BlockPos;
mutable field org/bukkit/craftbukkit/block/CraftBlockState position Lnet/minecraft/core/BlockPos;
accessible field org/bukkit/craftbukkit/block/CraftBlockState world Lorg/bukkit/craftbukkit/CraftWorld;
mutable field org/bukkit/craftbukkit/block/CraftBlockState world Lorg/bukkit/craftbukkit/CraftWorld;
# For TickManager
accessible field net/minecraft/server/ServerTickRateManager remainingSprintTicks J
@@ -185,17 +185,16 @@ public class TestblockCommand extends SWCommand {
return new TypeMapper<SchematicNode>() {
@Override
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
List<String> stringList = new ArrayList<>(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
List<String> stringList = new ArrayList<>();
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.byId(0), s));
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
return stringList;
}
@Override
public SchematicNode map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
if (node == null) {
node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s);
}
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s);
if (node == null) node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
return node;
}
};
@@ -55,19 +55,11 @@ import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerToggleSneakEvent;
import org.bukkit.event.player.*;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.*;
import java.util.function.Function;
import java.util.stream.Collectors;
@@ -32,7 +32,6 @@ import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.util.*;
import java.util.concurrent.atomic.AtomicInteger;
@Linked
@@ -31,6 +31,7 @@ import de.steamwar.command.TypeMapper;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.techhider.legacy.TechHider;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
@@ -38,7 +39,6 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import de.steamwar.techhider.legacy.TechHider;
import java.util.*;
import java.util.stream.Collectors;
@@ -25,7 +25,6 @@ import de.steamwar.bausystem.features.tracer.rendering.TraceEntity;
import de.steamwar.bausystem.features.tracer.rendering.ViewFlag;
import de.steamwar.bausystem.region.Region;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityAction;
import de.steamwar.entity.REntityServer;
import lombok.Getter;
import lombok.Setter;
@@ -48,9 +48,9 @@ import static de.steamwar.bausystem.features.util.TNTClickListener.TNT_CLICK_DET
*/
public class TraceEntity extends RBlockDisplay {
private static final float TNT_VISUAL_SCALE = 0.98F;
private static final float TNT_VISUAL_OFFSET = -TNT_VISUAL_SCALE / 2.0F;
private static final Transformation TNT_VISUAL_TRANSFORM = new Transformation(
public static final float TNT_VISUAL_SCALE = 0.98F;
public static final float TNT_VISUAL_OFFSET = -TNT_VISUAL_SCALE / 2.0F;
public static final Transformation TNT_VISUAL_TRANSFORM = new Transformation(
new Vector3f(TNT_VISUAL_OFFSET, 0.0F, TNT_VISUAL_OFFSET),
new Quaternionf(0, 0, 0, 1),
new Vector3f(TNT_VISUAL_SCALE, TNT_VISUAL_SCALE, TNT_VISUAL_SCALE),
@@ -131,6 +131,7 @@ public abstract class ViewFlag {
if (yLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && yLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
RBlockDisplay y = new RBlockDisplay(server, yLocation);
y.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
y.setTransform(TraceEntity.TNT_VISUAL_TRANSFORM);
}
Location secoundLocation;
@@ -143,6 +144,7 @@ public abstract class ViewFlag {
if (secoundLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && secoundLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
RBlockDisplay second = new RBlockDisplay(server, secoundLocation);
second.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
second.setTransform(TraceEntity.TNT_VISUAL_TRANSFORM);
}
}
}
@@ -38,6 +38,7 @@ import org.bukkit.Bukkit;
import org.bukkit.NamespacedKey;
import org.bukkit.command.CommandMap;
import org.bukkit.command.CommandSender;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@@ -47,7 +48,6 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataType;
import java.lang.reflect.Field;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
@@ -73,19 +73,7 @@ public class BindCommand extends SWCommand implements Listener {
}
}
private static final CommandMap commandMap;
static {
Field knownCommandsField;
try {
knownCommandsField = Bukkit.getServer().getClass().getDeclaredField("commandMap");
knownCommandsField.setAccessible(true);
commandMap = (CommandMap) knownCommandsField.get(Bukkit.getServer());
} catch (IllegalAccessException | NoSuchFieldException var2) {
Bukkit.shutdown();
throw new SecurityException("Oh shit. Commands cannot be registered.", var2);
}
}
private static final CommandMap commandMap = ((CraftServer) Bukkit.getServer()).getCommandMap();
private static final NamespacedKey KEY = SWUtils.getNamespaceKey("command");
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.util;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
@@ -30,7 +29,6 @@ import de.steamwar.core.ProtocolWrapper;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.game.*;
import net.minecraft.server.level.ServerPlayerGameMode;
import net.minecraft.world.entity.player.Abilities;
import net.minecraft.world.level.GameType;
import org.bukkit.Bukkit;
@@ -103,10 +101,8 @@ public class NoClipCommand extends SWCommand implements Listener {
TinyProtocol.instance.addFilter(ServerboundSetCreativeModeSlotPacket.class, third);
}
private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
private void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().gameMode, GameType.byId(gameMode.getValue()));
((CraftPlayer) player).getHandle().gameMode.gameModeForPlayer = GameType.byId(gameMode.getValue());
}
@Register(help = true)
@@ -143,6 +139,7 @@ public class NoClipCommand extends SWCommand implements Listener {
@EventHandler(ignoreCancelled = true)
public void onBlock(BlockCanBuildEvent event) {
if (event.getPlayer() == null) return;
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
event.setBuildable(true);
}
@@ -36,8 +36,6 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerItemConsumeEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
@@ -25,6 +25,7 @@ import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.BauweltMember;
import de.steamwar.techhider.legacy.TechHider;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
@@ -39,7 +40,6 @@ import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.entity.EntityPickupItemEvent;
import org.bukkit.event.player.*;
import org.bukkit.util.Vector;
import de.steamwar.techhider.legacy.TechHider;
import java.util.HashSet;
import java.util.Set;
@@ -57,7 +57,7 @@ public class WorldEditListener implements Listener {
private static final Set<String> commands = new HashSet<>();
private static final Set<String> commandExclusions = new HashSet<>();
private static final String[] shortcutCommands = {"//1", "//2", "//90", "//-90", "//180", "//p", "//c", "//flopy", "//floppy", "//flopyp", "//floppyp", "//u", "//r"};
private static final String[] shortcutCommands = {"//1", "//2", "//90", "//-90", "//180", "//p", "//c", "//flopy", "//floppy", "//flopyp", "//floppyp", "//u", "//r", "//download", "/download"};
public static boolean isWorldEditCommand(String command) {
for (String shortcut : shortcutCommands) {
@@ -28,6 +28,7 @@ import de.steamwar.command.SWCommand;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.techhider.legacy.TechHider;
import net.md_5.bungee.api.ChatMessageType;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import net.minecraft.server.level.ServerPlayer;
@@ -40,7 +41,6 @@ import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import de.steamwar.techhider.legacy.TechHider;
import java.util.*;
import java.util.function.BiFunction;
@@ -19,7 +19,6 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.experimental.UtilityClass;
@@ -86,9 +85,6 @@ public class PlaceItemUtils {
.collect(Collectors.toSet());
}
private static final Reflection.Field<?> positionAccessor = Reflection.getField(CraftBlockState.class, BlockPos.class, 0);
private static final Reflection.Field<?> worldAccessor = Reflection.getField(CraftBlockState.class, CraftWorld.class, 0);
/**
* Attempt to place an {@link ItemStack} the {@link Player} is holding against a {@link Block} inside the World.
* This can be easily used inside the {@link org.bukkit.event.player.PlayerInteractEvent} to mimik placing a
@@ -288,8 +284,9 @@ public class PlaceItemUtils {
} else {
// If a BlockState is present set the Position and World to the Block you want to place
Location blockLocation = block.getLocation();
positionAccessor.set(blockState, new BlockPos(blockLocation.getBlockX(), blockLocation.getBlockY(), blockLocation.getBlockZ()));
worldAccessor.set(blockState, blockLocation.getWorld());
CraftBlockState craftBlockState = (CraftBlockState) blockState;
craftBlockState.position = new BlockPos(blockLocation.getBlockX(), blockLocation.getBlockY(), blockLocation.getBlockZ());
craftBlockState.world = (CraftWorld) blockLocation.getWorld();
}
if (blockData.getMaterial().isSolid()) {
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import net.minecraft.network.protocol.game.ClientboundTickingStatePacket;
import net.minecraft.server.MinecraftServer;
@@ -33,7 +32,6 @@ public class TickManager implements Listener {
public static final TickManager impl = new TickManager();
private static final ServerTickRateManager manager = MinecraftServer.getServer().tickRateManager();
private static final Reflection.Field<Long> remainingSprintTicks = Reflection.getField(ServerTickRateManager.class, long.class, 0);
private boolean blockTpsPacket = true;
private int totalSteps;
@@ -121,7 +119,7 @@ public class TickManager implements Listener {
public long getRemainingTicks() {
if (isSprinting()) {
return remainingSprintTicks.get(manager);
return manager.remainingSprintTicks;
} else {
return manager.frozenTicksToRun();
}
@@ -19,6 +19,7 @@
package de.steamwar.bausystem.utils;
import com.fastasyncworldedit.core.regions.selector.PolyhedralRegionSelector;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.LocalSession;
@@ -32,16 +33,19 @@ import com.sk89q.worldedit.internal.registry.InputParser;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.regions.selector.*;
import com.sk89q.worldedit.regions.selector.limit.SelectorLimits;
import de.steamwar.Reflection;
import com.sk89q.worldedit.world.World;
import de.steamwar.bausystem.shared.Pair;
import lombok.SneakyThrows;
import lombok.experimental.UtilityClass;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
import java.util.stream.Collectors;
@UtilityClass
@@ -91,17 +95,36 @@ public class WorldEditUtils {
.getRegionSelector(BukkitAdapter.adapt(player.getWorld()));
return new Pair<>(regionSelector.getClass(), regionSelector.getVertices()
.stream()
.map(blockVector3 -> blockVector3 == null ? null : adapt(player.getWorld(), blockVector3))
.map(blockVector3 -> {
if (blockVector3 == null) {
return null;
} else {
return BukkitAdapter.adapt(player.getWorld(), blockVector3);
}
})
.collect(Collectors.toList()));
}
private static final Map<Class<? extends RegionSelector>, Function<World, RegionSelector>> constructors = new HashMap<>();
static {
constructors.put(CuboidRegionSelector.class, CuboidRegionSelector::new);
constructors.put(ExtendingCuboidRegionSelector.class, ExtendingCuboidRegionSelector::new);
constructors.put(Polygonal2DRegionSelector.class, Polygonal2DRegionSelector::new);
constructors.put(EllipsoidRegionSelector.class, EllipsoidRegionSelector::new);
constructors.put(SphereRegionSelector.class, SphereRegionSelector::new);
constructors.put(CylinderRegionSelector.class, CylinderRegionSelector::new);
constructors.put(ConvexPolyhedralRegionSelector.class, ConvexPolyhedralRegionSelector::new);
constructors.put(PolyhedralRegionSelector.class, PolyhedralRegionSelector::new);
}
public void setVertices(Player player, Class<? extends RegionSelector> clazz, List<Location> vertices) {
LocalSession localSession = WorldEdit.getInstance()
.getSessionManager()
.get(BukkitAdapter.adapt(player));
Reflection.Constructor constructorInvoker = Reflection.getConstructor(clazz, com.sk89q.worldedit.world.World.class);
RegionSelector regionSelector = (RegionSelector) constructorInvoker.invoke(BukkitAdapter.adapt(player.getWorld()));
Function<World, RegionSelector> constructor = constructors.get(clazz);
if (constructor == null) return;
RegionSelector regionSelector = constructor.apply(BukkitAdapter.adapt(player.getWorld()));
localSession.setRegionSelector(BukkitAdapter.adapt(player.getWorld()), regionSelector);
if (vertices.isEmpty()) return;
@@ -127,13 +150,9 @@ public class WorldEditUtils {
try {
BlockVector3 min = regionSelector.getRegion().getMinimumPoint();
BlockVector3 max = regionSelector.getRegion().getMaximumPoint();
return new Pair<>(adapt(player.getWorld(), min), adapt(player.getWorld(), max));
return new Pair<>(BukkitAdapter.adapt(player.getWorld(), min), BukkitAdapter.adapt(player.getWorld(), max));
} catch (IncompleteRegionException e) {
return null;
}
}
private Location adapt(World world, BlockVector3 blockVector3) {
return new Location(world, blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ());
}
}
+1 -1
View File
@@ -4,7 +4,7 @@ version: "2.0"
depend: [ WorldEdit, SpigotCore ]
load: POSTWORLD
main: de.steamwar.bausystem.BauSystem
api-version: "1.13"
api-version: "1.21"
website: "https://steamwar.de"
description: "So unseriös wie wir sind: BauSystem nur besser."