forked from SteamWar/SteamWar
Add investigation state handling for CheckedSchematic
This commit is contained in:
@@ -319,6 +319,7 @@ CHECK_LIST_CHECKING_HOVER=§eTo the reviewer
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CHECK_SCHEMATIC_ALREADY_CHECKING=§cYou are already reviewing a schematic!
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CHECK_SCHEMATIC_OWN=§cYou cannot review your own schematics.
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CHECK_SCHEMATIC_OWN_TEAM=§cYou cannot review your team schematics.
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CHECK_SCHEMATIC_INVESTIGATION_PENDING=§cThis schematic is currently under investigation
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CHECK_SCHEMATIC_PREVIOUS=§7{0} from {1}§8: §e{2}
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CHECK_INVALID_RANK=§cUnknown schematic rank.
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CHECK_ABORT=§aThe test operation was canceled!
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@@ -301,6 +301,7 @@ CHECK_LIST_CHECKING_HOVER=§eZum Prüfer
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CHECK_SCHEMATIC_ALREADY_CHECKING=§cDu prüfst schon eine Schematic!
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CHECK_SCHEMATIC_OWN=§cDu kannst nicht deine eigenen Schematics prüfen.
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CHECK_SCHEMATIC_OWN_TEAM=§cDu kannst nicht Schematics deines Teams prüfen.
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CHECK_SCHEMATIC_INVESTIGATION_PENDING=§cDiese Schematic wird grade untersucht!
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CHECK_SCHEMATIC_PREVIOUS=§7{0} von {1}§8: §e{2}
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CHECK_INVALID_RANK=§cUnbekannter Schematicrang.
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CHECK_ABORT=§aDer Prüfvorgang wurde abgebrochen!
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@@ -98,11 +98,12 @@ public class CheckCommand extends SWCommand {
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for (SchematicNode schematic : schematicList) {
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CheckSession current = currentSchems.get(schematic.getId());
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if (current == null) {
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Optional<CheckedSchematic> lastCheck = CheckedSchematic.getLastCheck(schematic.getId());
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sender.prefixless("CHECK_LIST_TO_CHECK",
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new Message("CHECK_LIST_TO_CHECK_HOVER"),
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ClickEvent.runCommand("/check schematic " + schematic.getId()),
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lastCheck.map(CheckedSchematic::isInvestigationPending).orElse(false) ? new Message("PLAIN_STRING", lastCheck.map(CheckedSchematic::getInvestigationPendingReason).orElseThrow()) : new Message("CHECK_LIST_TO_CHECK_HOVER"),
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!lastCheck.map(CheckedSchematic::isInvestigationPending).orElse(false) || sender.user().hasPerm(UserPerm.MODERATION) ? ClickEvent.runCommand("/check schematic " + schematic.getId()) : ClickEvent.suggestCommand(""),
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getWaitTime(schematic),
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schematic.getSchemtype().getKuerzel(), SteamwarUser.get(schematic.getOwner()).getUserName(), schematic.getName());
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schematic.getSchemtype().getKuerzel(), SteamwarUser.get(schematic.getOwner()).getUserName(), (lastCheck.map(CheckedSchematic::isInvestigationPending).orElse(false) ? "§c" : "") + schematic.getName());
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} else {
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sender.prefixless("CHECK_LIST_CHECKING",
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new Message("CHECK_LIST_CHECKING_HOVER"),
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@@ -128,6 +129,10 @@ public class CheckCommand extends SWCommand {
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sender.system("CHECK_SCHEMATIC_OWN");
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return;
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}
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Optional<CheckedSchematic> lastCheck = CheckedSchematic.getLastCheck(schem.getId());
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if(!lastCheck.map(CheckedSchematic::isInvestigationPending).orElse(false) || sender.user().hasPerm(UserPerm.MODERATION)) {
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sender.system("CHECK_SCHEMATIC_INVESTIGATION_PENDING");
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}
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int playerTeam = sender.user().hasPerm(UserPerm.MODERATION) ? 0 : sender.user().getTeam();
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if (playerTeam != 0 && SteamwarUser.get(schem.getOwner()).getTeam() == playerTeam) {
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@@ -172,6 +177,14 @@ public class CheckCommand extends SWCommand {
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currentCheckers.get(sender.getPlayer().getUniqueId()).decline(String.join(" ", message));
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}
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@Register(value = "block")
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public void block(PlayerChatter sender, String... message) {
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if(notChecking(sender.getPlayer()))
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return;
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currentCheckers.get(sender.getPlayer().getUniqueId()).block(String.join(" ", message));
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}
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public static List<SchematicNode> getSchemsToCheck(){
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List<SchematicNode> schematicList = new ArrayList<>();
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@@ -212,7 +225,7 @@ public class CheckCommand extends SWCommand {
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currentCheckers.put(checker.user().getUUID(), this);
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currentSchems.put(schematic.getId(), this);
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for(CheckedSchematic previous : CheckedSchematic.previousChecks(schematic))
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for(CheckedSchematic previous : CheckedSchematic.getLastDeclinedOfNode(schematic.getId()))
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checker.prefixless("CHECK_SCHEMATIC_PREVIOUS", previous.getEndTime(), SteamwarUser.get(previous.getValidator()).getUserName(), previous.getDeclineReason());
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next();
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}).start();
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@@ -237,7 +250,7 @@ public class CheckCommand extends SWCommand {
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}
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private void accept(){
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if(concludeCheckSession("freigegeben", fightTypes.get(schematic.getSchemtype()))) {
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if(concludeCheckSession("freigegeben", fightTypes.get(schematic.getSchemtype()), false)) {
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Chatter owner = Chatter.of(SteamwarUser.get(schematic.getOwner()).getUUID());
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owner.withPlayerOrOffline(
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player -> owner.system("CHECK_ACCEPTED", schematic.getSchemtype().name(), schematic.getName()),
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@@ -248,7 +261,7 @@ public class CheckCommand extends SWCommand {
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}
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private void decline(String reason){
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if(concludeCheckSession(reason, SchematicType.Normal)) {
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if(concludeCheckSession(reason, SchematicType.Normal, false)) {
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Chatter owner = Chatter.of(SteamwarUser.get(schematic.getOwner()).getUUID());
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owner.withPlayerOrOffline(
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player -> owner.system("CHECK_DECLINED", schematic.getSchemtype().name(), schematic.getName(), reason),
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@@ -264,14 +277,18 @@ public class CheckCommand extends SWCommand {
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}
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private void abort(){
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concludeCheckSession("Prüfvorgang abgebrochen", null);
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concludeCheckSession("Prüfvorgang abgebrochen", null, false);
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}
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private boolean concludeCheckSession(String reason, SchematicType type) {
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private boolean concludeCheckSession(String reason, SchematicType type, boolean investigation) {
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boolean exists = SchematicNode.getSchematicNode(schematic.getId()) != null;
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if(exists) {
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CheckedSchematic.create(schematic, checker.user().getId(), startTime, Timestamp.from(Instant.now()), reason);
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if (investigation) {
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CheckedSchematic.createInvestigationPending(schematic, startTime, Timestamp.from(Instant.now()), checker.user().getId(), reason);
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} else {
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CheckedSchematic.create(schematic, checker.user().getId(), startTime, Timestamp.from(Instant.now()), reason);
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}
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if(type != null)
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schematic.setSchemtype(type);
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}
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@@ -289,5 +306,9 @@ public class CheckCommand extends SWCommand {
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currentCheckers.remove(checker.user().getUUID());
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currentSchems.remove(schematic.getId());
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}
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public void block(String reason) {
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concludeCheckSession(reason, null, true);
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}
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}
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}
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