diff --git a/CommonCore/SQL/src/de/steamwar/sql/GameModeConfig.java b/CommonCore/SQL/src/de/steamwar/sql/GameModeConfig.java index 82ab638b..87c6bdb1 100644 --- a/CommonCore/SQL/src/de/steamwar/sql/GameModeConfig.java +++ b/CommonCore/SQL/src/de/steamwar/sql/GameModeConfig.java @@ -488,6 +488,27 @@ public final class GameModeConfig { */ public final boolean NoFloor; + /** + * Allows Wind Charges to cross the Middle. + * + * @implSpec {@code false} by default + */ + public final boolean WindchargesCanCrossMiddle; + + /** + * Allows Wind Charge interaction with Blocks. + * + * @implSpec {@code true} by default + */ + public final boolean WindchargesInteractWithBlocks; + + /** + * Allows Wind Charge to destroy Water. + * + * @implSpec {@code false} by default + */ + public final boolean WindchargesDestroyWater; + private ArenaConfig(YMLWrapper loader, SchematicConfig.SizeConfig Size, List EnterStages) { loaded = loader.canLoad(); WaterDepth = loader.getInt("WaterDepth", 0); @@ -505,6 +526,9 @@ public final class GameModeConfig { Leaveable = loader.getBoolean("Leaveable", false); AllowMissiles = loader.getBoolean("AllowMissiles", !EnterStages.isEmpty()); NoFloor = loader.getBoolean("NoFloor", false); + WindchargesCanCrossMiddle = loader.getBoolean("WindchargesCanCrossMiddle", false); + WindchargesInteractWithBlocks = loader.getBoolean("WindchargesInteractWithBlocks", true); + WindchargesDestroyWater = loader.getBoolean("WindchargesDestroyWater", false); } @ToString diff --git a/FightSystem/FightSystem_Core/src/config.yml b/FightSystem/FightSystem_Core/src/config.yml index 81620820..185704d5 100644 --- a/FightSystem/FightSystem_Core/src/config.yml +++ b/FightSystem/FightSystem_Core/src/config.yml @@ -64,6 +64,10 @@ Arena: AllowMissiles: false # defaults to true if EnterStages are present otherwise 'false' # Denotes that there is no floor for this GameMode NoFloor: false # defaults to false if missing + # Allows Wind Charges to cross the Middle. + WindchargesCanCrossMiddle: false # defaults to false if missing + # Allows Wind Charge interaction with Blocks. + WindchargesInteractWithBlocks: false # defaults to false if missing Schematic: # The size of the schematics diff --git a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/WaterRemover.java b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/WaterRemover.java index c85da5ce..bded9613 100644 --- a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/WaterRemover.java +++ b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/WaterRemover.java @@ -72,6 +72,9 @@ public class WaterRemover implements Listener { @EventHandler public void handleEntityExplode(EntityExplodeEvent event) { + if (event.getEntityType() == EntityType.WIND_CHARGE && !Config.GameModeConfig.Arena.WindchargesDestroyWater) { + return; + } event.setYield(0); //No drops (additionally to world config) FightTeam spawn = tnt.remove(event.getEntity().getEntityId()); diff --git a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/WindchargeInteractionDisabler.java b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/WindchargeInteractionDisabler.java new file mode 100644 index 00000000..7c518b2a --- /dev/null +++ b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/WindchargeInteractionDisabler.java @@ -0,0 +1,44 @@ +/* + * This file is a part of the SteamWar software. + * + * Copyright (C) 2026 SteamWar.de-Serverteam + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + */ + +package de.steamwar.fightsystem.listener; + +import de.steamwar.fightsystem.Config; +import de.steamwar.fightsystem.states.FightState; +import de.steamwar.fightsystem.states.StateDependentListener; +import de.steamwar.linkage.Linked; +import org.bukkit.entity.EntityType; +import org.bukkit.event.EventHandler; +import org.bukkit.event.EventPriority; +import org.bukkit.event.Listener; +import org.bukkit.event.entity.EntityExplodeEvent; + +@Linked +public class WindchargeInteractionDisabler implements Listener { + + public WindchargeInteractionDisabler() { + new StateDependentListener(!Config.GameModeConfig.Arena.WindchargesInteractWithBlocks, FightState.Running, this); + } + + @EventHandler(priority = EventPriority.HIGHEST) + public void handleEntityExplode(EntityExplodeEvent event) { + if (event.getEntityType() != EntityType.WIND_CHARGE) return; + event.blockList().clear(); + } +} diff --git a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/WindchargeStopper.java b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/WindchargeStopper.java index 9abfc92d..a750a1b9 100644 --- a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/WindchargeStopper.java +++ b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/WindchargeStopper.java @@ -23,14 +23,14 @@ import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.StateDependentTask; import de.steamwar.linkage.Linked; +import net.minecraft.world.entity.projectile.windcharge.WindCharge; import org.bukkit.Location; -import org.bukkit.entity.WindCharge; @Linked public class WindchargeStopper { public WindchargeStopper() { - new StateDependentTask(true, FightState.Running, this::run, 1, 1); + new StateDependentTask(!Config.GameModeConfig.Arena.WindchargesCanCrossMiddle, FightState.Running, this::run, 1, 1); } private static final int middleLine = Config.SpecSpawn.getBlockZ(); @@ -39,13 +39,13 @@ public class WindchargeStopper { private void run() { Recording.iterateOverEntities(windChargeClass::isInstance, entity -> { + Location nextlocation = entity.getLocation().add(entity.getVelocity()); Location location = entity.getLocation(); - Location prevLocation = location.clone().subtract(entity.getVelocity()); - boolean passedMiddle = location.getBlockZ() > middleLine && prevLocation.getBlockZ() > middleLine || - location.getBlockZ() < middleLine && prevLocation.getBlockZ() < middleLine; + boolean passedMiddle = nextlocation.getBlockZ() >= middleLine && location.getBlockZ() <= middleLine || + nextlocation.getBlockZ() <= middleLine && location.getBlockZ() >= middleLine; - if (!passedMiddle) { + if (passedMiddle) { entity.remove(); } });