forked from SteamWar/SteamWar
Add TowerRun module
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.towerrun.countdowns;
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import de.steamwar.towerrun.TowerRun;
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import de.steamwar.towerrun.config.Config;
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import de.steamwar.towerrun.game.TowerRunGame;
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import de.steamwar.towerrun.state.GameStates;
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import lombok.Getter;
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import lombok.Setter;
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import org.bukkit.Bukkit;
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import org.bukkit.Sound;
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import java.util.EnumSet;
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@Getter
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public class LobbyCountdown extends Countdown {
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@Setter
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private boolean override = false;
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public LobbyCountdown() {
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super(EnumSet.of(GameStates.LOBBY));
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}
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@Override
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int defaultTime() {
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return Config.LOBBY_TIMER;
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}
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@Override
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void timerEnd() {
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TowerRunGame.prepareTowerOrStart();
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override = false;
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}
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@Override
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boolean timerShouldCancel() {
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return !override && Bukkit.getOnlinePlayers().size() < Config.MIN_PLAYERS;
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}
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@Override
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void run() {
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TowerRun.getMessage().broadcastActionbar("GAME_STARTING", time);
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if (time < 10) {
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Bukkit.getOnlinePlayers().forEach(player -> player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_PLING, 1, 1));
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}
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}
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@Override
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void timerReset() {
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TowerRun.getMessage().broadcastActionbar("GAME_WAITING");
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}
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}
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