forked from SteamWar/SteamWar
Add LegacyBauSystem with adaptions to current SpigotCore
This commit is contained in:
@@ -0,0 +1,148 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.commands;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.world.regions.Region;
|
||||
import de.steamwar.bausystem.world.Welt;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.core.Core;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.*;
|
||||
import org.bukkit.event.entity.EntityChangeBlockEvent;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
import org.bukkit.event.inventory.InventoryMoveItemEvent;
|
||||
|
||||
public class CommandFreeze extends SWCommand implements Listener {
|
||||
|
||||
public CommandFreeze() {
|
||||
super("freeze", "stoplag");
|
||||
Bukkit.getPluginManager().registerEvents(this, BauSystem.getPlugin());
|
||||
}
|
||||
|
||||
@Register(help = true)
|
||||
public void genericHelp(Player p, String... args) {
|
||||
p.sendMessage("§8/§efreeze §8- §7Toggle Freeze");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void toggleCommand(Player p) {
|
||||
if (!permissionCheck(p)) return;
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (toggle(region)) {
|
||||
RegionUtils.actionBar(region, getEnableMessage());
|
||||
} else {
|
||||
RegionUtils.actionBar(region, getDisableMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private String getNoPermMessage() {
|
||||
return "§cDu darfst diese Welt nicht einfrieren";
|
||||
}
|
||||
|
||||
private String getEnableMessage(){
|
||||
return "§cRegion eingefroren";
|
||||
}
|
||||
|
||||
private String getDisableMessage(){
|
||||
return "§aRegion aufgetaut";
|
||||
}
|
||||
|
||||
private boolean toggle(Region region) {
|
||||
region.setFreeze(!region.isFreeze());
|
||||
return region.isFreeze();
|
||||
}
|
||||
|
||||
private boolean permissionCheck(Player player) {
|
||||
if (Welt.noPermission(player, Permission.WORLD)) {
|
||||
player.sendMessage(BauSystem.PREFIX + getNoPermMessage());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntitySpawn(EntitySpawnEvent e) {
|
||||
if (!Region.getRegion(e.getLocation()).isFreeze()) return;
|
||||
e.setCancelled(true);
|
||||
if (e.getEntityType() == EntityType.PRIMED_TNT) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getPlugin(), () -> {
|
||||
e.getLocation().getBlock().setType(Material.TNT, false);
|
||||
}, 1L);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockCanBuild(BlockCanBuildEvent e) {
|
||||
if (Core.getVersion() == 12) return;
|
||||
if (!e.isBuildable()) return;
|
||||
if (!Region.getRegion(e.getBlock().getLocation()).isFreeze()) return;
|
||||
if (e.getMaterial() == Material.TNT) {
|
||||
e.setBuildable(false);
|
||||
e.getBlock().setType(Material.TNT, false);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityChangeBlock(EntityChangeBlockEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).isFreeze()) e.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPhysicsEvent(BlockPhysicsEvent e){
|
||||
if (Region.getRegion(e.getBlock().getLocation()).isFreeze()) e.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPistonExtend(BlockPistonExtendEvent e){
|
||||
if (Region.getRegion(e.getBlock().getLocation()).isFreeze()) e.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPistonRetract(BlockPistonRetractEvent e){
|
||||
if (Region.getRegion(e.getBlock().getLocation()).isFreeze()) e.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockGrow(BlockGrowEvent e){
|
||||
if (Region.getRegion(e.getBlock().getLocation()).isFreeze()) e.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onRedstoneEvent(BlockRedstoneEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).isFreeze()) e.setNewCurrent(e.getOldCurrent());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockDispense(BlockDispenseEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).isFreeze()) e.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryMoveEvent(InventoryMoveItemEvent e){
|
||||
if (Region.getRegion(e.getDestination().getLocation()).isFreeze()) e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user