/* * This file is a part of the SteamWar software. * * Copyright (C) 2025 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.misslewars.slowmo; import de.steamwar.misslewars.MissileWars; import net.minecraft.server.MinecraftServer; import net.minecraft.world.TickRateManager; import org.bukkit.Bukkit; public class SlowMoRunner { private static TickRateManager tickRateManager = MinecraftServer.getServer().tickRateManager(); private static long currentTime = 0; private static long current = 0; public static void addSlowMoTime(int time) { currentTime += time; } public static void resetSlowMoTime() { currentTime = 0; } static { Bukkit.getScheduler().runTaskTimer(MissileWars.getPlugin(), () -> { if (currentTime > 0) { current += 1; if (current % 5 == 0) { tickRateManager.setFrozen(false); current = 0; } else { tickRateManager.setFrozen(true); } currentTime--; } else { tickRateManager.setFrozen(false); } }, 0, 1); } }