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ForkWar/MissileWars/src/de/steamwar/misslewars/scripts/implemented/RandomPlayerScript.java
T
2024-08-04 23:09:23 +02:00

55 lines
2.1 KiB
Java

/*
*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
* /
*/
package de.steamwar.misslewars.scripts.implemented;
import com.google.gson.JsonObject;
import de.steamwar.misslewars.MissileWars;
import de.steamwar.misslewars.scripts.RunnableScript;
import de.steamwar.misslewars.scripts.RunnableScriptEvent;
import org.bukkit.entity.Player;
import java.util.Random;
public class RandomPlayerScript implements RunnableScript {
private Random random = new Random();
public RandomPlayerScript(JsonObject __) {
}
@Override
public boolean execute(RunnableScriptEvent runnableScriptEvent) {
int size = MissileWars.getBlueTeam().getPlayers().size() + MissileWars.getRedTeam().getPlayers().size();
if (size == 0) return true;
int index = random.nextInt(size);
Player player;
if (index >= MissileWars.getBlueTeam().getPlayers().size()) {
player = MissileWars.getRedTeam().getPlayers().get(index - MissileWars.getBlueTeam().getPlayers().size());
} else {
player = MissileWars.getBlueTeam().getPlayers().get(index);
}
runnableScriptEvent.setLocationType(RunnableScriptEvent.LocationType.CUSTOM);
runnableScriptEvent.setCustomLocation(player.getLocation().getX(), player.getLocation().getY(), player.getLocation().getZ(), player.getLocation().getPitch(), player.getLocation().getYaw());
return true;
}
}