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ForkWar/LobbySystem/src/de/steamwar/lobby/particle/elements/Wing.java
T
2025-10-23 17:56:43 +02:00

57 lines
2.1 KiB
Java

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.lobby.particle.elements;
import de.steamwar.lobby.particle.ParticleElement;
import de.steamwar.lobby.particle.ParticleTickData;
import de.steamwar.lobby.particle.WingDesign;
import org.bukkit.Location;
import org.bukkit.util.Vector;
public class Wing extends DelegatingParticleElement {
private double size;
private WingDesign wingDesign;
public Wing(ParticleElement particleElement, double size, WingDesign wingDesign) {
super(particleElement);
this.size = size;
this.wingDesign = wingDesign;
}
@Override
public String attribute() {
return "PARTICLE_ATTRIBUTE_WING";
}
@Override
public void tick(ParticleTickData particleTickData) {
for (Vector dVector : wingDesign.getVectors()) {
Vector vector = new Vector(dVector.getX() * size, 0.6 + dVector.getY() * size - (particleTickData.getPlayer().isSneaking() ? 0.5 : 0), 0.5);
vector.rotateAroundY(Math.toRadians(particleTickData.getPlayer().getLocation().getYaw() * -1));
vector.setX(-vector.getX());
vector.setZ(-vector.getZ());
Location location = particleTickData.getPlayer().getLocation().clone().add(vector);
ParticleTickData current = particleTickData.withLocation(location);
particleElement.tick(current);
}
}
}