forked from SteamWar/SteamWar
65 lines
2.0 KiB
Java
65 lines
2.0 KiB
Java
/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.towerrun.game;
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import de.steamwar.towerrun.TowerRun;
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import de.steamwar.towerrun.config.WorldConfig;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.Map;
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public record TowerRunPlayer(Player player) {
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private static final Map<Player, TowerRunPlayer> players = new HashMap<>();
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public static TowerRunPlayer get(Player player) {
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return players.computeIfAbsent(player, TowerRunPlayer::new);
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}
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public static void remove(Player player) {
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players.remove(player);
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}
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public static Collection<TowerRunPlayer> getAll() {
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return players.values();
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}
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public void reset() {
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player.getInventory().clear();
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player.updateInventory();
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player.setHealth(20);
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if (TowerRun.getTowerGenerator() != null) {
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player.teleport(TowerRun.getTowerGenerator().getSpawn());
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} else {
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player.teleport(WorldConfig.SPAWN);
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}
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player.setVelocity(new Vector(0, 0, 0));
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}
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@Override
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public String toString() {
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return "TowerRunPlayer{" +
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"player=" + player.getName() +
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'}';
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}
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}
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