Files
ForkWar/WebsiteBackend/src/de/steamwar/routes/EventFights.kt
T
Chaoscaot f923a007a7 Revert "Add EventCache for efficient retrieval of event groups and teams"
This reverts commit 8b4f864f99.

Revert "Refactor EventFights and Fight classes to improve player initialization and retrieval"

This reverts commit 8d705e7a84.

Revert "Refactor EventFights and Fight classes to improve player initialization and retrieval"

This reverts commit 78352a3e67.
2025-11-14 23:25:05 +01:00

171 lines
5.6 KiB
Kotlin

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.routes
import de.steamwar.ResponseError
import de.steamwar.sql.*
import io.ktor.http.*
import io.ktor.server.application.*
import io.ktor.server.request.*
import io.ktor.server.response.*
import io.ktor.server.routing.*
import kotlinx.serialization.Serializable
import java.sql.Timestamp
import java.time.Instant
@Serializable
data class ResponseEventFight(
val id: Int,
val spielmodus: String,
val map: String,
val blueTeam: ResponseTeam,
val redTeam: ResponseTeam,
val start: Long,
val ergebnis: Int,
val spectatePort: Int?,
val group: ResponseGroups?,
val hasFinished: Boolean
) {
constructor(eventFight: EventFight) : this(
eventFight.fightID,
eventFight.spielmodus,
eventFight.map,
ResponseTeam(Team.byId(eventFight.teamBlue)),
ResponseTeam(Team.byId(eventFight.teamRed)),
eventFight.startTime.time,
eventFight.ergebnis,
eventFight.spectatePort,
eventFight.group.orElse(null)?.let { ResponseGroups(it, short = true) },
eventFight.hasFinished()
)
}
@Serializable
data class ResponseTeam(val id: Int, val name: String, val kuerzel: String, val color: String) {
constructor(team: Team) : this(team.teamId, team.teamName, team.teamKuerzel, team.teamColor)
}
@Serializable
data class UpdateEventFight(
val blueTeam: Int? = null,
val redTeam: Int? = null,
val start: Long? = null,
val spielmodus: String? = null,
val map: String? = null,
val group: Int? = null,
val spectatePort: Int? = null,
val ergebnis: Int? = null,
)
@Serializable
data class CreateEventFight(
val spielmodus: String,
val map: String,
val blueTeam: Int,
val redTeam: Int,
val start: Long,
val spectatePort: Int? = null,
val group: Int? = null
)
fun Route.configureEventFightRoutes() {
route("/fights") {
get {
val event = call.receiveEvent() ?: return@get
call.respond(EventFight.getEvent(event.eventID).map { ResponseEventFight(it) })
}
post {
val event = call.receiveEvent() ?: return@post
val fight = call.receiveNullable<CreateEventFight>()
if (fight == null) {
call.respond(HttpStatusCode.BadRequest, ResponseError("Invalid body"))
return@post
}
val eventFight = EventFight.create(
event.eventID,
Timestamp.from(Instant.ofEpochMilli(fight.start)),
fight.spielmodus,
fight.map,
fight.blueTeam,
fight.redTeam,
fight.spectatePort
)
if (fight.group != null) {
eventFight.setGroup(fight.group)
}
call.respond(HttpStatusCode.Created, ResponseEventFight(eventFight))
}
route("/{fight}") {
put {
val fight = call.receiveFight() ?: return@put
val updateFight = call.receiveNullable<UpdateEventFight>()
if (updateFight == null) {
call.respond(HttpStatusCode.BadRequest, ResponseError("Invalid body"))
return@put
}
val teamBlue = updateFight.blueTeam ?: fight.teamBlue
val teamRed = updateFight.redTeam ?: fight.teamRed
val start = updateFight.start?.let { Timestamp.from(Instant.ofEpochMilli(it)) } ?: fight.startTime
val spielmodus = updateFight.spielmodus ?: fight.spielmodus
val map = updateFight.map ?: fight.map
val spectatePort = updateFight.spectatePort ?: fight.spectatePort
if (updateFight.group != null) {
if (updateFight.group == -1) {
fight.setGroup(null)
} else {
fight.setGroup(updateFight.group)
}
}
if (updateFight.ergebnis != null) {
fight.ergebnis = updateFight.ergebnis
}
fight.update(start, spielmodus, map, teamBlue, teamRed, spectatePort)
call.respond(HttpStatusCode.OK, ResponseEventFight(fight))
}
delete {
val fight = call.receiveFight() ?: return@delete
fight.delete()
call.respond(HttpStatusCode.OK)
}
}
}
}
suspend fun ApplicationCall.receiveFight(fieldName: String = "fight"): EventFight? {
val fightId = parameters[fieldName]?.toIntOrNull()
if (fightId == null) {
respond(HttpStatusCode.BadRequest, ResponseError("Invalid fight ID"))
return null
}
val fight = EventFight.byId(fightId)
if (fight == null) {
respond(HttpStatusCode.NotFound, ResponseError("Fight not found"))
return null
}
return fight
}