/*
 *   This file is a part of the SteamWar software.
 *
 *   Copyright (C) 2024  SteamWar.de-Serverteam
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU Affero General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *   GNU Affero General Public License for more details.
 *
 *   You should have received a copy of the GNU Affero General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package de.steamwar.fightsystem.events;

import de.steamwar.fightsystem.fight.FightPlayer;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;

@Getter
@AllArgsConstructor
public class BoardingEvent extends Event {
    @Getter
    private static final HandlerList handlerList = new HandlerList();

    private final FightPlayer fightPlayer;

    @Override
    public HandlerList getHandlers() {
        return handlerList;
    }
}
