/*
 *   This file is a part of the SteamWar software.
 *
 *   Copyright (C) 2023  SteamWar.de-Serverteam
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU Affero General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *   GNU Affero General Public License for more details.
 *
 *   You should have received a copy of the GNU Affero General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package de.steamwar.bausystem.features.simulator.data;

import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject;

import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;

@Getter
@Setter
public abstract class SimulatorPhase {
    public static final int ORDER_LIMIT = 30;

    protected int tickOffset = 0;
    protected int lifetime = 80;
    protected int order = 0;

    public abstract void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd);
    public void saveExtra(YAPIONObject phaseObject) {}
    public void loadExtra(YAPIONObject phaseObject) {}
}
