/*
 * This file is a part of the SteamWar software.
 *
 * Copyright (C) 2021  SteamWar.de-Serverteam
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package de.steamwar.bausystem.features.slaves.panzern;

import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;

import java.util.Map;
import java.util.Set;

public interface PanzernAlgorithm {
    final BlockFace[] BLOCK_FACES = new BlockFace[]{BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST, BlockFace.UP, BlockFace.DOWN};
    final BlockFace[] HORIZONTAL_FACES = new BlockFace[]{BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST};

    PanzernResult check(Block source, Map<BlockFace, Block> adjacent, Set<Material> adjacentMaterials);
}
