forked from SteamWar/SteamWar
Cleanup SchematicSystem
This commit is contained in:
+129
@@ -0,0 +1,129 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.schematicsystem.commands.schematiccommand.parts;
|
||||
|
||||
import de.steamwar.command.AbstractSWCommand;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.inventory.SchematicSelector;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.providers.BauServerInfo;
|
||||
import de.steamwar.schematicsystem.SchematicSystem;
|
||||
import de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommand;
|
||||
import de.steamwar.sql.*;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.logging.Level;
|
||||
|
||||
import static de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommandUtils.*;
|
||||
|
||||
@AbstractSWCommand.PartOf(SchematicCommand.class)
|
||||
@Linked
|
||||
public class SavePart extends SWCommand {
|
||||
|
||||
public SavePart() {
|
||||
super(null);
|
||||
}
|
||||
|
||||
@Register("save")
|
||||
public void saveSchem(Player player) {
|
||||
SchematicSelector selector = new SchematicSelector(player, SchematicSelector.selectSchematicNode(), schematicNode -> {
|
||||
if(schematicNode == null || schematicNode.isDir()) {
|
||||
SWAnvilInv anvilInv = new SWAnvilInv(player, SchematicSystem.MESSAGE.parse("COMMAND_ENTER_NAME", player));
|
||||
anvilInv.setCallback(s -> saveSchem(player, schematicNode==null?s:(schematicNode.generateBreadcrumbs(getUser(player)) + s)));
|
||||
anvilInv.setItem(Material.CAULDRON);
|
||||
anvilInv.open();
|
||||
} else {
|
||||
saveSchem(player, schematicNode.generateBreadcrumbs(getUser(player)));
|
||||
}
|
||||
});
|
||||
selector.setSingleDirOpen(false);
|
||||
selector.open();
|
||||
}
|
||||
|
||||
@Register("save")
|
||||
public void saveSchem(Player player, @AbstractSWCommand.Mapper("stringMapper") String name) {
|
||||
SteamwarUser user = getUser(player);
|
||||
if(BauServerInfo.isBauServer() && BauServerInfo.getOwnerId() != user.getId() &&
|
||||
(Punishment.isPunished(user, Punishment.PunishmentType.NoSchemReceiving, punishment ->
|
||||
SchematicSystem.MESSAGE.send("COMMAND_PUNISHMENT_NO_SAVE_EXTERNAL", player)) ||
|
||||
Punishment.isPunished(SteamwarUser.byId(BauServerInfo.getOwnerId()), Punishment.PunishmentType.NoSchemSharing, punishment ->
|
||||
SchematicSystem.MESSAGE.send("COMMAND_PUNISHMENT_NO_SAVE", player)))) {
|
||||
return;
|
||||
}
|
||||
if (name.endsWith("/")) {
|
||||
SchematicSystem.MESSAGE.send("COMMAND_SAVE_NO_NAME", player);
|
||||
return;
|
||||
}
|
||||
if (name.startsWith("/")) name = name.substring(1);
|
||||
String[] layers = name.split("/");
|
||||
if (invalidSchemName(player, layers)) return;
|
||||
SchematicNode currentNode = mkdirs(layers, user, 1);
|
||||
|
||||
SchematicNode node = SchematicNode.getNodeFromPath(user, String.join("/", layers));
|
||||
if (node != null) {
|
||||
if(node.isDir()) {
|
||||
SchematicSystem.MESSAGE.send("COMMAND_SAVE_FOLDER", player);
|
||||
return;
|
||||
} else if (!node.getSchemtype().writeable() || node.getOwner() != user.getId()) {
|
||||
SchematicSystem.MESSAGE.send("COMMAND_SAVE_NO_OVERWRITE", player);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
boolean newSchem = false;
|
||||
if (node == null) {
|
||||
newSchem = true;
|
||||
node = SchematicNode.createSchematic(user.getId(), layers[layers.length - 1], currentNode == null ? 0 : currentNode.getId());
|
||||
}
|
||||
|
||||
try {
|
||||
SchematicData.saveFromPlayer(player, node);
|
||||
} catch (NoClipboardException e) {
|
||||
SchematicSystem.MESSAGE.send("COMMAND_SAVE_CLIPBOARD_EMPTY", player);
|
||||
if (newSchem)
|
||||
node.delete();
|
||||
return;
|
||||
} catch (Exception ex) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "Could not save schematic", ex);
|
||||
SchematicSystem.MESSAGE.send("COMMAND_SAVE_ERROR", player);
|
||||
if (newSchem)
|
||||
node.delete();
|
||||
return;
|
||||
}
|
||||
|
||||
SchematicSystem.MESSAGE.send(newSchem?"COMMAND_SAVE_DONE":"COMMAND_SAVE_OVERWRITE", player, node.generateBreadcrumbs(user));
|
||||
}
|
||||
|
||||
@Register("dir")
|
||||
@Register("ordner")
|
||||
@Register("mkdir")
|
||||
public void mkdir(Player player, @Mapper("dirStringMapper") String name) {
|
||||
SteamwarUser user = getUser(player);
|
||||
if (name.startsWith("/")) name = name.substring(1);
|
||||
if (name.endsWith("/")) name = name.substring(0, name.length() - 1);
|
||||
String[] layers = name.split("/");
|
||||
if (invalidSchemName(player, layers)) return;
|
||||
SchematicNode node = mkdirs(layers, user, 0);
|
||||
SchematicSystem.MESSAGE.send("COMMAND_DIR_DONE", player, node.generateBreadcrumbs(user));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user