forked from SteamWar/SteamWar
Add BauSystem module
Fix ci java version Fix LinkageProcessor
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package de.steamwar.lobby.particle.elements.custom;
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import de.steamwar.lobby.particle.ParticleElement;
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import de.steamwar.lobby.particle.ParticleTickData;
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import de.steamwar.lobby.particle.elements.DelegatingParticleElement;
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public class YOffset extends DelegatingParticleElement {
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private double multiplication;
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private double minY;
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private double maxY;
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private boolean inverted;
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public YOffset(ParticleElement particleElement, double speed, double minY, double maxY, boolean inverted) {
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super(particleElement);
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this.multiplication = speed;
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this.minY = minY;
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this.maxY = maxY;
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this.inverted = inverted;
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}
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@Override
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public String attribute() {
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return null;
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}
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@Override
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public void tick(ParticleTickData particleTickData) {
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double value = ((particleTickData.getDeg() * multiplication) % 360) / 180;
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double y;
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if (inverted) {
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if (value <= 1) {
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y = maxY - (maxY - minY) * value;
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} else {
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y = minY + (maxY - minY) * (value - 1);
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}
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} else {
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if (value <= 1) {
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y = minY + (maxY - minY) * value;
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} else {
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y = maxY - (maxY - minY) * (value - 1);
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}
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}
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ParticleTickData current = particleTickData.withLocation(particleTickData.getLocation().clone().add(0, y, 0));
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particleElement.tick(current);
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}
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}
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