forked from SteamWar/SteamWar
Add CommonCore.DATA and CMDs
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+2
-1
@@ -26,6 +26,7 @@ import de.steamwar.bausystem.shared.EnumDisplay;
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import de.steamwar.command.PreviousArguments;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeMapper;
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import de.steamwar.data.CMDs;
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import de.steamwar.inventory.SWAnvilInv;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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@@ -204,7 +205,7 @@ public class MaterialCommand extends SWCommand implements Listener {
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Search search = searchMap.get(p);
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swInventory.setItem(0, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("MATERIAL_BACK", p), clickType -> {
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materialGUI(p);
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}).setCustomModelData(1));
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}).setCustomModelData(CMDs.BACK));
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swInventory.setItem(10, new SWItem(Material.NAME_TAG, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_NAME", p) + BauSystem.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.name), clickType -> {
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SWAnvilInv swAnvilInv = new SWAnvilInv(p, BauSystem.MESSAGE.parse("MATERIAL_SEARCH_NAME", p), search.name);
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swAnvilInv.setCallback(s -> {
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