Fix some more build errors

This commit is contained in:
2025-08-02 13:25:22 +02:00
parent ef19959eb2
commit 5e5bfedb52
7 changed files with 25 additions and 30 deletions
@@ -23,8 +23,8 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
@@ -57,11 +57,11 @@ public class ColorCommand extends SWCommand {
return;
}
Region region = Region.getRegion(p.getLocation());
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
BauSystem.MESSAGE.send("REGION_COLOR_NO_REGION", p);
return;
}
region.set(Flag.COLOR, color);
region.setFlag(Flag.COLOR, color);
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
.ignoreAir(true)
@@ -32,7 +32,7 @@ import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.shared.Pair;
@@ -71,7 +71,7 @@ public class RegionCommand extends SWCommand {
}
static boolean checkGlobalRegion(Region region, Player p) {
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
BauSystem.MESSAGE.send("REGION_REGION_NO_REGION", p);
return true;
}
@@ -21,11 +21,11 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
@@ -99,7 +99,7 @@ public class ResetCommand extends SWCommand {
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region == GlobalRegion.getInstance()) {
if (region == RegionSystem.INSTANCE.getGlobalRegion()) {
BauSystem.MESSAGE.send("REGION_RESET_NO_REGION", player);
return null;
}
@@ -25,7 +25,7 @@ import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Color;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked;
@@ -24,7 +24,7 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;