diff --git a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/Windcharge.java b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/Windcharge.java
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index 00000000..9c1f86a3
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+++ b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/listener/Windcharge.java
@@ -0,0 +1,88 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2026 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.fightsystem.listener;
+
+import de.steamwar.fightsystem.Config;
+import de.steamwar.fightsystem.FightSystem;
+import de.steamwar.fightsystem.fight.FightWorld;
+import de.steamwar.fightsystem.states.FightState;
+import de.steamwar.fightsystem.states.StateDependentListener;
+import de.steamwar.fightsystem.states.StateDependentTask;
+import de.steamwar.linkage.Linked;
+import io.papermc.paper.event.entity.EntityMoveEvent;
+import org.bukkit.Location;
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.EntityType;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.Listener;
+import org.bukkit.event.entity.EntityExplodeEvent;
+import org.bukkit.event.entity.EntitySpawnEvent;
+
+import java.util.HashSet;
+import java.util.Set;
+
+@Linked
+public class Windcharge implements Listener {
+
+ private static final int middleLine = Config.SpecSpawn.getBlockZ();
+
+ private final Set windcharges = new HashSet<>();
+
+ public Windcharge() {
+ new StateDependentListener(true, FightState.Running, this);
+ new StateDependentTask(true, FightState.Running, this::run, 1, 1);
+ }
+
+ @EventHandler
+ public void handleEntityExplode(EntityExplodeEvent event) {
+ if (event.getEntityType() != EntityType.WIND_CHARGE) return;
+ if (!Config.WindchargesInteractWithBlocks) {
+ event.blockList().clear();
+ }
+ if (!Config.WindchargesCanCrossMiddle) {
+ windcharges.remove(event.getEntity());
+ }
+ }
+
+ @EventHandler
+ public void handleEntitySpawnEvent(EntitySpawnEvent event) {
+ if (event.getEntityType() != EntityType.WIND_CHARGE) return;
+ if (!Config.WindchargesCanCrossMiddle) {
+ windcharges.add(event.getEntity());
+ }
+ }
+
+ public void run() {
+ if (!Config.WindchargesCanCrossMiddle) {
+ windcharges.forEach(entity -> {
+ Location nextlocation = entity.getLocation().add(entity.getVelocity());
+ Location location = entity.getLocation();
+
+ boolean passedMiddle = nextlocation.getBlockZ() >= middleLine && location.getBlockZ() <= middleLine ||
+ nextlocation.getBlockZ() <= middleLine && location.getBlockZ() >= middleLine;
+
+ if (passedMiddle) {
+ windcharges.remove(entity);
+ entity.remove();
+ }
+ });
+ }
+ }
+}