forked from SteamWar/SteamWar
Add Unified GameModeConfig
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@@ -67,13 +67,13 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
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}
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Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
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if (!region.getGameModeConfig().getTechhider().isActive()) {
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if (!region.getGameModeConfig().Techhider.Active) {
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return Optional.empty();
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}
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hidden.put(rg, new HashSet<>());
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Set<Material> blocks = new HashSet<>(Arrays.asList(region.getGameModeConfig().getTechhider().getObfuscateWith()));
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Set<Material> blocks = new HashSet<>(Arrays.asList(region.getGameModeConfig().Techhider.ObfuscateWith));
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if (blocks.contains(Material.END_STONE)) blocks.add(Material.END_STONE_BRICKS);
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xrayedBlocks.put(region, blocks);
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return Optional.of(createXray(rg, blocks));
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