Add LobbySystem2.0 (LobbySystem_2) module

This commit is contained in:
2024-08-05 08:57:51 +02:00
parent 5fe3d22031
commit a760366d30
110 changed files with 156908 additions and 0 deletions
@@ -0,0 +1,31 @@
package de.steamwar.lobby.particle.elements;
import de.steamwar.lobby.particle.ParticleElement;
import de.steamwar.lobby.particle.ParticleTickData;
import org.bukkit.Material;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
public class Cloud extends DelegatingParticleElement {
public Cloud(ParticleElement particleElement) {
super(particleElement);
}
@Override
public String attribute() {
return "PARTICLE_ATTRIBUTE_CLOUD";
}
@Override
public void tick(ParticleTickData particleTickData) {
if (particleTickData.getWorld().getBlockAt(particleTickData.getPlayer().getLocation().subtract(0, 0.5, 0)).getType() == Material.AIR) {
particleTickData.getPlayer().addPotionEffect(new PotionEffect(PotionEffectType.SLOW_FALLING, 5, 2, false, false, false));
} else {
particleTickData.getPlayer().removePotionEffect(PotionEffectType.SLOW_FALLING);
return;
}
ParticleTickData nParticleTickData = particleTickData.withLocation(particleTickData.getLocation().subtract(0, -0.2, 0));
particleElement.tick(nParticleTickData);
}
}