Hotfix some exceptions

This commit is contained in:
2025-03-03 10:01:56 +01:00
parent 5f73395b63
commit caee70c07e
3 changed files with 23 additions and 23 deletions
@@ -28,25 +28,25 @@ public enum CustomEasterParticle implements ParticleEnum {
),
PLAYER_10916(new ParticleData(Material.TORCHFLOWER, "PARTICLE_PLAYER_10916_AURA", ParticleRequirement.easterEventSpecificPlayer(10916),
new Always(new NonMoving(new Group(
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.5, 1), location -> location.add(0, 0.2, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.5, 1), location -> location.add(0, 0.3, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.55, 1), location -> location.add(0, 0.4, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.55, 1), location -> location.add(0, 0.5, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.65, 1), location -> location.add(0, 0.6, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.65, 1), location -> location.add(0, 0.7, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.7, 1), location -> location.add(0, 0.8, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.7, 1), location -> location.add(0, 0.9, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.7, 1), location -> location.add(0, 1.0, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.75, 1), location -> location.add(0, 1.1, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.75, 1), location -> location.add(0, 1.2, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.75, 1), location -> location.add(0, 1.3, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.8, 1), location -> location.add(0, 1.4, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.8, 1), location -> location.add(0, 1.5, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.8, 1), location -> location.add(0, 1.6, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.85, 1), location -> location.add(0, 1.7, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.85, 1), location -> location.add(0, 1.8, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.85, 1), location -> location.add(0, 1.9, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.9, 1), location -> location.add(0, 2.0, 0))
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.5, 10), location -> location.add(0, 0.2, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.5, 10), location -> location.add(0, 0.3, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.55, 10), location -> location.add(0, 0.4, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.55, 10), location -> location.add(0, 0.5, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.65, 10), location -> location.add(0, 0.6, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.65, 10), location -> location.add(0, 0.7, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.7, 10), location -> location.add(0, 0.8, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.7, 10), location -> location.add(0, 0.9, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.7, 10), location -> location.add(0, 1.0, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.75, 10), location -> location.add(0, 1.1, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.75, 10), location -> location.add(0, 1.2, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.75, 10), location -> location.add(0, 1.3, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.8, 10), location -> location.add(0, 1.4, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.8, 10), location -> location.add(0, 1.5, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.8, 10), location -> location.add(0, 1.6, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.85, 10), location -> location.add(0, 1.7, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.85, 10), location -> location.add(0, 1.8, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.85, 10), location -> location.add(0, 1.9, 0)),
new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.9, 10), location -> location.add(0, 2.0, 0))
))))
),
PLAYER_10697(new ParticleData(Material.GUNPOWDER, "PARTICLE_PLAYER_10697_AURA", ParticleRequirement.easterEventSpecificPlayer(10697),
@@ -93,7 +93,7 @@ public enum CustomEasterParticle implements ParticleEnum {
new Always(new NonFlying(new Delayed(new Wing(new SimpleParticle(Particle.CRIT_MAGIC, 0, 0, 0, 0, 1), 0.2, WingDesign.EV), 20))))
),
TEAM_158_2(new ParticleData(Material.ENDER_EYE, "PARTICLE_TEAM_158_2", ParticleRequirement.easterEventSpecificTeam(158),
new Always(new NonFlying(new YOffset(new DoubleCircle(new DustParticle(Particle.REDSTONE, 0.01f, 0.01f, 0.01f, 0.1, 1, new Gradient(Color.RED)), new DustParticle(Particle.REDSTONE, 0.01f, 0.01f, 0.01f, 0.1, 1, new Gradient(Color.BLUE)), 0.5, 1), 1, 0, 2, false, false))))
new Always(new NonFlying(new YOffset(new DoubleCircle(new DustParticle(Particle.REDSTONE, 0.01f, 0.01f, 0.01f, 0.1, 1, new Gradient(Color.RED)), new DustParticle(Particle.REDSTONE, 0.01f, 0.01f, 0.01f, 0.1, 1, new Gradient(Color.BLUE)), 0.5, 1), 10, 0, 2, false, false))))
),
;
public static ParticleEnum[] particles = values();